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iospace posted:Sleipnirs are used as mainline doctrines out in w-space. Usually if you see armor fleets, you see Damnation support, and I haven't seen Gallente ships used personally. Yes Sleipnirs are good ships on their own but I meant dedicated boosters.
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# ? Jan 1, 2017 17:41 |
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# ? May 30, 2024 21:46 |
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Zephyrine posted:Yes Sleipnirs are good ships on their own but I meant dedicated boosters. I'm no by any means (so I'll defer to him if he chimes in), but you can get both an Eos and an Astarte up over 100k ehp before bursts using Imp Navy plates and EANMs, a C-type explosive membrane, and two T2 trimarks and still have room for two damage mods. However, a Damnation with T2 plates, EANMs, C-Type Thermal membrane, and T2 rigs gets 169k ehp. Switching to faction gets you up to 188k, and both of those are before bursts. Forgo any damage mods on a Damnation and we're talking well over 200k ehp. So that may explain the lack of Gallente on grid for bursts, though the Astarte can rip things to shreds if it wants. e: if you wanted to, you can dual-plate a damnation at the expense of weapons, which puts you up to 302k ehp with T2 modules. iospace fucked around with this message at 17:58 on Jan 1, 2017 |
# ? Jan 1, 2017 17:54 |
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iospace posted:I'm no by any means (so I'll defer to him if he chimes in), but you can get both an Eos and an Astarte up over 100k ehp before bursts using Imp Navy plates and EANMs, a C-type explosive membrane, and two T2 trimarks and still have room for two damage mods. However, a Damnation with T2 plates, EANMs, C-Type Thermal membrane, and T2 rigs gets 169k ehp. Switching to faction gets you up to 188k, and both of those are before bursts. Forgo any damage mods on a Damnation and we're talking well over 200k ehp. So that may explain the lack of Gallente on grid for bursts, though the Astarte can rip things to shreds if it wants. Currently I have both Damnation and Vulture (Armour and Shield respectively) but since the boost changes I was curious if the Minmatar and Gallente command ships had become viable on grid dedicated boosters since they do (did?) have the skirmish bonus.
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# ? Jan 1, 2017 18:30 |
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Rust Martialis posted:I actually have a mint unpunched copy of the game on the shelf. I'm simultaneously no-loving-around impressed and also strangely unsurprised it's in pristine and unplayed form.
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# ? Jan 1, 2017 19:42 |
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nullsec players are peanut brained stegosaurus babbies whereas highsec pvpers are alpha male intelligent velociraptors
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# ? Jan 1, 2017 19:44 |
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nigga crab pollock posted:merry christmas from hole squad wow wow wow
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# ? Jan 1, 2017 19:47 |
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1001 Arabian dicks posted:nullsec players are peanut brained stegosaurus babbies whereas highsec pvpers are alpha male intelligent velociraptors same
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# ? Jan 1, 2017 19:50 |
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1001 Arabian dicks posted:nullsec players are peanut brained stegosaurus babbies whereas highsec pvpers are alpha male intelligent velociraptors
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# ? Jan 1, 2017 20:19 |
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iospace posted:Sleipnirs are used as mainline doctrines out in w-space. Usually if you see armor fleets, you see Damnation support, and I haven't seen Gallente ships used personally. Considering how many people used (and probably still use) drone ships like the Ishtar, I never quite understood why the Gallente Eos is so underused. Do people hate the local rep bonus on the Eos so much they're willing to overlook all the good parts?
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# ? Jan 1, 2017 20:55 |
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Libluini posted:Considering how many people used (and probably still use) drone ships like the Ishtar, I never quite understood why the Gallente Eos is so underused. Do people hate the local rep bonus on the Eos so much they're willing to overlook all the good parts? We use buffer Eos for boosting. The better skirmish boosts are nice, sure, but they don't get the armor resists NOR the flat armor HP bonus that the Damnation does. Our standard armor boosting damnation hits 415K EHP with its own links, and that's _before_ you factor in Slaves or any Titan effects. Our Eos barely hits 250K with armor links. A dead booster runs no links, so it's tempting to run half-bonused links on something that can stay alive, rather than use the ideal ship. As for ratting, the Eos simply doesn't have any advantages over an Ishtar. You don't need the active tank bonus, the larger sig radius makes it less effective at tanking, and it doesn't bring any extra DPS to the table.
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# ? Jan 1, 2017 21:25 |
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yeah the eos just doesn't have a useful bonus over the ishtar really. The only thing it has that the ishtar doesn't really is the ability to use a mjd
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# ? Jan 1, 2017 21:29 |
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Libluini posted:Considering how many people used (and probably still use) drone ships like the Ishtar, I never quite understood why the Gallente Eos is so underused. Do people hate the local rep bonus on the Eos so much they're willing to overlook all the good parts? Discounting the aids training time that only changed recently. It doesn't have that much going for it over the ishtar, it's slower, bigger and costs a lot more. Iirc it also only really has bonuses for heavies which is terrible in fleets. All in all its nice in small gangs for its utility and reps but in a fleet it's kind of meh
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# ? Jan 1, 2017 21:35 |
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Welp guys, thanks that pretty much explains it, then. At least the Eos still has small gangs, I guess.
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# ? Jan 1, 2017 21:41 |
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Libluini posted:Welp guys, thanks that pretty much explains it, then. At least the Eos still has small gangs, I guess. And vertical supremacy.
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# ? Jan 1, 2017 22:04 |
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Literally making bread while in tidi. This is one RISE that doesn't lie to its members
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# ? Jan 1, 2017 22:11 |
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Tidi is the only time I ever clean my house
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# ? Jan 1, 2017 22:28 |
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the eos also has one less mid than the myrm which is stupid as gently caress. Since the eos and ishtar both have a 4 mids and 6 lows. Also the eos is only good for heavy drones, ishtar is way better for sentries due to optimal range bonus and drone control range bonus. If the eos could do mwd, mjd, web, scram, cap battery then it would be loving dope PookBear fucked around with this message at 22:44 on Jan 1, 2017 |
# ? Jan 1, 2017 22:31 |
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Keegers posted:Tidi is the only time I ever clean my house or get some poo poo done for uni.. thanks tidi
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# ? Jan 1, 2017 22:42 |
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amazeballs posted:TEST is gonna get slaughtered but I love me some space wars so it's all good. Hahahaha. Or not.
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# ? Jan 1, 2017 22:50 |
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managed to have a poo poo while waiting for my fighters to unload into space. good times
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# ? Jan 1, 2017 23:15 |
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I'm just sitting in my little guardian.. but even thinking about being in a carrier in this tidi-shitfest makes me want to throw up
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# ? Jan 1, 2017 23:40 |
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tidi is great because it means things mostly work instead of "lol half of the people get black screens"
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# ? Jan 1, 2017 23:43 |
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but an insane purgatory for the people actually playing
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# ? Jan 1, 2017 23:44 |
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You are right, playing a slow game is better than playing no game at all! I didn't want to sound like a pubbie, was just comparing my little ship that can't do very much to his much bigger ship
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# ? Jan 1, 2017 23:48 |
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Tidi is cool and good because I can go and prepare dinner between shots.
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# ? Jan 1, 2017 23:50 |
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The Claptain posted:Tidi is cool and good because I can go and prepare dinner between shots. During B-R I set my ship to travel towards my anchor. Did my morning routine, drove to work. Spread stuff all over to make it look like I'd been there a while. Drove back home (leaving earlier is easier to motivate than taking a day off) And I still hadn't reached my anchor by the time I arrived.
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# ? Jan 1, 2017 23:56 |
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I miss CCP Veritas
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# ? Jan 2, 2017 00:06 |
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amazeballs posted:Hahahaha. Or not. Hahahaha. Or yes.
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# ? Jan 2, 2017 00:27 |
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tidi is cool because it lets me pack weed up and cook corndogs lmao
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# ? Jan 2, 2017 00:35 |
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ullerrm posted:Hahahaha. Or yes. Sorry, having trouble hearing you over the sound of all these CONDI caps getting loving dumpstered.
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# ? Jan 2, 2017 00:48 |
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https://www.youtube.com/watch?v=4fWyzwo1xg0
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# ? Jan 2, 2017 00:54 |
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amazeballs posted:Sorry, having trouble hearing you over the sound of all these CONDI caps getting loving dumpstered. What was his name
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# ? Jan 2, 2017 00:59 |
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Garfunkel is the cat that likes lasagne right?
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# ? Jan 2, 2017 01:00 |
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Bread done!
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# ? Jan 2, 2017 01:06 |
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ullerrm posted:Bread done! Does it taste as good as it looks?
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# ? Jan 2, 2017 01:10 |
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ullerrm posted:Bread done! What does tidi taste like
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# ? Jan 2, 2017 01:23 |
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yeasty
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# ? Jan 2, 2017 01:27 |
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FruitNYogurtParfait posted:but an insane purgatory for the people actually playing the main problem with TIDI is it allows all of eve to dogpile in. Fights that start with 1k dudes go into tidi which gives time for another 2k dudes to get to the fight. I like tidi but I wish it was capped at like, 25% instead of 10%. I think that in some cases if you prevented eve from slowing to a crawl at 10% tidi you would actually resolve some of the fight before it got dogpiled. PookBear fucked around with this message at 01:35 on Jan 2, 2017 |
# ? Jan 2, 2017 01:32 |
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Reverand maynard posted:the main problem with TIDI is it allows all of eve to dogpile in. Fights that start with 1k dudes go into tidi which gives time for another 2k dudes to get to the fight. I like tidi but I wish it was capped at like, 25% instead of 10%. I think that in some cases if you prevented eve from slowing to a crawl at 10% tidi you would actually resolve some of the fight before it got dogpiled. They should increase weapon damage based on tidi. So people get killed and knocked from the field quicker. Also at 10% everyone is instantly podded if their ship receives a killing blow from another player.
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# ? Jan 2, 2017 01:55 |
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# ? May 30, 2024 21:46 |
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Those damage caps on structures are utterly retarded in tidi, your damage increase should count into that somehow, zeph..
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# ? Jan 2, 2017 02:17 |