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Also, the Star Wars universe is huge, there's canonically millions of planets in the Republic/Empire and thousands more inhabited worlds that aren't governed by them. By the prequel era there were, what, a few thousand Jedi? It's a fairly small and insular order in an inconceivably vast universe, probably only sent where they're needed, and then in small groups, ones and twos. Most people probably never actually saw one even when they were alive.
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# ? Jan 2, 2017 02:06 |
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# ? May 13, 2024 11:43 |
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Also, look how paniced the Nemodians get in Phantom Menace and how badly they mishandle trying to kill the Jedi. They clearly have no idea what Jedi are capable of. The knowledge of most people even when the Jedi were alive was probably nothing but heresay and stories.
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# ? Jan 2, 2017 02:10 |
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Clanpot Shake posted:So here's a lore question that's been kinda bugging me lately. In Force and Destiny, the Jedi are this almost-lost near-mythological shattered order and the force itself is all but forgotten. Okay. But when Anakin was growing up, the Jedi are like, super well known. They get involved in state affairs in some of the major core planets, sit in on senate meetings, heads of state defer to their advice, etc. They seem very well integrated into the ruling class and it's not like any of that is a secret. They build giant temples out in the open on major core worlds. They're the opposite of a secret order. So how do you explain them going from non-secret ruling class magicians to urban legend in the span of like, 2 human lifetimes (Anakin and Luke)? No propaganda machine is that good at making something so large disappear. I think a big part of it is that the Universe is a really huge place, and given how few Jedi there actually were it would be rare to encounter one. Combine that with a systemic purge by the Empire and it would make sense that a relatively small group of folks with a religious bent would stop being something people remember. Especially folks on some backwater planet who may have never heard about them if they hadn't been wiped out.
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# ? Jan 2, 2017 02:15 |
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All good points to consider, thanks everyone!
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# ? Jan 2, 2017 02:25 |
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One of the major antagonists in my Force & Destiny campaign is a COMPNOR sub-director with a bone to pick against the Jedi and who considers burying their legacy to be his own So he's less than happy with the team of jedi archaeologists and miscreants going around digging this poo poo up
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# ? Jan 2, 2017 08:18 |
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Blockhouse posted:One of the major antagonists in my Force & Destiny campaign is a COMPNOR sub-director with a bone to pick against the Jedi and who considers burying their legacy to be his own Is he following them around the galaxy making sure they never stay in the same place too long like Col. Decker of the A-Team?
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# ? Jan 2, 2017 17:06 |
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I ain't gettin' on no starship, and I ain't drinkin' no blue milk-- I remember last time.
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# ? Jan 2, 2017 19:14 |
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*folds arms* Alright FFG, give us the stats for Baze's repeater and Chirrut's crossbow
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# ? Jan 2, 2017 19:17 |
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PupsOfWar posted:*folds arms* Alright FFG, give us the stats for Baze's repeater and Chirrut's crossbow Same but U Wings and TIE Strikers. My "headcanon" is that deathtroopers are no better than regular storm troopers but Krennic is enough of a pretentious dipshit to feel like he merits a special honor guard. It's like how Ghadaffi had his bodyguard of sexy ninja babes, only less cool.
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# ? Jan 2, 2017 19:22 |
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Maybe the deathtroopers are a bunch of extremely wizened old clone commandos, which is why they move so slowly and stiffly Pac-Manioc Root posted:
Speaking of which, smh if your Hutts don't all have bodyguards of sexy ninja babes
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# ? Jan 2, 2017 19:30 |
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I will be very disappointed if the Martial Artist in No Disintegrations doesn’t come with talents for using improvised weapons. I want to be Jackie Chan, Bounty Hunter.
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# ? Jan 2, 2017 22:07 |
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With the crazy digitized noise they make I think Death Troopers are droids - or we're maybe supposed to be at one point in production.
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# ? Jan 2, 2017 22:31 |
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To quote the Art of Rogue One book, Gareth Edwards "was initially thinking there could be a middle version, something between a soldier and a droid - a special detachment belonging to Krennic that was a mixture of organic and mechanical. He wanted to make it clear through the design - to show that the brain was gone by giving them helmets no human could actually wear. Red lights under the dome." (I bought myself the book for Christmas, and I'm going to mine the hell out of it for ideas for my next campaign)
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# ? Jan 2, 2017 22:48 |
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They are basically Dark Troopers from the Dark Forces game.
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# ? Jan 2, 2017 23:35 |
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Rogue One is basically a loose adaptation of Dark Forces, with Suave Spanish Kyle Katarn
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# ? Jan 3, 2017 04:58 |
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nelson posted:Is he following them around the galaxy making sure they never stay in the same place too long like Col. Decker of the A-Team? And leave his office on Coruscant? Nah, he's got people to do that for him. For now.
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# ? Jan 3, 2017 05:17 |
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Blockhouse posted:And leave his office on Coruscant? Nah, he's got people to do that for him. He probably has incredible resources because of how much Palpy hates jedi and jedi wannabees but continued failure is going to drive him out of refuge to finish the job before he's Vadered to death.
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# ? Jan 3, 2017 05:24 |
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Mister Bates posted:Rogue One is basically a loose adaptation of Dark Forces, with Suave Spanish Kyle Katarn Except Kyle Katarn wouldn't have died like a bitch and would have not only escaped Scarif but would have punched a Kell Dragon to death on his way out, alone.
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# ? Jan 3, 2017 17:42 |
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According to Wookiepedia the Deathtroopers are an experiment in keeping troopers going after grevious injury, so they should be dead and their mechanical voices give the impression of also being part Droid. I'm really dying to get stats for them, the U-wing and those Strikers. For now I figure you'd treat them as (I forget what they're called off the top of my head) next step up from minions. Though unrelated are there stats for the ARC-170 fighter?
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# ? Jan 3, 2017 17:49 |
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KomradeX posted:According to Wookiepedia the Deathtroopers are an experiment in keeping troopers going after grevious injury, so they should be dead and their mechanical voices give the impression of also being part Droid. So basically, the Deathtroopers are basically Phase Zero Dark Troopers from Legends?
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# ? Jan 3, 2017 19:01 |
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In my campaign I've been using Dark Troopers for a while, now. Stats are on pg 421 of AoR core book. I think they work pretty well as deathtroopers from R1.
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# ? Jan 3, 2017 19:07 |
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Just give regular stormtroopers another point or two of soak, maybe a slightly better gun.
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# ? Jan 3, 2017 19:12 |
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Yvonmukluk posted:So basically, the Deathtroopers are basically Phase Zero Dark Troopers from Legends? As far as I can understand from Wookiepedia that seems to be the case
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# ? Jan 3, 2017 20:15 |
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KomradeX posted:According to Wookiepedia the Deathtroopers are an experiment in keeping troopers going after grevious injury, so they should be dead and their mechanical voices give the impression of also being part Droid. According to the visual guide, they are just named after the rumor that the Emperor was trying to do that and are just elite stormtroopers. It's a throwback to the EU deathtroopers.
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# ? Jan 3, 2017 21:45 |
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I've got a player who wants to stack on a bunch of Obligation to start out the game with enough credits to buy a Disruptor Rifle, and then buy said disruptor rifle as part of his starting equipment. The gimmick is that he has neither the strength to wield it effectively nor the skill to aim it (he's playing as a reformed arms dealer using the Diplomat/Quartermaster class and exactly one point in the Ranged Heavy skill), so, in theory, rather than breaking the early game over his knee he's just going to be ineffectually spraying his war crime gun in the general direction of the enemy. It would actually fit his character concept pretty well; he's a Neimoidian merchant who got his name as a war profiteer during the Clone Wars, became phenomenally rich, and was forced to lose it all and get involved in the Rebellion after some close business associates turned Rebel and basically dragged him along with them. He's starting with 25 points of the Bad Reputation obligation because who he is and what he used to be are widely known, and that gave him enough credits to get his blinged-out gold-plated disruptor rifle. It's a cool idea and I want to go with it, but do y'all think it would break the game too much?
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# ? Jan 3, 2017 23:20 |
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Mister Bates posted:I've got a player who wants to stack on a bunch of Obligation to start out the game with enough credits to buy a Disruptor Rifle, and then buy said disruptor rifle as part of his starting equipment. The gimmick is that he has neither the strength to wield it effectively nor the skill to aim it (he's playing as a reformed arms dealer using the Diplomat/Quartermaster class and exactly one point in the Ranged Heavy skill), so, in theory, rather than breaking the early game over his knee he's just going to be ineffectually spraying his war crime gun in the general direction of the enemy. I mean it sounds like an amazing character that I would love to hear more about, so I'd let him do it. DIsruptors are only super dangerous if you can get the advantages for them anyway.
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# ? Jan 3, 2017 23:41 |
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Savidudeosoo posted:I mean it sounds like an amazing character that I would love to hear more about, so I'd let him do it. DIsruptors are only super dangerous if you can get the advantages for them anyway. Yeah, I'm looking forward to playing with that character, especially with some of the other people in the party. It includes an elderly Kaminoan scientist who joined the Rebellion because she's wracked with guilt over her involvement in the Clone Wars and the rise of the Empire and has a personal quest to rescue as many surviving clones as possible, as well as a sapient droideka which is now mostly spare parts and junk, has a voice modulator whose volume settings range from 'uncomfortably loud' to 'dangerously loud', likes to tell war stories constantly, and is committed to the cause of droid rights and equality for manufactured life forms. Those three in particular should get along hilariously. It's a lot different from the party we started to come up with earlier in character creation, most people heavily revised their character at least once, but I think we're just about finished.
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# ? Jan 4, 2017 01:06 |
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Disruptors are broken and have no place in a Star Wars game.
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# ? Jan 4, 2017 01:17 |
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Fuzz posted:Disruptors are broken and have no place in a Star Wars game. Malcolm "The Refrigerator" Bresik will not apologize for evaporating stormtroopers.
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# ? Jan 4, 2017 01:20 |
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Fuzz posted:Disruptors are broken and have no place in a Star Wars game. What about when Vader scolds Boba Fett for "no disintegrations"?
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# ? Jan 4, 2017 03:32 |
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wiegieman posted:Malcolm "The Refrigerator" Bresik will not apologize for evaporating stormtroopers. Please, Malcolm's nickname is either "Bad Cop" or "The Immortal" and he should never apologize for evaporating Stormtroopers
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# ? Jan 4, 2017 04:53 |
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I think MustacheRide let me get up to like 11 soak in that game, it was a little absurd.
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# ? Jan 4, 2017 08:37 |
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Is the ARC-170 statted out in any of these books? For that matter, is there a list of all the ships available in all versions of the game anywhere?
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# ? Jan 4, 2017 10:00 |
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Covok posted:According to the visual guide, they are just named after the rumor that the Emperor was trying to do that and are just elite stormtroopers. It's a throwback to the EU deathtroopers. This is what Wookiepedia says quote:Death Troopers were named after a legendary Advanced Weapons Research project to revive necrotic tissue,[1] which resulted in the creation of uncontrollable Undead Troopers. And because I have not read anything beyond that, connected books etc, that's all I know about it. Mister Bates posted:Is the ARC-170 statted out in any of these books? I would like to second this.
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# ? Jan 4, 2017 11:08 |
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Mister Bates posted:For that matter, is there a list of all the ships available in all versions of the game anywhere? I don't know how up to date or accurate this is, but it at least works as an index. http://swrpg.viluppo.net/transportation/
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# ? Jan 4, 2017 12:38 |
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BetterWeirdthanDead posted:I don't know how up to date or accurate this is, but it at least works as an index. There's no ARC stats but the scout version appears in Force and Destiny's Savage Spirits splat. (I've done a few other ship cards like that here)
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# ? Jan 4, 2017 13:17 |
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Talkie Toaster posted:It doesn't quite have everything but it's really useful. These cards are good poo poo, well done!
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# ? Jan 4, 2017 23:12 |
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Talkie Toaster posted:It doesn't quite have everything but it's really useful. You need to camp out on FFG's doorstep with those cards until they release them officially like the NPC/Critical Hit ones.
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# ? Jan 4, 2017 23:17 |
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I love the NPC cards. Do you guys use the crit cards, though? I guess I'm not hurting my guys enough to get use out of critical hit cards. Or are the crit cards more of a player tool instead of a GM tool? But yes, a set of ship cards (with typical pilot stats) would be something I'd throw lots of money at.
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# ? Jan 4, 2017 23:19 |
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# ? May 13, 2024 11:43 |
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The FFG webstore accidently leaked the title and cover of the Consular sourcebook:
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# ? Jan 4, 2017 23:26 |