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Chalks posted:These are rather hard to follow, but I think I misunderstood one of Derek's earlier posts. When he said 50% of their total fund-raising last year was running costs, I assumed that was overall, but the graphics imply that 50% of their total funding was for UK based expenses only? Is that true? Do we have any data on the running costs of other parts of the business? All we really "know" in terms of revenue and production expenditure for the year ended 31 December 2015 are: £23m - total income from "pledges" (SC chart figure) £15m - verified UK expenses on 130 employee business. £??m - 170? employees in United States. Consider cost of 130 in the UK. £??m - Illfonic? to late 2015ish? £??m - Turbulent? £??m - other subcontractors?
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# ? Jan 6, 2017 21:05 |
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# ? Jun 3, 2024 22:10 |
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Sappo569 posted:Someone with a twitter ask bandit loaf what he has to show for the 10k people gave him I have, multiple times Guess what kind of response I got
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# ? Jan 6, 2017 21:07 |
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They need to do a mousepad of the city where everything is archered and there is some guy in a business suit.
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# ? Jan 6, 2017 21:10 |
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Drunk Theory posted:Cool. Mousepads. They've finally produced something everyone. Notice the sneaking in of yet another previously unseen item of Restoration Hardware. I don't recall ever seeing that table in any of their dumb marketting before.
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# ? Jan 6, 2017 21:10 |
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http://www.forbes.com/sites/insertc...n/#66b6bfc4101bquote:Elite Dangerous, otherwise known as the No Man’s Sky that’s actually good, or the Star Citizen that’s actually out, is making headlines for a rather cool reason as of last night. lol
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# ? Jan 6, 2017 21:10 |
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shrach posted:All we really "know" in terms of revenue and production expenditure for the year ended 31 December 2015 are: That US cost would include the two Crobbers who alone are going to be getting paid 3 million. Plus expenditures.
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# ? Jan 6, 2017 21:13 |
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Lmao, whoever wrote that is a loving superstar.
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# ? Jan 6, 2017 21:23 |
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Strawman posted:technically speaking - the SC's gameplay based on PBR in the dynamic lighting environment is a mind-blowing tech. Nothing of the current over-hyped FPS games can be evenly compared to it. Not even closely. Pabst's Blue Ribbon? The only way you could get me to play...
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# ? Jan 6, 2017 21:25 |
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According to the accounts of Cloud Imperium Games UK LTD. On 1 July 2015 they finalised the transaction for £1,359,185 worth of intellectual property. However, at some point (presumably after purchasing it) they then sold £654,612 worth of this IP while it still retained its full value to them. Does anyone have any recollection or an idea what this this could relate to? Did they announce the purchase of any IP around this time? My complete guess would be that this in some way relates to motion capture/image rights paid to acting talent and possibly the re-sale of these rights to ?? to use these rights without diminishing their value to CIG UK LTD. This is a complete guess. None of this really makes sense to me. I don't think it can relate directly to any of the US companies or Chris himself. Ortwin's company maybe. I don't know. It's possible the figure is exactly half but with an exchange rate difference, but it sill wouldn't make sense how they sold 50% of the IP while keeping hold of 100% of the value of the IP that they just purchased. Curious side effect of this IP sale/profit is that with standard expenses of ~£50k offset by this receipt for £650k their accounts show administration expenses of -£600k. Yes, their expenses show an increase to their profit because why not format it like that?
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# ? Jan 6, 2017 21:28 |
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I asked him about the scans. See what happens.
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# ? Jan 6, 2017 21:33 |
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Strawman posted:technically speaking - the SC's gameplay based on PBR in the dynamic lighting environment is a mind-blowing tech. Nothing of the current over-hyped FPS games can be evenly compared to it. Not even closely. The Division does, and it has the benefit of being released and 'a game'. I'll throw out that at least three titles in development are much better. And I'll leave it there. Edit: 'Pipeline Based Rendering'
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# ? Jan 6, 2017 21:37 |
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Samizdata posted:I asked him about the scans. See what happens. All hands on deck to get 3.0 out the door guys sorry I just don't have time to
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# ? Jan 6, 2017 21:37 |
lmao a $35 mousepad for a place that isn't in the game yet and won't be for years. If I didn't know any better I'd say this is peak Star Citizen.
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# ? Jan 6, 2017 21:38 |
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shrach posted:According to the accounts of Cloud Imperium Games UK LTD. On 1 July 2015 they finalised the transaction for £1,359,185 worth of intellectual property. However, at some point (presumably after purchasing it) they then sold £654,612 worth of this IP while it still retained its full value to them. Does anyone have any recollection or an idea what this this could relate to? Did they announce the purchase of any IP around this time? That was the sale by CR of a new idea and the subsequent purchase by CIG
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# ? Jan 6, 2017 21:38 |
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I decided to watch Mitauchi or something streaming Star Marine last night because I budget my time extremely poorly and holy poo poo that ttk is loving terrible. It takes like 10 minutes to kill anyone.
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# ? Jan 6, 2017 21:40 |
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But it's ok, Twitch chat assured me this is more tactical and I'm just an idiot who doesn't get it. (The streamer was actually a cool dude about it, and was responding to stuff I said without losing his poo poo like everyone in chat)
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# ? Jan 6, 2017 21:41 |
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Sappo569 posted:That was the sale by CR of a new idea and the subsequent purchase by CIG My idea was better and was a lot cheaper as I use real currencies like dollars. More seriously; IP? Could he have sold off his overall vision? Re: Accounts; you really should also be looking at where the refunds were coming from, as they're not isolated.
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# ? Jan 6, 2017 21:42 |
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The reason why TTK is horrible in SM isnt because its more tactical, its because of horrible hit detection and networking issues.
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# ? Jan 6, 2017 21:47 |
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Cao Ni Ma posted:The reason why TTK is horrible in SM isnt because its more tactical, its because of horrible hit detection and networking issues. They got really mad and said it was more tactical because you don't just die because someone sees you first. I guess the idea of maneuvering and flanking being a strategy is lost on Citizens. Also they said it was because of ARMOR. I guess we also forgot how to make armor piercing rounds in this IMMERSIVE future.
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# ? Jan 6, 2017 21:49 |
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I wonder how they reconcile that notion with the fact that “tactical” FPSes (anything from Rainbow 6 to ARMA) tend to have one-hit-kills for almost every weapon available, if employed correctly…
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# ? Jan 6, 2017 21:52 |
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Chairman Wao posted:But it's ok, Twitch chat assured me this is more tactical and I'm just an idiot who doesn't get it. mitauchi is the only reasonable star citizen streamer, he justifiably understands why people are pissed with CIG, as I suspect he is too, but he's still drinking the koolaid unfortunately.
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# ? Jan 6, 2017 21:52 |
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Tippis posted:I wonder how they reconcile that notion with the fact that “tactical” FPSes (anything from Rainbow 6 to ARMA) tend to have one-hit-kills for almost every weapon available, if employed correctly… They don't. I asked what FPS games any of them had played recently. The only answer I got was from one guy who said he'd been playing FPS games since DOOM on LAN. So nobody answered after everybody seemed to engaged in the conversation before.
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# ? Jan 6, 2017 21:54 |
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https://twitter.com/RobertsSpaceInd/status/816818686606581760 What's your strategy?* *Not actual game play footage
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# ? Jan 6, 2017 21:55 |
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Chairman Wao posted:I guess we also forgot how to make armor piercing rounds in this IMMERSIVE future. Available in the RSI store soon "Armour piercing rounds : 1000 UEC per mag" "Tired of never getting penetration commando?" "Does your bullet tip lack punch? "Do other commandoes shrug off your attempts to leave them with a rusty bullet hole?" etc
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# ? Jan 6, 2017 22:01 |
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AP posted:https://twitter.com/RobertsSpaceInd/status/816818686606581760 well that seemed to be neither, walking up behind someone down the middle of a broad, brightly lit, deserted deck isn't really stealth, even if they're facing the other way. And it's not all guns blazing, because there are no guns, they do a stealth style takedown after unstealthily walking up behind someone without any regard to cover, strategy or, well, stealth
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# ? Jan 6, 2017 22:02 |
AP posted:https://twitter.com/RobertsSpaceInd/status/816818686606581760 Still working on the Homestead level I see. Also loving that the dead desert commando immediately drops into a horizontal t-pose and then the "oh I'm dead" sound plays.
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# ? Jan 6, 2017 22:07 |
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Sabreseven posted:Available in the RSI store soon Dang, you're right. CIG is always five steps ahead.
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# ? Jan 6, 2017 22:08 |
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Chairman Wao posted:Dang, you're right. CIG is always five steps ahead. Or in front depending on your location
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# ? Jan 6, 2017 22:09 |
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# ? Jan 6, 2017 22:13 |
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Did the layoffs happen yet?
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# ? Jan 6, 2017 22:14 |
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peter gabriel posted:Or in front depending on your location Can't wait for the new shows.
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# ? Jan 6, 2017 22:15 |
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Hav posted:My idea was better and was a lot cheaper as I use real currencies like dollars. The IP couldn't have been from/to Chris. My assumption on refunds is that they are all accounted for by Roberts Space Industries Corporation. Where actual cash funds are refunded by a different company, they are done so on their behalf and sorted out in some fashion later by a loan account.
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# ? Jan 6, 2017 22:16 |
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CIG should transform UEC into a cryptocurrency
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# ? Jan 6, 2017 22:16 |
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They still send me news letters for some reason. Beginner’s Guide to Star Citizen Did you struggle to explain Star Citizen to a friend or loved one over the holidays? If so, you’re not alone. Star Citizen’s scale, open development and constantly evolving state are difficult to describe, so we’ve done it for you. Go here to have the game broken down into digestible details and to watch a new “What is Star Citizen?” video featuring Chris Roberts. https://www.youtube.com/watch?v=HaJx4TdshFA
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# ? Jan 6, 2017 22:17 |
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Note: They use footage from back like 2012 in that video clip. I like the last line. It's delivered with such confidence. And I'llll seeee youuuu, in the verse. .o0(Maybe? Hopefully? Please?)
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# ? Jan 6, 2017 22:19 |
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Well, yeah, it is difficult to explain this clusterfuck to someone that hasn't been following it.
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# ? Jan 6, 2017 22:21 |
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"How's the space game we've paid $140 million for coming along? Can I fly my ship yet? Are there different planets to go to?" "Better than that. Look, here's someone in a desert being stabbed in the throat!" I cannot imagine how someone with money still in this wreck wouldn't take one look at that clip and say "loving hell, I need to get a refund NOW." e: That "What is Star Citizen" video. loving hell. The first line gives away what a lying sack of poo poo Roberts is. "Star Citizen is..." No, it isn't. Isn't that blatant false advertising? He's clearly saying the game has 100s of solar systems when it has maybe one if you're being generous. Sunswipe fucked around with this message at 22:28 on Jan 6, 2017 |
# ? Jan 6, 2017 22:22 |
Lladre posted:They still send me news letters for some reason. I get that it's supposed to be a sizzle real and the goal is to get people to buy the game, but that's all mostly a blend of poo poo that A) isn't in the game yet or B) is old footage that has been refactored since we first saw it. How disappointed would you be if you watched that and decided to buy the game and give it a shot?
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# ? Jan 6, 2017 22:23 |
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peter gabriel posted:Or in front depending on your location Let me do the 64 bit calculations and get back to you on this.
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# ? Jan 6, 2017 22:31 |
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# ? Jun 3, 2024 22:10 |
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Tbh it's silly to complain about the mousepad: it is the woman's job and doesn't impact dev resources at all. And I gotta admit it's pretty cool, to a certain extent. Another positive point is that it's so generic sci-fi, that I can boast it's a limited Stellaris or Star Wars edition or something, thus hiding my shame for giving ger money in the first place. edit: annoyed catte JugbandDude fucked around with this message at 23:30 on Jan 6, 2017 |
# ? Jan 6, 2017 22:31 |