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Captain Baal posted:Koromaru is brought into the game to be nothing other than a dog and even for video game and anime dogs he sucks. You are dead to me.
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# ? Jan 6, 2017 18:56 |
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# ? May 15, 2024 05:50 |
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Captain Baal posted:I don't even remember Yuko's slink outside of the other dude in the tracksuit showing up a lot we could have the girl from the shrine instead of junpei and there could be joke scenes with ken being awkward around a girl actually his age instead of 18 year olds
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# ? Jan 6, 2017 22:45 |
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So I would definitely say I liked Strange Journey. However, to be blunt, it is more of a lukewarm like. Kinda like one of those TV shows you'll watch if it's on TV but you'd never buy the DVD's for it. But holy poo poo, two days of playing Nocturne and I am addicted. There's just so much happening in this game. So many mysterious figures and subplots and now my friend just decided she wants to take over the world. Like, I haven't seen Chiaki in god knows how many levels and hours and then bam, there she is, talking about making an ideal world where those she doesn't like get to be purged. What a bitch but talk about out of nowhere. Speaking of coming out of nowhere, while I'm sure a lot more will happen, I still think the Matador boss fight will probably end up being one of my favorite moments of the whole game. Due in no small part to this loving intense song but I also just really appreciate how "mundane" everything was but then I get sucked into a hell world and have to fight this crazy motherfucker. Taught me about playing the game better, too. And now he's on my team. I love this game. NikkolasKing fucked around with this message at 09:15 on Jan 7, 2017 |
# ? Jan 7, 2017 09:12 |
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I tried to play Nocturne but I ended up catching a demon, grinding to get its skills and then fusing it to another trash demon until I ended up like 10+ levels ahead of the curve.
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# ? Jan 7, 2017 09:48 |
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Tired Moritz posted:I tried to play Nocturne but I ended up catching a demon, grinding to get its skills and then fusing it to another trash demon until I ended up like 10+ levels ahead of the curve. I always end up ahead of the curve I think, it just changes the nature of the game's challenge from "can I beat this" to "how big can I make my Demifiend's damage numbers go".
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# ? Jan 7, 2017 12:34 |
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So a poster on here suggested I pick either a Magic or Physical-focused Demifiend and stick with it all game.. I went with Mage because I love magic. I'm about Level 37 or so and have dumped all my points into Magic and then some Agility and then Vitality. I've done nothing with Strength or Luck. Yet someone is telling me now I should switch to physical because all the best Magatama for it are in the second half of the game. I'm not in the second half of the game yet obviously, this was just a forewarning intended to help me save myself. Does magic become less useful later on? Or is it "route-dependent"? quote:Also, if you plan to go down one specific ending, you'll want to switch your focus from Magic to Physical since Magatama with Physical skills come later. The only skill that appears early on for physical builds is Focus; KEEP IT IF YOU WANT TO SWITCH FROM MAGIC TO PHYSICAL. I apologize for the all-caps but I really needed to emphasize that.
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# ? Jan 7, 2017 17:31 |
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Magic is just less useful than Physical in general. You get better Physical things way, way earlier, all of the best skills for the Demifiend key off Strength or augment it far better than any Magic build could compare to and regardless of route later on Magic just has a harder time keeping up with Physical stuff because Physical gets Pierce and can bypass Phys AND Almighty resistance. Magic can't do that with anything.
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# ? Jan 7, 2017 18:18 |
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One of Demifiend's ultimate attacks is physically based, but you'll be fine with a magical Demifiend. Just focus on those buff/debuff spells. I wouldn't sweat it for a first time through, but if you want to beat the hard ending, you'll want to be physical. (If you recruit Dante from the Devil May Cry series, IIRC he has his own Pierce.)
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# ? Jan 7, 2017 18:47 |
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NikkolasKing posted:So I would definitely say I liked Strange Journey. However, to be blunt, it is more of a lukewarm like. Kinda like one of those TV shows you'll watch if it's on TV but you'd never buy the DVD's for it. SJ is a game that is mostly only interesting conceptually. I mean that the story concept itself is extremely interesting, but the SMT gameplay is pretty standard for the series. StandardVC10 posted:You are dead to me. I didn't think anything could tear us apart worse than waifu-chat, but here comes doggo-chat to prove me wrong.
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# ? Jan 7, 2017 20:10 |
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Bogart posted:One of Demifiend's ultimate attacks is physically based, but you'll be fine with a magical Demifiend. Just focus on those buff/debuff spells. I wouldn't sweat it for a first time through, but if you want to beat the hard ending, you'll want to be physical. (If you recruit Dante from the Devil May Cry series, IIRC he has his own Pierce.) Dante does not have Pierce unfortunately, making him pretty useless for the final boss
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# ? Jan 7, 2017 20:39 |
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Raidou gets Pierce if you're playing Maniax Chronicle, which is a big part of why Raidou is just flatout better.
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# ? Jan 7, 2017 20:47 |
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Magic is fine unless you're doing the true demon end, then I'd honestly suggest restarting unless you wanna play heal bot in the last fight.
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# ? Jan 7, 2017 20:57 |
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Another thing is that the Demi Fiend gets unique phys skills that look rad.
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# ? Jan 7, 2017 21:15 |
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Also he's ~canonically~ phys based
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# ? Jan 7, 2017 21:22 |
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Dragonatrix posted:Raidou gets Pierce if you're playing Maniax Chronicle, which is a big part of why Raidou is just flatout better. And he's Raidou and not Dante which puts him way up imo.
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# ? Jan 7, 2017 21:45 |
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The fact they didn't give Dante a pierce knowing peoole were gonna use him is still like one of the most ridiculous decisions, like why did it take you another revision to fix that? Did they just design Dante before the Lucifer boss for that version?
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# ? Jan 7, 2017 23:24 |
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Thanks for the advice everyone. I'm not really aiming for any ending. I want to make my choices and let chips fall where they may. Don't like spoilers much. However I have been warned the "Bad Ending' is very easy to stumble into. This is no ME2 where you have to aim for it and be determinedly lovely. So I dunno if I should accept spoilers if only to dodge that potential outcome....
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# ? Jan 8, 2017 00:41 |
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Idk what that means because it's honestly pretty easy to not do that even accidentally. Like I'm pretty sure to hit the actual bad end you need to specifically aim for it. I don't even remember if there is an actual bad end and someone just told you one of the endings is bad.
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# ? Jan 8, 2017 00:55 |
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I think they just mean the ending where you don't get to fight the final boss.
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# ? Jan 8, 2017 01:02 |
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Man I really don't remember much about that stuff I guess.
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# ? Jan 8, 2017 01:11 |
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Yeah the only way to even possibly qualify for the bad ending is if you refuse to go with any of the alignments, and then answer wrong when given a yes/no question However even if you find yourself in a situation where that is the case you could just finish the labyrinth of amala to get the true demon ending as long as you haven't entered the final dungeon yet. So its actually pretty hard to get the bad ending as long as you're not trying to get it.
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# ? Jan 8, 2017 01:14 |
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Saagonsa posted:Yeah the only way to even possibly qualify for the bad ending is if you refuse to go with any of the alignments, and then answer wrong when given a yes/no question Well I am doing the Labyrinth as often as possible. I just finished the Second Kalpa and met the Knights. Once I get the next set of Candelabra so I can properly gain access to the Third Kalpa I'll be all over that. Same for fourth and I guess there's maybe a fifth? There are five doors. Apart from the awesome loot, EXP and Macca, I get lore from the Lady in Black so I definitely have to do it.
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# ? Jan 8, 2017 01:22 |
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Doesn't Pierce affect all attack types, not just Physical? Or am I wrong about this It is on a handful of normal demons (not Dante) though
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# ? Jan 8, 2017 03:25 |
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Item Getter posted:Doesn't Pierce affect all attack types, not just Physical? Or am I wrong about this Just physical. That includes Almighty physicals, too, though, so if you got say Surt with it, I think their normal attack would ignore fire resistances. And I think one of the demon sellers in the labyrinth sells a demon with pierce you can use for fusion.
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# ? Jan 8, 2017 03:28 |
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Argent Cinereus posted:Just physical. That includes Almighty physicals, too, though, so if you got say Surt with it, I think their normal attack would ignore fire resistances. And I think one of the demon sellers in the labyrinth sells a demon with pierce you can use for fusion. Yeah, the Surt thing works. Literally the only source of Pierce is the demon seller in the labyrinth so you should definitely buy it and fuse it into a Mitama or something to easily spread it around if you are going to do the True Demon Ending.
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# ? Jan 8, 2017 03:36 |
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So I just completed the Obelisk in Nocturne. I thought it was a kind of lame dungeon to be honest but from what I hear, it marks the turning point in the game. Now things I say and do will actually matter towards my ending. To be frank, I felt with a bit more focus and direction, this might be one of the best JRPGs I ever played. So the fact it looks like I'm getting exactly that makes me very happy.
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# ? Jan 9, 2017 07:37 |
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NikkolasKing posted:So I just completed the Obelisk in Nocturne. I thought it was a kind of lame dungeon to be honest but from what I hear, it marks the turning point in the game. Now things I say and do will actually matter towards my ending. Nocturne is a rad game, yes. It'll also push your poo poo constantly if you become a lazy-rear end.
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# ? Jan 9, 2017 18:19 |
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No it won't. Dark Might abuse alone mostly trivializes boss encounters.
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# ? Jan 9, 2017 18:28 |
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Nocturne is really not as tough as people say it is. Like the most difficult enemies are the Candelabra Skelemans and even they are mostly gimmicks that take some figuring out or are just slightly more difficult bosses for the sections they're put in.
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# ? Jan 9, 2017 18:39 |
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And if you're having a ton trouble with them, and aren't gunning for TDE, you can skip all except Matador so you can just put 'em off until later if you really want.
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# ? Jan 9, 2017 18:54 |
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I myself did get lazy and complacent, beating everything with Tornado spam. So Red Rider kicked my rear end a lot. Then I finally realized the Powers he summons are just worthless mooks, not special at all. I also have this handy-dandy ability called Mana Drain which, well, drains mana. Once those assholes are empty, they just waste their turns or use weaksauce physical attacks and with no buffs, Rider's attacks are nothing. As I said, took me too long to figure this out but I still did and he went down in a couple hits when I did so. 4 Tarukaja + Focus + Guillotine = my Yaksini doing about 2000 damage. She destroyed Dante in a similar way as I had just gotten Sukukaja Guillotine had lovely accuracy but that isn't so much of a problem anymore. Honestly, the constantly juggling Magatama skills thing makes me really nervous. NikkolasKing fucked around with this message at 20:42 on Jan 9, 2017 |
# ? Jan 9, 2017 19:57 |
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my copy of strange journey is just lying around and i want to finish it you guys got any grinding advise?
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# ? Jan 9, 2017 20:25 |
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Yeah, just play through casually. You don't need to grind at all, ever.
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# ? Jan 9, 2017 20:35 |
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Buy a bunch of good monsters with one of the password codes. It'll take money grinding, but hey, easier to get Alice with Luster Candy / Drain / Jihad and then not worry about the rest.
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# ? Jan 9, 2017 20:40 |
I'm playing Persona 2: Eternal Punishment for no other reason I closed my eyes and picked one of these games to play. I snagged a ton of them off of a big digital sale last year and now I finally have the PS3 to play them. Is there any reason to never NOT attack with your persona spells? And to that end, is there any reason NOT to just dump all my level up points into raising spell damage and spell defense, with an occasional point into physical defense and vitality? Is there going to be a point in this game where I can't use my personas and and I'm going to be up against super tough enemies and the lesson learned will be "yep, shoulda put a couple points into physical damage?"
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# ? Jan 9, 2017 20:45 |
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I AM THE TOILET posted:I'm playing Persona 2: Eternal Punishment for no other reason I closed my eyes and picked one of these games to play. I snagged a ton of them off of a big digital sale last year and now I finally have the PS3 to play them. Nope, keep Persona casting away.
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# ? Jan 9, 2017 21:14 |
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Captain Baal posted:Nocturne is really not as tough as people say it is. Like the most difficult enemies are the Candelabra Skelemans and even they are mostly gimmicks that take some figuring out or are just slightly more difficult bosses for the sections they're put in. The people saying that are comparing it to other JRPGs, and yes Nocturne is absolutely much, much harder than FF or Tales or whatever. Battles actually take tactical thought, resource management, and planning skills, etc. Most games don't need much of that to blunder through. thorsilver fucked around with this message at 21:36 on Jan 9, 2017 |
# ? Jan 9, 2017 21:33 |
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NikkolasKing posted:Honestly, the constantly juggling Magatama skills thing makes me really nervous. Just saw this edit, and for what it's worth it's really not that big a deal. If you're worried about missing one, don't be; you can get every skill from every Mitama, without actively following a guide to do it. You can't regain skills you give up, but considering the vast majority of skills you'll get are direct upgrades to earlier ones anyway, there's only a handful of skills available relatively early that this is a big deal for (Focus being the most obvious).
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# ? Jan 9, 2017 21:44 |
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Tell that to the myriad of SMTs I face rolled because random encounters and boss fights in those games are not any more complex than typical JRPG bosses. These games are just willing to punish you more for screwing up in certain places and the games people have actually played (Persona 3, 4, and soon to be 5) are honestly easier than even Final Fantasy.
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# ? Jan 9, 2017 21:46 |
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# ? May 15, 2024 05:50 |
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Captain Baal posted:Tell that to the myriad of SMTs I face rolled because random encounters and boss fights in those games are not any more complex than typical JRPG bosses. These games are just willing to punish you more for screwing up in certain places and the games people have actually played (Persona 3, 4, and soon to be 5) are honestly easier than even Final Fantasy. Man, I wouldn't go that far. SMT, if you now what you're doing, is pretty drat easy but generally only if you know what you're doing. (Which, if you play a lot of SMT games, you get the pick up for pretty quick.) It's more than SMT has enough shared knoweldge that knowing how to break one game at least makes it fairly likely you can carry that knowledge on to another game.
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# ? Jan 9, 2017 22:45 |