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AttackBacon posted:[*]Finally and most importantly, the crab slam. They rear wayyyy up and then slam down with both claws. During the entire animation they are in a riposte state and you can simply hit R1 and get a free riposte, attacking their weak point for massive damage. Fishing for that riposte move while avoiding the grab is basically all you need to do. [/list] holy poo poo i never knew that
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# ? Jan 9, 2017 00:12 |
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# ? Jun 5, 2024 03:24 |
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On the subject of blue sentinels. Sometimes the icon next to my health bar is a grey disc with a sword, sometimes it's that with orange branch looking things over it. Any idea what that means if anything? e: vvv Thank you! hanales fucked around with this message at 01:08 on Jan 9, 2017 |
# ? Jan 9, 2017 00:28 |
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hanales posted:On the subject of blue sentinels. Sometimes the icon next to my health bar is a grey disc with a sword, sometimes it's that with orange branch looking things over it. Any idea what that means if anything? You're hollowed and have used an ember.
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# ? Jan 9, 2017 00:32 |
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I wish there was a mode so that you were always open to multiplayer. As in people could always cooperate or invade you without you being embered.
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# ? Jan 9, 2017 01:06 |
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Tallgeese posted:Is this glitch able to call you in even after the host has already walked through the fog gate? Not sure exactly what you mean, but I'm pretty sure you can still only invade before the host fights the boss. You can invade right as they pass through the fog gate but that's normal for DS3. You can't invade a world where the host has been fighting the boss already. You just won't get booted out when they pass through fog. Also the glitch doesn't require the darksign; it also works with a homeward bone or bonfire fragment.
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# ? Jan 9, 2017 01:10 |
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Azuth0667 posted:I think they are implemented poorly becauseof how the game matches people for co-op/pvp. Addionally, no blue eye orb which is a big FROM. This game really needs its own dedicated servers for multiplayer. It does. Dark Souls is the only game that use P2P for matching people up, all the other games have a server that manages that, as far as I understand. They all use P2P once you're actually connected, though.
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# ? Jan 9, 2017 01:15 |
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Hunt11 posted:I wish there was a mode so that you were always open to multiplayer. As in people could always cooperate or invade you without you being embered. Yeah I wish fingers would do that. Genocyber posted:It does. Dark Souls is the only game that use P2P for matching people up, all the other games have a server that manages that, as far as I understand. They all use P2P once you're actually connected, though. I can see why people get turned off from PVP because of it too. When it looks like your enemy can hit you from 5 meters away with a dagger while you continually miss with your greatsword from half a meter away you're not going to enjoy that pvp.
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# ? Jan 9, 2017 01:24 |
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Azuth0667 posted:Yeah I wish fingers would do that. It depends entirely on your connection. I rarely run into bad lag, for example; absolute worst is weapons being a bit longer than they really ought to be when against people from like Russia or China, but even then not that bad. Some have it worse, of course.
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# ? Jan 9, 2017 01:30 |
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I like to summon Holy Knight Hodrick and drag him over to the crabs. He's an rear end in a top hat to fight one-on-one, and he hits pretty hard. He can usually manage one crab, but when two swarm him he gets wrecked. Either way, two birds one stone.
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# ? Jan 9, 2017 01:34 |
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Genocyber posted:It does. Dark Souls is the only game that use P2P for matching people up, all the other games have a server that manages that, as far as I understand. They all use P2P once you're actually connected, though. The series is more popular than ever. I have to imagine the only reason they haven't done this yet is because multiplayer is truly an afterthought by the devs. That's why covenants always seem so incomplete. I mean there's servers for world tendency in demon's souls!
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# ? Jan 9, 2017 02:27 |
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Works Fine in Japan.
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# ? Jan 9, 2017 02:35 |
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Ineffiable posted:The series is more popular than ever. I have to imagine the only reason they haven't done this yet is because multiplayer is truly an afterthought by the devs. That's why covenants always seem so incomplete. I don't have any first hand knowledge of how matchmaking works, but other people smarter than me (e.g. the guy who made PVP Watchdog for DS1) have said it's because that's not really feasible, with the sheer number of unique multiplayer instances servers would have to host at one time.
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# ? Jan 9, 2017 02:40 |
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Genocyber posted:It depends entirely on your connection. I rarely run into bad lag, for example; absolute worst is weapons being a bit longer than they really ought to be when against people from like Russia or China, but even then not that bad. Some have it worse, of course. I think there's more to it because I have 50d/10u mbs consistently and have no issues with other online games. I would guess lovely multiplayer code and a lovely method of multiplayer interaction is the culprit.
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# ? Jan 9, 2017 03:38 |
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lots of folks posted:CRAB BATTLE Thanks for the tips! Special mention to the Irithyll Straight Sword, and the info on how/when they can be riposted. Since there seemed to be some uncertainty, I can confirm that one of them (closer to the side where you enter the Woods, and closer to the Black Knight's little alcove) drops the Great Swamp Ring, which boosts pyromancies.
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# ? Jan 9, 2017 04:33 |
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For clarity, the only crabs with interesting unique drops are the ones in Road of Sacrifices (one of the two drops Great Swamp Ring) and Farron Keep (Lingering Dragoncrest Ring). This has already been said in the thread of course, just wanted to clarify that it's an exhaustive list of interesting crab drops. The Smouldering Lake crabs only drop titanite (and maybe the rare large titanite?), and you might able to get some dubiously-interesting (read: not Refined and therefore relatively boring) gem from the DLC crabs maybe, but nothing unique. As such, feel free to avoid all of those if you like.
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# ? Jan 9, 2017 06:42 |
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Ghost of Starman posted:Thanks for the tips! Special mention to the Irithyll Straight Sword
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# ? Jan 9, 2017 07:43 |
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I wonder if they messed around with an actual slowing effect before deciding it was completely overpowered and just went with the current mechanics.
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# ? Jan 9, 2017 07:58 |
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I made a sorcerer and played through the entire game using that frosty wind spell and can confirm that frost doesn't proc on many foes. Humanoid ones or beasts is usually a good bet. It doesn't seem to do much HP dmg. I'm guessing it's more for PvP.
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# ? Jan 9, 2017 17:51 |
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Rough Lobster posted:I made a sorcerer and played through the entire game using that frosty wind spell and can confirm that frost doesn't proc on many foes. Humanoid ones or beasts is usually a good bet. It doesn't seem to do much HP dmg. I'm guessing it's more for PvP. It is and its a great area denial tool. You can also use it to obscure what you're doing and surprise opponents with long cast spells if you get good with it.
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# ? Jan 9, 2017 17:59 |
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IIRC the two crabs that drop anything good are in areas where you get Good Friend No Hit artillery support. The real reason you should take the White Branch as your burial gift.
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# ? Jan 9, 2017 18:28 |
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Wait, does the White Branch burial gift make the giant friendly without having to talk to him? Because the white branch you actually get from the giant has a different item description than all the other white branches.
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# ? Jan 9, 2017 18:51 |
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Annath posted:Wait, does the White Branch burial gift make the giant friendly without having to talk to him? The starting gift one has a third description.
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# ? Jan 9, 2017 19:04 |
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Yeah i picked that one as a "well this looks mysterious and is probably going to be useful in a few dozen hours" gift on my first blind playthrough and only discovered that that giant can actually hit/hurt you way later when i jumped into some friends game. That was a fun lesson to learn.
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# ? Jan 9, 2017 20:02 |
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I love Hodrick, because the whole concept of purple phantoms is that sometimes they help you and sometimes they're out to kill you and the only way to know is to summon them. But he just starts going to frickin town on you the moment he pops into your world, every time.
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# ? Jan 9, 2017 20:10 |
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Bogart posted:IIRC the two crabs that drop anything good are in areas where you get Good Friend No Hit artillery support. The real reason you should take the White Branch as your burial gift. No there's no artillery support in crucifixion Woods. You gotta kill that one on your own
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# ? Jan 9, 2017 20:14 |
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CJacobs posted:I love Hodrick, because the whole concept of purple phantoms is that sometimes they help you and sometimes they're out to kill you and the only way to know is to summon them. But he just starts going to frickin town on you the moment he pops into your world, every time. Can you get Vertebrae Shackles without killing the host somehow? I have no idea how Mound Makers work.
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# ? Jan 9, 2017 20:24 |
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AngryBooch posted:Can you get Vertebrae Shackles without killing the host somehow? I have no idea how Mound Makers work. You just need to kill the host OR a certain amount of phantoms, usually one. Makers don't care who they kill, as long as they kill.
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# ? Jan 9, 2017 20:42 |
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Bogart posted:You just need to kill the host OR a certain amount of phantoms, usually one. Makers don't care who they kill, as long as they kill. NPC phantoms don't count either
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# ? Jan 10, 2017 01:19 |
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Progressing well on this now, I have the twin Drang Hammers, and am Samba Di Amigoing everything in sight. These seem to stagger enemies really well, see how YOU like it, Cathedral Knight pricks.
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# ? Jan 10, 2017 16:32 |
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Any strike weapon (2 handing it if it's a hammer, not greathammer) will stagger cathedral knight, you can get them to bleed with the morning star and carthus rouge and deal shitloads of damage.
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# ? Jan 10, 2017 16:38 |
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Guillermus posted:Any strike weapon (2 handing it if it's a hammer, not greathammer) will stagger cathedral knight, you can get them to bleed with the morning star and carthus rouge and deal shitloads of damage. Yes, but I have TWO hammers, even better!
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# ? Jan 10, 2017 16:41 |
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Even just farting around at 104 with the witch locks I just destroy people if I land a fireball on them. Also a lot of people don't know how to deal with a kiting weapon.
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# ? Jan 10, 2017 16:47 |
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SHY NUDIST GRRL posted:Even just farting around at 104 with the witch locks I just destroy people if I land a fireball on them. Also a lot of people don't know how to deal with a kiting weapon. It helps that the hitbox is huge during attacks, and really hard to recognize visually. It's hard to know where the attack starts or ends on different attacks, and especially during the Weapon Art.
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# ? Jan 10, 2017 22:37 |
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Is it possible to trade items between ng and ng+ characters in ds3?
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# ? Jan 10, 2017 22:39 |
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Yeah you should be fine..Set a password though.
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# ? Jan 10, 2017 23:00 |
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LtSmash posted:Is it possible to trade items between ng and ng+ characters in ds3? You can if you get someone else to help. I.e. trade from one character to their character and then from their character to your other character. Easier than most of the other games since the password feature lets you match regardless of level. Note that if you want to transfer weapons then they need to be unupgraded; if they're higher leveled than what you've acquired naturally then you won't be able to see them if someone else drops them.
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# ? Jan 10, 2017 23:01 |
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CJacobs posted:I love Hodrick, because the whole concept of purple phantoms is that sometimes they help you and sometimes they're out to kill you and the only way to know is to summon them. But he just starts going to frickin town on you the moment he pops into your world, every time. When I finger myself in the woods I summon Hodrick to help with invaders. He just goes after whoevers closest like a true purple (not like those wannabes invading in pontiff that "join" "teams"). He takes a ton of hits but his flamberge wipes out everything and is completely oblivious to sticking to one target, so he usually lasts longer than anyone else. Hodrick + crabs are way better than summoning players. Blue auto summons don't count because they're basically free kills for an invader (and for hodrick, how did you not learn how to dodge his move set from undead settlement??). Most stressful is trying to keep the two outside the swamp ladder alive for extra (seeded) distractions, wish they took a few more hits before going down (or if they respawned).
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# ? Jan 11, 2017 01:35 |
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IS there any news on the next DLC release date?
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# ? Jan 11, 2017 04:47 |
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oldpainless posted:IS there any news on the next DLC release date? Hopefully it has more than 2 bosses.
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# ? Jan 11, 2017 05:29 |
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# ? Jun 5, 2024 03:24 |
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Genocyber posted:You can if you get someone else to help. I.e. trade from one character to their character and then from their character to your other character. Easier than most of the other games since the password feature lets you match regardless of level. Note that if you want to transfer weapons then they need to be unupgraded; if they're higher leveled than what you've acquired naturally then you won't be able to see them if someone else drops them. Should be noted this seems not to be the case for rings.
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# ? Jan 11, 2017 06:44 |