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I don't remember ME2 not having the ability to roll and I miss it a lot.
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# ? Jan 18, 2017 21:34 |
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# ? May 17, 2024 04:40 |
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Ainsley McTree posted:The first time you encounter a banshee is supposed to be a big deal iirc, I'd be surprised if they slipped one in to the prologue sequence.
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# ? Jan 18, 2017 22:15 |
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SubponticatePoster posted:It was pretty spooky. You're in that Asari Ardat-Yakshi monastery and can hear them screaming before you finally come face to face with one. They weren't in the MP beta and I mainlined the campaign at launch and it was a real moment. I did some parts of Leviathan before this mission, and it was kind of funny to have my teammates shocked and wondering what Banshees were. Hey! We already killed a couple of them! It''s not a surprise.
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# ? Jan 18, 2017 22:37 |
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SubponticatePoster posted:It was pretty spooky. You're in that Asari Ardat-Yakshi monastery and can hear them screaming before you finally come face to face with one. They weren't in the MP beta and I mainlined the campaign at launch and it was a real moment. Their lovingly detailed vaginas are the scariest part of them. ...or the scariest part of Bioware, I'm not really sure.
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# ? Jan 18, 2017 22:44 |
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I didn't look close enough to notice and I'm happy with myself about that
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# ? Jan 18, 2017 22:47 |
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Codependent Poster posted:I did some parts of Leviathan before this mission, and it was kind of funny to have my teammates shocked and wondering what Banshees were. Hey! We already killed a couple of them! It''s not a surprise. This is why I'm weird and obsessive about only playing DLC when it would make narrative sense.
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# ? Jan 18, 2017 23:03 |
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Veotax posted:This is why I'm weird and obsessive about only playing DLC when it would make narrative sense. Don't be hard on yourself, that's probably one of the least weird and obsessive behaviors that a gamer could exhibit
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# ? Jan 18, 2017 23:05 |
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I forgot how boring Firewalker and endless scanning is too.
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# ? Jan 19, 2017 01:54 |
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RBA Starblade posted:I forgot how boring Firewalker and endless scanning is too. I just used gibbeds save editor to give myself a ton of each resource and then found a list of all the planets with anomalies and only scanned them. Saved me a lot of time.
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# ? Jan 19, 2017 01:57 |
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Phrosphor posted:I just used gibbeds save editor to give myself a ton of each resource and then found a list of all the planets with anomalies and only scanned them. Saved me a lot of time. Yeah I should probably just look it up, I've got 100k+ of everything but element zero now. Just don't have the patience any more.
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# ? Jan 19, 2017 02:05 |
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RBA Starblade posted:Yeah I should probably just look it up, I've got 100k+ of everything but element zero now. Just don't have the patience any more. Planet scanning is abominable and there's no reason to do it if you don't want to; like the guy above you said, you can just edit your save to give yourself as much resource as you want. You can even do it on consoles, there's just an extra hoop or two to jump through. They learned their lesson and didn't include anything like it in 3, but I'm crossing my fingers that they haven't forgotten said lesson and added a material hellgrind back in for andromeda. If they did I'll just cheat again you can't stop me
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# ? Jan 19, 2017 02:09 |
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Ainsley McTree posted:...but I'm crossing my fingers that they haven't forgotten said lesson and added a material hellgrind back in for andromeda. If they did I'll just cheat again you can't stop me It's in one of the first videos we see. You bet it's gonna involve combing over every godamn map and having to press the scan button. We can only hope it doesn't lock you in place like DAI Flower Picking.
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# ? Jan 19, 2017 02:29 |
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Thor-Stryker posted:It's in one of the first videos we see. You bet it's gonna involve combing over every godamn map and having to press the scan button. We can only hope it doesn't lock you in place like DAI Flower Picking. I know gathering is in the game, I'm just hoping they remember how much everyone hated planet scanning in ME2 and figured out a way to make it fun. I'm probably going to cheat
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# ? Jan 19, 2017 02:42 |
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Ainsley McTree posted:They learned their lesson and didn't include anything like it in 3, but I'm crossing my fingers that they haven't forgotten said lesson and added a material hellgrind back in for andromeda. If they did I'll just cheat again you can't stop me Detection and then Multiplayer account ban for game modification.
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# ? Jan 19, 2017 02:43 |
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Then I'll make my own multiplayer!!
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# ? Jan 19, 2017 03:15 |
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Appreciate seeing other people hating on the crafting in DA:I and crafting in general. I had no patience for resource gathering in DA:I and cheated the hell out of it using CheatEngine, though I felt vaguely bad about it, like I was ruining the game for myself. It's nicer to say that it's a lovely gameplay mechanic that I shouldn't have to bother with because I just want to get back to owing dudes with my cool abilities (and the banging). Fully expect it to suck in ME:A.
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# ? Jan 19, 2017 03:20 |
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I used the dupe glitch to make tens of thousands of materials so I would never have to grind but didn't have to use cheat engine. But then I used cheat engine to get the crafting schematics that I could never get to drop but I wanted anyway because I liked making outfits. I guess what I'm saying is I like crafting, but would rather I didn't have to grind materials. I can mostly stand it the first playthrough when I'm taking everything slow and trying the experience as intended, but after that I won't if I can help it.
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# ? Jan 19, 2017 04:11 |
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I used CE to wear my armor whenever I wanted which I am loving baffled they didn't just let you do from the get go
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# ? Jan 19, 2017 04:26 |
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Some scans of the UK PC Gamer article on Andromeda. It is exactly what we'd already read and heard before. I guess we can kind of see the outside of a Vault in one of the small shots?
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# ? Jan 19, 2017 05:51 |
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That Eurythmics poo poo is so loving lame. It was dumb in the 80s. It's worse now.
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# ? Jan 19, 2017 05:56 |
marshmallow creep posted:Some scans of the UK PC Gamer article on Andromeda. Two months out and we saw all of this stuff months and months ago. There is no new information here and certainly no "major changes" being revealed. But I guess someone said earlier that this is normal for Bioware so it's fine. It's not, of course - go back and look at any previous Bioware release - but, hey.
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# ? Jan 19, 2017 06:08 |
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Milky Moor posted:Two months out and we saw all of this stuff months and months ago. There is no new information here and certainly no "major changes" being revealed. Who cares unless this is still the case right before the game actually comes out? I'm not sure why anyone tries to read the marketing tea leaves after Doom.
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# ? Jan 19, 2017 06:25 |
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Milky Moor posted:But I guess someone said earlier that this is normal for Bioware so it's fine. It's not, of course - go back and look at any previous Bioware release - but, hey. Yeah, it's not normal for Bioware. But it is the new normal for EA imitating Bethesda. For example, going by some tweets Mike Laidlaw made, we probably won't hear a peep about the existence of the next Dragon Age until 6 months before release. Not that I agree with it, but that's the way it is now I guess? Fortunately, the EA/Origin Access will hopefully keep from imposing release date review embargoes like Bethesda.
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# ? Jan 19, 2017 06:45 |
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Milky Moor posted:Two months out and we saw all of this stuff months and months ago. There is no new information here and certainly no "major changes" being revealed. I may be mis-remembering this, but didn't DA2 have a really lackluster marketed release? Also, how far back are you looking here? I don't remember a huge campaign for NWN for example, but I was fairly young then. Not that I'm excusing this, I think this game will be bad, and I think it's because Bioware doesn't actually exist as it was anymore
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# ? Jan 19, 2017 06:55 |
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marshmallow creep posted:Some scans of the UK PC Gamer article on Andromeda. drat. this is starting to worry me now. like there has barely any info apart from 2 trailers and 1 min game play. i assume they will ramp up in February.
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# ? Jan 19, 2017 06:58 |
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JawKnee posted:I may be mis-remembering this, but didn't DA2 have a really lackluster marketed release? Also, how far back are you looking here? I don't remember a huge campaign for NWN for example, but I was fairly young then. I think it starts with EA-Bioware and not prior to that. The Violence trailer ("the new poo poo") for Dragon Age: Origins was the beginning for big marketing for Bioware titles. And even though DA2 was bad, it had pretty extensive trailers and marketing.
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# ? Jan 19, 2017 07:01 |
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Enigmatic Cakelord posted:Yeah, it's not normal for Bioware. But it is the new normal for EA imitating Bethesda. For example, going by some tweets Mike Laidlaw made, we probably won't hear a peep about the existence of the next Dragon Age until 6 months before release. Not that I agree with it, but that's the way it is now I guess? Fortunately, the EA/Origin Access will hopefully keep from imposing release date review embargoes like Bethesda. Why don't you agree with it? It doesn't take more than like, two weeks to root through advertising and decide if you want to preorder (never preorder), and then two to five days after release to decide if you should get it based on initial reviews. I think it's great to not be inundated with ten seconds of crap every day (lol but here I am on the forums lolololol). It is kinda fun sometimes to see the ads, but it's not like we don't know what the game will be like. We just don't know if it'll be good or not, and we wouldn't know that even if we had ads a year out. I actually kinda like this direction because it keeps the hype from getting No-Man's-Sky out of hand. It's kind of nice there's not a shitton of hype.
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# ? Jan 19, 2017 07:37 |
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Who the gently caress cares about the advertising. I'm glad I know so little about the game. I'll let the people who get it early give their impressions or wait to buy it. Why do consumers give a flying gently caress about a games advertising and marketing rollout...
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# ? Jan 19, 2017 07:44 |
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because the advertising commitment can vary depending on the publisher's faith in the game, or the amount of content in the game that advertises well. think critically
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# ? Jan 19, 2017 07:48 |
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JawKnee posted:I may be mis-remembering this, but didn't DA2 have a really lackluster marketed release? Also, how far back are you looking here? I don't remember a huge campaign for NWN for example, but I was fairly young then. sorta. there was a ton of "fight for the lost" poo poo and detailed poo poo about alot of the crew. and it had one of my favorite trailers https://www.youtube.com/watch?v=Y2O-0-fQOOs Super No Vacancy posted:because the advertising commitment can vary depending on the publisher's faith in the game, or the amount of content in the game that advertises well. think critically thats why i am worried. mass effect is pretty good series apart from some nitpicks and the last 10 min of 3. it seems like bioware has been burning through employees lately at least writers. which isnt bad because some of them are kinda crap. though i like weeks. it seems you hear more about drama from bioware then their actual products. like the only thing i know about the Andromeda game play is its game play designer acts like an edgy tosser on twitter and that it kinda looks like a mesh of 1 and 3.
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# ? Jan 19, 2017 07:56 |
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Drifter posted:I actually kinda like this direction because it keeps the hype from getting No-Man's-Sky out of hand. It's kind of nice there's not a shitton of hype. I agree with this, hype-trains and raising the expectation of the consumer with over-promising is a bad thing. But, to answer your question, I don't like it because a business (of any kind, not just gaming) should be transparent about what their product is without a third-party (reviewer) having to come in and say "okay so this what this actually is". Basically, "buyer beware" is a lovely mode of operation and we should all expect better. Super No Vacancy posted:because the advertising commitment can vary depending on the publisher's faith in the game, or the amount of content in the game that advertises well. think critically This is also probably why people care, but again, Bethesda is now telling us this is an old way of thinking. And other publishers are agreeing with them. So, only time will tell how consumers adjust.
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# ? Jan 19, 2017 07:59 |
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literally all I've seen without seeking anything out is like 6 minutes of boring jetpack jumping from the ps4 pro reveal lol
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# ? Jan 19, 2017 08:00 |
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Dapper_Swindler posted:the last 10 min of 3. Uh. Perhaps you need to replay the series again. ME3 is pretty bad from start to finish. It's a great game, other than the ending, on its own. But as a finale it is incredibly flawed over and over again.
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# ? Jan 19, 2017 08:00 |
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Waltzing Along posted:Uh. Perhaps you need to replay the series again. ME3 is pretty bad from start to finish. It's a great game, other than the ending, on its own. But as a finale it is incredibly flawed over and over again. true. Super No Vacancy posted:literally all I've seen without seeking anything out is like 6 minutes of boring jetpack jumping from the ps4 pro reveal lol this. its nothing but some shooting, some detective vision and jet pack. Enigmatic Cakelord posted:I agree with this, hype-trains and raising the expectation of the consumer with over-promising is a bad thing. But, to answer your question, I don't like it because a business (of any kind, not just gaming) should be transparent about what their product is without a third-party (reviewer) having to come in and say "okay so this what this actually is". Basically, "buyer beware" is a lovely mode of operation and we should all expect better. agree but after the cluster gently caress of 3 and inquestion being meh. i am apprehensive still. also bethesda has also shown that they can publish a gently caress ton of winners(despite there buggy issues with their own games).
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# ? Jan 19, 2017 08:06 |
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Super No Vacancy posted:literally all I've seen without seeking anything out is like 6 minutes of boring jetpack jumping from the ps4 pro reveal lol Haha. I've seen that boring vid, too. Also I saw the scene of scanning for materials.
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# ? Jan 19, 2017 08:20 |
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The hand wringing is hilarious. Whatever the game is, you won't know before someone outside EA/BioWare gets their hands on it and is allowed to talk about it. That article says the writer likes the changes to combat, but I doubt he had enough time to really evaluate it.
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# ? Jan 19, 2017 08:21 |
Dapper_Swindler posted:sorta. there was a ton of "fight for the lost" poo poo and detailed poo poo about alot of the crew. and it had one of my favorite trailers https://www.youtube.com/watch?v=Y2O-0-fQOOs This is actually the best trailer to use as a comparison. Compare it to the ME3 launch trailer. The ME2 trailer feels far more confident with Heart of Courage being a perfect track. EA's attempt to recapture that magic with Protectors of the Earth didn't work nearly as well, much less a lot of the footage they used. Overall, the ME2 trailer feels like it has much more coherent sequencing (focus on Shepard, his companions and the antagonist) and is confident of that than ME3 (lets include random shots of C-Sec grunts and random Reaper mooks falling over) which has a lot more bombast and spectacle. Can't quite compare it to Andromeda yet as both of these came out, IIRC, the week of their respective releases but the point is still there to think about.
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# ? Jan 19, 2017 08:23 |
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That trailer was uploaded 6 days before release, was it available earlier? https://www.youtube.com/watch?v=bIG2dWLHaYU That seems to be 1 month before release.
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# ? Jan 19, 2017 08:30 |
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Hamburger Test posted:That trailer was uploaded 6 days before release, was it available earlier? Man that trailer is hilarious looking back. I'm pretty sure literally none of those cutscenes except a bit of the Thane one are in ME2. And the weird pre-rendered combat scene is real janky. Back in the weird pre-release times where Legion was Shepard's stalker, Grunt wasn't a test-tube baby and Jack was Subject Zero all the time.
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# ? Jan 19, 2017 09:01 |
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# ? May 17, 2024 04:40 |
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Honestly, it felt like we knew more about Fallout 4 at this point in the development cycle. Just watched the Fallout 4 E3 trailer, and it showed a lot of stuff in action. You knew you could throw down with the Brotherhood of Steel, you saw how power armor worked, got a lot of gunplay, there was extensive footage of the settlement building and crafting systems, including explanations of how everything worked, you got the opening, and it all wrapped up with a montage of carnage to cheery 50s music, which pretty much is Bethesda era Fallout. Basically, even if they didn't show the plot past the opening, you got an idea what you were getting (accounting for standard marketing BS). Andromeda, on the other hand, still feels like a pig in a poke. At best, this is EA not getting why the marketing for Fallout 4 worked. And "they're not showing anything because it would look bad" is definitely a possibility.
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# ? Jan 19, 2017 09:04 |