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SharkTattoos posted:Was there an article or write-up that explained the various games of the Chris Roberts franchise and how he wasn't directly tied to all of them? There is this http://gameranx.com/updates/id/70033/article/the-chris-roberts-theory-of-everything/ if you have time
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# ? Jan 20, 2017 16:55 |
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# ? Jun 5, 2024 03:41 |
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Hey this isn't exactly the threads' first derail, this will all pass when something worth posting about comes up. I don't mind derails, I'll do fat chat, cat chat, bat chat - have we done bat chat? Like the mammal? They're really cool. They're all better than VAT chat, that one I won't touch with a ten-foot keyboard. Also the recent forums drama's kind of defanged FYAD's main talking point, they'll be back once it feels fresh again
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# ? Jan 20, 2017 16:57 |
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There's a forums drama? I stay in this thread and the xbox thread at CCCC, so I know nothing of the wider forum culture
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# ? Jan 20, 2017 16:59 |
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TrustmeImLegit posted:Marching Powder Tells you the thread meta. I Show you. You're like a malignant tumor that only metastases to the thread's benign tumors and once you've starved them into receding you get banned and show up with a fresh account for the next relapse
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# ? Jan 20, 2017 17:00 |
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Tijuana Bibliophile posted:Two sides to that equation code:
quote:Also there are literal tons of idiots who stand too close to you in lines or are pathologically fat or whine about their access to females because they never "suffered" the societal pressure to behave in any other way. quote:Saying it can't be helped is total bullshit, the evidence for differing behavior over time and across cultures is pretty solid, also there are working treatments for obesity and smoking that granted don't work every time but saying "nah we just wait until Clarence ruins his body and is forced to consider change on his own" is just baffling, what idiot thinks that really I'm not saying it can't be helped, I'm saying you won't help them. Unless they come to the conclusion that being overweight is no longer in their interest you won't achieve anything by "subtly encouraging them to diet without them noticing it". Unless your idea of "helping" them is pilling up on that "societal pressure" every time you go out with them until you destroy whatever is left of their self-esteem with your "subtle hints" that they should stop being disgusting sacks of lard. Even so the most likely result would be they stop hanging out with you because you'd be a piece of poo poo toxic "friend". Rule of thumb for when someone you know has a trait their are obviously aware of: Does it affect you negatively? No > mind your own business Yes > stop hanging out with them I used to weight about 0.3Bens and I didn't decide to diet because my friends pressured me, I decided to diet because I got out of breath climbing the stairs to the 3rd floor when I visited my parents. I still smoke, no amount of friends demanding I stopped smoking would make me stop, it would just make me stop going out with them. Tijuana Bibliophile posted:You're saying threatening to leave fatso because he's ugly as all hell is one of two ways to encourage change, the other being to wait and hope he gets worse? MeLKoR fucked around with this message at 17:29 on Jan 20, 2017 |
# ? Jan 20, 2017 17:03 |
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Tijuana Bibliophile posted:You're like a malignant tumor that only metastases to the thread's benign tumors and once you've starved them into receding you get banned and show up with a fresh account for the next relapse To be honest he's put more effort into boosting the post count of this thread than most of us here, and when we're honest, isn't that the whole point?
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# ? Jan 20, 2017 17:05 |
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SharkTattoos posted:Was there an article or write-up that explained the various games of the Chris Roberts franchise and how he wasn't directly tied to all of them? There was my mobygames binge that resulted in two lists, if that's what you're thinking of: Chris' credits in Chris-games Wing Commander (1990) • Design, Director, Graphics/3D Programming, Lead design, Programming, Producer, Software Engineer, Space System ↳ Secret Missions I • Director, Producer, Programming ↳ Secret Missions II • Producer, Programming Wing Commander II (1991) • Producer ↳ Special Operations I • Creative Director ↳ Special Operations II • Creative Director ↳ CD ROM Edition • 3D System, Graphics, Lead Design, Producer Notable absence: script, story, programming, direction, design Wing Commander: Privateer (1993) • Executive Producer, Original Concept ↳ Righteous Fire — None Notable absence: script, story, programming, direction, design Strike Commander (1993) • Cameras, Cockpit, HUD, and MFDs, Director, Graphics, Library Code, Mission Design, Original Outline, Producer, RealSpace System Programming ↳ Tactical Operations • Producer Super Wing Commander (1994) — None, other than for original PC version Wing Commander III (1994) • Cast, Director, Executive Producer & Director of movies, Producer, Story Notable absence: Any Playstation credit Wing Commander: Armada (1994) • Producer Notable absence: original concept, design, programming, direction Wing Commander IV (1996) • Executive Producer, Director of movies Notable absence: original concept, design, programming, story Privateer 2 (1996) — None. Wing Commander: Prophecy (1997) • Special thanks (Windows) Starlancer (2000) • Executive Producer Freelancer (2003) • Original concept, Special thanks Notable absence: producer, (lead) design, direction, programming, story, script Other notable (or repeated) people credited in Chris-games Wing Commander (1990) • Erin Roberts (Design, QA, dogfight choreography), Warren Spector (Producer, documentation & reference editing), Steve Cantrell (Writing, dialogue, story, QA, gameplay documentation & reference, documentation & reference editing, additional writing), Paul Isaac (Programming) ↳ Secret Missions I • Spector (Documentation, producer), Cantrell (Design, writing, implementation, QA, documentation), Isaac (Programming) ↳ Secret Missions II • Spector (Documentation), Cantrell (Documentation, special thanks), Isaac (Programming) Wing Commander II (1991) • Spector (Documentation, documentation design & graphics), David Ladyman (Documentation design & graphics); Stephen Beeman (Director, story, software engineer), Ellen Beeman (Assistant director, script, story) ↳ Special Operations I • Ladyman (Packaging design & graphics), E. Beeman (Story, script, documentation, consulting director) ↳ Special Operations II • Ladyman (Packaging design & graphics), E. Beeman (Story, script, documentation, consulting director) ↳ CD ROM Edition • Roberts (Design, QA), Ladyman (Documentation Design & graphics, packaging design & graphics), Cantrell (Additional Documentation, QA, design, writing, implementation, special thanks), S. Beeman (Programming, design, software engineer, story, director), E. Beeman (Writing, implementation, QA, documentation, story, script, assistant director, voice direction, consulting director) Wing Commander: Privateer (1993) • Roberts (Assistant producer), Joel Manners (Original concept, lead design), Ladyman (Document editing) ↳ Righteous Fire • Spector (Producer) Strike Commander (1993) • Roberts (Assistant producer), Ladyman (Editing), Paul Steed (RealSpace buildings, RealSpace planes and vehicles, documentation graphics), Bill Baldwin (Cockpit, HUD, MFDs, audio system, RealSpace terrain editor, option scenes, library code), Isaac (RealSpace system programming, graphics primitives, cockpit, HUD, MFDs, mission system, RealSpace object editor, library code), Eric Hyman (Additional programming) ↳ Tactical Operations — No familiar names Super Wing Commander (1994) • Ladyman (Editing), Hyman (Producer), Isaac (Programmer) Wing Commander III (1994) • Ladyman (Editing), Steed (Assistant art director, Realspace objects, mission briefing & animations), Isaac (High-res 3D object editor) Wing Commander: Armada (1994) • Steed (Graphics/artwork), Ladyman (Editor) Wing Commander IV (1996) • Steed (Graphics/3D programming), Ladyman (Documentation), Eric Peterson (historical note) Privateer 2 (1996) • Roberts (Producer), Ladyman (Documentation), Simon Elms (Initial main plot design), Nick Elms (3D artist/object design), Peterson (historical note) Wing Commander: Prophecy (1997) • Syd loving Mead! (Concept art), David Swofford (Director of communications), Ladyman (Documentation editor), Isaac (Additional programming) Starlancer (2000) • Roberts (Producer, original concept, game design), N. Elms (Original concept, game design, art direction, mission design), S. Elms (Assistant project coordinator), Peterson (Game design, assistant producer) Freelancer (2003) • Isaac (Lead programmer)
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# ? Jan 20, 2017 17:08 |
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Chalks posted:To be honest he's put more effort into boosting the post count of this thread than most of us here, and when we're honest, isn't that the whole point? We have secret PM sessions wherein we plan the next thread derail with the subtlety and grace of a sharp kick in the groin
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# ? Jan 20, 2017 17:09 |
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Tijuana Bibliophile posted:You're like a malignant tumor that only metastases to the thread's benign tumors and once you've starved them into receding you get banned and show up with a fresh account for the next relapse ....with balls.
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# ? Jan 20, 2017 17:13 |
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TrustmeImLegit posted:You did forget lol. Crack open a book. If you forgot how to read you can listen to any number of Hitler's speeches ranting about capitalists and how they need to be eliminated. He just said it to get the working class on board and divert voters from left wing parties, in truth fascism is all about class collaboration1. 1 You collaborate with the industrialists or the secret police will pay you a visit in the middle of the night
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# ? Jan 20, 2017 17:15 |
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Tijuana Bibliophile posted:We have secret PM sessions wherein we plan the next thread derail with the subtlety and grace of a sharp kick in the groin He enthusiastically provides the groin I imagine, both metaphorically and lol he posted his balls.
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# ? Jan 20, 2017 17:17 |
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Chalks posted:He enthusiastically provides the groin I imagine, both metaphorically and lol he posted his balls. Well it netted him a new gf :bigtran:
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# ? Jan 20, 2017 17:19 |
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Tippis posted:There was my mobygames binge that resulted in two lists, if that's what you're thinking of: When SC implodes on itself, I do hope that someone who worked on that game will state how little of Chris original work survived the final product as it seems the game was a bigger reason to back star citizen than wing commanders 1-2.
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# ? Jan 20, 2017 17:27 |
Mirificus posted:https://twitter.com/real_lethality/status/822243572963540993 I think what just gets me the most about this lunatic is his inability to distinguish what is actually in the game right now vs whatever word vomit the handwaving idiot crobbers shits out of his mouth hole. When this thing goes tits up, he is one of the first ones I will make sure to ask where all of these things were. Although I suspect he will just hit the ejector seat button on his accounts to run from the embarrassment. No way is this fucker facing that music.
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# ? Jan 20, 2017 17:49 |
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# ? Jan 20, 2017 17:49 |
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This guy sure likes hateboners Not that there's anything wrong with that
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# ? Jan 20, 2017 17:52 |
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DapperDon posted:I think what just gets me the most about this lunatic is his inability to distinguish what is actually in the game right now vs whatever word vomit the handwaving idiot crobbers shits out of his mouth hole. When this thing goes tits up, he is one of the first ones I will make sure to ask where all of these things were. Although I suspect he will just hit the ejector seat button on his accounts to run from the embarrassment. No way is this fucker facing that music. It is going to be infinitely disappointing to be unable to rub it in the face of the die-hard superfans who insist everything shown is in game and CR just needs to "flip a switch" to enable it for everyone else.
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# ? Jan 20, 2017 17:54 |
Eldragon posted:It is going to be infinitely disappointing to be unable to rub it in the face of the die-hard superfans who insist everything shown is in game and CR just needs to "flip a switch" to enable it for everyone else. That is why when people speculate if the "True Believahs" may off themselves when CIG collapses, I just don't care. Not one bit. If they are hinging their entire identity and life over a video game? That's natural loving selection at work in real time. That kind of mental illness needs to be culled from the gene pool.
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# ? Jan 20, 2017 17:59 |
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So, r≈2000 km — a little bit more than the Moon; a lot less than Mercury; not even twice that of Pluto. That's pretty pathetic in comparison with the scale of “space”, and even on the off chance that it is actually realised at some point, it is already readily beaten by games such as E:D, NMS, and EVE.
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# ? Jan 20, 2017 18:04 |
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DapperDon posted:That is why when people speculate if the "True Believahs" may off themselves when CIG collapses, I just don't care. Not one bit. If they are hinging their entire identity and life over a video game? That's natural loving selection at work in real time. That kind of mental illness needs to be culled from the gene pool. Well, judging by the average age of people who grew up loving Wing Commander, they probably already have kids. I just hope some of these people get the help they need.
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# ? Jan 20, 2017 18:07 |
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Tippis posted:So, r≈2000 km — a little bit more than the Moon; a lot less than Mercury; not even twice that of Pluto. Urgh, it's a flipping demo, of course it's small Just you wait.
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# ? Jan 20, 2017 18:11 |
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Tippis posted:So, r≈2000 km — a little bit more than the Moon; a lot less than Mercury; not even twice that of Pluto. He's missing the point. 50M Sq kilometer without any point of interest is just scenery. Its a big nothing without gameplay. Hutton Orbital [url](http://elite-dangerous.wikia.com/wiki/Alpha_Centauri/Hutton_Orbital)[/url] has a reputation in E:D because of the lenght of boring friendship drive travel you have to do to reach it. Flying over terrain is fun for an hour of two, after that it turn into NMS. Tl;Dr : Players travel long distance for the fun at the destination, not the travel time.
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# ? Jan 20, 2017 18:12 |
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The last pages have been bad. You shitlords. Post better. Get fit. Get Unfat. Praise God Emporer Trump and MERICA. This shitpost brought to you by Brawndo. It's got electrolytes.
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# ? Jan 20, 2017 18:14 |
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# ? Jan 20, 2017 18:17 |
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God I loving love B'tak.
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# ? Jan 20, 2017 18:18 |
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Thronde posted:The last pages have been bad. aleksendr posted:He's missing the point. 50M Sq kilometer without any point of interest is just scenery. Its a big nothing without gameplay. Hutton Orbital (http://elite-dangerous.wikia.com/wiki/Alpha_Centauri/Hutton_Orbital) has a reputation in E:D because of the lenght of boring friendship drive travel you have to do to reach it. Flying over terrain is fun for an hour of two, after that it turn into NMS. Hutton Orbital (and indeed E:D in general) also conveniently illustrates the other side of the coin: that vastness as spectacle only works if it exists in contrast to something more sensible. If it's all large, then largeness is the norm and has no added value.
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# ? Jan 20, 2017 18:33 |
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So are they planning lol, like they play anything on have survival mechanics at all times? Meaning that your space commando will constantly need to be fed and hydrated or else you'll die? Or is it only when you crash land on a planet or moon? I can't wait to start my own Big Benny's franchise, delivering space noodles to stranded commandos.
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# ? Jan 20, 2017 18:35 |
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I can't wait to respond to SOS signals by rolling up and blasting some helpless commando That'll make their 5-10 minute wait worthwhile, I'm sure
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# ? Jan 20, 2017 18:37 |
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B'tak seriously wants SC.exe to hunt and kill any other processes on the computer running at the same time, to prevent anyone from using Skype, Discord or god forbid IRC to gain an NON-INGAME advantage over him, something he fears so much he's gonna get a refund otherwise.
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# ? Jan 20, 2017 18:39 |
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darkarchon posted:Since we have a weight something here: awesome.
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# ? Jan 20, 2017 18:52 |
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Foo Diddley posted:I can't wait to respond to SOS signals by rolling up and blasting some helpless commando Seriously I don't know why signaling for rescue would be anything other than a dinner bell for a bunch of people to fight over your stuff after you get turned into a corpse.
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# ? Jan 20, 2017 18:53 |
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DapperDon posted:My friend just died from this a day or so before last Christmas. He quite literally drank himself to death. In fact, the day we all staged and intervention and got him to agree to go to rehab, he had a bottle of vodka stashed in his bag and downed the whole thing in the back seat before we got him there. He died that night. jc sad to here that.
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# ? Jan 20, 2017 18:54 |
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Tippis posted:So, r≈2000 km — a little bit more than the Moon; a lot less than Mercury; not even twice that of Pluto. Hey now, there are over one sextillion linear kilometres of space to explore. There might be AAA games with that, but show me a AAAA game with that much! Nobody has ever had the intelligence or ambition to suggest a video game where you can do everything and be everything in a full scale universe. That's what we call vision. These things take time! Just a little more time! And a little more money!
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# ? Jan 20, 2017 18:54 |
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TrustmeImLegit posted:Seriously I don't know why signaling for rescue would be anything other than a dinner bell for a bunch of people to fight over your stuff after you get turned into a corpse. Well I'm sure Chris will figure something out just like he will for every half-assed game mechanic that blatantly and obviously won't loving work
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# ? Jan 20, 2017 18:55 |
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Foo Diddley posted:I can't wait to respond to SOS signals by rolling up and blasting some helpless commando
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# ? Jan 20, 2017 18:56 |
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Thronde posted:The last pages have been bad. I cant I am coming off an antidepressant and poo poo I have gotten fat. stopped all junk food still getting fat. I go from 0-rear end in a top hat in 1 second and rageholic in another. just messy. never felt so fat and bloated in my life. I could literally eat a bags of chips,gummies,double burgers,pizza and not get fat. stop a poo poo drug. boom my belt buck expends faster then momas on thanksgiving.
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# ? Jan 20, 2017 18:58 |
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DapperDon posted:That is why when people speculate if the "True Believahs" may off themselves when CIG collapses, I just don't care. Not one bit. If they are hinging their entire identity and life over a video game? That's natural loving selection at work in real time. That kind of mental illness needs to be culled from the gene pool. Natural loving selection at work in real time right?
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# ? Jan 20, 2017 19:04 |
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i'm thinking of buying a pc to play video games. what does everyone recommend
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# ? Jan 20, 2017 19:06 |
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# ? Jun 5, 2024 03:41 |
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Nicholas posted:i'm thinking of buying a pc to play video games. what does everyone recommend I've been enjoying my Xbox1
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# ? Jan 20, 2017 19:07 |