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Yeah that's good stuff! I think the throwing improvements will be helpful, it's the one area that I don't seem able to reliably do what I want to. e; sniped. Important Fructidor post near the bottom of the last page!
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# ? Jan 22, 2017 21:57 |
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# ? May 15, 2024 02:51 |
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FUNDS RAISED BY THERMIDOR ON INDIEGOGO 28 December 2016 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 31 December 2016 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 3 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 5 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 6 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 7 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 8 January 2017 - $1002 USD raised by 23 backers / 0% of $240,000 fixed goal 9 January 2017 - $1002 USD raised by 23 backers / 0% of $240,000 fixed goal 10 January 2017 - $1052 USD raised by 24 backers / 0% of $240,000 fixed goal 11 January 2017 - $1052 USD raised by 24 backers / 0% of $240,000 fixed goal 12 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 13 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 14 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 15 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 16 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 17 January 2017 - $1112 USD raised by 26 backers / 0% of $240,000 fixed goal 18 January 2017 - $1112 USD raised by 26 backers / 0% of $240,000 fixed goal 19 January 2017 - $1227 USD raised by 28 backers / 0.51% of $240,000 fixed goal 20 January 2017 - $1257 USD raised by 29 backers / 0.52% of $240,000 fixed goal 21 January 2017 - $1257 USD raised by 29 backers / 0.52% of $240,000 fixed goal 22 January 2017 - $1312 USD raised by 31 backers / 0.55% of $240,000 fixed goal _______________________________________________ Total increase in number of backers between 28 December 2016 to 22 January 2017 - 9 Total increase in amount raised between 28 December 2016 to 22 January 2017 - $510 Average amount raised per day in the 25 days between 28 December 2016 to 22 January 2017 - $20.40 _______________________________________________ Time left - A month [According to the Indiegogo page - it's not specified exactly how many days this means] Shortfall between target and amount raised so far - $238,688.00 Average amount of new funds per month required to meet target - $238,688.00
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# ? Jan 23, 2017 00:03 |
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The only problem I felt needed to be addressed was the colouring of apples and oranges, they're a bit similar at the moment. If you make apples a brighter red it'd read easier.
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# ? Jan 23, 2017 01:14 |
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jizzy sillage posted:The only problem I felt needed to be addressed was the colouring of apples and oranges, they're a bit similar at the moment. If you make apples a brighter red it'd read easier. Make the apples into green ones.
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# ? Jan 23, 2017 02:43 |
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Slime posted:Make the apples into green ones. Not even rebellious peasants deserve such a fate.
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# ? Jan 23, 2017 03:51 |
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kukrunkarmaskin posted:I think the game is perfect for a single player campaign with a bunch of different maps (Bastille, Versailles...) but I'll do a first round of polishing and fixing what's already there and making it more fun before I add anything major. I'm thinking a general tightening up of the controls and speeding up of the gameplay. So: quoting important Fructidor info for the new page
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# ? Jan 23, 2017 03:59 |
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Stumpus posted:I need a response from Ron on the state of this thread. What will he say? What will he do? Is he real? Has this game failed yet?
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# ? Jan 23, 2017 04:44 |
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Mister Adequate posted:Not even rebellious peasants deserve such a fate. I strongly disagree with your opinions on apples. On the topic of green fruits: limes, pears and (because France) green grapes are lovely options.
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# ? Jan 23, 2017 05:01 |
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Hal_2005 posted:Has this game failed yet? If they keep extending the deadline then they will reach their goal in a quick 11700 days! That's only 32.5 years until they get to make this awesome game!
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# ? Jan 23, 2017 05:17 |
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randombattle posted:If they keep extending the deadline then they will reach their goal in a quick 11700 days! That's only 32.5 years until they get to make this awesome game! That's only 32.5 years till they raise the funds to make this awesome game. They then still need to actually make the game itself. This is a company of 3 or 4 full-time staff which needed to stop working on the game for 3 months in order to prepare the indiegogo campaign. Think about how long these people will take in order to actually make the game.
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# ? Jan 23, 2017 05:42 |
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kukrunkarmaskin, be interesting to see how Fructidor did on indigogo? Just for a side by side comparison.
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# ? Jan 23, 2017 08:18 |
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GRINDCORE MEGGIDO posted:kukrunkarmaskin, be interesting to see how Fructidor did on indigogo? Just for a side by side comparison. obviously it did far worse, i hear they made negative money
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# ? Jan 23, 2017 10:17 |
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FUNDS RAISED BY THERMIDOR ON INDIEGOGO 28 December 2016 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 31 December 2016 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 3 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 5 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 6 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 7 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 8 January 2017 - $1002 USD raised by 23 backers / 0% of $240,000 fixed goal 9 January 2017 - $1002 USD raised by 23 backers / 0% of $240,000 fixed goal 10 January 2017 - $1052 USD raised by 24 backers / 0% of $240,000 fixed goal 11 January 2017 - $1052 USD raised by 24 backers / 0% of $240,000 fixed goal 12 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 13 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 14 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 15 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 16 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 17 January 2017 - $1112 USD raised by 26 backers / 0% of $240,000 fixed goal 18 January 2017 - $1112 USD raised by 26 backers / 0% of $240,000 fixed goal 19 January 2017 - $1227 USD raised by 28 backers / 0.51% of $240,000 fixed goal 20 January 2017 - $1257 USD raised by 29 backers / 0.52% of $240,000 fixed goal 21 January 2017 - $1257 USD raised by 29 backers / 0.52% of $240,000 fixed goal 22 January 2017 - $1312 USD raised by 31 backers / 0.55% of $240,000 fixed goal 23 January 2017 - $1317 USD raised by 32 backers / 0.55% of $240,000 fixed goal _______________________________________________ Total increase in number of backers between 28 December 2016 to 23 January 2017 - 10 Total increase in amount raised between 28 December 2016 to 23 January 2017 - $515 Average amount raised per day in the 26 days between 28 December 2016 to 23 January 2017 - $19.81 _______________________________________________ Time left - 25 days Shortfall between target and amount raised so far - $238,683.00 Average amount of new funds per day required to meet target - $9,547.32
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# ? Jan 24, 2017 00:10 |
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@ the dude who gave five american dollars today
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# ? Jan 24, 2017 00:53 |
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Mister Adequate posted:@ the dude who gave five american dollars today well this game still wouldn't have a hope in hell of being funded but at least the number of backers would be less embarassing
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# ? Jan 24, 2017 02:37 |
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Mister Adequate posted:@ the dude who gave five american dollars today I mean you laugh now but if this keeps up it'll only be 47,737 more days before the game's fully funded. 130 years goes by a lot faster than you might think.
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# ? Jan 24, 2017 03:13 |
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seriously though who the gently caress is still donating to that crater in the ground
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# ? Jan 24, 2017 05:14 |
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Kelp Me! posted:seriously though who the gently caress is still donating to that crater in the ground It's not uncommon for developers to repeatedly donate small amounts to themselves on Kickstarters/IndieGogo/whatever in order to give the impression of interest in a product.
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# ? Jan 24, 2017 06:40 |
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Hope this get funded by the 18th of Brumaire
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# ? Jan 24, 2017 10:17 |
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Vermain posted:It's not uncommon for developers to repeatedly donate small amounts to themselves on Kickstarters/IndieGogo/whatever in order to give the impression of interest in a product. I'm honestly not sure which is more sad
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# ? Jan 24, 2017 15:50 |
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It's just like buskers always drop a few dollars on their hats before starting their performances.
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# ? Jan 24, 2017 15:54 |
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nerdz posted:It's just like buskers always drop a few dollars on their hats before starting their performances. Except buskers can demonstrate that they can provide entertainment.
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# ? Jan 24, 2017 16:13 |
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Sole.Sushi posted:Except buskers can demonstrate that they can provide entertainment. I can only speak for myself, but I've been greatly entertained by Hyperdevbox's antics so far.
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# ? Jan 24, 2017 17:41 |
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That is an accurate statement. I should have been more clear: buskers can earn money by providing entertainment, whereas HyperDevBox seemingly cannot.
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# ? Jan 24, 2017 18:33 |
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FUNDS RAISED BY THERMIDOR ON INDIEGOGO 28 December 2016 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 31 December 2016 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 3 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 5 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 6 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 7 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal 8 January 2017 - $1002 USD raised by 23 backers / 0% of $240,000 fixed goal 9 January 2017 - $1002 USD raised by 23 backers / 0% of $240,000 fixed goal 10 January 2017 - $1052 USD raised by 24 backers / 0% of $240,000 fixed goal 11 January 2017 - $1052 USD raised by 24 backers / 0% of $240,000 fixed goal 12 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 13 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 14 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 15 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 16 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal 17 January 2017 - $1112 USD raised by 26 backers / 0% of $240,000 fixed goal 18 January 2017 - $1112 USD raised by 26 backers / 0% of $240,000 fixed goal 19 January 2017 - $1227 USD raised by 28 backers / 0.51% of $240,000 fixed goal 20 January 2017 - $1257 USD raised by 29 backers / 0.52% of $240,000 fixed goal 21 January 2017 - $1257 USD raised by 29 backers / 0.52% of $240,000 fixed goal 22 January 2017 - $1312 USD raised by 31 backers / 0.55% of $240,000 fixed goal 23 January 2017 - $1317 USD raised by 32 backers / 0.55% of $240,000 fixed goal 24 January 2017 - $1367 USD raised by 33 backers / 0.57% of $240,000 fixed goal _______________________________________________ Total increase in number of backers between 28 December 2016 to 24 January 2017 - 11 Total increase in amount raised between 28 December 2016 to 24 January 2017 - $565 Average amount raised per day in the 27 days between 28 December 2016 to 24 January 2017 - $20.93 _______________________________________________ Time left - 24 days Shortfall between target and amount raised so far - $238,633.00 Average amount of new funds per day required to meet target - $9,943.04
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# ? Jan 25, 2017 00:14 |
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best history thread in games imo
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# ? Jan 25, 2017 00:33 |
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Sorry for the off topic post (this being the Fructidor thread and all) but Boxed Clams Development has rolled out a game changing referral program that will surely mark the beginning of a massive influx of IGG cash: http://hyperdevbox.com/?page_id=5630
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# ? Jan 25, 2017 02:45 |
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I wonder how many people are referring this game and saying "DO NOT INVEST IN THIS HOT GARBAGE."
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# ? Jan 25, 2017 02:59 |
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I love how you could refer far past the top reward and wage a single-handed war to get pledges for this game, netting tens of thousands in revenue, but:awful indiegogo poo poo posted:*to be delivered within 30 days after the campaign’s successful end
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# ? Jan 25, 2017 04:19 |
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I think a mistake was made because apparently the OP closed this thread but I'm sure it was just an accident as the crowdfunding campaign is still going strong. I'm opening it again for further discussion.
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# ? Jan 25, 2017 10:19 |
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Sole.Sushi posted:I wonder how many people are referring this game and saying "DO NOT INVEST IN THIS HOT GARBAGE." Just refer them to this thread instead.
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# ? Jan 25, 2017 10:19 |
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Palpek posted:I think a mistake was made because apparently the OP closed this thread but I'm sure it was just an accident as the crowdfunding campaign is still going strong. I'm opening it again for further discussion. Oh, Ron: can't answer legitimate criticisms and questions, close the thread when people realize you're so far up your rear end that you can't hear us anyways. That's two for two now!
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# ? Jan 25, 2017 11:24 |
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If Therm's indiegogo continued indefinitely, how long would it take to finish assuming it kept getting money at roughly the same pace?Scruffyhawk posted:Sorry for the off topic post (this being the Fructidor thread and all) but Boxed Clams Development has rolled out a game changing referral program that will surely mark the beginning of a massive influx of IGG cash: At that rate, why not just have kids at a school sell candy or wrapping paper?
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# ? Jan 25, 2017 11:34 |
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super sweet best pal posted:If Therm's indiegogo continued indefinitely, how long would it take to finish assuming it kept getting money at roughly the same pace?
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# ? Jan 25, 2017 12:05 |
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I think somebody's hacked HDB and is trying to shut down their campaign thread.
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# ? Jan 25, 2017 13:32 |
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Maybe the latest Ron got fired, and Ron the Third wants to open a new thread?
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# ? Jan 25, 2017 15:06 |
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At this point, maybe selling the referral rewards on eBay and investing the revenue might make more sense? Just thinking out loud here Ron.
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# ? Jan 25, 2017 15:23 |
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I love that the referral rewards are totally random gadgets, and also that the first 2 tiers are Alibaba-grade junk
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# ? Jan 25, 2017 15:46 |
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Palpek posted:I think a mistake was made because apparently the OP closed this thread but I'm sure it was just an accident as the crowdfunding campaign is still going strong. I'm opening it again for further discussion. Lol
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# ? Jan 25, 2017 20:43 |
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# ? May 15, 2024 02:51 |
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Scruffyhawk posted:Sorry for the off topic post (this being the Fructidor thread and all) but Boxed Clams Development has rolled out a game changing referral program that will surely mark the beginning of a massive influx of IGG cash: I was worried they'd get discouraged by such a blatant attempt to sabotage this thread, so I sent them some encouraging fan mail with the form on this page Thermidor_Fan1999 posted:Hello, i/m very a fan! Let me preface this letter by say i am a master degree in psychology and i am always diagnosed with any psychotic disorder. i am write to you because i am hole up in my apartment for two day and night watching thermidor indie go go promotion video. i am in love it all. after done i watch an interview. right now i am fantasizing about having a sex with a guillotine and for Ron to watching. i not sure what you're role would be Ron but i think i wnat you there. come on it would be good time. i have donated $50 instead of buy food. please make a guillotine girl for mating.
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# ? Jan 25, 2017 20:48 |