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pinacotheca posted:Have to disagree, I had an A500+ back in the day and the compatibility with games written specifically for the A500 was very hit or miss. Even better, Commodore said nothing about potential incompatibilities around the launch of the 500+ and there were no lists available of which games would work and which wouldn't, leading to much traipsing back and forth from game shops trying to explain to hapless staff why the game worked on their A500 but not my A500+ and could I swap it for something else please. The 600 is basically a 500+ with the numpad removed and a couple of extra hardware connectors added on so has the same issue. Yeah from what I understand (I've never had a 500+ or 600) the relokick boot disk fixes nearly every game worth playing, but yes it's better to get a regular A500 and avoid all that bullshit. If all you can get is a 500+/600 it's not the end of the world though d0s fucked around with this message at 13:02 on Jan 23, 2017 |
# ? Jan 23, 2017 11:31 |
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# ? May 9, 2024 11:22 |
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Did RGB or HDMI famicom modding ever get easier or cheaper? My twin famicom just collects dust since I got rid of my PWM.
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# ? Jan 23, 2017 12:42 |
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Heran Bago posted:Did RGB or HDMI famicom modding ever get easier or cheaper? My twin famicom just collects dust since I got rid of my PWM. Nope and nope. Both mods still require desoldering of the PPU (plus the CPU for the HDMI mod) and the boards haven't quite changed price since their release.
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# ? Jan 23, 2017 12:46 |
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Apologies for quoting from so long agoOfecks posted:Just saw this on my YT subscription page, I don't really like playing fighting games but tourneys are fun to watch. They'll probably stream it somewhere and put it on YT afterwards. The page to sign up for this tournament doesn't call it your gamertag or username, it's called your ring name. This loving owns and I'm going to call them that from now on Caitlin posted:there are : The Super S one actually has a really poverty kusoge tournament scene in Japan. The game is loving busted. Sailor Jupiter can cancel her SPD into itself forever. She has a grab infinite. Sailor Venus is the scrub killer. Her zoning is really strong, but you can approach her if you know what you're doing
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# ? Jan 23, 2017 12:49 |
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Heran Bago posted:Did RGB or HDMI famicom modding ever get easier or cheaper? My twin famicom just collects dust since I got rid of my PWM. It's slightly easier in that my first modded RGB NES required you to wire up some circuit board to even be able to use the Playchoice 10 PPU, and if you had a Top Gun or other PPU you had to wire everything completely differently and no one really ever released schematics for the re-wiring at the time. NES RGB PPUs were going for over $200 at one point. It didn't include the amp, rewiring, or the console itself obviously. Plus the need to figure out what kind of connector you would use. Now the kits include all of that, making it a lot easier. And since scarce PC-10 PPUs are no longer needed, it's definitely cheaper. But in both categories, it's still a pretty difficult mod, and not exactly cheap. Honestly the hardest part was removing the NES' PPU. It took me like 3 hours and I was convinced I was going to break it. 3 of the pins were near impossible to desolder. I never want to have to do it again.
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# ? Jan 23, 2017 12:52 |
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Thanks guys. I'm kind of surprised China hasn't put clones of the board on Ali express. I'm considering the RetroUSB AVS, but it's still a clone system and I would need a FDS to play the discs. All things considered, a Framemeister is a higher priority for other systems, and NES emulation is trivial.
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# ? Jan 23, 2017 13:02 |
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Unless if you're playing FDS specific games, grabbing (ha) an NES Mini + ROMs seems like the most hassle free way to get an HDMI out NES.
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# ? Jan 23, 2017 15:08 |
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Heran Bago posted:Thanks guys. I'm kind of surprised China hasn't put clones of the board on Ali express. I'm considering the RetroUSB AVS, but it's still a clone system and I would need a FDS to play the discs. All things considered, a Framemeister is a higher priority for other systems, and NES emulation is trivial. From what I hear, the RetroUSB AVS is FPGA, which is supposed to be way better than all the other clone NES systems out there (which are just NES-on-a-chip styles). From what I have read, there's virtually no compatibility differences between a real NES and the RetroUSB AVS. Even fan hacks and Mr. Gimmick reproductions seem to work just fine. I have no idea if sound is perfect on it though.
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# ? Jan 23, 2017 15:23 |
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Uncle at Nintendo posted:From what I hear, the RetroUSB AVS is FPGA, which is supposed to be way better than all the other clone NES systems out there (which are just NES-on-a-chip styles). Gamesack just did a pretty good review video - https://www.youtube.com/watch?v=ocOjD15PziA In other news the PVM gods have smiled upon me and I now find myself with a pair of extra 14"ers. If anyone is looking for one in the SF bay area let me know.
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# ? Jan 23, 2017 16:33 |
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Uncle at Nintendo posted:From what I hear, the RetroUSB AVS is FPGA, which is supposed to be way better than all the other clone NES systems out there (which are just NES-on-a-chip styles). It's not just that it's an FPGA, it's that an FPGA programmed by a guy who really knows what he's doing. In the end it's just another NES-on-a-chip, but it's an extremely well implemented NES-on-a-chip unlike most of the cheap clones out there. And realistically there was nothing stopping other NOAC makers from doing something of such high quality before, to make near perfect clone consoles. It's just that developing better chips was going to eat into their profit margin versus continuing to use the same 85% there design that some guy in Hong Kong cooked up in 1995.
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# ? Jan 23, 2017 16:41 |
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fishmech posted:It's not just that it's an FPGA, it's that an FPGA programmed by a guy who really knows what he's doing. In the end it's just another NES-on-a-chip, but it's an extremely well implemented NES-on-a-chip unlike most of the cheap clones out there. That's cool. I really do wonder how close it is to a real NES, though. I do like some ridiculously specific gameplay comparisons if anyone ever does one.
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# ? Jan 23, 2017 18:08 |
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Monitor Burn posted:Make sure when you get the cable that it is wired so that the signal goes from BNC-SCART and not the other way around. I've tried using a SCART-BNC adapter in reverse and it doesn't work. This is my wiring: It seems like it could be the fault of anyhting between the AV switch and TV I guess? (switch -> new rgb cable ->component converter) Edit the Switchbox has a "VD" vertical sync too, hopefully that's not reqiured? http://www.curtpalme.com/docs/sony-pc1270.pdf falz fucked around with this message at 19:25 on Jan 23, 2017 |
# ? Jan 23, 2017 19:08 |
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My Framemeister arrives tomorrow. What a time to be alive.Phone posted:Unless if you're playing FDS specific games, grabbing (ha) an NES Mini + ROMs seems like the most hassle free way to get an HDMI out NES. shyduck fucked around with this message at 01:11 on Jan 24, 2017 |
# ? Jan 24, 2017 01:08 |
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Yay my N64 Everdrive came in today. So much nicer then that bootleg one I had (surprise I got to return that). Is there a path to put the auto patches for the AA removal? Think it might be working since I noticed Mario Kart 64 is showing the same removal look that I seen with the Gameshark codes. Will be a lot nicer when I mail it out tomorrow to Monitorburn so I can get the N64 RGB modded with the deblur chip.
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# ? Jan 24, 2017 01:12 |
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Uncle at Nintendo posted:That's cool. This is as close as I've seen. Jeremy Parish shows off a number of game specific glitches, but not in any real detail. https://www.youtube.com/watch?v=vLp8dZoZVHA
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# ? Jan 24, 2017 02:45 |
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Once they get a wide release, probably the AVS is a better option for playing NES games than a real NES. It's probably also cheaper than getting a NES front loader modded to work and have RGB/HDMI out and absolutely cheaper than a toploader with an RGB/HDMI mod.
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# ? Jan 24, 2017 03:02 |
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shyduck posted:Apparently it's possible to add FDS roms to the NES Mini. I haven't fully explored it yet but it's supposedly doable. The Japanese Famicom Mini runs FDS games so it's not surprising. It's kind of weird to think about because for such a short-lived add-on, a ton of Famicom "classics" were exclusively released there; Metroid, Castlevania 2, both Zeldas (the first eventually got a cart release), Kid Icarus...
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# ? Jan 24, 2017 03:28 |
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univbee posted:The Japanese Famicom Mini runs FDS games so it's not surprising. It's kind of weird to think about because for such a short-lived add-on, a ton of Famicom "classics" were exclusively released there; Metroid, Castlevania 2, both Zeldas (the first eventually got a cart release), Kid Icarus... Castlevania 1 is another originally on FDS and got an extremely late cart release.
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# ? Jan 24, 2017 03:42 |
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Kea posted:Sounds like you need http://www.davidwaltersdevelopment.com/tools/gridcart/ which im fairly certain is goon written. Though of course this is to work with dosbox so if you want to play a different version you are likely out of luck. looks interesting, never heard about it. probably based around keystrokes? will check it out.
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# ? Jan 24, 2017 19:34 |
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Ok, I've got my genesis, directv box, and raspberry pi hooked up to my new CRT and got everything working alright. Each device is hooked up to the tv via composite cable. I'm getting some interference (purple horizontal noise lines that slowly scroll up the screen) when I'm playing the genesis. I tried moving things around to see if it was the raspberry pi's Bluetooth causing it and discovered that if I unplug the pi's composite cable from the tv the interference goes away. I'm not good with all of this analog stuff. Is there anything I can do aside from unplug the pi when I'm playing games? GutBomb fucked around with this message at 06:54 on Jan 25, 2017 |
# ? Jan 25, 2017 05:57 |
falz posted:Curious what issues you had with this before? I got my cable but I appear to have sync issues. Only had a minute to plug it in so haven't tested much other than two sources (Genesis + Duo) to attempt to confirm that its not the console's fault: I'm guessing that the sync signal isn't being delivered on the right pin for the SCART-Component adapter. The console works fine connected directly to the converter I'm guessing? Also is there a sync stripper in any of the SCART cables? Those can cause sync problems with some adapters.
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# ? Jan 25, 2017 06:01 |
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GutBomb posted:Ok, I've got my genesis, directv box, and raspberry pi hooked up to my new CRT and got everything working alright. Each device is hooked up to the tv via composite cable. I'm getting some interference (purple horizontal noise lines that slowly scroll up the screen) when I'm playing the genesis. I tried moving things around to see if it was the raspberry pi's Bluetooth causing it and discovered that if I unplug the pi's composite cable from the tv the interference goes away. I'm not good with all of this analog stuff. Have you tried a different composite cable with the Raspberry Pi, or a different AV cable on your Genesis? I'd be willing to bank on the latter actually being the issue, if it's some cheap third party one made without much regard to shielding and grounding and avoiding crosstalk.
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# ? Jan 25, 2017 10:07 |
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99% it's the power supply for the pi.
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# ? Jan 25, 2017 10:25 |
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Are the Robert Broglia emulators still the best bet on android? Or has something overtaken them?
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# ? Jan 25, 2017 13:22 |
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Monitor Burn posted:I'm guessing that the sync signal isn't being delivered on the right pin for the SCART-Component adapter. The console works fine connected directly to the converter I'm guessing? Also is there a sync stripper in any of the SCART cables? Those can cause sync problems with some adapters. As for sync stripper in my cables- I don't think so. I have 3- genesis from here http://www.ebay.com/itm/261903498708 and it doesn't say. My Duo and SNES ones came from you, so whatever normal cables you have. I have not yet tested the SNES cable through the switcher, but Genesis and Duo have sync issues so I'm jumping to a conclusion that it would too. While on Duo topic, could you point me to which mod type you did or what the pinout is of the AV connector that was added? Just want to self-document. Edit: Tested SNES SCART cable as well, same issue. Perhaps I could do a continuity test on the SCART->BNC cable I bought to see if the SYNC pin on those cables (pin 20?) jives with the sync BNC connector or something. Otherwise, are there any ohmeter tests to figure out anything further without having an oscope? falz fucked around with this message at 19:43 on Jan 25, 2017 |
# ? Jan 25, 2017 15:02 |
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Metal Geir Skogul posted:99% it's the power supply for the pi. Bingo. I had another one lying around and plugged it in and the noise is gone. This one has a ferrite core on it and the other one didn't. Probably makes all the difference.
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# ? Jan 25, 2017 16:36 |
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A new version of MAME has been released, adding a new cross-platform low-latency audio solution, support for linked Race Drivin' cabinets over TCP, as well as support for 36 new titles. Some of these are of course the usual clones and promotions from "not working" to "working", but there's some actual interesting new things in there - Tatakae! Big Fighter and Sky Robo by Nichibutsu are now playable, as well as the recently-dumped HOT-B prototype Hangzo. https://www.youtube.com/watch?v=QHI0oak1Tas
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# ? Jan 25, 2017 17:57 |
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"As we approach the 20th anniversary of the first MAME release" "MAME 0.182"
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# ? Jan 25, 2017 18:34 |
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Just move that decimal 2 to the right
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# ? Jan 25, 2017 18:58 |
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Lo, but if only they could somehow get Space Lords to work. Then, truly then, might it be worthwhile to get cross-connections going.
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# ? Jan 25, 2017 21:42 |
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Ahh higan, the most accurate SNES emulator ever. Also a passable NES emulator and bad GBA emulator."byuu.org posted:higan is a multi-system emulator that began development on 2004-10-14. It currently supports the following systems: "byuu.org posted:This release adds very preliminary emulation of the Sega Master System (Mark III), Sega Game Gear, Sega Mega Drive (Genesis), and NEC PC Engine (Turbografx-16). These cores do not yet offer sound emulation, save states or cheat codes.
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# ? Jan 25, 2017 21:49 |
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Heran Bago posted:He's not taking the libretro approach but is coding all these low level emulator cores himself!? Here's the thing about byuu: he's insane.
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# ? Jan 25, 2017 21:54 |
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I like byuu. He's very nice and also kinda insane with the coding but in a way I respect.
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# ? Jan 25, 2017 22:09 |
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Caitlin posted:I like byuu. He's very nice and also kinda insane with the coding but in a way I respect. Don't get me wrong. It wasn't meant to be pejorative
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# ? Jan 25, 2017 22:12 |
From what I understand, despite all of the other supported systems, the only one really worth anything is still the SNES one and better emulator can be found for everything else. I know I've heard the Wonderswan portion being specifically called out as bad.
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# ? Jan 25, 2017 22:14 |
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Heran Bago posted:
Why would he use random other people's emulators? The other emulators already exist for people that don't want to use his stuff, and it's not like he's expanding into 500 systems all at once.
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# ? Jan 25, 2017 22:16 |
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While we're on emulator chat Jim Silly-Balls posted:Are the Robert Broglia emulators still the best bet on android? Or has something overtaken them? Anyone?
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# ? Jan 25, 2017 23:23 |
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fishmech posted:Why would he use random other people's emulators? The other emulators already exist for people that don't want to use his stuff, and it's not like he's expanding into 500 systems all at once. And too be fair emulating the Sega systems is a lot easier and less involved than emulating the Nintendo ones. The Sega stuff was made with a lot of non-custom chips and the stuff tailor made for it was a lot closer to actual retail hardware that's been extremely well documented.
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# ? Jan 25, 2017 23:39 |
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Jim Silly-Balls posted:While we're on emulator chat There's always trying RetroArch, where the various emulator cores may be more up to date. But then you have to deal with retroarch's dumpster fire interface to get everything set up, so it might not be worth it. El Estrago Bonito posted:And too be fair emulating the Sega systems is a lot easier and less involved than emulating the Nintendo ones. The Sega stuff was made with a lot of non-custom chips and the stuff tailor made for it was a lot closer to actual retail hardware that's been extremely well documented. It's especially easier for the three he chose for his release there: the Game Gear is of course a slightly modified Master System, while the Master System's hardware makes up a large part of the Genesis' own hardware (after all, that's why the Power Base Convertor is just a cartridge passthrough).
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# ? Jan 25, 2017 23:43 |
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# ? May 9, 2024 11:22 |
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The Kins posted:A new version of MAME has been released, adding a new cross-platform low-latency audio solution, support for linked Race Drivin' cabinets over TCP, as well as support for 36 new titles. Some of these are of course the usual clones and promotions from "not working" to "working", but there's some actual interesting new things in there - Tatakae! Big Fighter and Sky Robo by Nichibutsu are now playable, as well as the recently-dumped HOT-B prototype Hangzo. To add to this, if anyone uses MAME as a desktop app rather than with a fancy fullscreen launcher (for a cab or living room etc), check out ARCADE. It's by far the best fork of MameUI I've seen since Mameui has gotten crazy with the MESS stuff and software lists and all that, this strips it down to only arcade games again, and adds a bunch of game related tweaks. Getting MAME up and running with this couldn't be easier: install it, grab your full 0.182 set of ROMs you dumped yourself from your personal collection of every arcade game ever and drop it in the roms folder, open it and run the audit. There's really something to be said for having a database of literally everything at your fingertips like this, and there are powerful abilities to sort by developer, BIOS, year, etc. My setup (highlighting my sole dumping contribution to the MAME) : EDIT: Forgot to mention that a few days after a new MAME release hacked versions of the various frontends including ARCADE with the "nag screens" removed appear here. It's a spanish website but easy to figure out. d0s fucked around with this message at 23:47 on Jan 25, 2017 |
# ? Jan 25, 2017 23:44 |