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Hobold posted:I just can't loving wrap my head around this one, but the reality is, we see this kinda poo poo happen in the real world. Even after its exposed, convictions are handed out and people are jailed, there are still staunch backers. "If only the FTC/FBI/AttorneyGeneral/etc hadn't overstepped their jurisdictions and drummed up those false charges, Star Citizen would have been awesome in 2027. He may be awaiting trial for fraud and money laundering, but Chris Roberts is innocent and still a hero in my book. The mod community will finish the game for him if necessary"
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# ? Jan 23, 2017 18:31 |
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# ? Jun 4, 2024 07:22 |
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ripptide posted:
why play poo poo when star citzen exists?
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# ? Jan 23, 2017 18:32 |
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DapperDon posted:Go on.... It really doesn't get discussed that much, honestly. Usually only in context of comparing it to other disastrous projects or mentioning Roberts when talking about incompetent bosses. It's a standing joke but the joke's pretty old by now. Also the occasional "how do we get these guys as customers" joke about the megawhales. Wiz fucked around with this message at 18:39 on Jan 23, 2017 |
# ? Jan 23, 2017 18:36 |
Wiz posted:It really doesn't get discussed that much, honestly. Usually only in context of comparing it to other disastrous projects or mentioning Roberts when talking about incompetent bosses. It's a standing joke but the joke's pretty old by now. Keep making adorable portraits for Stellaris tbh. I'll buy them all because I am an idiot.
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# ? Jan 23, 2017 18:43 |
Wiz posted:It really doesn't get discussed that much, honestly. Usually only in context of comparing it to other disastrous projects or mentioning Roberts when talking about incompetent bosses. It's a standing joke but the joke's pretty old by now. I appreciate that. I was always curious if it was an inside industry joke.
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# ? Jan 23, 2017 18:45 |
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Ray sipe needs to do a Star Citizen song like his Eve online one. https://www.youtube.com/watch?v=bHLdYVELWrQ
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# ? Jan 23, 2017 18:45 |
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Beet Wagon posted:Keep making adorable portraits for Stellaris tbh. I'll buy them all because I am an idiot. But how many thousands of dollars will you pay for a limited edition fully fidelious starfish??
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# ? Jan 23, 2017 18:45 |
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Hobold posted:How much more blatantly scammy does this poo poo have to get, before people wake the gently caress up? Some already realize it or fear that it may be but they'll defend it to the death because they see themselves as fully invested with no way out except if the game comes out and is good. I've argued untenable positions before that I knew we're untenable because I felt trapped. I think most people have at some point or another. You know you're doing it but you can't help it.
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# ? Jan 23, 2017 18:46 |
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Wiz posted:But how many thousands of dollars will you pay for a limited edition fully fidelious starfish?? I think you're doomed to never make as much money as CR because you're not a massive liar. I'm pretty sure that's all it takes when it comes to video game whales. Give people the ability to pay you ludicrous amounts of cash then just lie about every feature - job done. Don't even need an office.
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# ? Jan 23, 2017 18:50 |
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Xaerael posted:Ray sipe needs to do a Star Citizen song like his Eve online one. He's right though.
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# ? Jan 23, 2017 18:50 |
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Wiz posted:But how many thousands of dollars will you pay for a limited edition fully fidelious starfish?? I feel like a whale because I buy every EU4 DLC. You monsters.
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# ? Jan 23, 2017 18:51 |
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ripptide posted:You need to research those animal prosthetics ASAP! Unless you don't have that mod of course. Liiiiiink.
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# ? Jan 23, 2017 18:51 |
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Hobold posted:I just can't loving wrap my head around this one, but the reality is, we see this kinda poo poo happen in the real world. Even after its exposed, convictions are handed out and people are jailed, there are still staunch backers. People are remarkably obstinate in the face of facts, let alone soft evidence that gives them an avenue to develop an excuse. Nobody likes to admit they were wrong or scammed.
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# ? Jan 23, 2017 18:56 |
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Wiz posted:But how many thousands of dollars will you pay for a limited edition fully fidelious starfish?? Does the starfish come with Lifetime Insurance?
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# ? Jan 23, 2017 18:56 |
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Beer4TheBeerGod posted:Liiiiiink. Mod is called "A Dog Said". You can also get it from the Community Hub thru Steam. https://ludeon.com/forums/index.php?topic=29310.0
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# ? Jan 23, 2017 18:56 |
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DapperDon posted:I appreciate that. I was always curious if it was an inside industry joke. It seems to be a joke everywhere.
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# ? Jan 23, 2017 18:58 |
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Wiz posted:It really doesn't get discussed that much, honestly. Usually only in context of comparing it to other disastrous projects or mentioning Roberts when talking about incompetent bosses. It's a standing joke but the joke's pretty old by now. Hmm, I expected as much. The joke getting old and people sort of kind of forgetting about it (even the small backers) is probably the best "place to be" for CIG. Drawing more light and attention to the project (with a beta SC/PU, or a SQ42 prelude) is more likely to hurt them than anything else.
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# ? Jan 23, 2017 18:59 |
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ripptide posted:
Carefull with the mods. While some are good, some are just "whaa, this feature/event is just too hard and i dont like it, so here is a way to make it trivial" and that royally gently caress up game balance, turning what should be a "Colony survival game" into a "Beneficient God game". No saying one or the other is wrong, but you have to account for it. Like the "Vegetable garden"mod. It add a bunch of crops and fruit trees to grow to add to the usual corn, rice and potatos of the vanilla game. Nothing dagerous for game balance there ? No ? Wrong. It also add a canning station, allowing you to turn vegetable, fruits and meat into "canned meat" or "canned vegetables" that never expire, potentially turning all food related events (blight, Zzzt, Eclipses, Solar flares, ect) that can be colony killer if you planned poorly into trivial challenges. The game is great for its emergent gameplay because you have to plan to avoid disaster and/or take serious decisions once you face them. (Food is gone, do we eat Tommy who cant clean, haul, craft or research or de we eat the dog first ? Pick Tommy and everyone feel bad, Pick the dog and its pyromaniac owner has a mental breakdown and set fire to the base. Fun !) If you use mods to give you additional tools to circumvent all disasters without having to think then your playing with another type of toy. I find the best mods are those that adress "quality of life" that save you clicks or present informations in a more efficient way, like "wildlife" that put all annimals on the map on a single menu tab. In vanilla you can scan the map with "mark I eyeballs" to find annimals to hunt, but this is just busywork since you can pause time while you do so. More usefull to put all the critters under a single tab and simply set the status to hunt or tame as desired. That or the "hysteresis" mods, that allow you to set command to "keep stockpile number between X and Y" while vanilla only allow for "do untill you have X" causing the cook to drop things and run half the map everytime someone eat a single meal off the pile. I know its sad to put your dog down because its brain damaged after it saved you from raiders so many times, but such is life on the Rim. There will be other dogs, and you dont have to eat or make a hat out of him afterward if it make you feel better.
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# ? Jan 23, 2017 19:02 |
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AbstractNapper posted:Hmm, I expected as much. I think everyone who still gives a drat are waiting for them to actually release something or the backers to finally give up on them once and for all. The well of stupid they're drinking from certainly seems deeper than anyone would've guessed though.
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# ? Jan 23, 2017 19:03 |
Wiz posted:But how many thousands of dollars will you pay for a limited edition fully fidelious starfish?? Probably at least a couple Mostly I just want to be able to arm my science ships so my insane science-loving snailmen can "tactically research" those goddamn birdpeople straight back to hell.
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# ? Jan 23, 2017 19:09 |
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# ? Jan 23, 2017 19:14 |
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What is the name of the term for the thing we do where after buying something, we have to validate our purchase to others. Because we're obviously not idiots and since we bought a product, it must be good.
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# ? Jan 23, 2017 19:14 |
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MeLKoR posted:I actually resent people using the term "fascist" the same way republicans call everyone to the left of Pinochet "communists" because we lived under an actual fascist dictatorship for 48 years. Yeah, and I resent the way skinhead became appropriated to represent fascist, often neo-Nazi scum with missing chromosomes, instead of punk music enthusiasts with shaven heads.
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# ? Jan 23, 2017 19:15 |
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Hobold posted:How much more blatantly scammy does this poo poo have to get, before people wake the gently caress up? A couple of posts from the Free Republic thread discussing Trump's announcement he won't be releasing his tax returns after all: quote:Tax return disclosure requests are a communist device to get people arguing over who should be paying taxes rather than the size of government, or how to increase tax revenues by private sector growth. Frightened Republicans usually cave in to such nonsense. quote:The press plans to scrutinize PRESIDENT TRUMP’S taxes to see if he is ‘benefiting’ financially while serving as President - an impeachable offense. He should NEVER produce his tax records. quote:Anybody is entitled to change their mind. He was sincere when he said he would release them. Just changed his mind so there is no dishonesty.
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# ? Jan 23, 2017 19:15 |
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Beer4TheBeerGod posted:Too busy playing RimWorld. I have a pack of 5 timber wolves , 3 of which have acquired cirrhosis of the liver and are alcoholics Drunk dogges walking around puking allover my colony
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# ? Jan 23, 2017 19:17 |
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Beet Wagon posted:Probably at least a couple The problem with armed science ships is really the question 'what does it add to the game?'. Let's say we stick a small turret or two on them: They're still going to at most be able to take out a single corvette. Even if you made something like a cruiser or battleship class science ship for the late game, it'd still get its rear end kicked by an actual cruiser or battleship, and warships don't exactly tend to come alone in Stellaris. If they had real combat capability we'd also have to remove the ability for them to very rapidly FTL out of combat, since that could be exploited by making all science ship warfleets. In short, it's one of those things people want because it's a staple of sci-fi, so I'd love to add it, but I really can't think of any good mechanics for it. (PS: You can send warships to escort your science ships)
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# ? Jan 23, 2017 19:18 |
Sappo569 posted:I have a pack of 5 timber wolves , 3 of which have acquired cirrhosis of the liver and are alcoholics Okay well I guess I'm buying RimWorld now.
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# ? Jan 23, 2017 19:18 |
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TrustmeImLegit posted:I feel like a whale because I buy every EU4 DLC. That's exactly my feeling when buying all DLC for EU4, CK2 and Stellaris. But then I compare the number of hours of pure joy against the DLC cost and realize it's drat good value, unmatched even by WoW. I'm not "helping" PDS or "supporting" development or "believing" in some nonsense... it's just cash they truly earned.
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# ? Jan 23, 2017 19:23 |
Wiz posted:The problem with armed science ships is really the question 'what does it add to the game?'. Let's say we stick a small turret or two on them: They're still going to at most be able to take out a single corvette. Even if you made something like a cruiser or battleship class science ship for the late game, it'd still get its rear end kicked by an actual cruiser or battleship, and warships don't exactly tend to come alone in Stellaris. If they had real combat capability we'd also have to remove the ability for them to very rapidly FTL out of combat, since that could be exploited by making all science ship warfleets. Yeah I know, it's just one of those things that seems like it would be nice every time you've got a ship researching debris somewhere out on the fringe and it gets blasted by a random passerby. The real answer is "Hey Beet learn to remember where you left your science ships, idiot" and that's fair. I agree, all it would do is either A) throw off the balance of the game or B) create a totally unnecessary unit/upgrade. Still though these rear end in a top hat birdpeople seem to love poaching my science ships when I'm not looking and I hold you personally responsible because I'm a child.
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# ? Jan 23, 2017 19:24 |
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Beet Wagon posted:Yeah I know, it's just one of those things that seems like it would be nice every time you've got a ship researching debris somewhere out on the fringe and it gets blasted by a random passerby. The real answer is "Hey Beet learn to remember where you left your science ships, idiot" and that's fair. It would actually be more likely to die if it was a combat ship though, since it would have a 30 day escape timer instead of 4 day. But at least it would take a tiny percentage of the enemy's shields with it? ... Actually, what I mean is that you can totally have armed science ships with the new Hyperion DLC ship that we promise is coming in a matter of weeks, not months. You can buy it right now though, for the low, low price of $2500. Limited stock!
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# ? Jan 23, 2017 19:27 |
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Wiz posted:(PS: You can send warships to escort your science ships) OMG, I hadn't thought of that. I feel really dumb now.
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# ? Jan 23, 2017 19:27 |
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8 Million more and we can finally make the game as Derek had said! Wooooooo
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# ? Jan 23, 2017 19:27 |
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Beet Wagon posted:Yeah I know, it's just one of those things that seems like it would be nice every time you've got a ship researching debris somewhere out on the fringe and it gets blasted by a random passerby. The real answer is "Hey Beet learn to remember where you left your science ships, idiot" and that's fair. The correct response is "Yes, this will be our $2,000,000 stretch goal" Thinking through gameplay mechanics BEFORE you get people to pay for them? No wonder you've not caught any whales yet.
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# ? Jan 23, 2017 19:28 |
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Wiz posted:
Nods Sagely.
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# ? Jan 23, 2017 19:28 |
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JugbandDude posted:OMG, I hadn't thought of that. I feel really dumb now. Civilian ships even have the lowest possible targeting priority, so even a shield of a few corvettes more or less guarantees your science ship time to get away.
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# ? Jan 23, 2017 19:29 |
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phosdex posted:What is the name of the term for the thing we do where after buying something, we have to validate our purchase to others. Because we're obviously not idiots and since we bought a product, it must be good. Sunk cost fallacy.
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# ? Jan 23, 2017 19:30 |
Wiz posted:Actually, what I mean is that you can totally have armed science ships with the new Hyperion DLC ship that we promise is coming in a matter of weeks, not months. You can buy it right now though, for the low, low price of $2500. Limited stock! Now you understand games development! Just point me at that kickstarter, baby! Wiz posted:Civilian ships even have the lowest possible targeting priority, so even a shield of a few corvettes more or less guarantees your science ship time to get away. You know, I actually did not know that about the targeting priority thing. That's crazy good to know. I'm early-game right now but I'll remember that later when I've got more corvettes than leftover candy corn.
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# ? Jan 23, 2017 19:32 |
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Wiz posted:It would actually be more likely to die if it was a combat ship though, since it would have a 30 day escape timer instead of 4 day. But at least it would take a tiny percentage of the enemy's shields with it? Arming civilian ships would be useful for certain encounters.
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# ? Jan 23, 2017 19:32 |
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ManofManyAliases posted:8 Million more and we can finally make the game as Derek had said! Wooooooo Wooooo! If we get to 150 mil, can you stream yourself playing Star Citizen for 4 hours? I would pay to watch that.
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# ? Jan 23, 2017 19:32 |
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# ? Jun 4, 2024 07:22 |
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Beet Wagon posted:Now you understand games development! Just point me at that kickstarter, baby! Me neither. Escort service it is!
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# ? Jan 23, 2017 19:32 |