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Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



Yeah that's good stuff! I think the throwing improvements will be helpful, it's the one area that I don't seem able to reliably do what I want to.

e; sniped. Important Fructidor post near the bottom of the last page!

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JosephWongKS
Apr 4, 2009

by Nyc_Tattoo
FUNDS RAISED BY THERMIDOR ON INDIEGOGO

28 December 2016 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal

31 December 2016 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal

3 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal

5 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal

6 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal

7 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal

8 January 2017 - $1002 USD raised by 23 backers / 0% of $240,000 fixed goal :siren:

9 January 2017 - $1002 USD raised by 23 backers / 0% of $240,000 fixed goal

10 January 2017 - $1052 USD raised by 24 backers / 0% of $240,000 fixed goal :siren:

11 January 2017 - $1052 USD raised by 24 backers / 0% of $240,000 fixed goal

12 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal :siren:

13 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal

14 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal

15 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal

16 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal

17 January 2017 - $1112 USD raised by 26 backers / 0% of $240,000 fixed goal :siren:

18 January 2017 - $1112 USD raised by 26 backers / 0% of $240,000 fixed goal

19 January 2017 - $1227 USD raised by 28 backers / 0.51% of $240,000 fixed goal :siren:

20 January 2017 - $1257 USD raised by 29 backers / 0.52% of $240,000 fixed goal :siren:

21 January 2017 - $1257 USD raised by 29 backers / 0.52% of $240,000 fixed goal

22 January 2017 - $1312 USD raised by 31 backers / 0.55% of $240,000 fixed goal :siren:

_______________________________________________

Total increase in number of backers between 28 December 2016 to 22 January 2017 - 9

Total increase in amount raised between 28 December 2016 to 22 January 2017 - $510

Average amount raised per day in the 25 days between 28 December 2016 to 22 January 2017 - $20.40

_______________________________________________

Time left - A month [According to the Indiegogo page - it's not specified exactly how many days this means]

Shortfall between target and amount raised so far - $238,688.00

Average amount of new funds per month required to meet target - $238,688.00

jizzy sillage
Aug 13, 2006

The only problem I felt needed to be addressed was the colouring of apples and oranges, they're a bit similar at the moment. If you make apples a brighter red it'd read easier.

Slime
Jan 3, 2007

jizzy sillage posted:

The only problem I felt needed to be addressed was the colouring of apples and oranges, they're a bit similar at the moment. If you make apples a brighter red it'd read easier.

Make the apples into green ones.

Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



Slime posted:

Make the apples into green ones.

Not even rebellious peasants deserve such a fate.

sentimental snail
Nov 22, 2007

DID YOU SEE MY
PEYOTE QUEEN?

kukrunkarmaskin posted:

I think the game is perfect for a single player campaign with a bunch of different maps (Bastille, Versailles...) but I'll do a first round of polishing and fixing what's already there and making it more fun before I add anything major. I'm thinking a general tightening up of the controls and speeding up of the gameplay. So:

Here is v 1.0 of the FRUIT (FRUctidor Improvement Table)

Controls:
-Switch from mouse to gamepad controls (or make it an option). Left stick to move the guillotine, right stick to rotate the blade. Right trigger to slice fruit, Left trigger to throw fruit. Pressing harder/longer on the trigger increases the throwing power.

Camera:
-Remove the wobbly circular track camera
-Instead Two camera modes to switch between. 1: Fixed camera at an isometric angle for slicing fruit. 2: Catapult-style camera for throwing things. Will need to test this out to find something good.

Slicing:
-Speed up the guillotine a bit at the start, right now it feels like you need powerups to control well, which might not be a good design decision.

Throwing:
-Make it easiser to control how hard you throw and to make accurate throws. It's a bit too unpredictable now. You should be able to pinpoint throw a bomb to the head of a peasant half the map away if you're good, which you currently can't.
-Make the throwing mechanism visible and sort of logical. I'm thinking like a big spoon-catapult-like thing that rotates and scoops away fruit
-Throwing gizmo, like the slicer gizmo, to give you some sort of reference to what's going on.

Cake Making:
-More direct feedback on if you slice the right kind of fruit or not. Right now you have to wait until the sliced fruit reaches the end of the belt, which can take a while, before you know you hosed up.
-Fruit should fall directly through the conveyor belt when sliced and into some kind of secondary chute that leads to the cake. This should improve visual clarity greatly.
-Add a button for opening a hole in the cake chute, before the fruit reaches the cake. This will give you the option of clearing a portion of the chute and avoid the wrong kind of fruit getting on your cake.

Fruit:
-Add a few more fruits. Not too many at this point but something green would be nice. The four kinds in the game were all the not-godawful models I could find by googling "FREE APPLE 3D MODEL DOWNLOAD".

Bugs/General:
-Fix wave 25 bug and make the game finishable.
-Game tries to start in VR headset, oops. (Comedy option: add VR support)
-Improve physics and AI performance (I had to cut back on the number of on-screen fruit because of this. I'd ideally like the game to be a clusterfuck of fruit, cake and peasants everywhere)



I hope I can iterate this into something a bit more snappy and easy to pick up. I'll also try to get some help with sound, music and art.

Progress will probably not be super fast since I have a lot of non-Fructidor-related things going on at the moment, but I'll keep you posted and hopefully you can eventually get at least one finished game out of this thread!

quoting important Fructidor info for the new page

Hal_2005
Feb 23, 2007

Stumpus posted:

I need a response from Ron on the state of this thread. What will he say? What will he do? Is he real?

Has this game failed yet?

Sole.Sushi
Feb 19, 2008

Seaweed!? Get the fuck out!

Mister Adequate posted:

Not even rebellious peasants deserve such a fate.

I strongly disagree with your opinions on apples.

On the topic of green fruits: limes, pears and (because France) green grapes are lovely options.

randombattle
Oct 16, 2008

This hand of mine shines and roars! It's bright cry tells me to grasp victory!

Hal_2005 posted:

Has this game failed yet?

If they keep extending the deadline then they will reach their goal in a quick 11700 days! That's only 32.5 years until they get to make this awesome game!

JosephWongKS
Apr 4, 2009

by Nyc_Tattoo

randombattle posted:

If they keep extending the deadline then they will reach their goal in a quick 11700 days! That's only 32.5 years until they get to make this awesome game!

That's only 32.5 years till they raise the funds to make this awesome game. They then still need to actually make the game itself.

This is a company of 3 or 4 full-time staff which needed to stop working on the game for 3 months in order to prepare the indiegogo campaign. Think about how long these people will take in order to actually make the game.

GRINDCORE MEGGIDO
Feb 28, 1985


kukrunkarmaskin, be interesting to see how Fructidor did on indigogo? Just for a side by side comparison.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

GRINDCORE MEGGIDO posted:

kukrunkarmaskin, be interesting to see how Fructidor did on indigogo? Just for a side by side comparison.

obviously it did far worse, i hear they made negative money

JosephWongKS
Apr 4, 2009

by Nyc_Tattoo
FUNDS RAISED BY THERMIDOR ON INDIEGOGO

28 December 2016 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal

31 December 2016 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal

3 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal

5 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal

6 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal

7 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal

8 January 2017 - $1002 USD raised by 23 backers / 0% of $240,000 fixed goal :siren:

9 January 2017 - $1002 USD raised by 23 backers / 0% of $240,000 fixed goal

10 January 2017 - $1052 USD raised by 24 backers / 0% of $240,000 fixed goal :siren:

11 January 2017 - $1052 USD raised by 24 backers / 0% of $240,000 fixed goal

12 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal :siren:

13 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal

14 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal

15 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal

16 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal

17 January 2017 - $1112 USD raised by 26 backers / 0% of $240,000 fixed goal :siren:

18 January 2017 - $1112 USD raised by 26 backers / 0% of $240,000 fixed goal

19 January 2017 - $1227 USD raised by 28 backers / 0.51% of $240,000 fixed goal :siren:

20 January 2017 - $1257 USD raised by 29 backers / 0.52% of $240,000 fixed goal :siren:

21 January 2017 - $1257 USD raised by 29 backers / 0.52% of $240,000 fixed goal

22 January 2017 - $1312 USD raised by 31 backers / 0.55% of $240,000 fixed goal :siren:

23 January 2017 - $1317 USD raised by 32 backers / 0.55% of $240,000 fixed goal :siren:

_______________________________________________

Total increase in number of backers between 28 December 2016 to 23 January 2017 - 10

Total increase in amount raised between 28 December 2016 to 23 January 2017 - $515

Average amount raised per day in the 26 days between 28 December 2016 to 23 January 2017 - $19.81

_______________________________________________

Time left - 25 days

Shortfall between target and amount raised so far - $238,683.00

Average amount of new funds per day required to meet target - $9,547.32

Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



:lol: @ the dude who gave five american dollars today

Jeb Bush 2012
Apr 4, 2007

A mathematician, like a painter or poet, is a maker of patterns. If his patterns are more permanent than theirs, it is because they are made with ideas.

Mister Adequate posted:

:lol: @ the dude who gave five american dollars today
hey, if everyone who posted in this thread gave only five dollars...

well this game still wouldn't have a hope in hell of being funded but at least the number of backers would be less embarassing

Prokhor Zakharov
Dec 31, 2008

This is me as I make another great post


Good luck with your depression!

Mister Adequate posted:

:lol: @ the dude who gave five american dollars today

I mean you laugh now but if this keeps up it'll only be 47,737 more days before the game's fully funded. 130 years goes by a lot faster than you might think.

Snow Cone Capone
Jul 31, 2003


seriously though who the gently caress is still donating to that crater in the ground

Vermain
Sep 5, 2006



Kelp Me! posted:

seriously though who the gently caress is still donating to that crater in the ground

It's not uncommon for developers to repeatedly donate small amounts to themselves on Kickstarters/IndieGogo/whatever in order to give the impression of interest in a product.

Kurtofan
Feb 16, 2011

hon hon hon
Hope this get funded by the 18th of Brumaire

Snow Cone Capone
Jul 31, 2003


Vermain posted:

It's not uncommon for developers to repeatedly donate small amounts to themselves on Kickstarters/IndieGogo/whatever in order to give the impression of interest in a product.

I'm honestly not sure which is more sad

nerdz
Oct 12, 2004


Complex, statistically improbable things are by their nature more difficult to explain than simple, statistically probable things.
Grimey Drawer
It's just like buskers always drop a few dollars on their hats before starting their performances.

Sole.Sushi
Feb 19, 2008

Seaweed!? Get the fuck out!

nerdz posted:

It's just like buskers always drop a few dollars on their hats before starting their performances.

Except buskers can demonstrate that they can provide entertainment. :haw:

JosephWongKS
Apr 4, 2009

by Nyc_Tattoo

Sole.Sushi posted:

Except buskers can demonstrate that they can provide entertainment. :haw:

I can only speak for myself, but I've been greatly entertained by Hyperdevbox's antics so far.

Sole.Sushi
Feb 19, 2008

Seaweed!? Get the fuck out!
That is an accurate statement. I should have been more clear: buskers can earn money by providing entertainment, whereas HyperDevBox seemingly cannot.

JosephWongKS
Apr 4, 2009

by Nyc_Tattoo
FUNDS RAISED BY THERMIDOR ON INDIEGOGO

28 December 2016 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal

31 December 2016 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal

3 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal

5 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal

6 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal

7 January 2017 - $802 USD raised by 22 backers / 0% of $240,000 fixed goal

8 January 2017 - $1002 USD raised by 23 backers / 0% of $240,000 fixed goal :siren:

9 January 2017 - $1002 USD raised by 23 backers / 0% of $240,000 fixed goal

10 January 2017 - $1052 USD raised by 24 backers / 0% of $240,000 fixed goal :siren:

11 January 2017 - $1052 USD raised by 24 backers / 0% of $240,000 fixed goal

12 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal :siren:

13 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal

14 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal

15 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal

16 January 2017 - $1082 USD raised by 25 backers / 0% of $240,000 fixed goal

17 January 2017 - $1112 USD raised by 26 backers / 0% of $240,000 fixed goal :siren:

18 January 2017 - $1112 USD raised by 26 backers / 0% of $240,000 fixed goal

19 January 2017 - $1227 USD raised by 28 backers / 0.51% of $240,000 fixed goal :siren:

20 January 2017 - $1257 USD raised by 29 backers / 0.52% of $240,000 fixed goal :siren:

21 January 2017 - $1257 USD raised by 29 backers / 0.52% of $240,000 fixed goal

22 January 2017 - $1312 USD raised by 31 backers / 0.55% of $240,000 fixed goal :siren:

23 January 2017 - $1317 USD raised by 32 backers / 0.55% of $240,000 fixed goal :siren:

24 January 2017 - $1367 USD raised by 33 backers / 0.57% of $240,000 fixed goal :siren:

_______________________________________________

Total increase in number of backers between 28 December 2016 to 24 January 2017 - 11

Total increase in amount raised between 28 December 2016 to 24 January 2017 - $565

Average amount raised per day in the 27 days between 28 December 2016 to 24 January 2017 - $20.93

_______________________________________________

Time left - 24 days

Shortfall between target and amount raised so far - $238,633.00

Average amount of new funds per day required to meet target - $9,943.04

Stexils
Jun 5, 2008

best history thread in games imo

Scruffyhawk
Jun 30, 2005

FHNNNNNNN
Ramrod XTreme
Sorry for the off topic post (this being the Fructidor thread and all) but Boxed Clams Development has rolled out a game changing referral program that will surely mark the beginning of a massive influx of IGG cash:

http://hyperdevbox.com/?page_id=5630

Sole.Sushi
Feb 19, 2008

Seaweed!? Get the fuck out!
I wonder how many people are referring this game and saying "DO NOT INVEST IN THIS HOT GARBAGE."

Kraven Moorhed
Jan 5, 2006

So wrong, yet so right.

Soiled Meat
I love how you could refer far past the top reward and wage a single-handed war to get pledges for this game, netting tens of thousands in revenue, but:

awful indiegogo poo poo posted:

*to be delivered within 30 days after the campaign’s successful end
In the end, you won't get poo poo.

Palpek
Dec 27, 2008


Do you feel it, Zach?
My coffee warned me about it.


I think a mistake was made because apparently the OP closed this thread but I'm sure it was just an accident as the crowdfunding campaign is still going strong. I'm opening it again for further discussion.

Golden Goat
Aug 2, 2012

Sole.Sushi posted:

I wonder how many people are referring this game and saying "DO NOT INVEST IN THIS HOT GARBAGE."

Just refer them to this thread instead.

Sole.Sushi
Feb 19, 2008

Seaweed!? Get the fuck out!

Palpek posted:

I think a mistake was made because apparently the OP closed this thread but I'm sure it was just an accident as the crowdfunding campaign is still going strong. I'm opening it again for further discussion.

Oh, Ron: can't answer legitimate criticisms and questions, close the thread when people realize you're so far up your rear end that you can't hear us anyways. That's two for two now!

super sweet best pal
Nov 18, 2009

If Therm's indiegogo continued indefinitely, how long would it take to finish assuming it kept getting money at roughly the same pace?

Scruffyhawk posted:

Sorry for the off topic post (this being the Fructidor thread and all) but Boxed Clams Development has rolled out a game changing referral program that will surely mark the beginning of a massive influx of IGG cash:

http://hyperdevbox.com/?page_id=5630

At that rate, why not just have kids at a school sell candy or wrapping paper?

Palpek
Dec 27, 2008


Do you feel it, Zach?
My coffee warned me about it.


super sweet best pal posted:

If Therm's indiegogo continued indefinitely, how long would it take to finish assuming it kept getting money at roughly the same pace?
They could potentially reach $1,500 roughly a month since the campaign started which means they'd need another 159 months to reach $240,000. This is equal to 13 more years which is 3 years more than how long the French Revolultion lasted.

Golden Goat
Aug 2, 2012

I think somebody's hacked HDB and is trying to shut down their campaign thread.

GRINDCORE MEGGIDO
Feb 28, 1985


Maybe the latest Ron got fired, and Ron the Third wants to open a new thread?

Schurik
Sep 13, 2008


At this point, maybe selling the referral rewards on eBay and investing the revenue might make more sense? Just thinking out loud here Ron.

Snow Cone Capone
Jul 31, 2003


I love that the referral rewards are totally random gadgets, and also that the first 2 tiers are Alibaba-grade junk

Stumpus
Dec 25, 2009

Palpek posted:

I think a mistake was made because apparently the OP closed this thread but I'm sure it was just an accident as the crowdfunding campaign is still going strong. I'm opening it again for further discussion.

Lol

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sentimental snail
Nov 22, 2007

DID YOU SEE MY
PEYOTE QUEEN?

Scruffyhawk posted:

Sorry for the off topic post (this being the Fructidor thread and all) but Boxed Clams Development has rolled out a game changing referral program that will surely mark the beginning of a massive influx of IGG cash:

http://hyperdevbox.com/?page_id=5630

I was worried they'd get discouraged by such a blatant attempt to sabotage this thread, so I sent them some encouraging fan mail with the form on this page

Thermidor_Fan1999 posted:

Hello, i/m very a fan! Let me preface this letter by say i am a master degree in psychology and i am always diagnosed with any psychotic disorder. i am write to you because i am hole up in my apartment for two day and night watching thermidor indie go go promotion video. i am in love it all. after done i watch an interview. right now i am fantasizing about having a sex with a guillotine and for Ron to watching. i not sure what you're role would be Ron but i think i wnat you there. come on it would be good time. i have donated $50 instead of buy food. please make a guillotine girl for mating.

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