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The Lone Badger posted:Does every ship in this have a teleportarium? Assaults using the teleportarium ignore the target turret rating when rolling the boarding attempt.
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# ? Jan 25, 2017 22:28 |
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# ? Jun 5, 2024 07:22 |
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The Lone Badger posted:Does every ship in this have a teleportarium? Everything but escorts, as in the Original Tabletop game. Annointed posted:Wow, Eldrad is a loving moron. GW managed to make one of the most venerated and clever of their race go steal everyone's soulstones, all to create Ynnead, without permission from ANY of the craftworlds. And lost thanks to Deathwatch and Eldrad basically goading Deathwatch. Now I would totally like it if it were that DeathWatch had to go through hell against the most elite and discplined the Eldar had to offer, after all Eldrad isn't so stupid to only have a small troupe of Space Clowns to protect him? Oh wait in this case he is that dumb. With one single event he killed every Eldar's grandmother, aborted Ynnead to be the strength of a Khaine shard. Not Khaine himself, but equal to an Avatar of Khaine, the most clowned on boss unit in the game. All those wraith war machines? Well no soulstones means you can't operate any of this machinery, not to mention Eldar society pretty much lost all unity because again, Eldrad killed all their grandmothers. It was a complete curbstomp. Well Iyanden's completely and utterly hosed then. I'll just go toss my wraithhorde into the trash bin.
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# ? Jan 25, 2017 23:44 |
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warhammer651 posted:Everything but escorts, as in the Original Tabletop game. Huh, I thought they were supposed to be rare and unreproducable archeotech.
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# ? Jan 25, 2017 23:47 |
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The Lone Badger posted:Huh, I thought they were supposed to be rare and unreproducable archeotech. the portable arrays to transport from a planet's surface are, due to power requirements. When your ship is the size of Tennessee, that is a lesser concern
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# ? Jan 25, 2017 23:52 |
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Annointed posted:Well at least I got my wish in Magnus and the Thousand Sons crippling the Space Wolves to a slow and painful death due to lack of gene seed. Oh? Do tell. Thousand Sons Supremacy
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# ? Jan 25, 2017 23:55 |
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I'm not sure it's ever actually confirmed in the lore, but I always assumed that teleportation still had range limits, due to power requirements or packet loss maybe - teleporting from one ship to the next or into the next group of xenos isn't too much, but if you want to teleport right across the sector (the way the Blood Ravens like to do) you'll have to find something ancient and dangerous.
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# ? Jan 26, 2017 00:00 |
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warhammer651 posted:the portable arrays to transport from a planet's surface are, due to power requirements. I think the ships are a few kilometers long. Which is still really loving' big, but not quite that bit.
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# ? Jan 26, 2017 01:05 |
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akulanization posted:I think the ships are a few kilometers long. Which is still really loving' big, but not quite that bit. Battlefleet Gothic has always been a bit schizophrenic about size, but IIRC the basic little Imperial escorts are supposed to be one to two kilometers long, so work from there. The really big ships are the likes of Space Hulks, Hive Ships, and Cairn class Tomb Ships. Don't know if any of those three are in the game, though.
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# ? Jan 26, 2017 01:12 |
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The ships in Battlefleet Gothic are humongous. Completely ridiculous multi mile monstrosities with thousands of people making up the crews. They have enough space for cathedral sized rooms every couple of feet. 40K rarely does anything small, and there's no finer example of this then the space ships.
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# ? Jan 26, 2017 01:39 |
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Rogue Trader ships can sometimes be literal flying cities.
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# ? Jan 26, 2017 01:40 |
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akulanization posted:I think the ships are a few kilometers long. Which is still really loving' big, but not quite that bit. I was exaggerating for effect. Mostly. Some of the larger hulks probably are the size of a state
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# ? Jan 26, 2017 01:43 |
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Annointed posted:Wow, Eldrad is a loving moron. GW managed to make one of the most venerated and clever of their race go steal everyone's soulstones, all to create Ynnead, without permission from ANY of the craftworlds. And lost thanks to Deathwatch and Eldrad basically goading Deathwatch. Now I would totally like it if it were that DeathWatch had to go through hell against the most elite and discplined the Eldar had to offer, after all Eldrad isn't so stupid to only have a small troupe of Space Clowns to protect him? Oh wait in this case he is that dumb. With one single event he killed every Eldar's grandmother, aborted Ynnead to be the strength of a Khaine shard. Not Khaine himself, but equal to an Avatar of Khaine, the most clowned on boss unit in the game. All those wraith war machines? Well no soulstones means you can't operate any of this machinery, not to mention Eldar society pretty much lost all unity because again, Eldrad killed all their grandmothers. It was a complete curbstomp. To be fair, the Eldar loving things up by being too smug is PERFECTLY in keeping with their character. Ditto Eldrad himself. The little escort ships are over 2 km long. And it goes up from there.
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# ? Jan 26, 2017 02:40 |
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HerpicleOmnicron5 posted:Prologue, Part 3, the end of the beginning. Actually I am pretty sure the Ship got away at then end because you killed four escorts during the mission. Also did they Nerf bombers?
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# ? Jan 26, 2017 03:05 |
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That shows a number of sci-fi ships so you can compare sizes.
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# ? Jan 26, 2017 03:27 |
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Veloxyll posted:To be fair, the Eldar loving things up by being too smug is PERFECTLY in keeping with their character. Ditto Eldrad himself. True but Eldrad pulled a Shadow of Mordor by making some random Ork into one of the most powerful warbosses in history just so that warboss would off the other warboss that'll plunder his craftworld. Eldrad planned this random ork out of nowhere from a teeny future sight glimps, and boom we got Mag Uruk Thraka and multiple Wars of Armageddon. Yet on a gambit for the sake of his entire race, space theofascists and their roided up space marines didn't occur. Like I'd be laughing if we got some dramatic irony and have one random human child be a survivor of Eldrad's schemes, and have that person grow up to be the space marine that does him in. Or something straight out of loony tunes would work. Annointed fucked around with this message at 03:40 on Jan 26, 2017 |
# ? Jan 26, 2017 03:34 |
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What's the first cruiser you should get in the campaign? I get paralysed by indecision.
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# ? Jan 26, 2017 05:18 |
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Comstar posted:What's the first cruiser you should get in the campaign? I get paralysed by indecision. My favourite is the Dictator, but really you should be picking a Lunar or a Mars for their added direct firepower. Dominators come later.
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# ? Jan 26, 2017 08:42 |
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Yo Herp I found your Ultimate General Civil War vids and holy poo poo your poor pixelmans Please have mercy on them
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# ? Jan 29, 2017 20:15 |
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The Emperor Protects.
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# ? Jan 29, 2017 20:26 |
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You shoving this game off here made me go buy it, and uh. It's really loving good. I'm loving it so far! Lost one of the upcoming branching missions (STOP RUNNING YOU CHAOS BASTARDS ), but quickly rallied.HerpicleOmnicron5 posted:My favourite is the Dictator, but really you should be picking a Lunar or a Mars for their added direct firepower. Dominators come later. The Mars is a Battlecruiser (my favourite one), are you thinking of the Gothic cruiser? Because I wouldn't pick that one first. It's harder to use when your enemy keeps running away (see above)! Picked up a Dictator for my second cruiser and had a much easier time. Looking forward to seeing how to properly use the Nova Cannon. Condoleezza Nice! fucked around with this message at 21:13 on Jan 29, 2017 |
# ? Jan 29, 2017 20:51 |
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I totally hosed up everything in my current playthrough and would do things very differently if I could do it all again. It seems to me that the best strategy is to pick a roster of the gunniest ships, the ones with the plasma macros, and take the +range +accuracy macro skills/upgrades and upgrade crew gunnery, maybe taking a few lance upgrades eventually as well for the battleships with lots of lances. Then have them drift around with the enemies in heir gun arc while a +sensor range destroyer or two spots for them. This will only help with general killing missions, so you also need some type of boarding/ordnance bay cruiser or battlecruiser for data retrieval type nonsense. Some of the missions get really hard, like the ones where you have to prevent a bajillion strong enemy ships from even reaching a randomly-placed orbital bombardment spot. Or data retrieval missions featuring a legendary enemy ship. You get 500 renown for killing legendaries, though, and it's actually much easier than succeeding in a data retrieval mission featuring one.
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# ? Jan 29, 2017 21:15 |
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Legendary ships, eh? Terminus Est is an obvious one, flagship of Typhus the Traveler of the Death Guard, but I dunno what other legendary ships could be unless they're bringing out one of the Heresy-era Legion flagships - the Vengeful Spirit (Sons of Horus/Black Legion), Pride of the Emperor (Emperor's Children), Conqueror (World Eaters), Iron Blood (Iron Warriors), Nightfall (Night Lords), Endurance (Death Guard), Photep (Thousand Sons), Alpha (Alpha Legion), or Trisagion (Word Bearers).
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# ? Jan 29, 2017 21:35 |
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Cythereal posted:Legendary ships, eh? Terminus Est is an obvious one, flagship of Typhus the Traveler of the Death Guard, but I dunno what other legendary ships could be unless they're bringing out one of the Heresy-era Legion flagships - the Vengeful Spirit (Sons of Horus/Black Legion), Pride of the Emperor (Emperor's Children), Conqueror (World Eaters), Iron Blood (Iron Warriors), Nightfall (Night Lords), Endurance (Death Guard), Photep (Thousand Sons), Alpha (Alpha Legion), or Trisagion (Word Bearers). I'll be honest and say it's been a while for me since I got that far in the campaign, but I remember it was Terminus Est, and the Sword of Sacrilege that Rogal Dorn died on. There are two others, one for each of the Chaos pantheon. Disappointed that the Vengeful Spirit wasn't there to champion Chaos Undivided/Black Legion. Condoleezza Nice! posted:The Mars is a Battlecruiser (my favourite one), are you thinking of the Gothic cruiser? Because I wouldn't pick that one first. It's harder to use when your enemy keeps running away (see above)! Picked up a Dictator for my second cruiser and had a much easier time. That's the one. I like the Gothic if you bring fast light cruisers and knock out enemy engines as a priority. It's good stable damage.
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# ? Jan 29, 2017 21:43 |
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koolkevz666 posted:
Not really related to the game in particular but it's one of my favourite pictures on the internet, so here's the complete version with a whole fuckload more ships from 40k and elsewhere. Now go spend an hour tracking down all your favourite spaceships from everything.
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# ? Jan 29, 2017 21:55 |
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Chapter 1, Part 1, featuring everybody's favourite type of mission. This is why the Dictator is so good and is my recommended top pick and I definitely intended everything that occurred in this video.
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# ? Jan 29, 2017 23:23 |
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I didn't manage to capture those attack plans, so I'm looking forward to seeing how this campaign diverges from my current campaign. Again, thanks for showing me this game!
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# ? Jan 29, 2017 23:59 |
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I like that blue color scheme. Though this one is cool too.
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# ? Jan 30, 2017 00:00 |
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Well, if you want to get paid in tea, it had better be a good blend. I vote Darjeeling. No, wait. We're in the navy, so something that'll go good with lemons. Russian Caravan or Pu Erh. I think Nemesis colouration is very good.
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# ? Jan 30, 2017 00:38 |
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The Orks do indeed have teleporters in the tabletop - or as the Orks call them, tellyportas. They're hardly reliable, but it's Orks they don't care.
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# ? Jan 30, 2017 00:48 |
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Samovar posted:Well, if you want to get paid in tea, it had better be a good blend. I vote Darjeeling.
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# ? Jan 30, 2017 01:10 |
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So this is the data retrieval mission that pissed me off. The Chaos ship ran for the board edge I finally got one cruiser close enough to board it, did so got the plans and then they grabbed the plans back and jumped away before my second cruiser got close enough. Was so annoyed I stopped playing right there even though I didn't need to, immediately taking the plans back is stupid especially when you aren't prepared or warned about it.
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# ? Jan 30, 2017 01:12 |
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Samovar posted:Well, if you want to get paid in tea, it had better be a good blend. I vote Darjeeling. True Imperial Valhallan Tanna tea or bust. I thought a samovar would have better taste in tea.
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# ? Jan 30, 2017 01:22 |
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koolkevz666 posted:So this is the data retrieval mission that pissed me off. The Chaos ship ran for the board edge I finally got one cruiser close enough to board it, did so got the plans and then they grabbed the plans back and jumped away before my second cruiser got close enough. Was so annoyed I stopped playing right there even though I didn't need to, immediately taking the plans back is stupid especially when you aren't prepared or warned about it. Sounds like a typical data retrieval mission to me. They are just the worst. See also: Planetary Assault
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# ? Jan 30, 2017 01:27 |
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Cythereal posted:Legendary ships, eh? Terminus Est is an obvious one, flagship of Typhus the Traveler of the Death Guard, but I dunno what other legendary ships could be unless they're bringing out one of the Heresy-era Legion flagships - the Vengeful Spirit (Sons of Horus/Black Legion), Pride of the Emperor (Emperor's Children), Conqueror (World Eaters), Iron Blood (Iron Warriors), Nightfall (Night Lords), Endurance (Death Guard), Photep (Thousand Sons), Alpha (Alpha Legion), or Trisagion (Word Bearers). Many of these are Gloriana Class "gently caress your fleet" monster ships. Those are way above Battleship grade. Hell the Trisagion is something that makes Gloriana class look like a wimp.
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# ? Jan 30, 2017 01:47 |
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DatonKallandor posted:Many of these are Gloriana Class "gently caress your fleet" monster ships. Those are way above Battleship grade. Hell the Trisagion is something that makes Gloriana class look like a wimp. Yeah, which is why I thought they might be "legendary" ships suitable as bosses after someone mentioned legendary ships being a thing. Likewise a Space Hulk, Cairn class tomb ship, or a Hive Ship. The Conqueror even comes pre-established with suitable boss fight mechanics in the form of its harpoon cannons that drag ships in close where they can be easily boarded or simply destroyed by the ship's guns. Its captain during the Heresy was also one of the few prominent women in the Imperial military, a fleet captain so aggressive and ferocious that she held the personal respect of the World Eaters in general and Kharn in particular - even Angron addressed her with some level of respect. She also shot a World Eaters captain in the face with her sidearm and lived to tell about it.
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# ? Jan 30, 2017 02:04 |
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I'm kinda interested in seeing how Herpicle handles the next mission. Those loving assholes cloaking and slipping away are so goddam annoying.
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# ? Jan 30, 2017 02:09 |
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Cathode Raymond posted:Sounds like a typical data retrieval mission to me. They are just the worst. I really wish taking the datas put warp engines on a 30s cooldown or something. Also, your fleet is already larger than Battlefleet Koronus. Orks do have Mekboys all about their ships. They don't get Silent Running or High Energy Turns. which makes lining up those tasty rams so much harder. I am surprised you're not getting heavy damage on any of these missions! Veloxyll fucked around with this message at 03:02 on Jan 30, 2017 |
# ? Jan 30, 2017 02:44 |
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my dad posted:I like that blue color scheme. Though this one is cool too. Red, so that our ships can ram three times faster.
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# ? Jan 30, 2017 02:51 |
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I like the blue Battlefleet Koronus scheme, myself.
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# ? Jan 30, 2017 02:58 |
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# ? Jun 5, 2024 07:22 |
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Brunom1 posted:Red, so that our ships can ram three times faster. Poor Bright is having Char flashbacks right now.
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# ? Jan 30, 2017 03:00 |