|
Somebody made a video showcasing the most overpowered emote: https://www.youtube.com/watch?v=0p83F7NU6mI Fresh Shesh Besh posted:Looks like there's going to be an open beta from the 9th-12th bois. Get yer choppers ready. I wonder if they'll let us play the three classes omitted from the last beta?
|
# ? Jan 31, 2017 07:14 |
|
|
# ? May 15, 2024 00:30 |
|
MY BLADE HUNGERS for some buttstabbing
|
# ? Jan 31, 2017 07:40 |
|
I don't understand why this fighting system wasn't used for some sort of musou game or roaming armies mount and blade style game. Instead we get boring "matches". Not that there is anything wrong with 1v1; it is perfect for honing technique.
|
# ? Jan 31, 2017 16:00 |
|
CountingWizard posted:I don't understand why this fighting system wasn't used for some sort of musou game or roaming armies mount and blade style game. Instead we get boring "matches". Not that there is anything wrong with 1v1; it is perfect for honing technique. Honor and Blade.
|
# ? Jan 31, 2017 16:08 |
|
The game has a pretty good ability to spot join sessions in progress. Imagine playing in some kind of adventure mode and having other players invade by taking the place of NPCs, and that these encounters would heavily influence the Faction War. Wow!!!
|
# ? Jan 31, 2017 17:31 |
|
Megafunk posted:I wonder if they'll let us play the three classes omitted from the last beta? Doesn't look like it. https://www.youtube.com/watch?v=Jh1-YxNJxXQ It seems, however, that there will be the elimination mode. AKA 4v4 TDM. I wonder why they call them different modes when really it's duels with different numbers of players involved. e: VV Yeah man I agree but still feels meh.. Hard fucked around with this message at 19:16 on Jan 31, 2017 |
# ? Jan 31, 2017 18:58 |
|
Hard posted:Doesn't look like it. "Four modes" makes better advertising than "two modes"!!!
|
# ? Jan 31, 2017 19:04 |
|
They keep adding gamemodes but not addressing other concerns. And 4v4 TDM doesn't sound that fun to me. Maybe playing with 3 other goons might be fun tho.
|
# ? Jan 31, 2017 19:05 |
|
4v4 is pretty fun if you do have eight people doing individual 4 individual combats, and then reducing from there, like some sort of ornate elimination bracket.
|
# ? Jan 31, 2017 19:09 |
|
Keegers posted:They keep adding gamemodes but not addressing other concerns. And 4v4 TDM doesn't sound that fun to me. Maybe playing with 3 other goons might be fun tho. To be fair the Open Beta version was probably ready even before the last closed beta ever happened. While i'm sure players' concerns are heard and taken into consideration, any major change takes time.
|
# ? Jan 31, 2017 19:19 |
|
Hard posted:To be fair the Open Beta version was probably ready even before the last closed beta ever happened. While i'm sure players' concerns are heard and taken into consideration, any major change takes time. Yeah, anything that pops out during the open beta or at release isn't a reaction, just what was already there. I'm just really hoping that they are holding in their pocket at least one other significant game mode that we haven't heard about yet (not the campaign). I'm also VERY interested to see if the netcode/p2p/WHATEVER is improved by the open beta. Dominion was the only mode that was really suffering, but it was suffering bad for me and many others. Lots of disconnects and dead games. If that is fixed in the open beta I will greatly improve my confidence in the product. Meme Poker Party fucked around with this message at 21:50 on Jan 31, 2017 |
# ? Jan 31, 2017 21:46 |
|
Keegers posted:They keep adding gamemodes but not addressing other concerns. And 4v4 TDM doesn't sound that fun to me. Maybe playing with 3 other goons might be fun tho. Hard posted:To be fair the Open Beta version was probably ready even before the last closed beta ever happened. While i'm sure players' concerns are heard and taken into consideration, any major change takes time. Yeah, these gamemodes are not new developments, they've been around for a few test cycles now. They're just being re-included after being left out of the closed beta.
|
# ? Jan 31, 2017 22:01 |
|
Aw dang, the last 3 classes still not in eh? Oh well, Raider still plenty fun
|
# ? Jan 31, 2017 22:28 |
|
CountingWizard posted:I don't understand why this fighting system wasn't used for some sort of musou game or roaming armies mount and blade style game. Instead we get boring "matches". Not that there is anything wrong with 1v1; it is perfect for honing technique. 4v4 gives youa bit of the feel of musou, with the mooks and running between capture points. But yeah I agree if the maps were much much bigger it'd be waaaay cooler. The answer is probably technical limitations with the engine they're using, although with dynasty warriors style games you also run into a design problem... Dynasty warriors is pretty much always 1 player or 2-player co-op on the same team. Running around for hours fighting mooks not running into another player wouldn't work very well. They'd have to do something like musou online and probably just didn't want to put in the budget for all that infrastructure. Which is sad but those kinda games are crazy risky. We can just hope that the patches add some bigger modes. slap me and kiss me posted:4v4 is pretty fun if you do have eight people doing individual 4 individual combats, and then reducing from there, like some sort of ornate elimination bracket. This should really be an actual game mode, also a "sparring hangout" mode like we were discussing before where you can just challenge people to fights. The practice mode is almost there, just make practice mode multiplayer and it'd be pretty sweet for duels as a party.
|
# ? Jan 31, 2017 22:30 |
|
|
# ? Jan 31, 2017 23:10 |
|
Zaphod42 posted:
Yeah a literal arena where people get to watch the duals and jump in when its their turn. Also a king of the hill 8P FFA would be pretty cool too. He'd like the Valkyrie in Bierzerkers.
|
# ? Feb 1, 2017 00:04 |
|
Hard fix your ga- wait no. I don't know if you even have anything to do with this! (also fix it if you do)
|
# ? Feb 1, 2017 00:07 |
|
Sultan Tarquin posted:Hard fix your ga- wait no. I don't know if you even have anything to do with this! (also fix it if you do) That was fast :P For Honor was made in the same building as Siege yes and I have quite a lot of ''friends'' who've worked on it but I was in no way involved in this project. If anything I'm contract-bound to not say anything that would diminish my employer and I'm hellbent on respecting NDAs but aside from that, I genuinely like this game that's why i'm posting here in the first place. e: VV That's not how you spell Peacekeeper. Hard fucked around with this message at 01:14 on Feb 1, 2017 |
# ? Feb 1, 2017 01:00 |
|
Hard posted:That was fast :P For Honor was made in the same building as Siege yes and I have a quite lot of ''friends'' who've worked on it but I was in no way involved in this projet. As the Lead Programmer for For Honor can you please nerf Orochi? tia
|
# ? Feb 1, 2017 01:03 |
|
Can't wait to knock heads off with a skip it
|
# ? Feb 1, 2017 01:53 |
|
Hard posted:That was fast :P For Honor was made in the same building as Siege yes and I have quite a lot of ''friends'' who've worked on it but I was in no way involved in this project. Is it possible to say what the state of anti-cheat in for honor is? Is it made with the same engine? I'm just worried it's going to get instantly hacked because you know how long it took siege to get real anti cheat
|
# ? Feb 1, 2017 02:10 |
Devs posted on reddit about the open beta, it's still gonna be the same 9 classes from the recent closed beta, but they are adding the 4v4 elimination game modequote:Shugoki, Lawbringer, and Valkriye are currently being overhauled due to previous feedback. Will be interesting to see what changes they make.
|
|
# ? Feb 1, 2017 02:12 |
|
I hope they include a changelog of whatever balancing is done.
|
# ? Feb 1, 2017 02:24 |
|
Sultan Tarquin posted:Is it possible to say what the state of anti-cheat in for honor is? Is it made with the same engine? I'm just worried it's going to get instantly hacked because you know how long it took siege to get real anti cheat Heh dude i told you in the very same post you quoted me that i have no professional ties with this project and that i wouldn't break NDA. I can't help ya sorry. I feel you about anti-cheating, hopefully they learned from Siege. I"m not really surprised about the lack of visibility on the subject because the game is not even out yet. To me it seems normal that they remain quiet on certain aspects and instead focus their efforts on the hype rather than talking about the the eventual shitstains that will plague the community.
|
# ? Feb 1, 2017 04:04 |
|
I hope they keep a couple of the things I liked about the lawbringer from the technical test. His unblockables were really cool
|
# ? Feb 1, 2017 05:34 |
|
So, any chances of an open weekend? Or do i have to gamble $60 on a Ubisoft game that my friends may never touch?
|
# ? Feb 1, 2017 06:35 |
|
yes
|
# ? Feb 1, 2017 06:41 |
Pyraen posted:So, any chances of an open weekend? Or do i have to gamble $60 on a Ubisoft game that my friends may never touch? Feb 9th-12th
|
|
# ? Feb 1, 2017 06:43 |
|
Thank you. I can't look up info on my own. It's too hard Hoping it will be a great & infuriating game like Overwatch 3v3. If I'm not screaming at my friends, what's the point?
|
# ? Feb 1, 2017 07:00 |
|
this game is built on frustration, it is the very foundation it rests upon that and the tears of people who expect bushido e-honorabu duels
|
# ? Feb 1, 2017 07:08 |
|
Pyraen posted:Thank you. I can't look up info on my own. It's too hard If that's what you want I think the 4v4 for honor has it in spades. If you get into a 2v1 fight you're in a really rough spot (Imagine 2v1 street fighter or tekken) so teammates really need to be aware and work together when multiple enemies show up. Similarly good teamwork pays off really well if your friends are co-ordinating with you. Plus its got deep combat, so having people perfectly block your moves and destroy you with all kinds of fakeout cancels can be infuriating, just as mastering the same and using them on people who haven't yet feels rewarding.
|
# ? Feb 1, 2017 07:18 |
|
*runs up behind some guy trying to farm footsoldiers in mid, stabs him with poison* *runs away* *guy gives up chasing, so you turn around and stab him with another poison attack again* *run away* *repeat until he dies*
|
# ? Feb 1, 2017 07:33 |
|
Zaphod42 posted:If that's what you want I think the 4v4 for honor has it in spades. If you get into a 2v1 fight you're in a really rough spot (Imagine 2v1 street fighter or tekken) so teammates really need to be aware and work together when multiple enemies show up. Similarly good teamwork pays off really well if your friends are co-ordinating with you. 2v1 is manageable if you keep calm, block well and use the revenge mechanic wisely, and it's very fun and satisfying to displatch 2 attackers, 3 or more i can imagine is not going to end well
|
# ? Feb 1, 2017 07:41 |
|
Wandle Cax posted:2v1 is manageable if you keep calm, block well and use the revenge mechanic wisely, and it's very fun and satisfying to displatch 2 attackers, 3 or more i can imagine is not going to end well What if they're on either side of you though? I guess run or something, but then they can kinda back you into a corner..
|
# ? Feb 1, 2017 10:31 |
|
It's easier to block them if they're attacking from the side because it kinda autoblocks them no matter what they do if that happens and you have the block thing in their direction That's probably why so many people get massive revenge influx when they get piled upon, not because they are masters at blocking a ton of people at once
|
# ? Feb 1, 2017 10:57 |
|
Hard posted:Doesn't look like it. Video not available in my country, the United States. Okay.
|
# ? Feb 1, 2017 11:23 |
|
PureRok posted:Video not available in my country, the United States. Colonials can have no true appreciation of glory of historical european (and japanese I guess) mortal combat.
|
# ? Feb 1, 2017 11:59 |
|
Hard posted:Heh dude i told you in the very same post you quoted me that i have no professional ties with this project and that i wouldn't break NDA. I can't help ya sorry. Fair enough! Just wasn't sure if everything was under NDA but I guess so! I just hope they're forward thinking enough about the shitstains
|
# ? Feb 1, 2017 15:19 |
|
Hearing about the p2p stuff has cemented my decision to hold off on buying this. Pretty sure its gonna get loving roasted by hackers.
|
# ? Feb 1, 2017 15:40 |
|
|
# ? May 15, 2024 00:30 |
|
Well, I think the game is fun so whether or not some matches will have cheaters can't really impact my decision to buy it, you know? I can't get this fix from another game so this is it
|
# ? Feb 1, 2017 15:46 |