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RE7 chat. I got past the garage and did a video hiding sequence I was led to believe this game was not Alien isolation hiding, which I don't exactly care for. Does that lessen as an empowerment curve, or it this what Im in for. I think Im early enough that I might just restart on easy. The instant death hiding is not fun, it only works if you successfully evade the first time, after that it feels really gamey and scripted. Advice me.
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# ? Feb 1, 2017 21:03 |
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# ? May 15, 2024 09:01 |
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You only need to hide from stuff like three times in the game and it's more like running away for a bit because they only appear in set areas. The rest is shooting stuff.
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# ? Feb 1, 2017 21:09 |
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Bombadilillo posted:RE7 chat. I got past the garage and did a video hiding sequence I was led to believe this game was not Alien isolation hiding, which I don't exactly care for. Does that lessen as an empowerment curve, or it this what Im in for. I think Im early enough that I might just restart on easy. The instant death hiding is not fun, it only works if you successfully evade the first time, after that it feels really gamey and scripted. I think that's the only time you have to do that considering you're playing as another character at that time.
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# ? Feb 1, 2017 21:09 |
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You don't get instakilled on discovery in the normal world, eventually monsters start appearing that can die permanently like in the other games. There's definitely a power curve, you're not far from the shotgun which is very strong and I have 5 or 6 weapons (counting redundancies) now.
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# ? Feb 1, 2017 21:12 |
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haveblue posted:You don't get instakilled on discovery in the normal world, eventually monsters start appearing that can die permanently like in the other games. There's definitely a power curve, you're not far from the shotgun which is very strong and I have 5 or 6 weapons (counting redundancies) now. Thanks everyone, I found the shotgun in the classic style, looking for the broken one. Ill stop being a big baby and push through. Loving the atmosphere.
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# ? Feb 1, 2017 21:16 |
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It's kinda insane how much of a total redesign RE7 is from pretty much all of the previous games in the series. I totally applaud that, very ballsy move.
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# ? Feb 1, 2017 21:25 |
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Quantum of Phallus posted:It's kinda insane how much of a total redesign RE7 is from pretty much all of the previous games in the series. I totally applaud that, very ballsy move. Yet still very RE. Odd puzzles, haunted house, bioweapon gone amok. Combat strategy of knowing when to stop and shoot and when to run...
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# ? Feb 1, 2017 21:43 |
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Still no P's+ Knack
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# ? Feb 1, 2017 21:46 |
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Nostalgia4Dogges posted:Still no P's+ Knack They will probably do it in the runup to Knack the Second
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# ? Feb 1, 2017 21:47 |
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Quantum of Phallus posted:It's kinda insane how much of a total redesign RE7 is from pretty much all of the previous games in the series. I totally applaud that, very ballsy move. As far as I understand it they wen't into complete opposite direction of RE6 which I think most sane people would do.
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# ? Feb 1, 2017 21:51 |
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Soft Shell Crab posted:As far as I understand it they wen't into complete opposite direction of RE6 which I think most sane people would do. RE6 was so over the top there's simply no way you could go higher.
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# ? Feb 1, 2017 21:53 |
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Just finished Last Guardian. What a wonderful game. Excellent story and design. For a game that took so so long to make, it looks amazingly new, (almost too good for the PS4 to handle). There are definite performance issues, especially in the last hour or two. They're not game breaking but blemish an otherwise flawless presentation. It definitely has the best lighting and animation I've ever seen in a game, bar none. Sound design and score were also excellent. Gameplay is good too, some of it starts to get a bit repetitive toward the end but the story is so good you don't really mind. Was it worth the wait? Absolutely. It doesn't have an amazing late-game twist like SOTC did but the overall story is better. The ending had me feeling really emotional. Cannot recommend it enough to fans of action adventure games.
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# ? Feb 1, 2017 23:25 |
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Plus, it's only $40 on the shop right now.
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# ? Feb 1, 2017 23:42 |
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Quantum of Phallus posted:For a game that took so so long to make, it looks amazingly new, (almost too good for the PS4 to handle). The game is just OK. The camera and controls are bad. Trico needs to react better to commands, and "it's like a real pet" is just a way to excuse unreliable pathing and input confusion. The game not knowing what to do sometimes isn't a positive trait. I'm powering through it, but I have no real desire to play it. I loved Shadow of the Colossus, so it's unfortunate.
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# ? Feb 2, 2017 02:52 |
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Nah
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# ? Feb 2, 2017 03:59 |
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Crows Turn Off posted:"it's like a real pet" is just a way to excuse unreliable pathing and input confusion. Even if it that were true, how can you tell the difference? It's entirely subjective unless you know how the game actually works internally, not that it would even matter then since the results are the same. Also game is great.
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# ? Feb 2, 2017 04:13 |
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Crows Turn Off posted:
No it's intentional.
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# ? Feb 2, 2017 04:48 |
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Cats are pretty bad at pathing in real life, also
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# ? Feb 2, 2017 04:51 |
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I really don't think the PS3 could have handled TLG in its current state. It looks like a very ambitious game where some of the textures aren't super hi res, oh no!
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# ? Feb 2, 2017 04:52 |
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homeless snail posted:Cats are pretty bad at pathing in real life, also And certainly input confusion. But you don't hear me complaining about my cat's controls and camera
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# ? Feb 2, 2017 04:54 |
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There should have been a part where Trico knocks a big rear end HD tv over.
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# ? Feb 2, 2017 05:09 |
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homeless snail posted:Cats are pretty bad at pathing in real life, also https://www.youtube.com/watch?v=lzNRJnST9zk
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# ? Feb 2, 2017 05:20 |
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homeless snail posted:Cats are pretty bad at pathing in real life, also *struggling to shove cat into pet carrier* SEVEN OUT OF TEN. AI BUGS TARNISH AN OTHERWISE CHARMING ADVENTURE
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# ? Feb 2, 2017 05:45 |
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Cat wanders house meowing nonstop at 2AM. Can't figure out what it wants me to do, nothing I interact with opens the next area. Who designed this poo poo
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# ? Feb 2, 2017 05:51 |
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Nioh is the next game on my Cat Game Calendar. Unless there's a cat in Resident Evil 7, but I would be worried for that cat
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# ? Feb 2, 2017 05:53 |
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higher horsepower allows games to do more than just look better, so I can absolutely believe that the last guardian couldn't exist on ps3 in an acceptable state even if it isn't the prettiest game ever made art style can make up for a lot on that front as well. just look a games like wind waker, which still looks awesome today even though it was an early gamecube game
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# ? Feb 2, 2017 06:00 |
veni veni veni posted:There should have been a part where Trico knocks a big rear end HD tv over. Do you need a photo of one for reference
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# ? Feb 2, 2017 06:00 |
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acksplode posted:*struggling to shove cat into pet carrier* SEVEN OUT OF TEN. AI BUGS TARNISH AN OTHERWISE CHARMING ADVENTURE This is why you don't shove them in. The key is to lure them in and close it. Cats take finesse, much like the camera and controls of TLG.
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# ? Feb 2, 2017 06:07 |
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Wandle Cax posted:No it's intentional. Intentionally bad is still bad, hth
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# ? Feb 2, 2017 06:29 |
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Ometeotl posted:Intentionally bad is still bad, hth I'll tell that to my cat
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# ? Feb 2, 2017 06:34 |
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Ometeotl posted:Intentionally bad is still bad, hth It's intentional and good actually
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# ? Feb 2, 2017 06:45 |
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Seems like there's two camps, cool people who enjoy TLG, and stubborn and impatient dorks who would rather complain than put some effort and thought in to enjoy a game
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# ? Feb 2, 2017 06:54 |
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TLG is basically one of the best games ever made if you are all about soaking it in and enjoying the experience, a really good game if you are annoyed by little quirks and oddball game design decisions but are willing to sit down for the ride, and total crap if you demand constant immediate satisfaction and judge a games value by how many FPS it runs at and whack off to DF youtube videos. UnfortunateSexFart posted:Do you need a photo of one for reference Haha. I'll keep you on speed dial if I need one.
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# ? Feb 2, 2017 07:03 |
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Does the PS4 let you manually choose what input devices to use? I have an AT2020+ that I want to use because it's much higher quality than my headset mic, while still using the headset for sound. I don't want the headset to steal the mic input
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# ? Feb 2, 2017 07:07 |
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TLG doesn't require that much effort or thought, it's not difficult by any means. That's not a criticism, that's a good thing. It only takes time because you have to fight against the game itself so often. It's like "make Trico do a thing" is the real antagonist. I don't hate the game. I love the "universe" it shares with SOTC and Ico. But I hope the next game on the PS6 is more like SOTC and less like TLG. But anyway, I'm clearly in the minority with this opinion. Crows Turn Off fucked around with this message at 07:19 on Feb 2, 2017 |
# ? Feb 2, 2017 07:15 |
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It sounds like arguments I have heard about the tank RE games. Sure, the game is designed around limiting your movement and what you can see but it doesn't keep it from being infuriating that it seems like your real enemy is the controls and camera and not the zombies and stuff. But again, I haven't played TLG and it sounds like problems with it are overblown.
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# ? Feb 2, 2017 07:22 |
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I didn't find almost any of the time it takes to get him to do something a chore. There is a pretty high chance you will run into 1 or 2 parts in the entire game where it takes frustratingly long to do something, but overall the nature of Trico's AI really adds to the experience. If you didn't have the patience for it that's fine. Maybe it's not the game for you. But people that act like it's an objective flaw in the game are flat out wrong because a lot of people enjoyed that aspect of it.
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# ? Feb 2, 2017 07:23 |
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Samurai Sanders posted:It sounds like arguments I have heard about the tank RE games. Sure, the game is designed around limiting your movement and what you can see but it doesn't keep it from being infuriating that it seems like your real enemy is the controls and camera and not the zombies and stuff.
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# ? Feb 2, 2017 07:24 |
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homeless snail posted:If you played Shadow of the Colossus, its pretty much the exact same argument people made about Argo not controlling like a motorcycle.
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# ? Feb 2, 2017 07:26 |
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# ? May 15, 2024 09:01 |
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For me the game wasn't fun or engaging. I cared about Trico and nothing else. I hated the bonding through suffering they make you do, and the game has very limited puzzles and mechanics. For me it got samey and I quit after the Evil Trico fight, and watched the ending. I rented this, in my eyes this isn't a fully realised game at all. I got stuck on Trico while climbing on him a lot, and the camera killed me the most. Jack-Off Lantern fucked around with this message at 07:36 on Feb 2, 2017 |
# ? Feb 2, 2017 07:27 |