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SpaceCadetBob posted:Can someone explain the purple attack skills thing? Is it solely based on turns? Some of my characters seem to go through the 5 points needed really fast, while other never seem to reduce their points at all? It's based on actions / how many times you attack E: if anybody is filling their friends list, my code is 5585893678 Noonsaliwah fucked around with this message at 23:35 on Feb 4, 2017 |
# ? Feb 4, 2017 22:55 |
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# ? May 17, 2024 08:04 |
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SpaceCadetBob posted:Can someone explain the purple attack skills thing? Is it solely based on turns? Some of my characters seem to go through the 5 points needed really fast, while other never seem to reduce their points at all? It goes down one whenever your unit attacks an enemy, or gets attacked by an enemy. I think using defensive abilities like healing might make it go down, too?
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# ? Feb 4, 2017 22:55 |
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Tiki's last two level ups were a perfect gain and a perfect gain except def. Here's hoping the last 10 level ups keep the stats coming, especially HP because holy poo poo she's a frail dragon. In the rare occasion I can get her special attack charged up there's almost never multiple enemies to use it on. PhysicsFrenzy posted:Seconding this question. I went up to 80% but probably should've gone to 100% instead of wasting orbs pulling more garbage/dupe units I won't ever use. Darth Windu posted:Got a four star gunter who murders everyone and looks pretty cool. Also got four star Gwen and five star bow guy. The one who looks like a girl. Gwen can pretty much take levels by herself but that slow movement is annoying. Is that a pretty good start or what. The bow user is tatsumi or w/e? If so then keep it, you're good to go and murder. SpaceCadetBob posted:Can someone explain the purple attack skills thing? Is it solely based on turns? Some of my characters seem to go through the 5 points needed really fast, while other never seem to reduce their points at all? Actions taken. Double attacks make it count down faster, for example.
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# ? Feb 4, 2017 22:57 |
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Nuebot posted:Oh god 9-2 is straight up impossible for me until I roll more characters with armor breaker and level them up I just tried it with my team that swept 9-1 and couldn't down a single one of the heavy knights. 9-2 is basically a "Don't bother unless you have mages of the right colour or a 5* hero whose hard enough to just laugh at subtypes altogether" map. (I mostly got through it by healing and kiting with Lucina, who doesn't have armourpiercing but is hard as gently caress.)
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# ? Feb 4, 2017 22:57 |
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I've never really played a Fire Emblem before, are the stats that get leveled up each level random or can I influence it somehow?
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# ? Feb 4, 2017 22:59 |
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Modus Pwnens posted:This just baffles me. I would strongly consider putting in money but the orbs are so overpriced it's ridiculous. I know this is from like 6 pages back but yeah. To even get 1 full pull I need to pay 13 bux or whatever? gently caress, dude. When I play mobile games, if I like it, I usually buy at least once to show that I like whatever they're doing but holy hell. It just doesn't feel like enough value knowing that I'll pull 5 3* units and they'll all be crap.
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# ? Feb 4, 2017 23:01 |
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Hidingo Kojimba posted:9-2 is basically a "Don't bother unless you have mages of the right colour or a 5* hero whose hard enough to just laugh at subtypes altogether" map. (I mostly got through it by healing and kiting with Lucina, who doesn't have armourpiercing but is hard as gently caress.) You don't need mages of the right color; I just healed through it while tanking with a 4* Gunter. Also with mages of the wrong color. And a 5* healer I guess. Clarste fucked around with this message at 23:23 on Feb 4, 2017 |
# ? Feb 4, 2017 23:17 |
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My friend code is 1401277073, if anygoon wants to be friends with a 5* Lucina. Is there a spreadsheet anywhere for Goon codes for this game? Also, what is the benefit of facing friends I this game, exactly?
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# ? Feb 4, 2017 23:18 |
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You get like five feathers for visiting friends, that's it I think. For reference you need 2000 feathers to upgrade a 3★ character to a 4★ one and 20,000 feathers to go from 4★ to 5★
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# ? Feb 4, 2017 23:24 |
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I got my first 5 star unit and the difference between them and even 4 star people is kinda crazy. Or maybe Falchion is just extremely good even discounting Lucina being 5 stars. I'm still making my way through the story decently well with a bunch of 2 star units though so she just seems really overpowered. But I guess Hard and Lunatic might change that.
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# ? Feb 4, 2017 23:39 |
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I just know I'll be rerolling again (and again and again) when they release characters from the games I actually played...
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# ? Feb 4, 2017 23:39 |
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BambooEarpick posted:I know this is from like 6 pages back but yeah. To even get 1 full pull I need to pay 13 bux or whatever? gently caress, dude. While the gameplay is hilariously well polished for a phone game, the cash grab could only barely be any more abusive.
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# ? Feb 4, 2017 23:39 |
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Tae posted:It's based on the number of times you attack, iirc
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# ? Feb 4, 2017 23:40 |
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SyntheticPolygon posted:I got my first 5 star unit and the difference between them and even 4 star people is kinda crazy. Or maybe Falchion is just extremely good even discounting Lucina being 5 stars. I'm still making my way through the story decently well with a bunch of 2 star units though so she just seems really overpowered. But I guess Hard and Lunatic might change that. The good weapons make all the difference, especially at low levels.
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# ? Feb 4, 2017 23:40 |
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Nihilarian posted:I think taking hits also decreases the counter Yeah, it does. That and Killer weapons reduce the counter max by 1.
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# ? Feb 4, 2017 23:42 |
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SyntheticPolygon posted:I got my first 5 star unit and the difference between them and even 4 star people is kinda crazy. Or maybe Falchion is just extremely good even discounting Lucina being 5 stars. I'm still making my way through the story decently well with a bunch of 2 star units though so she just seems really overpowered. But I guess Hard and Lunatic might change that. The missions have a little star icon next to them which presumably represents the star level they're balanced around. You don't start seeing gold star missions until the final two missions on Hard.
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# ? Feb 4, 2017 23:44 |
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Rerolling for forever and managed to get two 5-star Takumis. Errr should I run both? Or is it better to spread team variety?
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# ? Feb 4, 2017 23:49 |
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Beat Normal Mode and enjoyed how polished the art and animation was but I think I'm gonna lay this game down. Game feels bit too rapacious with a dearth of content which I guess is relatively common in JP cell phone games. Only 3 Arena a day (without spending) and requiring almost 3-4 weeks of waiting for a single 4*->5* upgrade (if you don't spend). Only way to get a natural 5* is to whale the gacha and from looking at some of the high arena teams its just army of Nat 5*s (just bunch of Takumi and Hectors) Also, there really is no real way to get Orbs other than breaking out the CC. So after beating Story mode once things you are limited to are leveling units that you can't rank up for weeks anyways??? But had lot of fun running the normal story mode once, with Camilla running a train through everyone and the Art production was fantastic. Wassbix fucked around with this message at 23:57 on Feb 4, 2017 |
# ? Feb 4, 2017 23:54 |
Do the Friend Code requests have to be cleared out before adding more than 50? I'm going through the FE: Heroes Goon list and goddamn, y'all. That's a lotta names.
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# ? Feb 4, 2017 23:55 |
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fadam posted:I've never really played a Fire Emblem before, are the stats that get leveled up each level random or can I influence it somehow? In past fire emblems each stat had its own chance to get rolled but there were items you could have a unit hold to increase certain stat's chance to improve. There were also usable items that would just increase a characters stats. As for this game, no clue.
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# ? Feb 4, 2017 23:55 |
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Tomie knows me posted:Every time someone posts a screenshot of a roll that isn't full I die a little inside. Why?
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# ? Feb 5, 2017 00:05 |
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BambooEarpick posted:I know this is from like 6 pages back but yeah. To even get 1 full pull I need to pay 13 bux or whatever? gently caress, dude. Most gacha games will give you at least the second highest rarity for buying multiple characters. Weird that this game doesn't. I guess they thought the discount per summon was good enough?
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# ? Feb 5, 2017 00:06 |
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I decided to make a spreadsheet to dump each character's skills in as I find them, it's really bad and lovely and only has a couple dozen dudes but it is open for editing so other people can add the ones they have. It'll be useful for teambuilding I guess, also for determining which character(s) you want to try rolling for. Anyone who is good at making spreadsheets look pretty and/or presentable please feel free to take a crack at it too. https://docs.google.com/spreadsheets/d/1SgmqdmU0P9gGfcnyZBo1R2sqff-pNSYi5CnHITdTbjo/edit?usp=sharing
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# ? Feb 5, 2017 00:06 |
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Zotix posted:Why? its not optimal!!!
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# ? Feb 5, 2017 00:06 |
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Alfonse, Sharena, and Anna are pretty decent as 3*. They really should've started out at that point especially considering how easy it is to get other 3*s right off the bat. Alfonse is a boring glass cannon but I can see Anna and Sharena tiering fairly high at 5*.
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# ? Feb 5, 2017 00:09 |
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Anna seems ridiculously squishy compared to other axe dudes I've seen, but I didn't use her too much.
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# ? Feb 5, 2017 00:10 |
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Anna is a speedster with decent resistance. She's there to double lancers and blue.
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# ? Feb 5, 2017 00:13 |
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Clarste posted:The missions have a little star icon next to them which presumably represents the star level they're balanced around. You don't start seeing gold star missions until the final two missions on Hard. Oh that's pretty useful. I somehow never noticed that. acumen posted:Alfonse, Sharena, and Anna are pretty decent as 3*. They really should've started out at that point especially considering how easy it is to get other 3*s right off the bat. I'm still using Sharena and Anna in one of my parties while they're still 2* and they're doing alright honestly, Sharena especially seems pretty decent. If I had any badges i'd probably have made them 3* by now though.
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# ? Feb 5, 2017 00:14 |
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sharrrk posted:its not optimal!!! Spending orbs to grab grey characters when you've already got several 5* grey characters isn’t optimal either
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# ? Feb 5, 2017 00:15 |
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In my opinion it's just not worth doing those 3 missions after the tutorial when you are rerolling. Too time consuming.
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# ? Feb 5, 2017 00:20 |
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Zotix posted:In my opinion it's just not worth doing those 3 missions after the tutorial when you are rerolling. Too time consuming. You can just auto battle?
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# ? Feb 5, 2017 00:24 |
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Kegslayer posted:You can just auto battle? I can just reroll a new account and be at another 4 summons in 60s. It's faster to reroll accounts for 4 summons in 60s than automate a whole extra 3 levels for 5 summons.
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# ? Feb 5, 2017 00:26 |
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Done about 3 pulls of 5 characters each, only pulled 3-4 stars... No 5 star whatsoever. I don't really care much to reset though, I find the game enjoyable nonetheless.
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# ? Feb 5, 2017 00:33 |
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I'm not 100% decided if it's due to Camilla's bad matchups but pushing through lunatic 7 story has made her, as my only equal-level 4* star unit, pale in comparison to my 3 other 5* units. She feels pretty much worthless, actually. Roy and Nowi also feel the same at 4* but they are a bit underlevelled as well.
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# ? Feb 5, 2017 00:44 |
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I managed to save up enough orbs to pull a second group of five heroes and the result was: gently caress gacha
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# ? Feb 5, 2017 00:45 |
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Finally got Camilla. Now I can actually play the game and go on a murder journey with kind nee-chan. If it didn't start spitting out connection errors the moment I clicked the battles menu, that is.
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# ? Feb 5, 2017 00:48 |
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The Shortest Path posted:I decided to make a spreadsheet to dump each character's skills in as I find them, it's really bad and lovely and only has a couple dozen dudes but it is open for editing so other people can add the ones they have. It'll be useful for teambuilding I guess, also for determining which character(s) you want to try rolling for. I appreciate the idea of the spreadsheet, but is there a plan to list what the skills actually do, or is it always going to be just their names?
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# ? Feb 5, 2017 00:52 |
The Shortest Path posted:I decided to make a spreadsheet to dump each character's skills in as I find them, it's really bad and lovely and only has a couple dozen dudes but it is open for editing so other people can add the ones they have. It'll be useful for teambuilding I guess, also for determining which character(s) you want to try rolling for. I added like a dozen characters (the ones I had) and made it so they were sorted by weapon type, then name in alphabetical order.
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# ? Feb 5, 2017 00:55 |
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I just started this game so this may be a dumb question, but I think I don't get one of the basic premises of the game. I've been playing thru the story with the 4 dudes they give you and it's been fine. I spent some orbs and got some 5 star dudes (one even had a movie scene) that are presumably better.... but they're all level 1. Is the idea my 4 dudes at the start will eventually become too weak and I'll need to grind up the powerful level 1 dudes to keep going? edit: ok ran my 5 star lv 1s hector, takumi, and caeda into a training mission and they already do a poo poo ton of damage, so I'm assuming the game gets hard enough you need them. ultrachrist fucked around with this message at 01:03 on Feb 5, 2017 |
# ? Feb 5, 2017 00:59 |
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# ? May 17, 2024 08:04 |
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Also, for anyone editing the spreadsheet, keep in mind that you can look at skills you don't have access to by checking their skill list on their status page, as opposed to the Learn Skill menu. So you can see what someone will gain at higher * ranks. I noticed a couple places where someone stopped at level 2 of a skill with 3 levels, and looking at the wrong screen is the only reason I can think of for why.
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# ? Feb 5, 2017 01:02 |