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Baron Fuzzlewhack
Sep 22, 2010

ALIVE ENOUGH TO DIE

Strobe posted:

2-0, against Rey and Chewie, 100-0. This was a slaughter, and at one point I did 12 damage to Chewie in one turn and then Slicer Tools killed him before he moved.

This must be a new record. :drat:

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Ringo Star Get
Sep 18, 2006

JUST FUCKING TAKE OFF ALREADY, SHIT
Jeet Chiss. Was it from 12 dice or extra damage cards?

Strobe
Jun 30, 2014
GW BRAINWORMS CREW

Ringo Star Get posted:

Jeet Chiss. Was it from 12 dice or extra damage cards?

All dice. It was Chewie, he doesn't take crits.

Just got tabled by Corran Miranda. Full hull Falcon suffered Structural Damage, Major Explosion -> Direct Hit, and then four damage thanks to the structural damage to kill it. Otherwise Corran dies that round and it's three ships against Miranda.

2-1

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


Went 3-3 in my regional, at least got the card. Too much tech against defenders :(

Was flying ryad/glave with juke/x7 and carnor jax.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!
Two of my local guys made the cut at Warboar! I wasn;t able to make it :( (to the tourney at all, that is)

And yeah, anti-defender tech is rife right now,, I think it's a bit brave to play them TBH.

Panzeh
Nov 27, 2006

"..The high ground"

thespaceinvader posted:

Two of my local guys made the cut at Warboar! I wasn;t able to make it :( (to the tourney at all, that is)

And yeah, anti-defender tech is rife right now,, I think it's a bit brave to play them TBH.

If you don't have anti-defender tech you just get roasted against 'em.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

Panzeh posted:

If you don't have anti-defender tech you just get roasted against 'em.

That's my point - I think enough people are teched up against, and skilled up against, defenders that taking defenders is a risk. The meta is shifting away from them a bit.

Improbable Lobster
Jan 6, 2012

"From each according to his ability" said Ares. It sounded like a quotation.
Buglord
Countess Ryad (34)
Juke (2)
Twin Ion Engine Mk. II (1)
TIE/x7 (-2)

Saber Squadron Pilot (21)
Trick Shot (0)
Autothrusters (2)

Saber Squadron Pilot (21)
Trick Shot (0)
Autothrusters (2)

Imperial Trainee (17)
Lightweight Frame (2)
Adaptive Ailerons (0)

Total: 100

View in Yet Another Squad Builder

Bought some new stuff so I finally have TIE MkII and Autothrusters

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


thespaceinvader posted:

Two of my local guys made the cut at Warboar! I wasn;t able to make it :( (to the tourney at all, that is)

And yeah, anti-defender tech is rife right now,, I think it's a bit brave to play them TBH.
I played a meeple squadron dude and mentioned you. Think he got diced pretty badly against me as well :( or he diced me I don't think quite remember!

Tekopo fucked around with this message at 22:54 on Feb 4, 2017

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


Also the list that went 6-0 was a friend of mine flying bomber k-wings and Biggs which is a horrible list to fly against.

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





Devlan Mud posted:

This intrigues me, but dropping proton rockets from Vader lets you upgrade the TIE Shuttle to an Omicron Group Pilot, and I'd feel your chances of getting multiple ISYTDS pulls off are better that way at the expense of some of vader's deleting a pilot chances. I'm just really not a fan of the TIE shuttle. After a game with Kylo RAC I really don't like having to choose between triggering Kylo and boosting when you're paying the four points for boosting, so I'm kinda curious to try out a different Kylo delivery system.

I feel the greater mobility of the bomber and damage potential of the prockets is worth the exchange. I frankly only expect to get 1-3 ISYTDS off per game with this list, but I think that's all it needs against most non-swarm lists. Also there's the Biggs factor; if they're shooting the shuttle they're not shooting my aces.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

Tekopo posted:

I played a meeple squadron dude and mentioned you. Think he got diced pretty badly against me as well :( or he diced me I don't think quite remember!

I wondered if that was you when I saw the list on our discussion thread... And yeah, he lost 0-100.

FlyFishinInnuendo
Apr 14, 2005
I'm bad at this game, but I'm curious - what would you say constitutes anti-Defender tech?

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
Lost a heartbreaker to Ketsu-Boba where the last shot was just inside range three, and Boba rolled exactly what he needed to kill my Sympathizer. The return fire would have won it for me. 100-75. 2-2. Not gonna make cut. :(

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

FlyFishinInnuendo posted:

I'm bad at this game, but I'm curious - what would you say constitutes anti-Defender tech?

Very Big Guns (4+ reliable hits) like Rey, Fenn.

Bombs.

TLTs.

Ions.

Autodamage generally

Homing Missiles

But a lot of it's also about upskilling - Defenders are very predictable, and once you can predict them accurately, killing them is a LOT easier.

E: on another note, who's coming to Yavin and what are you all running? I'm probably bringing my 2 ion scyks 2 fangs mindlink list, and Kylo/RAC for Hangar Bay.

thespaceinvader fucked around with this message at 23:27 on Feb 4, 2017

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


thespaceinvader posted:

Very Big Guns (4+ reliable hits) like Rey, Fenn.

Bombs.

TLTs.

Ions.

Autodamage generally

Homing Missiles

But a lot of it's also about upskilling - Defenders are very predictable, and once you can predict them accurately, killing them is a LOT easier.

E: on another note, who's coming to Yavin and what are you all running? I'm probably bringing my 2 ion scyks 2 fangs mindlink list, and Kylo/RAC for Hangar Bay.
I'm going to Yavin and I don't have a clue what I'm flying. I'm looking into some experimental Rebel lists but I don't think they are going to do well. So I have no idea what I'm going to fly.

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





Strobe posted:

Lost a heartbreaker to Ketsu-Boba where the last shot was just inside range three, and Boba rolled exactly what he needed to kill my Sympathizer. The return fire would have won it for me. 100-75. 2-2. Not gonna make cut. :(

At the Mustafar open, found myself FOUR TIMES in a position where I would win (or at least be in a dominate position) unless all of the following happened.

-Every die rolled by the opponent needed to hit
-At least one of those hits had to be a crit
-The crit had to lead to 2 damage (like a direct hit or major explosion > something else)
-I had to blank every defense die

And all four times, exactly that happened. It kinda became a joke.

The best was when I lost a full health Fenn Rau at range 3 through a rock against Lone Wolf Dash on the very first round of combat. I had a straight line to his donut hole for next turn. He rolled hit-hit-blank-focus. LW'd into a crit. Spent focus. Blanked all four defense dice. Autothrusted one to an evade. Pulled hit-hit-crit: was a direct.

Panzeh
Nov 27, 2006

"..The high ground"

Strobe posted:

Lost a heartbreaker to Ketsu-Boba where the last shot was just inside range three, and Boba rolled exactly what he needed to kill my Sympathizer. The return fire would have won it for me. 100-75. 2-2. Not gonna make cut. :(

If this guy is who I think he is at the Colorado regional he actually plays down in South Florida a lot and he's a very solid player.

canyonero
Aug 3, 2006

thespaceinvader posted:

Very Big Guns (4+ reliable hits) like Rey, Fenn.

Heh, sometimes. At the MN regional I rolled 6 hits against Ryad, managed 2 damage. Next round I rolled 5 hits against her, managed 1 damage.

Did anyone catch the Swarm Leader Kylo on the Chicago stream? Rolled 7 red dice on Dash. I have no idea how Dash found himself in arc at r1 against a PS 6 Upsilon.

Panzeh
Nov 27, 2006

"..The high ground"

canyonero posted:

Heh, sometimes. At the MN regional I rolled 6 hits against Ryad, managed 2 damage. Next round I rolled 5 hits against her, managed 1 damage.

Did anyone catch the Swarm Leader Kylo on the Chicago stream? Rolled 7 red dice on Dash. I have no idea how Dash found himself in arc at r1 against a PS 6 Upsilon.

If it was an eco dash he can't boost.

But yeah one of the more trendy things to do against defenders is what i call the scum dickpunch where you put missiles on your big hitters and just go to town. Typically it's Bossk+something where Bossk has 4-lom, zuckuss, and K4 and a homing missile, putting a bunch of damage on a defender and then finishing the job with something else. Justin(Ketsu+Boba) uses Boba Fett with cluster missiles+glitterstim+chips+sometimes fearlessness.

The basic idea is that if you can take a defender off the table in the first exchange you gain a huge advantage.

Having seen them in play, I actually think the 4-ship attani lists are better than paratanni but harder to play over 6+ rounds. The three findsmen+kaato is probably the best of them.

AndyElusive
Jan 7, 2007

I've seen it mentioned a bunch but I still don't know what a Paratanni is.

Also I'm glad no one here is habitually calling the Upsilon the Oopsie or whatever anymore.

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





AndyElusive posted:

I've seen it mentioned a bunch but I still don't know what a Paratanni is.

Also I'm glad no one here is habitually calling the Upsilon the Oopsie or whatever anymore.

It's a mindlink list made up by a guy named OldPara (Hence Para-Attani)

Fenn Rau + Mindlink + Autothrusters + title
Asajj + Mindlink + Latts Razzi
Manaroo + Mindlink

canyoneer
Sep 13, 2005


I only have canyoneyes for you
My nephew was really stoked to try out a list.
Whisper with Swarm Leader, 2 academy TIEs, and Palpmobile.

I didn't understand the list, until he threw 6 dice from Whisper and wanted to change all 6 to Crits.

He was mistaken, thinking that Palp worked for all dice in the roll
Whoops!

Devlan Mud
Apr 10, 2006




I'll hear your stories when we come back, alright?

canyoneer posted:

My nephew was really stoked to try out a list.
Whisper with Swarm Leader, 2 academy TIEs, and Palpmobile.

I didn't understand the list, until he threw 6 dice from Whisper and wanted to change all 6 to Crits.

He was mistaken, thinking that Palp worked for all dice in the roll
Whoops!

I suppose you could put Swarm Leader on Omega Ace and throw 4-5 dice at a target and change them all to crits...

Some Numbers
Sep 28, 2006

"LET'S GET DOWN TO WORK!!"

Devlan Mud posted:

I suppose you could put Swarm Leader on Omega Ace and throw 4-5 dice at a target and change them all to crits...

That's adorable, but without PtL, it's a lot more work getting OA his TL+Focus.

BOGO LOAD
Jul 1, 2004

"You know I always had trouble really chewing the fat with my pops. Just listen to him..."
I remember the 4-5 OA Crit list featured in the latest FFG article had the Focus/TL requirements partly handled by an Upsilon Shuttle carrying FCS, Operations Specialist, and Targeting Synchronizer.

It's still a long road to get there.

Devlan Mud
Apr 10, 2006




I'll hear your stories when we come back, alright?
Or you throw in Hux and then just need to TL each turn.

I'd still rather take PtL or Trick Shot on Omega Ace.

overdesigned
Apr 10, 2003

We are compassion...
Lipstick Apathy
I actually played around with an Upsilon + Omega Ace list all day today, four games worth, tweaking as I went. Here's what I ended up with:

Kylo Ren (34)
+Expertise (4)
+Electronic Baffle (1)
+Kylo Ren's Shuttle (2)

"Omega Ace" (20)
+Swarm Leader (3)

Omega Sq. Pilot (17)
+Crack Shot (1)

Omega Sq. Pilot (17)
+Crack Shot (1)

Total: 100

Kylo pilot discourages people from shooting at the shuttle a little, hands out the condition when he does get targeted, and also meanwhile it's doing 4-dice + Expertise every turn, plus a TL if you decide to not coordinate an action elsewhere. Baffles mean you can stop or 1-hard and still action so you're decently maneuverable (and Expertise-ing), but late game it's going to struggle if its your only ship left for sure. The shuttle title did good work for me too, and it keeps your action freed up. I don't think you need targeting synchronizer with the shuttle's coordinate ability.

I got to use Swarm Leader with OA several times, enough that I think it's worth it. Keep OA near to the shuttle so you can coordinate a focus+TL when you need to to proc his ability. The regular Omegas just hang out, take evades to give dice, maybe bump, and Crack Shot lets them hit a little bit harder.

You could cheap out and take the Omegas to Black Squadrons but I think the extra shield and ability to Segnor's Loop is worth it. Is it Tournament Competitive? I dunno, but it's fun enough for casual play.

overdesigned fucked around with this message at 03:54 on Feb 5, 2017

Icon Of Sin
Dec 26, 2008



Brunas, any idea if they'll post the results? I had to dip out right before 6.

bunnyofdoom
Mar 29, 2008

I've been here the whole time, and you're not my real Dad! :emo:
Hmm...thoughts on Rex on a tlt carrier? Like Rex riding shotgun to Miranda? Her first shot is regeneration, but then she gets a focus for the 2nd?

Edit: or a moldy crow even? Maybe even add two focuses to the bank.

BOGO LOAD
Jul 1, 2004

"You know I always had trouble really chewing the fat with my pops. Just listen to him..."
Rex can only give a focus after the second TLT attack, and only if both miss. While TLTs (and Cluster Missiles) say "perform this attack twice," both volleys are considered a single attack according the the Timing Chart for Performing an Attack, and any ability that says "after attacking" trigger only after the second volley. So Rex's usefulness on a TLT ship would be diminished considering the odds of missing both attacks.

overdesigned
Apr 10, 2003

We are compassion...
Lipstick Apathy
Rex might be good on a VCX-100 with a turret+docked Phantom?

lazerus06
May 19, 2004

overdesigned posted:

I actually played around with an Upsilon + Omega Ace list all day today, four games worth, tweaking as I went. Here's what I ended up with:

Kylo Ren (34)
+Expertise (4)
+Electronic Baffle (1)
+Kylo Ren's Shuttle (2)

"Omega Ace" (20)
+Swarm Leader (3)

Omega Sq. Pilot (17)
+Crack Shot (1)

Omega Sq. Pilot (17)
+Crack Shot (1)

Total: 100

Kylo pilot discourages people from shooting at the shuttle a little, hands out the condition when he does get targeted, and also meanwhile it's doing 4-dice + Expertise every turn, plus a TL if you decide to not coordinate an action elsewhere. Baffles mean you can stop or 1-hard and still action so you're decently maneuverable (and Expertise-ing), but late game it's going to struggle if its your only ship left for sure. The shuttle title did good work for me too, and it keeps your action freed up. I don't think you need targeting synchronizer with the shuttle's coordinate ability.

I got to use Swarm Leader with OA several times, enough that I think it's worth it. Keep OA near to the shuttle so you can coordinate a focus+TL when you need to to proc his ability. The regular Omegas just hang out, take evades to give dice, maybe bump, and Crack Shot lets them hit a little bit harder.

You could cheap out and take the Omegas to Black Squadrons but I think the extra shield and ability to Segnor's Loop is worth it. Is it Tournament Competitive? I dunno, but it's fun enough for casual play.
drat, I like that list. I may bump down the omega sq pilots to Epsilon so I can get Hux. That way I can give focus with him, coordinate evades and take target locks with the tie to give Omega Ace the 4 crits

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
Ended up going 2-4, after one really terrible mistake lost me my fifth round, and a terrible (personal, not list. I'm loving terrible at fighting bombs) matchup cost me the sixth.

I'm making one additional change to my list: swapping R2 Astro to R4-D6 on the Novice, since he's largely there just to make people shoot him to get him off the board, and make them pay with damage if they don't. That may buy him another turn it two of nuisancing.

Other than that, I'm pretty sure I have a good list. Opponents all day were complimenting me for how tanky the X-wings are, or how hard the guns hit at the absolute worst moment. I just need to get better.

KongGeorgeVII
Feb 17, 2009

Flow like a
harpoon
daily and nightly.

Strobe posted:

Ended up going 2-4, after one really terrible mistake lost me my fifth round, and a terrible (personal, not list. I'm loving terrible at fighting bombs) matchup cost me the sixth.

I'm making one additional change to my list: swapping R2 Astro to R4-D6 on the Novice, since he's largely there just to make people shoot him to get him off the board, and make them pay with damage if they don't. That may buy him another turn it two of nuisancing.

Other than that, I'm pretty sure I have a good list. Opponents all day were complimenting me for how tanky the X-wings are, or how hard the guns hit at the absolute worst moment. I just need to get better.

You are running the two xwings with a hotshot falcon yeah? I was running this which is similar and it got some good results. I would have run it at my local regionals except I didn't think I was going to make it until I got off work the day before so I hadn't practiced it at all.

YT-1300: Resistance Sympathizer (38)
Engine Upgrade (4)
Gunner (5)
Hotshot Co-pilot (4)
· Millennium Falcon (Evade) (1)

Y-Wing: Gold Squadron Pilot (18)
Twin Laser Turret (6)

Y-Wing: Gold Squadron Pilot (18)
Twin Laser Turret (6)

-- TOTAL ------- 100p. --

You can strip up to two focuses and then TLT them to death. You can also swap a ywing for Roark if you drop the falcon title so that the falcon can strip focuses at PS12, however the odd pilot skills make flying in formation significantly more difficult. The list relies on focus fire from all 3 ships to just melt something.

Strobe
Jun 30, 2014
GW BRAINWORMS CREW
Yup, a Falcon and two T-70s. Full list below (changes included).

Resistance Sympathizer (38)
Hotshot Co-Pilot (4)
Rey (2)
Smuggling Compartment (0)
Black Market Slicer Tools (1)

Jess Pava (25)
Sensor Cluster (2)
R2 Astromech (1)
Integrated Astromech (0)

Blue Squadron Novice (24)
Sensor Cluster (2)
R4-D6 (1)
Integrated Astromech (0)

Total: 100

EDIT: I think the thing I like most about this list is just how loving tanky it is. At one point today I had Jess survive a Glitterstim, Guidance Chip, Fearlessness Cluster Missile from Boba Fett with a tractor beam token - and she still had her astromech left at the end of it. Unreal. On another occasion, she got tractored by Ketsu into range 1 of both her Shadowcaster and Boba Fett (another game). The shot from Ketsu was four natural hits, and meant another tractor token assigned. Boba Fett opened up range 1 with Fearlessness on a 0-agility Jess with no shields and still failed to kill her. Her return fire against Ketsu was a hit and three crits, and two of them were Direct Hit. The last was Blinded Pilot (even though it didn't matter and Ketsu was already dead). That theme basically came up in every single game at least once. It's a nice feeling when a high-power list throws everything it has at a generic rookie X-wing and the X-wing flies out of the maelstrom of lasers and missiles and keeps shooting.

Strobe fucked around with this message at 07:51 on Feb 5, 2017

Raged
Jul 21, 2003

A revolution of beats
Had quite a few games playing around with the wave 10 stuff and I reallllllly like Ahsoka on the Tie. She is just insane as a support ship. Want a K-Wing to move drop a prox mine then slam out of arc then Ahsoka is your new best friend. A score to settle is deadly against low Agi ships with jake since he has stupid maneuverability with his skill. Add in Ahsoka then Jake and focus boost and barrel roll wherever he needs to be. Also being PS9 means he has a good chance of murdering anyone who has high enough PS to be able to shoot Ahsoka.

Would be very welcome for any tips or changes you think I should make to the list.


Miranda Doni — K-Wing 29
Twin Laser Turret 6
Extra Munitions 2
Bombardier 1
Ion Bombs 2
Proximity Mines 3
Advanced SLAM 2
Ship Total: 45

Ahsoka Tano — TIE Fighter 17
Veteran Instincts 1
Sabine Wren 2
Scavenger Crane 2
Proximity Mines 3
Captured TIE 1
Sabine's Masterpiece 1
Ship Total: 27

Jake Farrell — A-Wing 24
A Score to Settle 0
Proton Rockets 3
Veteran Instincts 1
Guidance Chips 0
A-Wing Test Pilot 0
Ship Total: 28

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





Keep in mind you cannot SLAM as a free action, ever.

Raged
Jul 21, 2003

A revolution of beats

ConfusedUs posted:

Keep in mind you cannot SLAM as a free action, ever.

Son of a......

First time using a ship with slam and in all the games no one questioned it. Balls

Can I move, Slam and then if Ahsoka is in R1 use the free action she can give to drop a bomb with the action header since a bomb is not an attack?

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thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

Some Numbers posted:

That's adorable, but without PtL, it's a lot more work getting OA his TL+Focus.

Epsilon Ace/Targetting Synchroniser (or a TIE/SF with FCS and synchroniser)
Omega Ace/Swarm Leader
A bunch of stuff with the evade action.

Not so hard.

Raged posted:

Son of a......

First time using a ship with slam and in all the games no one questioned it. Balls

Can I move, Slam and then if Ahsoka is in R1 use the free action she can give to drop a bomb with the action header since a bomb is not an attack?

Yes.

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