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yes, so if you blobbed together a bunch of infantry squads, it's a single unit. if you didn't blob them together, they're separate units
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# ? Feb 7, 2017 18:58 |
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# ? May 31, 2024 14:21 |
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ijyt posted:Welp, there go my plans for playing infinity/killteam sized games with my rotbringers. Try this: https://dl.dropboxusercontent.com/u/10108184/Hinterlands%202.0.pdf It's a community made Kill Team type of system for AoS. I haven't tried it, but it looks like it might be good. GreenMarine fucked around with this message at 19:10 on Feb 7, 2017 |
# ? Feb 7, 2017 18:59 |
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The extra action if something dies near you mechanic could be really fun. Killing a unit in close combat, consolidate, charge another unit could be cool.
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# ? Feb 7, 2017 19:04 |
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TheChirurgeon posted:A platoon is made of multiple units. A squad and its transport are two separate units unless otherwise noted. If the rule says you roll for each unit, then you roll for each of these, not the whole platoon. Each squad in the Platoon is a unit that is a Troops choice. WhiskeyJuvenile posted:yes, so if you blobbed together a bunch of infantry squads, it's a single unit. if you didn't blob them together, they're separate units Thanks, that's what I figured. A glorious mess, then.
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# ? Feb 7, 2017 19:05 |
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Decorus posted:Thanks, that's what I figured. A glorious mess, then. I don't know if what WJ says is true because I don't know the specific rules for squads in a platoon. From what I do remember, you need 3+ squads in the platoon and a command squad, and each of these *should* be considered a separate unit, regardless of whether you join them up on the table. A unit isn't just "what's on the table." Like yeah, you can join a character to a unit to create a single unit for game purposes, but if the whole group dies, you've lost two units, and you only roll for the troops part to come back, not the IC.
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# ? Feb 7, 2017 19:20 |
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TheChirurgeon posted:From what I do remember, you need 3+ squads in the platoon and a command squad, and each of these *should* be considered a separate unit, regardless of whether you join them up on the table. no quote:If you decide to form Combined Squads in this manner, they are treated as a single unit for whole of the game.
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# ? Feb 7, 2017 19:27 |
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OK, then yeah. If you do that, you roll when the whole blob dies.
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# ? Feb 7, 2017 19:44 |
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In another possible sign of of GW pulling their heads from their asses the community page announced today that they're monitoring tournament results for AoS to tweak underperforming/over performing armies for the and will be playtesting adjusted point values at an upcoming Grand Tournament.
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# ? Feb 7, 2017 20:34 |
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New rules for the Eldar from Gathering Storm leaked (e: Just the glossary from the book, but there's a lot there): http://imgur.com/a/dbR41
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# ? Feb 7, 2017 20:41 |
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Here's my dumb excuse to use my old Ultramarines I painted ages ago, back when white metal was the hot new thing that meant my marines weren't poisonous anymore. I'll have to paint up a Rhino I have lying somewhere, but otherwise this is just a modification of my IG mech inf.quote:Castellans of the Imperium 1500 pts Someone was complaining about a lack of pictures, so here are the marines in their half-completed glory. I really should get around to finishing the squad markings and bases. I have the models to turn these guys into an army of their own eventually. The parade of banners! 3rd Coy, 1st Squad led by veteran sgt. Scipio 2nd squad, led by veteran sgt. Ticinus Dreadnought Domitius, banner missing Finally, the most humble captain Decorus of the 3rd company My mech inf pictures.
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# ? Feb 7, 2017 20:52 |
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TheChirurgeon posted:New rules for the Eldar from Gathering Storm leaked (e: Just the glossary from the book, but there's a lot there): United in death could be crazy good depending on what's in the formation. A whole formation taking a second shooting phase EVERY TURN! That sounds like Tau level of BS.
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# ? Feb 7, 2017 21:06 |
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Let's get some more All bunched up and laughing. Some of the Troupe Masters. Can't make up my mind which one I want to use as Warlord. Modern Shadowseer. I have some of the vintage Harlequin models painted up too, they have powerfists and lightning claws! A Solitaire. Ask me about playing footslogging Tyranids and mono-Harlequins in 7th edition
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# ? Feb 7, 2017 21:17 |
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Macdeo Lurjtux posted:In another possible sign of of GW pulling their heads from their asses the community page announced today that they're monitoring tournament results for AoS to tweak underperforming/over performing armies for the and will be playtesting adjusted point values at an upcoming Grand Tournament. Did they ever announce that for 40k?
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# ? Feb 7, 2017 21:23 |
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That sounds like a good opportunity to nerf Flying Tyrants for 'nids. Clearly they are OP, when everyone uses so many of them!
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# ? Feb 7, 2017 21:32 |
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LingcodKilla posted:Did they ever announce that for 40k? lol To avoid a one word reply - regarding Harlequins, if I'm enough of a retard to run them without allies, am I better off using a full Cegorach's Revenge formation or two Masque detachments using multiple small Troupes in Starweavers? I keep thinking the second option is relatively less shooting myself in the foot, since despite not getting to reroll 1s for invurnerable saves I'm not obligated to pick up three Death Jesters of questionable utility. The lack of a HQ and most of the formations requiring you to sink points into mediocre units is frustrating.
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# ? Feb 7, 2017 21:35 |
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LingcodKilla posted:Did they ever announce that for 40k? No, but I think it's a good sign that they're doing it at all and could be a sign of what they'll do when the new edition launches this year.
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# ? Feb 7, 2017 21:34 |
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Macdeo Lurjtux posted:No, but I think it's a good sign that they're doing it at all and could be a sign of what they'll do when the new edition launches this year. So trusting. More like it's a good sign they are going to throw 40k as we know it on the dumpster fire and just role out new 40k armies for AOS. Slims down the rules! REEEEEE! lol I'm sure it means nothing just speculating
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# ? Feb 7, 2017 21:55 |
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Soulfucker posted:lol I thought you can only take one of the Masque detachments (The Coherian Host) because the are full of the unique units like Inriam's spectre and the blades of fate which you can only take one of. Honestly, unless you are playing in a tournament, I think the best way to run them in unbound. If anyone complains remind them you are playing mono Harlequins.
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# ? Feb 7, 2017 21:58 |
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Question: has anyone here ever just stopped using an army, quit it cold-turkey? Just said "gently caress it" 100% and sold off the bits? If so, why, and do you regret it?
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# ? Feb 7, 2017 22:01 |
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Not sure if this counts since I didn't sell much of the army but... I put my necrons in a box about 4 years ago cause I was crushing my friends with them and it wasn't really fun for anyone. I have opened the box once since then to sell some of the unpainted models. Paid a little attention when the new codex came out but when I heard they buffed them I lost interest. I have no regrets, but I think if I had sold the models I painted there would have been some regret as I still always have the possibility of picking back up the army again.
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# ? Feb 7, 2017 22:14 |
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Proletariat Beowulf posted:Question: has anyone here ever just stopped using an army, quit it cold-turkey? Just said "gently caress it" 100% and sold off the bits? Yeah Orks right around 4rth. Had about 80 boys and stuff painted up decently but I was so bad at playing them at the time that I simply sold them off. I'm still bad at playing/posting but I actually enjoy painting them so I'm now balls deep in orks again.
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# ? Feb 7, 2017 22:28 |
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Ynnead really seems to like the number 7. But isn't that already Nurgle's number?
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# ? Feb 7, 2017 22:46 |
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TheChirurgeon posted:New rules for the Eldar from Gathering Storm leaked (e: Just the glossary from the book, but there's a lot there): These are interesting rules; it's obviously hard to say if they're *good*, but the special rules seeeem to emphasize foot slogging eldar infantry. I like this! Favored of Ynnead posted:Your warlord and their units can make a Soulburst action when they are within 14'' of a unit that is destroyed, rather than 7'' Soulburst special rule posted:
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# ? Feb 7, 2017 22:55 |
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Der Waffle Mous posted:Ynnead really seems to like the number 7. Could be nothing. Could be Death related.
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# ? Feb 7, 2017 22:58 |
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It looks like you can't really go from combat to combat, you pick up where you left off with the initiative step in the next combat. Would be cool to punk a Bloodthirster with some low I attacks, and he wouldn't be able to attack back.
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# ? Feb 7, 2017 22:59 |
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MasterSlowPoke posted:It looks like you can't really go from combat to combat, you pick up where you left off with the initiative step in the next combat. Would be cool to punk a Bloodthirster with some low I attacks, and he wouldn't be able to attack back. Yeah, but it also [potentially] keeps you from being stranded in the open after wiping a unit in close combat. Does the wording on the extra charge ('as if it were your charge sub phase') prevent you from charging after a run? I'm thinking yes =(
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# ? Feb 7, 2017 23:11 |
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OMG sriracha pudding! posted:These are interesting rules; it's obviously hard to say if they're *good*, but the special rules seeeem to emphasize foot slogging eldar infantry. I like this! Yeah, though note that there are two Eldar forces in the book: Ynnead's people and the Ulthwe strike force e: Faeit's got photos from the new book http://natfka.blogspot.com/2017/02/images-from-inside-fracture-of-biel-tan.html e2: The Ynnead list looks a lot like the Castellans detachment. I'm trying to figure out what it *can't* take, beyond the Haemonculi. Although the flip side of this is that it doesn't get any formation bonuses, just the basic detachment stuff, and makes you choose between a WK or avatar of Ynnead. Wonder how strong it will be. TheChirurgeon fucked around with this message at 23:19 on Feb 7, 2017 |
# ? Feb 7, 2017 23:15 |
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looks like the Eldar in the list lose Ancient Doom, Battle Focus, and Power from Pain, but gain a few different rules E: Not visible here, but it's 1-2 HQ, 2-6 Troops, 0-3 Elites, 0-3 FA, 0-3 HS, 0-1 LoW
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# ? Feb 7, 2017 23:21 |
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A lot will ride on what units have the soul burst ability...
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# ? Feb 7, 2017 23:32 |
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Uroboros posted:A lot will ride on what units have the soul burst ability... Everything in the faction has it.
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# ? Feb 7, 2017 23:35 |
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Proletariat Beowulf posted:Question: has anyone here ever just stopped using an army, quit it cold-turkey? Just said "gently caress it" 100% and sold off the bits? I've sold off a few armies that were non-starters - Warriors of Chaos in WHFB (no community in my area at the time), Tau, Flesh Tearers, and Tyranids in 40k 5th edition (armies didn't grab me), and more recently, an old Ork army I painted in college. Most of those armies didn't represent much time or effort - I hadn't even painted a single model for the 40k armies, and I only ever played one game with the Tau. I don't regret any of those. The Orks I only sold because I didn't like how they looked, hadn't used them in years as a result, and I'd painted up a way prettier Ork army that I preferred playing with. Those Orks took a lot of thought to sell off though, I generally don't like selling off old models or armies. The amount of time and energy put into building and painting armies is pretty significant, and you won't get a return on that investment almost ever. That being said, I have a Guard army I also painted in college I might get rid of since I haven't played them once since building my Valhallans in 2012
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# ? Feb 7, 2017 23:40 |
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I gave away most of my stuff to a local school club. I don't regret it at all.
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# ? Feb 8, 2017 00:09 |
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Proletariat Beowulf posted:Question: has anyone here ever just stopped using an army, quit it cold-turkey? Just said "gently caress it" 100% and sold off the bits? I've dumped two fantasy armies cause, you know. I've gotten rid of most of my GW armies cause, you know. I'll be taking a big ork army to adepticon to try to get some money out of it. Don't regret it a bit! EDIT: I'll be keeping my GSC/Tyranid army cause I like them, and my 30k Children army. That's about it.
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# ? Feb 8, 2017 00:14 |
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I'm selling a bunch of armies this year. Most of it is stuff that I thought I'd get around to 'one day' I want to focus my attention on what I can do, in the short term.
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# ? Feb 8, 2017 00:34 |
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OMG sriracha pudding! posted:Everything in the faction has it. Seems like that could get nasty, oh great I get shot by more windriders when I kill them.
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# ? Feb 8, 2017 00:34 |
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I sold my 40k Space Marines and WHFB Ogres when I quit a few years back. Kinda regret selling the Ogres, just cuz it was probably my best painting work.
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# ? Feb 8, 2017 00:38 |
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Uroboros posted:Seems like that could get nasty, oh great I get shot by more windriders when I kill them. They only get to use it when an enemy unit dies that is 7" to from them, and each unit can only use it once a turn. So its not really great for windriders as they are rarely 7" from enemy units. Although that will likely change when you are playing this army.
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# ? Feb 8, 2017 00:51 |
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I could see that rule being disastrous for Genestealer Cult.
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# ? Feb 8, 2017 00:57 |
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So if I am reading the the soulburst rule right, if you kill something at initiative 1, you can charge someone but no one would get to make any attacks as you would start the combat at initiative 0.
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# ? Feb 8, 2017 01:07 |
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# ? May 31, 2024 14:21 |
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JesusIsTehCool posted:They only get to use it when an enemy unit dies that is 7" to from them, and each unit can only use it once a turn. So its not really great for windriders as they are rarely 7" from enemy units. Although that will likely change when you are playing this army. No, it works when any unit destroyed, and there are a couple of ways to increase the range to 14'' JesusIsTehCool posted:So if I am reading the the soulburst rule right, if you kill something at initiative 1, you can charge someone but no one would get to make any attacks as you would start the combat at initiative 0. Right, but you'd be locked in combat for the next turn, which is great if you don't like being shot. It also works during, say, your opponents shooting phase.
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# ? Feb 8, 2017 01:10 |