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Only thing I'd ask to add is to maybe show the party at the start of the farming run. Highwang - Got a Pig Head and a spine in #1 and #2 Single attack the 60% Prot pig head. Veloxyll fucked around with this message at 00:40 on Jan 31, 2017 |
# ? Jan 31, 2017 00:28 |
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# ? May 21, 2024 16:27 |
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You now have the best Arbalest trinket in the game.
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# ? Jan 31, 2017 02:40 |
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Watching this LP makes me wish I wasn't so damned broke. I'd love to play this game. Therefore, I must live vicariously through it and I note that my vestal hasn't done much lately.
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# ? Jan 31, 2017 07:21 |
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I watched Videodrome thanks to you guys talking about it. Definitely an overall mediocre movie but the practical effects are top notch. This scene at the end of the movie is almost up to the The Thing in terms of quality, imo. https://www.youtube.com/watch?v=xa1IKLIGdaw
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# ? Jan 31, 2017 07:41 |
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Highwang doesn't lead an adventuring team, he leads a catering firm (Speaking of which still surprised you haven't streamed space food truck yet, at least not that I know of)
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# ? Jan 31, 2017 11:30 |
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Nalesh posted:(Speaking of which still surprised you haven't streamed space food truck yet, at least not that I know of) I saw that. Looks neat, but budget is tight nowadays now that Nier: Automata, Zelda BotW, Resi7 and my guilty pleasure Disgaea 2 looming/Out. I'm gonna go broke this year.
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# ? Jan 31, 2017 11:34 |
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Maybe if you spent less money on real food
Nalesh fucked around with this message at 12:42 on Jan 31, 2017 |
# ? Jan 31, 2017 12:19 |
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Nalesh posted:Maybe if you spent less money on real food But the HUNGER PROCS, man!
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# ? Jan 31, 2017 13:38 |
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Highwang posted:Disgaea 2 is looming/Out. Wait, already? Sweet!
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# ? Jan 31, 2017 14:36 |
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Of all the things I thought I'd see in a horror game, a fanged, improbably-prolapsed anus was not among them.
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# ? Jan 31, 2017 17:40 |
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Nalesh posted:Maybe if you spent less money on real food Silence, heretic. Not buying more food is never the answer. DGM_2 fucked around with this message at 03:03 on Feb 1, 2017 |
# ? Feb 1, 2017 02:52 |
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LashLightning posted:Of all the things I thought I'd see in a horror game, a fanged, improbably-prolapsed anus was not among them. Easily one of the most horrifying enemies in existence.
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# ? Feb 1, 2017 19:49 |
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Reactions, in order: 1) Yes! Go forth, my avatar! Engage in the world's least necessary critical hits! (Seriously, a 34 damage crit on a 3 HP ghoul. So good.) 2) I shouted 'GOOD' at the screen a second before Chitlin did when you said you were bringing Hew. (But seriously, bring an Abomination to the Flesh sometime, it rips that thing to shreds. Rend starts out at over 100% damage and caps at over 200% damage, by which time the Flesh should be drat near dead.) 3) Looks like the Ancestor ran into Something Offal! ...I'll see myself out now. 4) hahahahaha oh man the Flesh decided to bring its A-game for this one. I'm a little sad you didn't lose another Vestal, though.
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# ? Feb 2, 2017 01:32 |
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vdate posted:Reactions, in order: Vdate actually brought a full-health ghoul to 3hp. The math may be a bit off, but if he didn't have Torn Rotator(or whatever the -5% melee quirk is) I think he could've one-shot it. Rake actually starts out doing 60% damage to two targets, and "revving it up" only goes up to three buffs due to how buff duration works in this game. Each use of Rake buffs it 15-25% each use, which winds up becoming 105-135% damage across the board. Now that's not bad at all, especially when you're doing roughly 128% damage at two targets, but I don't generally like the wind-up time. On the Flesh though it certainly has its uses, but RNG can stuff him if say two spines or two heads appear in that range. I did want to use Abom vs The Flesh, but with who I had available I would be taking a holy unit. I used to be a bit hesitant on Aboms but they are a solid unit honestly.
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# ? Feb 2, 2017 01:44 |
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Aboms are decent units but become awesome units if the proc a virtue.
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# ? Feb 2, 2017 01:48 |
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Highwang posted:Rake actually starts out doing 60% damage to two targets, and "revving it up" only goes up to three buffs due to how buff duration works in this game. Each use of Rake buffs it 15-25% each use, which winds up becoming 105-135% damage across the board. Now that's not bad at all, especially when you're doing roughly 128% damage at two targets, but I don't generally like the wind-up time. On the Flesh though it certainly has its uses, but RNG can stuff him if say two spines or two heads appear in that range. I admit, I'm using 0-prot target math, but my thinking was: Each stack of the Rake buff adds 15% damage, (thus +15/30/45% for one/two/three stacks. For the sake of my sanity I'm assuming just a rank 1 Rake here). On the first use (thus no stacks), Rake does 60% damage to two targets. On the Flesh, that's 120% base damage total, since that 60% is dealt to each target independently. Second use (one stack): 75% damage to two targets, 150% base damage to the Flesh. Third use (two stacks): 90% base damage to two targets, 180% base damage to the Flesh. Fourth use (three stacks) 105% base damage to two targets, 210% base damage to the Flesh. Now, all this assumes that damage multipliers from bonuses and ability modifiers and whatnot stack additively and not multiplicatively, so if that's not the case then my math explodes. Doing the scratchpad math suggests that multiplicatively stacking modifiers mean 120%/138%/156%/174% damage total for 0/1/2/3 stacks. (That is, 0.6 times 1/1.15/1.3/1.45. I'm pretty sure the Rake buff stacks with itself additively because the tooltip says it does.) However! There's an important addendum to this: the Abomination transforming grants an overall damage bonus in and of itself. At rank 1/2/3/4/5 of Transform it's a +10/14/18/21/21% damage increase on top of that. Assuming additive stacking and a rank 1 Transform (for the sake of my sanity) that's 140/170/200/230% damage total for 0/1/2/3 stacks; assuming multiplicative stacking it's 122/152/172/191%. (all numerical information is from the DD wiki, so it's entirely possible I may be working from faulty numbers here.) vdate fucked around with this message at 03:37 on Feb 2, 2017 |
# ? Feb 2, 2017 03:34 |
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Oh man - I've just had THAT event happen! That was stressful for me as well as the poor suckers who volunteered! Can't wait till it's shown off in this run...
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# ? Feb 3, 2017 19:24 |
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Hello folks, this friday's update is gonna be delayed a spell because I binge-played D&D this week like a responsible adult. In the meantime I have like 8 journal entries that we've picked up for the LP so I think that's an appropriate enough reason to show them off. These form a series of 4 stories based on previous events and give a little bit more atmosphere to the game but not much and I also have to sac a gold/relic stack for them so enjoy! Once I get more I'll try to keep updating this post. Only issue is that I gotta figure out which one is the new one in the Ancestor's Statue and I honestly don't know if they tell you which one's new so woops. Journal of Daruis the Highwayman The Blackest of Fates A Trampled Journal Blood-Soaked Pages, Torn from a Journal
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# ? Feb 4, 2017 01:17 |
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so I have a save file where I have all of the diary pages collected (it took a few sacrificial lambs into the ruins to grind for pages). I could post them if you want to forego the grind
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# ? Feb 4, 2017 01:45 |
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double nine posted:so I have a save file where I have all of the diary pages collected (it took a few sacrificial lambs into the ruins to grind for pages). I could post them if you want to forego the grind If you can fill the gaps that'd be wonderful, mainly because of how unreliable it is to get pages even despite the buffed drop rate.
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# ? Feb 4, 2017 01:52 |
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Only the missing ones below: The Journal of Darius The Highwayman The Blackest of Fates A Trampled Journal Blood-soaked pages from a journal
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# ? Feb 5, 2017 12:51 |
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New Update - Episode 46: -196% Damage Today, Skippy Granola returns as we take on the Prophet on Veteran Mode. Also, a hero makes his stunning return at the end of the video. Welcome back Tuxedo Ted/Lucien A couple things to note with this episode though. For one, Debuffs are great against the Prophet because any -Damage and -ACC buffs directly affect the gimmick of this fight, leading to his rubble missing way more often or just doing no damage whatsoever. This is a great way to trivialize the boss when you start understanding the mechanics of this game. Another, more important thing of note: Buffs & Debuffs work slightly different than I expected. I mentioned buffs/debuffs only lasting 3 turns typically, but that's only because with only one character doing said duty, that's how much of the buff he can stack before the first actual buff starts fading off. In theory, there is no hard cap on how many buff/debuff/dot stacks can go on a target, but there is a soft cap of 3*heroes applying said circumstance, which would be at most 11 turns of a buff/debuff when we consider the first one cycling away. This leads to stupid circumstances, such as the crowning achievement of (I believe) -196% Damage debuff at one point against the Prophet and the Bone General, effectively hamstringing them. This leads me to a theory I have for the dumbest build ever: -3x Plague Doctors, all applying Emboldening Vapors, resulting in +225%~+297% damage -1x Leper, applying 2x revenge before attacking for +50-70% damage End result: A leper with roughly +270-360% attack modifier. If he hits, and if he survives long enough. Probably wont work, but I hope to find a day where it can work.
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# ? Feb 6, 2017 21:05 |
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Highwang posted:This leads me to a theory I have for the dumbest build ever: I believe at one point someone did this and one-shot the final boss with a crit. That was several patches ago, no idea if it's still possible.
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# ? Feb 6, 2017 21:13 |
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I feel like at -190% damage, the enemies' attacks should heal you.
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# ? Feb 6, 2017 22:19 |
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Highwang posted:This leads me to a theory I have for the dumbest build ever: This method allows you to cheese a certain boss whose gimmick only activates twice.
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# ? Feb 6, 2017 22:24 |
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About the resurrection event, I think it can happen an unlimited amount per game, but it's just very rare, as I've gotten it twice on one save file.
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# ? Feb 7, 2017 01:16 |
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Samovar posted:I feel like at -190% damage, the enemies' attacks should heal you. I'm glad I am not the only one who thought this.
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# ? Feb 7, 2017 02:45 |
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Hey everyone, Radiant Mode is out on public testing branch and I might test it out on a stream tonight! [Hysterical laughter echoes in the distance]
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# ? Feb 8, 2017 01:55 |
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So we can be guaranteed you'll be bringing 4 stacks now, for no reason then?
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# ? Feb 8, 2017 02:17 |
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I really like Never Again as a status but I can see why people don't care for it.
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# ? Feb 8, 2017 02:28 |
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Highwang posted:
Wait I'm confused. Does it mean in normal mode? That's fuckin' hilarious.
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# ? Feb 8, 2017 02:35 |
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EDIT: It's all in the context of Radiant Mode, even the sub-points, pretty sure. Tylana fucked around with this message at 03:37 on Feb 8, 2017 |
# ? Feb 8, 2017 02:59 |
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Except for the deck-based stagecoach which explicitly states otherwise.
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# ? Feb 8, 2017 04:46 |
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No hunger procs? Welp, guess who's bringing exactly enough to camp with and no more.
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# ? Feb 8, 2017 04:56 |
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Lazy Bear posted:No hunger procs? Welp, guess who's bringing exactly enough to camp with and no more. What sucks though is now a full food stack is 6.
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# ? Feb 8, 2017 07:29 |
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LordGugs posted:What sucks though is now a full food stack is 6. Eh, minor i think. Either just bring 8 (for 2x ration camp), or mod the inventory.txt file to increase the stack limits. I did that with a few things, mostly because the grind you get is partially forced on low inventory stack limits where you have to choose between x or y (and I don't consider that choice to be a compelling one considering it is entirely grind oriented, give up the gold or the artifacts etc..)
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# ? Feb 8, 2017 18:36 |
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LordGugs posted:What sucks though is now a full food stack is 6. Only in Radiant Mode.
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# ? Feb 8, 2017 22:16 |
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Sloober posted:Eh, minor i think. Either just bring 8 (for 2x ration camp), or mod the inventory.txt file to increase the stack limits. I did that with a few things, mostly because the grind you get is partially forced on low inventory stack limits where you have to choose between x or y (and I don't consider that choice to be a compelling one considering it is entirely grind oriented, give up the gold or the artifacts etc..)
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# ? Feb 9, 2017 17:54 |
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One of the new baddies is called a squiffy ghast. That's brilliant.
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# ? Feb 9, 2017 18:40 |
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# ? May 21, 2024 16:27 |
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Samovar posted:One of the new baddies is called a squiffy ghast. I'm afraid I don't get it.
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# ? Feb 9, 2017 21:49 |