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OwlFancier posted:It'd also be a bit weird to have a bug hive and a dictatorship using the same ethos. The real issue is that superorganisms like bug hives don't fit into a model that has each empire being made up of many independent pops. Your superorganism can be Individualist in its interactions with other species/superorganisms no problem for example.
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# ? Feb 12, 2017 02:21 |
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# ? May 30, 2024 13:32 |
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GunnerJ posted:I feel like hive-mind-type collectivism would probably be better served by a species trait since that's typically a matter of biology rather than culture. Yeah this is what I want, more biological traits that do ethos related things and gameplay related things. Like lithovores that eat minerals instead of food, or actual bug hives, and maybe a biological trait for each ethos that greatly incline or limit that race to certain ones. Like maybe you evolved from happy flower people that have a deep biological shock towards violence, limiting your pops from ever being militarists. Or maybe you're some sort of bug-people who while not a true hive-mind are made up of various sub-species that are born biologically wired for certain roles and obedience to the hive's queen, limiting your ethos to the authoritarian side and slavery rights pegged at caste system. I just would love to see more ways to customize your species vs your culture. Is this species X or Y ethos because of culture, or because of their biology and evolution?
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# ? Feb 12, 2017 02:54 |
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So there is no such thing as ethical consumption under capitalism, unless you are xenophobic.
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# ? Feb 12, 2017 02:57 |
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Also I wish we could trade for consumer goods, or force other countries to give us consumer goods and set up actual economic imperialism where your people get high living standards off the backs of a galactic 3rd world.
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# ? Feb 12, 2017 02:59 |
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OwlFancier posted:I mean if I was going to be armchair political philosopher I would say that egalitarian isn't entirely the opposite of authoritarian whereas individualist/collectivist seemed pretty easy for me to get. The original idea was Heriarchical society vs Egalitarian society, which makes far more sense in my view. The idea that society has a hierarchy whether it be a caste system or feudal lords, vs the idea all people are born equal. One of the reasons it's Authoritarian though is all the names end in -ian and authoritarian is the closest they could get.
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# ? Feb 12, 2017 03:06 |
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Anticheese posted:It'd probably be over-complicated, but what about specific combinations of traits that unlock another meta-trait that has advantages and drawbacks? Like Conformist, Communal, and Repugnant or something else to unlock a zero-point trait for being a hive-minded species. Locks you into a specific, powerful government type that has penalties for non-mechanical pops that don't have the same trait. I think traits need a rework and will probably get one at some point in an expansion. This would be pretty cool though. OwlFancier posted:It'd also be a bit weird to have a bug hive and a dictatorship using the same ethos. That's how it is NOW. After the change it won't be, because bug hives aren't in any real sense of the word authoritarian. They are distributed organisms. (Still sad they didn't go with the actual opposite of egalitarian which is elitist, but authoritarian is close enough)
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# ? Feb 12, 2017 04:00 |
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do i need to start making jokes about my nutsack again in here
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# ? Feb 12, 2017 04:01 |
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Coolguye posted:do i need to start making jokes about my nutsack again in here
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# ? Feb 12, 2017 04:51 |
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I'm probably going to end up getting this as soon as Utopia comes out, but until then I want to live vicariously. Are there any good LPs of this on SA or the tubes? I've watched a few episodes by Arumba but his incessant (and often counterproductive) micro-management is infuriating so I'm looking for something else preferably by someone who knows what they're doing. edit: and I apparently just missed the game going on sale. So that's another reason I'll be waiting until Utopia.
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# ? Feb 12, 2017 04:55 |
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CrazyTolradi posted:That sort of thing should be kept in the Star Citizen thread, I'm told. Along with other things that will never see release.
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# ? Feb 12, 2017 08:09 |
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Durendal posted:Along with other things that will never see release.
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# ? Feb 12, 2017 09:25 |
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Durendal posted:Along with other things that will never see release.
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# ? Feb 12, 2017 10:36 |
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balls so blue and shrunken with lack of use i could put them on top of a parfait and nobody would notice
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# ? Feb 12, 2017 11:05 |
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Baronjutter posted:Also I wish we could trade for consumer goods, or force other countries to give us consumer goods and set up actual economic imperialism where your people get high living standards off the backs of a galactic 3rd world. Consumer Goods are just minerals, so... tributaries?
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# ? Feb 12, 2017 11:41 |
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Ithle01 posted:I'm probably going to end up getting this as soon as Utopia comes out, but until then I want to live vicariously. Are there any good LPs of this on SA or the tubes? I've watched a few episodes by Arumba but his incessant (and often counterproductive) micro-management is infuriating so I'm looking for something else preferably by someone who knows what they're doing. Here ya go: https://www.youtube.com/user/ParadoxExtra/playlists Man, uplifting being a fixed cost at 5K is so expensive. Really, I wish that a lot of these things like that would just be something for a scientist to do that wouldn't put a complete halt to my research. It feels dumb that suddenly my entire societal research has to be halted so we can mod 3 dudes in my cap circle. edit: btw, really like the look of the Ascension Perk of 100% increased terraforming speed devs Deceitful Penguin fucked around with this message at 12:06 on Feb 12, 2017 |
# ? Feb 12, 2017 12:03 |
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Deceitful Penguin posted:and the dreadlock dude. Please respect former LP superstar cKnoor
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# ? Feb 12, 2017 12:19 |
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https://twitter.com/____severine/status/830599780636045313 Okay fess up is this real?
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# ? Feb 12, 2017 12:21 |
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StrixNebulosa posted:https://twitter.com/____severine/status/830599780636045313 https://twitter.com/Martin_Anward/status/830741183517298690
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# ? Feb 12, 2017 12:32 |
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This game never fails to entertain!
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# ? Feb 12, 2017 12:49 |
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I don't get it?
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# ? Feb 12, 2017 13:12 |
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Zore posted:I don't get it? https://twitter.com/iamkindacody/status/745072115561291777
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# ? Feb 12, 2017 13:14 |
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StrixNebulosa posted:https://twitter.com/____severine/status/830599780636045313 Yeah, and someone discovers it for the first time every few months.
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# ? Feb 12, 2017 14:29 |
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So if Egalitarian is replacing Collectivist do they love slaves? Or is Egalitarian replacing Individualist or whatever?
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# ? Feb 12, 2017 14:29 |
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nopantsjack posted:So if Egalitarian is replacing Collectivist do they love slaves? Or is Egalitarian replacing Individualist or whatever? Its not just a rename. The old ones are being tossed and new ones added. Egalitarians will hate slavery and Authoritarians will be okay with it, for what its worth.
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# ? Feb 12, 2017 14:31 |
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nopantsjack posted:So if Egalitarian is replacing Collectivist do they love slaves? Or is Egalitarian replacing Individualist or whatever? Edit: too late
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# ? Feb 12, 2017 14:32 |
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nopantsjack posted:So if Egalitarian is replacing Collectivist do they love slaves? Or is Egalitarian replacing Individualist or whatever? Collectivist will be Authoritarian and Individualist will be Egalitarian, but it's likely all to be changing anyway. It does make me wonder what my Not The Imperium of Man race should be. Presently they are Xenophobe-Spiritualist- Militarist, but the only reason I pick militarist is to get full bombardment, but with Armageddon bombardment being part of Supremacy I guess it's going to be Authoritarian-Xenophobe-Spiritualist which does make more sense to me. While the Imperium does have a huge army and navy etc, plenty of the Imperium isn't directly related to the military.
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# ? Feb 12, 2017 14:38 |
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You could always just unlock more ethics picks.
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# ? Feb 12, 2017 14:44 |
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So I find my first primitives, and uplift them. Fanatical purifiers.
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# ? Feb 12, 2017 15:56 |
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# ? Feb 12, 2017 15:57 |
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GotLag posted:So I find my first primitives, and uplift them.
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# ? Feb 12, 2017 16:03 |
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I uplifted a race that became fanatical spiritualists while I was fanatical materialists. They became quite a thorn in the side.
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# ? Feb 12, 2017 16:12 |
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So what determines if I can create a vassal or not? I know that I can release unhappy factions as well as if it's their alien homeworld, but can I do it with, say, synthetics? Like, could I put a buncha synthetics into a planet, have one dude be very unhappy, resettle him then grant the planet independence as a synth planet?
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# ? Feb 12, 2017 16:24 |
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Mokinokaro posted:I uplifted a race that became fanatical spiritualists while I was fanatical materialists. They became quite a thorn in the side.
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# ? Feb 12, 2017 16:28 |
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This is why I'm looking forward to that "indoctrinate" button.
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# ? Feb 12, 2017 16:57 |
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GunnerJ posted:This is why I'm looking forward to that "indoctrinate" button. Like, with the new ethics system in general but also the other things. Eh.
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# ? Feb 12, 2017 17:05 |
I hope it's not something xenophiles or pacifists or egalitarians are locked out of. Yes, I'm playing as a group of nice people who like to respect everyone's differences, but I would like to consult our xeno experts about the most effective form of propaganda to discourage our new friends from growing up to believe that all sentient life exists as food for them. I feel like we should have some influence over beliefs like that if we're uplifting a species. Even if it's mind probes or something invasive, we've lost the "individualist" ethic, and there's nothing inherently non-egalitarian about coercive mind probes to discourage anti-social cultural developments. Heck, even if we just install a sympathetic government like we do during liberation wars, that'd make more sense than just going, "Oh, okay, you're a slaving xenocidal star kingdom now. This is awkward." Speaking of installing sympathetic governments during liberation wars, how's that going to work now that ethics can shift? Like most of the population are largely xenophobic and authoritarian, and you install a "nice" government after a war... what's to stop that all from just falling apart in a few years, with their state falling back into the horrible regressive form you found it in? I mean in terms of realism... actually that checks out. Nevermind. And I guess if you free a bunch of slaves, they might be more inclined towards the new government's ethics.
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# ? Feb 12, 2017 18:36 |
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Hopefully though they havent mentioned it yet they are adding in the ability to influence factions in other empires with the new faction system. So a liberation government will be unstable, yes. But you can continue to prop it up until you get bored.
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# ? Feb 12, 2017 18:46 |
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Man-eating centipedes incoming I finally completed the first versions of the two mods I wanted to make. The Sentience before Sapience mod just reverses sentience and sapience wherever I found these terms. No longer is a self-aware AI forced to live in a box for centuries because your scientists used sentience wrong! But what most of you really want is this: Weird Portraits and Namelists is one of the first mods I made for Stellaris. Upgraded many times, it now includes three additional (and rather cartoonish) mammalian and a brand-new evil centipede portrait. The last one properly under arthropoids, of course. A custom-name list for arthropoids or just generally really horrific aliens is part of the mod, too. The name list is still WiP, though. I'm still working on it. Centipedes done. But gently caress, making this work took so much time the spider-portrait has to wait until next weekend.
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# ? Feb 12, 2017 19:35 |
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Goddrat
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# ? Feb 12, 2017 20:31 |
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# ? May 30, 2024 13:32 |
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Libluini posted:
Also it looks amazing.
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# ? Feb 12, 2017 20:43 |