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Serf
May 5, 2011


I have completely replaced Skype with Discord. Though that's not saying much.

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Drone
Aug 22, 2003

Incredible machine
:smug:


Skype is truly trash and has always been pretty bad.

Sion
Oct 16, 2004

"I'm the boss of space. That's plenty."
teamspeak does text and speech channels as the same thing. I miss is hugely.

Covok
May 27, 2013

Yet where is that woman now? Tell me, in what heave does she reside? None of them. Because no God bothered to listen or care. If that is what you think it means to be a God, then you and all your teachings are welcome to do as that poor women did. And vanish from these realms forever.
Outside Fen Shui and Feng Shui II, Exalted, Legend of the Five Rings, Tenra Bansho Zero, Reflections, and Ninja Crusade, what other games have Asian-inspired settings that are worth looking at?

Halloween Jack
Sep 12, 2003
I WILL CUT OFF BOTH OF MY ARMS BEFORE I VOTE FOR ANYONE THAT IS MORE POPULAR THAN BERNIE!!!!!

Kai Tave posted:

This is my big problem with Marvel Heroic after participating in a somewhat houseruled game of Exalted using it for I want to say the better part of a year...it managed to be simultaneously rules-light and offputtingly opaque at the same time. The resolution system has you stepping dice up and down, breaking larger dice into two slightly smaller ones, assigning some dice to beating a target number and some to establishing potency on an independent axis, and it's frustratingly unintuitive whether you should, for example, keep a 1d10 in your pool or use an ability to break it down into 2d8 instead.
MHR is one of the few games that actually makes me angry reading it for purely stylistic reasons. I've gone off about it in the old-school thread so I won't repeat that here, but to sum up: As it explains each type of trait on the character sheet, it goes into the minutiae of combining dice, breaking dice, assigning dice, etc., over and over again. Only much later does it explain what you're using these numbers to do, and why that's good. For a game that doesn't deal in things like hit points or target numbers to accomplish isolated tasks, that's kind of important.

gradenko_2000 posted:

Right! Things like "this is the DC for a wooden door" and "a monster encounter in the first level of the dungeon can only be these monsters" are the more explicit, more mechanically-involved version of PBTA's GM Moves, in that they're a limiter on how much of a dick you can or should be as a GM.

Elfgames posted:

right but a Gm Has limitless resources where as players do not so it's inherently balanced by the skill and pettiness of the gm. Making the gm abide by actual rules when playing the game can mitigate that to a large degree. Moves are decent for this but I actually like more hard guidelines.
So, this issue is of particular interest to me because I've found that even friendly GMs are prone to fudging odds in favour of expected solutions to problems, or doing other things (like requiring multiple rolls for one task) that stack the odds against the PCs in unpredictable ways.

By presenting Fronts, basing MC moves off of character moves, and keeping to Countdowns, PbtA explicitly or implicitly prevents pretty much all the problems that even good GMs have with creating opposition for the players. And it does this without setting up a strict adversarial relationship (as in a board game like Descent), and while leaving the MC's job as pretty much the traditional job of the GM: playing the world the PCs are adventuring in.

But like I said, I don't want every game to be PbtA's setup with the 2d6 die mechanic, playbooks, and Moves.

I'm reading the new edition of Chill right now, and it has a token system where players can flip tokens from Light to Dark to get an advantage or use supernatural powers, and the GM can likewise flip them back to screw over the PCs or use certain monster powers. Not sure how I feel about it--it seems at once wise and kinda bolted-on. I've heard the same thing about a similar subsystem in Shadowrun Anarchy; anyone have thoughts on that?

dwarf74
Sep 2, 2012



Buglord

Covok posted:

Outside Fen Shui and Feng Shui II, Exalted, Legend of the Five Rings, Tenra Bansho Zero, Reflections, and Ninja Crusade, what other games have Asian-inspired settings that are worth looking at?
Some relatively recent Kickstarters I've been on board for

Ryuutama (definitely recommended)
Tianxia (Fate Core-based)
JadePunk (also Fate Core-based)

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!

Covok posted:

Outside Fen Shui and Feng Shui II, Exalted, Legend of the Five Rings, Tenra Bansho Zero, Reflections, and Ninja Crusade, what other games have Asian-inspired settings that are worth looking at?

Shinobigami is interesting so far of what I've read and played of the alpha version, though the final version isn't out yet. It's modern ninja but you could probably move it over to a historical setting with little effort.

Rockopolis
Dec 21, 2012

I MAKE FUN OF QUEER STORYGAMES BECAUSE I HAVE NOTHING BETTER TO DO WITH MY LIFE THAN MAKE OTHER PEOPLE CRY

I can't understand these kinds of games, and not getting it bugs me almost as much as me being weird

Covok posted:

Outside Fen Shui and Feng Shui II, Exalted, Legend of the Five Rings, Tenra Bansho Zero, Reflections, and Ninja Crusade, what other games have Asian-inspired settings that are worth looking at?
Qin: the Warring States

...Shadowrun? What time period are you aiming for? Set it in Hong Kong or gently caress with the Japanacorps.
Warhammer 40K find/replace "Imperium of Man", "Imperium of Han".

Plutonis
Mar 25, 2011

http://store.steampowered.com/app/565410/

Why did Paradox even bought the license for

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!

Plutonis posted:

http://store.steampowered.com/app/565410/

Why did Paradox even bought the license for

They're one step closer to the edge and they're about to break.

Error 404
Jul 17, 2009


MAGE CURES PLOT

Brother Entropy posted:

yeah, text and voice being separate is really nice in my book

Yeah. This is a feature, not a bug. Nobody needs to hear my goofy-rear end voice.

drrockso20
May 6, 2013

Has Not Actually Done Cocaine

Covok posted:

Outside Fen Shui and Feng Shui II, Exalted, Legend of the Five Rings, Tenra Bansho Zero, Reflections, and Ninja Crusade, what other games have Asian-inspired settings that are worth looking at?

Yoon-Suin: The Purple Land is an excellent little setting in my opinion

Helical Nightmares
Apr 30, 2009

Covok posted:

Outside Fen Shui and Feng Shui II, Exalted, Legend of the Five Rings, Tenra Bansho Zero, Reflections, and Ninja Crusade, what other games have Asian-inspired settings that are worth looking at?

I was recommended "Against the Dark Yogi: Mythic India Roleplaying" in this chat thread. I haven't bought or read it yet.

http://www.drivethrurpg.com/product/128449/Against-the-Dark-Yogi-Mythic-India-Roleplaying

Siivola
Dec 23, 2012

Ken Hite's Qelong is a neat fantasy fuckin' Vietnam setting set in an actual fantasy Vietnam.

Yawgmoth
Sep 10, 2003

This post is cursed!

Covok posted:

Outside Fen Shui and Feng Shui II, Exalted, Legend of the Five Rings, Tenra Bansho Zero, Reflections, and Ninja Crusade, what other games have Asian-inspired settings that are worth looking at?
Legends of the Wulin is a pretty fantastic game if you can get a hold of a pdf of it.

Arivia
Mar 17, 2011

Plutonis posted:

http://store.steampowered.com/app/565410/

Why did Paradox even bought the license for

Ew Zak S wrote one of those.

Helical Nightmares
Apr 30, 2009

Siivola posted:

Ken Hite's Qelong is a neat fantasy fuckin' Vietnam setting set in an actual fantasy Vietnam.

Second this. Qelong is pretty good.

My only nitpick is that it feels like the kung-fu monk section was seriously edited down for size. Hite has more ideas than his books have space.

Kwyndig
Sep 23, 2006

Heeeeeey


Helical Nightmares posted:

Hite has more ideas than his books have space.

This is always the case with him. I weep for his editors.

Falstaff
Apr 27, 2008

I have a kind of alacrity in sinking.

Halloween Jack posted:

I'm reading the new edition of Chill right now, and it has a token system where players can flip tokens from Light to Dark to get an advantage or use supernatural powers, and the GM can likewise flip them back to screw over the PCs or use certain monster powers. Not sure how I feel about it--it seems at once wise and kinda bolted-on. I've heard the same thing about a similar subsystem in Shadowrun Anarchy; anyone have thoughts on that?

It sounds like Edge of the Empire's use of Light Side/Dark Side points - PCs spend a Light Side point and it becomes a Dark Side point for the GM to use, and vice versa. To be honest, I'm not a fan; what I've seen of the mechanic in play is that players tend to avoid using Light Side points save in absolutely dire situations where you need a bonus die, or when it's the very end of the session and you can get away with it without having it come back to bite you in the rear end. Meanwhile the GM tended to sort of forget about them being there. I almost never saw them being used to add narrative elements to the game.

I think if the two pools were independent of one another they might be used more often, but because you know (as a player) that spending one is potentially going to screw you over later it's going to make you trigger-shy. Anecdotal evidence, YMMV, etc.

Plutonis
Mar 25, 2011

Someone make a setting about an underworld full of assassins who use gold doubloons to get their equipment or hang out on assassin hotels.

Tuxedo Catfish
Mar 17, 2007

You've got guts! Come to my village, I'll buy you lunch.
Yeah if you want players to use that stuff it has to both a) represent a greater advantage than disadvantage for them and b) be perceived as a greater advantage than disadvantage, and probably by a significant margin to overcome people's general tendency to be risk-averse.

Helical Nightmares
Apr 30, 2009

Plutonis posted:

Someone make a setting about an underworld full of assassins who use gold doubloons to get their equipment or hang out on assassin hotels.

Blades in the Dark for running John Wick?

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
Everyone is John Wick

Ominous Jazz
Jun 15, 2011

Big D is chillin' over here
Wasteland style

Plutonis posted:

Someone make a setting about an underworld full of assassins who use gold doubloons to get their equipment or hang out on assassin hotels.

Blades in the Dark.
Or do you mean like a today game.

starkebn
May 18, 2004

"Oooh, got a little too serious. You okay there, little buddy?"
just do it like AGON and give the GM x amount of XP to make the challenges and they have to follow strict rules

Tuxedo Catfish
Mar 17, 2007

You've got guts! Come to my village, I'll buy you lunch.

starkebn posted:

just do it like AGON and give the GM x amount of XP to make the challenges and they have to follow strict rules

Eh, sort of. It's a good start but you can't make encounter design completely adversarial unless players have access to respecs, or if one or both of player builds or encounter setups are dangerously homogenized, or if you can absolutely 100% count on all of your players coordinating with each other to cover each other's weaknesses and make a coherent team comp, at which point you're barely even describing a roleplaying game any more. (And the system has to be well-balanced enough that there aren't stupid be-all end-all solutions for either side.)

Otherwise you risk a situation where e.g. the PC party with two AoE blasters fights a neverending sequence of singleton boss monsters, which sucks for everybody, including you.

Tuxedo Catfish fucked around with this message at 00:51 on Feb 17, 2017

Tuxedo Catfish
Mar 17, 2007

You've got guts! Come to my village, I'll buy you lunch.
For the record I would play the poo poo out of the game that I'm describing via negative space here, but I don't think many people would.

Helical Nightmares
Apr 30, 2009


Saw this on drivethrough. Anyone read/played it?

That Old Tree
Jun 24, 2012

nah


Arivia posted:

Ew Zak S wrote one of those.

Ahahaha gently caress Paradox forever.

Arivia
Mar 17, 2011

That Old Tree posted:

Ahahaha gently caress Paradox forever.

Pretty much.

Kwyndig
Sep 23, 2006

Heeeeeey


Ominous Jazz posted:

Blades in the Dark.
Or do you mean like a today game.

It wouldn't be that hard to modify for a modern game, you'd just have to put in some work modifying bits and write up modern gangs. The core elements are the same if you subtract the supernatural elements.

occamsnailfile
Nov 4, 2007



zamtrios so lonely
Grimey Drawer
Re: Discord chat, I've heard there are Discord dice bots available--anybody have any experience using those?

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

That Old Tree posted:

Ahahaha gently caress Paradox forever.

Is it actually that Zack S.? Smith isn't that uncommon of a surname.

starkebn
May 18, 2004

"Oooh, got a little too serious. You okay there, little buddy?"

Father Wendigo posted:

Is it actually that Zack S.? Smith isn't that uncommon of a surname.

the tabletop writing world is pretty small man

Nea
Feb 28, 2014

Funny Little Guy Aficionado.
Smith isn't uncommon, but it's under his porn name, Zak Sabatth..

And no. I'm not kidding . Zak S does porn, also.

Xiahou Dun
Jul 16, 2009

We shall dive down through black abysses... and in that lair of the Deep Ones we shall dwell amidst wonder and glory forever.



Look at you still has hopes a dreams and joy about the RPG writing community.

Nice!

Father Wendigo
Sep 28, 2005
This is, sadly, more important to me than bettering myself.

Neopie posted:

Smith isn't uncommon, but it's under his porn name, Zak Sabatth..

And no. I'm not kidding . Zak S does porn, also.

I hate everything. :(

Kwyndig
Sep 23, 2006

Heeeeeey


occamsnailfile posted:

Re: Discord chat, I've heard there are Discord dice bots available--anybody have any experience using those?

I used one for a Ryuutama game and it worked fine. Had to explain how the commands worked to every player a couple of times because of Discord fuckery. Otherwise good.

Slimnoid
Sep 6, 2012

Does that mean I don't get the job?

Father Wendigo posted:

I hate everything. :(

You'd think WW would know better, given Zak's history with their own goddamn employees, and yet...

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MadScientistWorking
Jun 23, 2010

"I was going through a time period where I was looking up weird stories involving necrophilia..."

Slimnoid posted:

You'd think WW would know better, given Zak's history with their own goddamn employees, and yet...
Having seen what they have done on top of this no.... Zak is the least of that companies issues and that is trying to downplay Zak at all. You know who you shouldn't put at the forefront of your promotional material willingly? A child rapist.
EDIT:
Also, White Wolf and Oynx Publishing are two separate entities. Though one will have money flowing to the other they are technically two separate companies.

MadScientistWorking fucked around with this message at 03:51 on Feb 17, 2017

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