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timp posted:Have you seen this one? It's seven and a half minutes long: https://www.youtube.com/watch?v=9z7LCQ1GgiQ Man, animating the entire run of the podcast would be a really impossible task but goddamn would I want to see it
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# ? Feb 20, 2017 18:20 |
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# ? May 13, 2024 07:49 |
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I mean it's like The Simpsons and Citizen Kane at this rate. Or Bartkira.
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# ? Feb 20, 2017 18:22 |
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https://twitter.com/MBMBaM/status/833729891992530944
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# ? Feb 20, 2017 18:28 |
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I can't stop laughing at Griffin attempting to relate to the teens.
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# ? Feb 20, 2017 18:56 |
JethroMcB posted:I can't stop laughing at Griffin attempting to relate to the teens. The dab killed me. Also, I crazy love the astral plane pulling because it so clearly broke Griffin's DM plans, but the moment was so cool he let it happen, he made soundtrack for it and now there's fanart and animations of specifically that bit coming and coming. It would've been so easy to railroad into what Griffin wanted to happen, or take a moment to stop the three or four loops of BS Taako and Merle took, but letting it flow was so much better.
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# ? Feb 20, 2017 20:21 |
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I'm listening through Friends at the Table and I can't stop thinking about Griffin following Austin's lead and going with something super light mechanically and freeform for whatever the next version of TAZ ends up being, just so that the really cool stuff like the end of the last ep could happen more often. It doesn't really matter too much as long as he keeps erring on the side of ignoring the rules for story purposes, but it would definitely be neat to see what they could do with rules that actually support doing crazy awesome stuff
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# ? Feb 20, 2017 21:00 |
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Many of the show's best moments come from creative interpretations of bizarrely detailed, specific D&D spell descriptions. I'm honestly baffled by people thinking that moving away from that stuff would make the show better, rather than worse.
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# ? Feb 20, 2017 21:24 |
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flatluigi posted:I'm listening through Friends at the Table and I can't stop thinking about Griffin following Austin's lead and going with something super light mechanically and freeform for whatever the next version of TAZ ends up being, just so that the really cool stuff like the end of the last ep could happen more often. It doesn't really matter too much as long as he keeps erring on the side of ignoring the rules for story purposes, but it would definitely be neat to see what they could do with rules that actually support doing crazy awesome stuff It would be very good. I doubt they're going to make an incremental change, though. Either a new D&D campaign or something wildly different, not side-stepping to D&D, But Every Class Is Fun And Good. Fellatio del Toro posted:Many of the show's best moments come from creative interpretations of bizarrely detailed, specific D&D spell descriptions. I'm honestly baffled by people thinking that moving away from that stuff would make the show better, rather than worse. I think I posted before that Justin and Clint do seem to benefit from having spells to work off of, but just as often Travis gets stymied for having picked a thematically interesting but mechanically garbage class like two years ago. I was a turbonerd in grade school and read through all the manuals and even I don't go "Ha ha! That is a creative, if unorthodox, use of [whatever card Clint has on the top of his stack]." I DO think "My name is Taako, and you work for me now" is great storytelling. Let them keep the spell cards for inspiration or something, but it's not too hot a take to say there games that would make for better McElroy radio. Telling 1/3rd of your players "you can't do that" when they try to also have great moments kind of sucks.
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# ? Feb 20, 2017 21:41 |
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poor life choice posted:I think I posted before that Justin and Clint do seem to benefit from having spells to work off of, but just as often Travis gets stymied for having picked a thematically interesting but mechanically garbage class like two years ago. Taako turns into a T-rex and we make it work because it's fun and awesome. Magnus tries to light a fire and it fails because some rube on Survivor is our baseline for what folk heroes can do.
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# ? Feb 20, 2017 21:46 |
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General Ironicus posted:Taako turns into a T-rex and we make it work because it's fun and awesome. Magnus tries to light a fire and it fails because some rube on Survivor is our baseline for what folk heroes can do. Bizarrely detailed, specific combat mechanics, and strict adherence to the aspects of them that make being a fighter suck, are extremely my poo poo.
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# ? Feb 20, 2017 21:59 |
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*lifts up front of shirt to reveal 'SIX SECOND ROUNDS' chest tattoo in old timey font*
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# ? Feb 20, 2017 22:00 |
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Yeah give the boys something like Fellowship to work with. Merle coming up with the beach dwarves makes me want to see what would come of the boys developing entire cultures around whatever zany characters they make.
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# ? Feb 20, 2017 22:00 |
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General Ironicus posted:Taako turns into a T-rex and we make it work because it's fun and awesome. Magnus tries to light a fire and it fails because some rube on Survivor is our baseline for what folk heroes can do. How long does it take for the Survivor people to turn into a goddamn T-rex, Griffin? Huh? How long does that take?
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# ? Feb 20, 2017 22:02 |
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Ariong posted:How long does it take for the Survivor people to turn into a goddamn T-rex, Griffin? Huh? How long does that take? Every time I see your avatar I think it's Merle fanart until I realize he's the only boy that hasn't turned into stone.
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# ? Feb 20, 2017 22:08 |
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Wouldn't Travis run the next game anyway or did they back off that? His way of DMing seemed really story and puzzle heavy in a way that a system built for that would gel nicely.
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# ? Feb 20, 2017 22:14 |
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General Ironicus posted:Taako turns into a T-rex and we make it work because it's fun and awesome. Magnus tries to light a fire and it fails because some rube on Survivor is our baseline for what folk heroes can do. Mmmyeah, the only time the rules stuff bothers me is when its used to actively dick over poor Magnus. Let our Ruff Boi light his fires!
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# ? Feb 20, 2017 22:24 |
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According to Travis, he mostly played 4e before the adventure zone, where fighters could do sick rear end poo poo. So he probably picked it because of that reason and has been kinda screwed because of it.
Roobanguy fucked around with this message at 02:00 on Feb 21, 2017 |
# ? Feb 21, 2017 00:55 |
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I like the emerging trend of people asking questions about how to feel about the crazy poo poo they just saw, like the lemon or the hot milk cereal.
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# ? Feb 21, 2017 01:33 |
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Didn't they have basically the exact same "bust a nut" question before?
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# ? Feb 21, 2017 01:36 |
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I just re-listened to the Suffering Game all at once, and I have to say it feels WAY less draggy that way (with the exception of the second wheel-spin, where they hadn't played in six weeks and clearly forgot how to move poo poo along). In fact it almost seemed abrupt compared to previous arcs. Fellatio del Toro posted:Many of the show's best moments come from creative interpretations of bizarrely detailed, specific D&D spell descriptions. I'm honestly baffled by people thinking that moving away from that stuff would make the show better, rather than worse. This is how I feel too. If they keep breaking the rules anyway, I don't see the benefit of moving to a system with fewer rules, because the outcome is essentially the same except that the rules give them something to riff on. If it's too freeform there's nothing to grab onto.
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# ? Feb 21, 2017 01:57 |
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Fellatio del Toro posted:Didn't they have basically the exact same "bust a nut" question before? You may be thinking of the person's boss who referred to any image on a computer as a meme
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# ? Feb 21, 2017 02:47 |
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Fellatio del Toro posted:Didn't they have basically the exact same "bust a nut" question before? Yes it was a guy whos coworker said "blow my load" instead of "blow my stack"
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# ? Feb 21, 2017 03:00 |
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Roobanguy posted:According to Travis, he mostly played 4e before the adventure zone, where fighters could do sick rear end poo poo. So he probably picked it because of that reason and has been kinda screwed because of it. In compensation for it though, I feel like Magnus is becoming the central character. He's the one who has had the most plot important stuff happen to him. Edit: My hope is that the four of them put together a source book or something so other people can run campaigns in the B.O.B world. And that Griffin posts all his DM notes after it'sover. BigRed0427 fucked around with this message at 03:23 on Feb 21, 2017 |
# ? Feb 21, 2017 03:01 |
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This is beautiful. https://twitter.com/jbrooksdev/status/833819922643947525
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# ? Feb 21, 2017 03:07 |
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BigRed0427 posted:And that Griffin posts all his DM notes after it'sover. I SO want to know all the story beats he's gotten annoyed at the guys for ruining. Like that battle on top of the train, or how he imagined Eleventh Hour going down (since he said they did it 'wildly out of order'). Or what the hell was supposed to happen at the end of the last episode.
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# ? Feb 21, 2017 03:45 |
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BigRed0427 posted:In compensation for it though, I feel like Magnus is becoming the central character. He's the one who has had the most plot important stuff happen to him. I think this is mostly because Travis is the one who's most into roleplaying. It's mentioned that he had created Magnus's backstory before he game started, so he had a good idea of who the character was before going in. Contrast this to Justin's playstyle which is mostly "do whatever seems funniest at the moment", which leads to some pretty weird character growth for Taako. And Clint is the player who just wants to hang out with his friends and is along for the ride.
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# ? Feb 21, 2017 04:19 |
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inthesto posted:I think this is mostly because Travis is the one who's most into roleplaying. It's mentioned that he had created Magnus's backstory before he game started, so he had a good idea of who the character was before going in. I dunno. I guess it's pretty clear from the start that Travis had the most background in RPGs and also the most interest in having a fully fleshed character ready for when things kicked off, but when you look at how the character's personalities have shaped up over the campaign, I feel like Magnus is the most boring character. Not even from a mechanical stand point, but just in terms of a driving forces and character flaws. Like, Taako is this wizard that puts on airs of stupidity and selfishness as defense mechanisms, despite clearly being invested in the people around him. Meerle is a bum of a father who is trying to make up for his earlier failings by trying to reach out to his kids and burying himself in his old religion. But Magnus' characterization leaves no room for personal fault like Meerle, or for character growth like Taako. Leaving your wife behind and her getting killed in a retaliatory strike by an evil dude is not a personal flaw, that's just really lovely luck. It clearly left an impact on Magnus, but being scared is not necessarily a personal flaw either. The way that "Magnus Rushes In" has been built up , it's presented as part of his heroic nature, not as some sort of compulsion as a result of Julia's demise. So there's not really any room for Magnus to either fall down or grow up. He'll just Always Be Magnus and he'll Always Rush In.
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# ? Feb 21, 2017 07:56 |
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Yes based on backstory, but Griffin has given him a lot to work with in the metastory and he's definitely been running with it. The Magnus from several arcs ago would never have kept a secret like this or gone on his jailbreak mission on his own. He's definitely the most connected to the metastory and while yes Magnus could still die in this arc as some sort of heroic sacrifice, I think that would be the worst outcome because he's the one carrying the story forward. Taako is the most interesting character regardless of plot and Magnus is the most interesting character within the larger plot. Then there's Merle who I don't really care about at all.
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# ? Feb 21, 2017 08:27 |
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The bust a nut email this week I thought I was going to have to pull my car over.
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# ? Feb 21, 2017 13:28 |
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Greatbacon posted:But Magnus' characterization leaves no room for personal fault like Meerle, or for character growth like Taako. Leaving your wife behind and her getting killed in a retaliatory strike by an evil dude is not a personal flaw, that's just really lovely luck. It clearly left an impact on Magnus, but being scared is not necessarily a personal flaw either. The way that "Magnus Rushes In" has been built up , it's presented as part of his heroic nature, not as some sort of compulsion as a result of Julia's demise. So there's not really any room for Magnus to either fall down or grow up. He'll just Always Be Magnus and he'll Always Rush In. See, I don't think they've ever characterized "Magnus Rushes In" as anything heroic at all. He's not rushing in to protect or to help, he's rushing in to force the plot to advance and rip the arms off of robots. Less heroism, more foolhardiness by merit of him being a carpenter first, and a fighter second.
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# ? Feb 21, 2017 15:36 |
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Greatbacon posted:Meerle is a bum of a father who is trying to make up for his earlier failings by trying to reach out to his kids and burying himself in his old religion. This is interesting - I've felt like Merle has been the least well-defined character of the three of them. None of the stuff about his family and his earlier failings came in until Eleventh Hour, right? Griffin seemed surprised to hear about his wife and kids during that chalice-temptation episode. It just felt a little shoehorned in to me. It's not like it was a bad choice for his character, it just came late in the story, like he realized he should give his character some depth once he saw the other guys doing it. I can see the criticism of Magnus but I think his character has definitely grown, just in more subtle ways. Over time he's gotten more dissatisfied with his inability to do anything but rush in, which obviously stems from Travis not being able to cast cool-rear end spells but also seems organic to the character - of course being around Taako and Merle all the time would make him start to feel that way. That's why he decided to take up rogue-ing. And the point about him starting to keep secrets and trust the Director less is a good one - I don't think he would have done that before. His answer to the "what makes a good hero?" question during that game show really rang true for me. He's become more thoughtful in his actions but he's not necessarily all that comfortable with it.
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# ? Feb 21, 2017 17:14 |
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On another note, having gone back and listened to everything again, poor Merle casts healing spells all the time!
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# ? Feb 21, 2017 17:17 |
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showbiz_liz posted:On another note, having gone back and listened to everything again, poor Merle casts healing spells all the time! He heals them just fine, but I'm pretty sure he only found out about buffing pretty recently. Like, this arc, I think.
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# ? Feb 21, 2017 17:45 |
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SpacePig posted:He heals them just fine, but I'm pretty sure he only found out about buffing pretty recently. Like, this arc, I think. He tries to buff the group in the very first episode, Griffin tells him not to burn spell slots on the gerblins they're fighting
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# ? Feb 21, 2017 17:49 |
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Anyone remember which MBMBAM had the story about Justin watching a documentary about what is considered to be THE best place place on Earth to go scuba diving, and realizing he'd been there before but didn't actually bother to go diving and instead opted to go watch crab races or something equally stupid? It was a fairly recent episode, but I've relistened to like half a dozen hunting for it and haven't gotten it yet (I was certain it was Seaburglars of the Archipelago but it wasn't). EDIT: Asiina posted:I think it was 334: BYOBurger because I remember listening to it at a bus stop and it was near the story about whether the squirrel cookies someone brought was just for dogs or were also people food and I couldn't stop laughing. Yep that was it, thanks! Crindee fucked around with this message at 18:30 on Feb 21, 2017 |
# ? Feb 21, 2017 18:05 |
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I think it was 334: BYOBurger because I remember listening to it at a bus stop and it was near the story about whether the squirrel cookies someone brought was just for dogs or were also people food and I couldn't stop laughing.
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# ? Feb 21, 2017 18:10 |
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To be honest, I think each character alone wouldn't be too great. I think it's the juxtaposition between the characters that creates interesting stories.
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# ? Feb 21, 2017 19:21 |
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https://www.youtube.com/watch?v=kDrj0ELz-zQ
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# ? Feb 21, 2017 20:31 |
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https://www.youtube.com/watch?v=bhQQWudfggQ
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# ? Feb 21, 2017 20:35 |
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# ? May 13, 2024 07:49 |
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Safety Town is the best
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# ? Feb 21, 2017 20:57 |