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ITT: Trin accidentally includes a company of WHFB's Grail Knights into the game
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# ? Mar 1, 2017 08:12 |
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# ? May 12, 2024 20:22 |
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I think The Sandman is chain failing their morale checks in the German thread
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# ? Mar 1, 2017 23:31 |
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Shoot him for cowardice.
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# ? Mar 1, 2017 23:38 |
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I think the Germans still have a half-decent chance if they can just turtle up, shoot the poo poo out of the possibly over-exuberant French, and wait out their win conditions. I do think there's an interesting roleplaying question about how their overall army commander will feel about a town that is captured but completely cut off, though. It'll be interesting to see if that is interpreted as a win or a draw or what. It also could be possible that the French army decides to charge forward enough to screw up their own lines and open communication to Quatre-whatever.
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# ? Mar 2, 2017 00:46 |
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Hey, want to know the really funny thing? That runner is 99% going to reach St C in the next couple of turns, they'll phone to General Kuno, and General Kuno is then going to tell them, "very well, hold on to the last man, casualties be damned, hold on until dawn!" and revoke the 3/4 losses auto-lose condition for them. Ain't I a stinker?
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# ? Mar 2, 2017 01:06 |
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Wait... so you're planning to change the German win condition!?
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# ? Mar 2, 2017 03:25 |
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ViggyNash posted:Wait... so you're planning to change the German win condition!? Pretty sure it's a hidden condition for either side if they get a runner back. HEY GAIL posted:
Looks like Hegel may get her wish shortly
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# ? Mar 2, 2017 03:48 |
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The win condition stays the same as it ever was; but the reward for a team getting to the corner objective is that, once they've done that, if they're going to lose the battle, they have to lose by being pushed out of the objectives they've taken, and not because the enemy accidentally at night bumblefucked into a brigade that's nowhere near anything important and caused a cheap end-by-bookkeeping. The end-by-bookkeeping result condition was only ever there as a backstop to ensure that the battle would end if neither side was going anywhere, without the need to fluff around looking for a negotiated draw like at the end of Grey's 1914.
Trin Tragula fucked around with this message at 03:51 on Mar 2, 2017 |
# ? Mar 2, 2017 03:48 |
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Nice! So the Germans have to dig in and hold and hopefully they can make it through.
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# ? Mar 2, 2017 06:29 |
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Trin Tragula posted:Hey, want to know the really funny thing? That runner is 99% going to reach St C in the next couple of turns, they'll phone to General Kuno, and General Kuno is then going to tell them, "very well, hold on to the last man, casualties be damned, hold on until dawn!" and revoke the 3/4 losses auto-lose condition for them. Ain't I a stinker? So if the French take Q but not St.C by dawn, they still lose?
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# ? Mar 2, 2017 06:45 |
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Well that went as expected. RIP Cryo, Cassandra of the Rhine.
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# ? Mar 2, 2017 18:56 |
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I know the German thread has calmed down, but their salt should be noted and taken into account. Trin is hoping to run 5 games, and the Germans in particular are already having trouble getting their commanders to put orders in. It might be funny from here, but we won't see future games happen if everyone quits because the double-blind mechanics keep making them think the scenario is unfairly rigged against them.
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# ? Mar 2, 2017 19:08 |
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That's a valid point, but the Germans also played rather badly despite having more firepower. If they even once listened to cryo, they would be fine.
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# ? Mar 2, 2017 19:14 |
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I think people giving up and neglecting to put orders in is a very good representation of falling battlefield morale if you ask me
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# ? Mar 2, 2017 20:27 |
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It's basically how every one of these types of games go, with rare exceptions. Player morale almost always breaks long before the battle is actually lost. I wouldn't worry about it sticking for the next game, though-there's always fresh reinforcements willing to jump in, and existing morale recharges pretty quickly once a fresh map is on the table.
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# ? Mar 2, 2017 20:55 |
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Geez no garrison in Q is such a dumb mistake.
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# ? Mar 2, 2017 21:10 |
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Update links: this time with a both-sides map so we can see exactly what's going on, being omniescent observers and all: Entente Germans It's 9pm; the next update will see us through to 1am. (Also just noticed there's some fieldworks on there that need to be filled in, one of many excellent reasons why I'm considering replacing the Divisional/Corps assets system with making everything into its own brigade, including engineers and artillery.) And it's now time for Episode 4 of " Crazycryodude posted:The comedy option is hoping they don't leave a garrison in Q and I can just walk back in when everybody goes to pound on Croissant. Comedy option is right, dude Vando posted:I think people giving up and neglecting to put orders in is a very good representation of falling battlefield morale if you ask me It's pretty much literally MoltketheYounger@theMarne.txt, although it's one piece of historical accuracy I think we could do without! Trin Tragula fucked around with this message at 21:21 on Mar 2, 2017 |
# ? Mar 2, 2017 21:17 |
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I just cottoned to what you're doing with the night turns not getting the full overview and instead only getting the immediate surroundings around the action. That's really clever and it's got to be maddening - it means CO's are getting just little bits of info and having to make guesses about the whole state of play. Very apropos for night action. Add in the risk of friendly fire and you're going to get Wellington at Seringapatam all over again.
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# ? Mar 2, 2017 21:51 |
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Look at xthetenth go. What happens if he makes it to Faibleimpot? Paul.Power fucked around with this message at 22:52 on Mar 2, 2017 |
# ? Mar 2, 2017 22:47 |
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Oh God, the Germans are trying to talk themselves into taking Quatreports again.
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# ? Mar 2, 2017 23:03 |
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Paul.Power posted:Look at xthetenth go. He doesn't even know where he's going, he's just going.
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# ? Mar 2, 2017 23:03 |
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I wish in OTL that WWII was more like this. With the (successful) cavalry charges, I mean. Komarow is too much of an outlier.
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# ? Mar 2, 2017 23:14 |
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ViggyNash posted:He doesn't even know where he's going, he's just going. his not to reason why
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# ? Mar 2, 2017 23:19 |
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Paul.Power posted:Look at xthetenth go. Assuming the runner gets back to Clemenceau: the French victory timer activates, their 3/4 requirement goes away, but they get a nasty surprise when the game ends before they think it's due to; the German timer will finish first, and the Germans will still be credited with a minor victory.
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# ? Mar 2, 2017 23:29 |
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Trin Tragula posted:Assuming the runner gets back to Clemenceau: the French victory timer activates, their 3/4 requirement goes away, but they get a nasty surprise when the game ends before they think it's due to; the German timer will finish first, and the Germans will still be credited with a minor victory. Didn't the german orders require that they hold Quatrepouts and defend themselves from flanking? AFAICT, the Germans would have managed their objective 2 while the french would have gotten their objective 3 and done pretty well at objective 2.
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# ? Mar 2, 2017 23:40 |
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But they would have lost their objective 1 and been beaten to the punch of getting the heavy mob in as reinforcements. (This is why I plan two levels of analysis: assuming things stay as they are, General Kuno will think it's a minor victory, General Lyautey will see it as a minor defeat, and The Historical Consensus 100 years later will think of it a rough stalemate; just another, and relatively obscure, component of the incredibly-inaccurately-named Race to the Sea.)
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# ? Mar 2, 2017 23:47 |
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So even if the French retake Q, they still have to take St. Croissant to avoid a partial victory for the Germans?
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# ? Mar 3, 2017 00:33 |
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I don't know what's going on in The Sandman's mind, but I'm glad he was a part of the game. This is the best impression of a brigade commander suffering a mental breakdown I've ever seen. He swung from total depression to hyper-aggressive mania in a single update.
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# ? Mar 3, 2017 01:31 |
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Personally I think the pace of the game has been fast enough to keep ahead of the dreaded morale drop off...with the German timer started there's only going to be 2-3 more turns before the game ends, and there's still the prospect for the late game excitement when the French try their midnight attack on the German lines. As a participant in the last game it became quite a slog in the latter half which compounded the effects on morale from earlier setbacks. It helps that this game has stayed a lot more dynamic than most goon vs goon matchups...usually one side or the other pulls ahead early whereas this has been a close fought battle throughout.
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# ? Mar 3, 2017 03:09 |
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22 turns actually. Theoretically it might be possible for the French to break through with that much time, but a nighttime battle is going to be a horrific clusterfuck, especially with the emplaced German defences. Unless at this point it no longer matters if St.C falls.
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# ? Mar 3, 2017 04:53 |
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Flesnolk posted:22 turns actually. Theoretically it might be possible for the French to break through with that much time, but a nighttime battle is going to be a horrific clusterfuck, especially with the emplaced German defences. Unless at this point it no longer matters if St.C falls. Meant 2-3 rounds aka opportunities for new orders. Definitely prefer Trin's method of running a bunch of turns per round to keep the ball rolling and lower the amount of micro by the players.
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# ? Mar 3, 2017 05:27 |
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Trin Tragula posted:
doesn't mydad have standing orders to pursue? he certainly seems to think that he has
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# ? Mar 3, 2017 05:37 |
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His brigade can only pursue men they can see, and it's all getting very dark.
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# ? Mar 3, 2017 05:59 |
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Crazycryodude posted:The comedy option is hoping they don't leave a garrison in Q and I can just walk back in when everybody goes to pound on Croissant. Crazycryodude posted:Mon Pere himself is riding front and center at the head of a fresh cavalry brigade - if that's not a dead giveaway that he's a glory hound who'll be riding straight at Croissant in a concentrated charge within the next 12 turns, I no longer have any right to be smug about predicting everything before this. It's getting increasingly harder for me to believe Crazycryodude isn't reading the other threads. Has has predicted basically everything that would happen, and not a single one of his predictions was wrong. Considering the amount of "guesses" he makes, the 100% success rate seems quite suspicious.
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# ? Mar 3, 2017 09:45 |
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markus_cz posted:It's getting increasingly harder for me to believe Crazycryodude isn't reading the other threads. Has has predicted basically everything that would happen, and not a single one of his predictions was wrong. Considering the amount of "guesses" he makes, the 100% success rate seems quite suspicious. But if you were cheating surely you'd try harder to make it less obvious? Unless that is his plan, and he is double bluffing us.
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# ? Mar 3, 2017 09:48 |
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Sooo, the French plan is to try and do a night attack into the town that is thier main objective and the German trenches where the Germans are setting up thier artillery and MG's to get a nice crossfire?
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# ? Mar 3, 2017 10:01 |
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Splode posted:But if you were cheating surely you'd try harder to make it less obvious? Unless that is his plan, and he is double bluffing us. He has literally nothing to gain by cheating though. No money's on the line, this isn't an actual war, and at most he gets some bragging rights for beating people in fake WW1. I'm playing with him in a different LP and he doesn't seem like the cheating type.
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# ? Mar 3, 2017 10:19 |
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markus_cz posted:It's getting increasingly harder for me to believe Crazycryodude isn't reading the other threads. Has has predicted basically everything that would happen, and not a single one of his predictions was wrong. Considering the amount of "guesses" he makes, the 100% success rate seems quite suspicious. To be fair, how hard is it to consider the worst possible option? I just think that he is considering the worst case scenario and assuming that it will happen, while the rest of the Germans still remain rosey eyed. Isn't charging that calvary brigade directly into the melee during the night the best option for taking St. C from the Germans?
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# ? Mar 3, 2017 13:07 |
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crazycryodude is just a veteran grognard and a fairly clever guy who's able to put him self in Trin's role and ask himself what he would do if he were running the show
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# ? Mar 3, 2017 14:15 |
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# ? May 12, 2024 20:22 |
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Not to mention that, even if Cassandra is actually cheating (if he is, which I don't believe for a moment, he's also an exceptional liar and rationaliser), cheating's no good at all if nobody else actually listens to the intelligence you've gained...
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# ? Mar 3, 2017 14:49 |