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I think there's a little extra poignancy to the cultist being a cat with a notched ear, like Mae, since they'd been trying to recruit her to lead the next generation of the cult. It may not be any cat Mae knows but it's a little hint at what she could've become. It's interesting that Mae can sort of see where they're coming from, as she says both there in the mine shaft right before the cultist attacks and again in the end right before band practice. She gets why they'd despair about the decline of their hometown, and in their desperation turn to something horrible for a way out. It might seem absurd that the cult would try to pitch Mae on joining them or that the horror would groom her with its "glimmer" when she doesn't come off as the murdering type, but she's vulnerable to a similar sort of despair and anger and ultimately has to consciously reject the horror in her last supernatural encounter in the water. It's enough to make me wonder if - were it not for her friends - she might've joined. Not as a conscious choice exactly, just that she'd be worn down and terrorized enough by nightmares to take any way out. When she went to give herself up the cult wasn't going to kill her, her friends showing up saved Mae mostly from falling under the cult's control or influence. It's sort of funny playing the character that ultimately needs rescuing for a change.
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# ? Mar 3, 2017 08:26 |
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# ? May 16, 2024 18:50 |
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jesus christ mia is the worst loving wing man holy poo poo.
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# ? Mar 3, 2017 09:26 |
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https://twitter.com/PaulMcIcedTea/status/837443658706268165
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# ? Mar 3, 2017 14:46 |
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Shouldn't there be a pipe here so I can jump on that roof on the left?
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# ? Mar 3, 2017 21:45 |
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So I finished my first play through, Something to think about, the cultist that attacks Mae at the end of the game loses an arm, kinda like the one they find outside the diner? I guess I shouldn't assume that the cultists need to feed the black goat alive, but I thought maybe some sort of weird time poo poo could be involved? Although this obviously doesn't make sense since the one cultist who gets straight up murdered said he dropped it. I just like the idea that Mae was poking her own severed arm from the future/alternative reality. Also just like Arkannoyed just posted how do you get to the windmill on the roof of the Ol' Pickaxe, I generally tried to do everything every day I could but I absolutely could not find a way up there even after trying for a solid 20 minutes of different game parkour.
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# ? Mar 3, 2017 22:16 |
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AnxiousSloth posted:So I finished my first play through, Something to think about, the cultist that attacks Mae at the end of the game loses an arm, kinda like the one they find outside the diner? I guess I shouldn't assume that the cultists need to feed the black goat alive, but I thought maybe some sort of weird time poo poo could be involved? Although this obviously doesn't make sense since the one cultist who gets straight up murdered said he dropped it. I just like the idea that Mae was poking her own severed arm from the future/alternative reality. I figured that the attacking guy at the end WAS the guy with the arrow gutshot and missing arm since he was the most keen to kill them back in the mine when the others were gonna let them go.
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# ? Mar 4, 2017 00:29 |
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The pipe is there for me.Dolash posted:Could you elaborate? I meant trivial things that would easily escape notice. I'm skipping Angus this time. eatenmyeyes fucked around with this message at 07:55 on Mar 4, 2017 |
# ? Mar 4, 2017 07:51 |
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Deleted and redownloaded, started a new playthrough, still no pipe. No one else is having this problem on the PS4 version?
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# ? Mar 4, 2017 09:06 |
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I love that the game lets me and recognizes that I only ate the crusts at the diner.
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# ? Mar 4, 2017 17:14 |
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Arkannoyed posted:Deleted and redownloaded, started a new playthrough, still no pipe. No one else is having this problem on the PS4 version? At least in my playthrough, the pipe just sort of showed up a day or two after I got access to that area. No idea why, guess maybe the construction wasn't 100% done there.
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# ? Mar 4, 2017 21:26 |
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"Wow, dancing is easy! What's the big deal?" *does the most jacked loving lovely dance possible*
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# ? Mar 4, 2017 22:36 |
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All of those dances are extremely good.
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# ? Mar 4, 2017 22:38 |
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plz dont pull out posted:All of those dances are extremely good. In fairness i think I've done all of those dances before, while smashed at a concert
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# ? Mar 4, 2017 22:40 |
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Those are legit good moves and I went from highschool wallflower to drunk dance king when I realized nobody really knows what they're doing either so just flail around and have fun. You go, Mae. Edit: Also, about that scene. I didn't go further right when I saw the dude standing there, I was sure he'd end up being a creep and Mae would need rescuing again, thereafter ruining Bea's night. I ended up seeing his conversation on youtube though and he actually seems okay, unless I failed to pick up on something. Dolash fucked around with this message at 22:54 on Mar 4, 2017 |
# ? Mar 4, 2017 22:52 |
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Dolash posted:Those are legit good moves and I went from highschool wallflower to drunk dance king when I realized nobody really knows what they're doing either so just flail around and have fun. I think that's a woman? Because Mae mentions seeing a hot woman and not getting her number, and later draws a little picture of the bear with a caption like "TOTAL HOTTIE." Unless I'm misremembering that scene.
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# ? Mar 4, 2017 23:02 |
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Beekeeping and You posted:I think that's a woman? Because Mae mentions seeing a hot woman and not getting her number, and later draws a little picture of the bear with a caption like "TOTAL HOTTIE." Unless I'm misremembering that scene. she is. The hand sign thing you do with her also gives you one of the pentagrams. I'm not sure whether or not this counts a spoiler but deciding to be safe.
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# ? Mar 4, 2017 23:05 |
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Dolash posted:unless I failed to pick up on something. Well for one, that's a girl
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# ? Mar 4, 2017 23:14 |
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Beekeeping and You posted:In fairness i think I've done all of those dances before, while smashed at a concert Yeah this is like everybody's first high school dance. I had even more abstract moves than that.
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# ? Mar 4, 2017 23:59 |
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https://twitter.com/bombsfall/status/838180463202217984
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# ? Mar 5, 2017 02:06 |
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Macaluso posted:Well for one, that's a girl Beekeeping and You posted:I think that's a woman? Because Mae mentions seeing a hot woman and not getting her number, and later draws a little picture of the bear with a caption like "TOTAL HOTTIE." Unless I'm misremembering that scene. Welp, I'm blind, deaf and can't read. Thank you for the clarification!
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# ? Mar 5, 2017 03:17 |
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What game is this?
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# ? Mar 5, 2017 03:37 |
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Alder posted:What game is this? Why it's the indie hit app "Good Night - In The Woods", friend. Many levels and fun! That twitter thread is pretty good though. You know you've made it when your work is getting appropriated for spyware scam games that are just a looping loading screen riddled with ads. Next they'll start showing up in those disturbing flash games about Disney characters going to the dentist or cutting their toenails or whatever.
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# ? Mar 5, 2017 03:44 |
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Dolash posted:Why it's the indie hit app "Good Night - In The Woods", friend. Many levels and fun! https://twitter.com/desplesda/status/838184666158899200
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# ? Mar 5, 2017 03:48 |
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night in the woods is a great game bc the main character's sexuality is told to you via fake spyware popups
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# ? Mar 5, 2017 08:42 |
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Someone on Tumblr pointed out that the four chamber of commerce people are all the same species as the four monstrously huge animals from Mae's dreams, and the cultist that tried to kill her in the end was a cat like the huge cat God, and also that the chamber of commerce people aren't in the epilogue (I don't remember seeing them at least) so maybe they were part of the cult?
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# ? Mar 5, 2017 08:59 |
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anime was right posted:night in the woods is a great game bc the main character's sexuality is told to you via fake spyware popups Mae is wrestlesexual
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# ? Mar 5, 2017 16:28 |
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Dolash posted:Someone on Tumblr pointed out that the four chamber of commerce people are all the same species as the four monstrously huge animals from Mae's dreams, and the cultist that tried to kill her in the end was a cat like the huge cat God...
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# ? Mar 5, 2017 17:49 |
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Despite the tedious backtracking needed to check every updated conversation point during the day hours and having to look for the 4 musicians every night (what I wouldn't give to have a fast-travel menu or sprint button), I really liked this game. The dialogue and emotional gut-punches of the Bea storyline (I didn't hang out with Gregg this run, so I dunno how his goes) really hit me. I love how Mae is a super-flawed fuckup, even when you're given "choices" for her dialogue to try to soften her selfishness. Here's an angle I haven't yet seen brought up in this thread: Since the whole game centers around poor rust-belt communities that have to come to grips with their jobs leaving town... (political stuff ahead tied to end-of-game spoilers): Did anyone feel a metaphorical connection to real-world events at the end and the revelation of the cult? Like, without specifically naming him, this game explains why Trump won the election, scooping up the disenfranchised blue-collar districts in WI/MI/PA that have no idea how to continue making a livelihood in their burnt-out mining/factory towns. He is the dark elder god they sacrifice the forgotten ones who "nobody would miss" to and rant about those in power giving preference to immigrants and minorities (love that Bea went "oh here we go..." when the cultist started on that poo poo). It gave me, a white college-educated liberal from an affluent suburb, a large insight into the pain that poorer, small-town voters felt this election. Selmers' poem at the library was some extremely powerful poo poo. Of course, the game also shows that falling for a con-man like Trump is the super wrong path by advocating a return to stronger unions and rejecting the idolization of the wealthy. Of course, I could also be reading too much into this, but I definitely felt this connection and message throughout. Aside from the political stuff, I definitely got some great Donnie Darko/Catcher in the Rye/Twin Peaks vibes from this. The crushing feeling of growing into adulthood and not knowing how to deal with your emotions or new responsibilities was palpable. JazzFlight fucked around with this message at 18:59 on Mar 5, 2017 |
# ? Mar 5, 2017 18:55 |
There is no doubt a connection between the game's themes and the events of the last few years in American politics. There's even certain lines in the game that feel like they had to have been added last minute to reflect Donny's administration. Also, I only finished the game last night. It really is great. The only reasons I wouldn't give it a perfect score are because of what many people have brought up. There isn't that much actual gameplay, and hunting for dialogue gets a little tedious. I think if there was ever a follow up (not even a sequel, just something made with similar themes as Night in the Woods), those problems could be fixed relatively easily. This'll be one of the best games of 2017 regardless. This is pretty inconsequential but anyone notice Mae's age is inconsistent? The year is explicitly given as 2016 at one point (because someone born in 1966 is said to be 50), meaning Mae was born in 1996. Mae reflects a lot on her early relationship with her grandfather (and there's even dialogue between them in one of the spinoff games). However, Mae's grandfather died in 1998 meaning she had to have been just two when he died. It feels like Mae should be a little older than 20 for that to make sense. Nichael fucked around with this message at 19:16 on Mar 5, 2017 |
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# ? Mar 5, 2017 19:13 |
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JazzFlight posted:Ending stuff I mentioned something about "I don't mind the delay happened, good time for a game like this to come out and be a distraction" on the kickstarter page and Scott Benson said I'd see once the game was out but the plot ended up becoming more appropriate than planned thanks to current events. it definitely felt like 'explain how a right wing conservative thinks using cult symbolism to the average liberal millenial'
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# ? Mar 5, 2017 19:13 |
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Man we all know the horror down the hole just wants to Make Possum Springs Great Again. But yeah, the game wore its politics pretty openly, as do some of the devs (peep Roko's Brocialist's twitter page, also the name Roko's Brocialist), which is good! The game did a good job of painting the sort of dismal conditions that can make people desperate enough for any solution, even a bad one, without condoning them or writing them off. Considering how much anger's flared up since the election, a message encouraging empathy is timely. And if you miss all that Bea tells you straight up she's a member of the Young Socialists so there ya go. She shoulda told that poly-sci major at the party she's a big Chapo Traphouse fan, that would've smoothed everything over.
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# ? Mar 5, 2017 20:43 |
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Huh, I didn't realize Scott Benson is the artist here. He did the rather famous 'But I'm A Nice Guy' animation: https://vimeo.com/64941331 loving sold.
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# ? Mar 5, 2017 20:56 |
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Yeah Scott Benson is great. I didn't know much about NITW until it came out, besides seeing a couple things mentioned by him. I've been following him for ages just knowing he's a cool game developer with good opinions, so I was very happy to hear all my friends and bosses get it when it was released and praise it, and holy poo poo the game was good. It's so very incredibly relatable at every moment, and a lot of parts made me cry for a lot of reasons. It was very reassuring and terrifying to hear a lot of experiences being put into words that I didn't realize other people had experienced, or at least I didn't think about other people experiencing them.
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# ? Mar 5, 2017 22:03 |
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Best adventure game, narrative-wise, to come out in a long time. Some odd sudden jumps in the story like everyone says. It seems to be trying to tell us a story about both Mae's personal struggle with her illness and the town's struggle in the same way. That's almost problematic but they never quite make that link explicit? Like, I think folks would be real mad if this game flat-out said "borderline personality disorder is caused by an eldritch horror eating away at your town and once you defeat it you are fine" but it didn't really go there 100%. But w/e I forgive "Loom" for its faults on a regular basis and this is better than "Loom".
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# ? Mar 6, 2017 01:25 |
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Scott B is a real dreamboat I was very sad when i heard he had passed out from sleep deprivation and cracked his head on the kitchen floor the week before the game came out
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# ? Mar 6, 2017 02:10 |
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When Mae describes how everything broke down into shapes, is that relating to a real mental illness? Closest I can think of is face blindness, ala "Man whose Wife was a Hat". I'd really like to do some reading on that if possible.
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# ? Mar 6, 2017 02:15 |
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RedMagus posted:When Mae describes how everything broke down into shapes, is that relating to a real mental illness? Closest I can think of is face blindness, ala "Man whose Wife was a Hat". I'd really like to do some reading on that if possible. I'm no psychologist, but it sounds like a psychotic break with accompanying dissociation. A Human Ear Alright posted:Best adventure game, narrative-wise, to come out in a long time. The link is about as explicit as it can be without getting tediously literal, I think. The cult and the Black Goat are probably real, but they're also treated as equivalents to Mae's deteriorating mental state and the disintegration of Possum Springs - Mae's mental illness isn't caused by the Black Goat, but her dreams definitely reflect it. This is clearest in her encounter with that giant cat-thing in her last dream - "the hole at the center of everything" is a metaphor for the sense of impending existential doom Mae and her generation feels about the world in general. Community is falling apart, the climate is falling apart, capitalism is falling apart. The younger generation is looking more and more like they're going to spend their lives picking over the ruins of prosperity that was promised to them, and there's no higher authority to which they can appeal. Meanwhile, you have the cult, which the game outright calls a group of "conservative dads" who brutalize and kill people they think are the dregs of society (who, surprise surprise, are mostly kids) to appease a force that's beyond their control or comprehension but still, to their knowledge, makes the town a little richer. Even better, the gang points out that the cult actually consists of the town's most prosperous members - so while they go on and on about sacrificing people for the good of the community, they're really just terrified of losing what they already have for themselves. Nothing is really fixed by the end of the game. Mae is still badly sick, her friends are probably going to drift apart, and the status of her family, her home, and Possum Springs is still in jeopardy, especially without any kind of eldritch pick-me-up. But like she says to the Black Goat, she's tired of trying to numb herself and convince herself that nothing she has matters or is already gone - she wants to get emotional about it and to be in pain when it's gone, because that at least makes it meaningful. Oxxidation fucked around with this message at 02:39 on Mar 6, 2017 |
# ? Mar 6, 2017 02:37 |
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A Human Ear Alright posted:Best adventure game, narrative-wise, to come out in a long time. Do you really think Mae's illness is BPD? The game's pretty vague about that particular thing, but it would make sense. I feel like if I had to guess I'd say schizoaffective. Beekeeping and You fucked around with this message at 02:47 on Mar 6, 2017 |
# ? Mar 6, 2017 02:42 |
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RedMagus posted:When Mae describes how everything broke down into shapes, is that relating to a real mental illness? Closest I can think of is face blindness, ala "Man whose Wife was a Hat". I'd really like to do some reading on that if possible. Also no psychologist, but yeah, she may be describing something like derealization, which is a disassociative symptom. There was a great article in Harper's in 2010 about a woman in grad school who started breaking things down into "shapes" and eventually came to the conclusion that people were just paper figurines; she eventually had to go back home to her Midwestern hometown and was formally diagnosed with schizophrenia. Oxxidation posted:Nothing is really fixed by the end of the game. Mae is still badly sick, her friends are probably going to drift apart, and the status of her family, her home, and Possum Springs is still in jeopardy, especially without any kind of eldritch pick-me-up. But like she says to the Black Goat, she's tired of trying to numb herself and convince herself that nothing she has matters or is already gone - she wants to get emotional about it and to be in pain when it's gone, because that at least makes it meaningful. That's really well-put. I'd just say that her sudden recovery from the deep physical and mental injuries she's suffered in those last moments in the mine before/after she meets with the eldritch horror really toe the line on "I'm better thanks to putting a stop to this supernatural whisper in my head," even though she says at the last band practice that she's still processing it and that the world as they know it is doomed. e: Beekeeping and You posted:Do you really think Mae's illness is BPD? The game's pretty vague about that particular thing, but it would make sense. I feel like if I had to guess I'd say schizoaffective. Nah, I don't really know what it is either and I really like that the game was vague about naming it while being very specific about its symptoms. Could be BPD, could be any number of things. Doesn't have to have a given name to be a mental illness. A Human Ear Alright fucked around with this message at 02:50 on Mar 6, 2017 |
# ? Mar 6, 2017 02:48 |
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# ? May 16, 2024 18:50 |
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JazzFlight posted:Despite the tedious backtracking needed to check every updated conversation point during the day hours and having to look for the 4 musicians every night (what I wouldn't give to have a fast-travel menu or sprint button), I really liked this game. The dialogue and emotional gut-punches of the Bea storyline (I didn't hang out with Gregg this run, so I dunno how his goes) really hit me. I love how Mae is a super-flawed fuckup, even when you're given "choices" for her dialogue to try to soften her selfishness. I think there's a lot of spiritual ties to Edgar Wright's trilogy of films too. Hot fuzz is the closest to the main plot of the game, with the elders of a small town turning out to be murderous cultists-sacrificing undesirables to try to return the town to a lost glory. Shaun of the Dead and the World's end especially were definitely exploring "what happens when you/your friends start growing up and apart? Mae telling Bea that she should just quit her job and do something else felt a lot like what well meaning people try to tell people in economically depressed communities to move to big cities when all it does is uproot them from important social and familial support systems for a job with no security. This is probably the first game I've ever played where the existential lovecraftian horror is late capitalism
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# ? Mar 6, 2017 03:07 |