|
Lycus posted:It's more important for video games to be fun than realistic. A lot of people would not find a "realistic" loyalty mechanic fun. Most would just game it and it would limit how they play. Gaming a simple "complete mission" requirement is just simply playing the game. I mostly liked the loyalty challenges because they force you to take along those characters. You can get too used to using the same team all the time.
|
# ? Mar 7, 2017 02:14 |
|
|
# ? May 29, 2024 19:53 |
|
Torrannor posted:What kind of planet is the real life Earth? Water world? Ocean world? (What's the difference between a water world and an ocean world anyway?) Single-biome planets are stupid, and I wish sci-fi writers would stop including them. Except if they are truly exceptional, like how Arrakis exists in a setting where most other inhabited planets are Earth-like. I always liked this conversation in a Bruce Coville book, I think Aliens Ate my Homework, with the following exchange as the characters were traipsing through a swamp in the kid's back yard: Alien: *sighs wistfully* Ah, this reminds me of home. Kid: Oh, do you live on a swamp planet? Alien: Do you live on a swamp planet? No, I just lived in a swampy area. Really puts into perspective how dumb the single-biome planets are. enraged_camel posted:Counter-point: it takes the surprise and suspense out of the equation by making events predictable. Successfully completing the loyalty missions also "locks in" the character's loyalty, as it becomes (afaik) impossible to gently caress things up with them afterwards. This is immersion breaking because loyalty doesn't work like that in real life. For example, if I get you out of a really tough situation at my own expense, you might become loyal to me, but if I then go and drown a bunch of puppies, you would probably reconsider your allegiance. It doesn't work like that in Mass Effect. The game views loyalty as the "pinnacle" in a linear spectrum, with "points" you gain with every action or lack thereof and perks you "unlock" at certain thresholds, and I would posit that this takes away from deep and realistic character development and interaction. There are the intra-party fights where you can lose loyalty, like Miranda/Jack and Tali/Legion, but yeah it can be pretty dumb. Rad Valtar posted:I'm going to play the gently caress out of this game.
|
# ? Mar 7, 2017 02:18 |
|
If you picked Jack you were a scrub
|
# ? Mar 7, 2017 02:21 |
|
I'm playing mass effect 3 and just did the cure-genophage bit, did leviathan (awesome! But shepard is loving crazy, who would just get into a robot and jump off a ship like that?) and got a bunch of 'meet me at the citadel!' messages. Is this close to the point of no return or is it just halfway? Is there an obvious point of no return?
|
# ? Mar 7, 2017 02:22 |
|
There is an obvious point of no return, yes. (it's going to Cerberus HQ, in case it's less obvious than I remember)
|
# ? Mar 7, 2017 02:25 |
|
redreader posted:I'm playing mass effect 3 and just did the cure-genophage bit, did leviathan (awesome! But shepard is loving crazy, who would just get into a robot and jump off a ship like that?) and got a bunch of 'meet me at the citadel!' messages. Is this close to the point of no return or is it just halfway? Is there an obvious point of no return? The endgame point of no return has a big message that explicitly says that it's the point of no return. You can get locked out of side missions at various points though (like some of the Tuchunka ones once you finish the main plot there). E: The Citadel DLC can be done before the ending but it might be best to finish the main game and then reload a save to do it.
|
# ? Mar 7, 2017 02:27 |
|
Skippy McPants posted:ME: A will probably follow the same format for follower missions as DA: I, which is basically what you just said. They're optional missions you can complete to develop the characters and learn stuff about them, but they're not directly tied to the resolution of the main plot. Not terrrible?
|
# ? Mar 7, 2017 03:30 |
|
YA BOY ETHAN COUCH posted:If you picked Jack you were a scrub I picked Jack. What now.
|
# ? Mar 7, 2017 03:31 |
|
I was one of the elite few that was able to exercise my diplomatic skills to choose a path that left everyone happy
|
# ? Mar 7, 2017 03:33 |
|
Milky Moor posted:i'm just wondering how they built an array from three mass relays Let's pretend it's something like Very Long Baseline Array but with mass relays, somehow. At least there's a lampshade.
|
# ? Mar 7, 2017 03:34 |
|
Ainsley McTree posted:I was one of the elite few that was able to exercise my diplomatic skills to choose a path that left everyone happy Although by "Elite" I would mean "used a save editor".
|
# ? Mar 7, 2017 03:35 |
|
Jack was really awesome...it just took two games to get her there.
|
# ? Mar 7, 2017 03:48 |
|
Drifter posted:Jack was really awesome...it just took two games to get her there. Then she was awesome for all of about 6 minutes until you never see here again
|
# ? Mar 7, 2017 03:58 |
|
I like how she's a badass bitch
|
# ? Mar 7, 2017 03:58 |
|
Ainsley McTree posted:I like how she's a badass biotic bitch
|
# ? Mar 7, 2017 04:02 |
|
Number Ten Cocks posted:I picked Jack. What now. You're a scrub. I thought that was clear? (What are we talking about?)
|
# ? Mar 7, 2017 04:02 |
|
Ainsley McTree posted:I like how she's a badass bitch I like how her haircut blazed the trail for Cora.
|
# ? Mar 7, 2017 04:02 |
|
Number Ten Cocks posted:I picked Jack. What now. Case. In. Point.
|
# ? Mar 7, 2017 04:15 |
|
Did people bitch about Jack's hair as much as Cora's back then?
|
# ? Mar 7, 2017 04:16 |
|
The hair was a bit overshadowed by the entire rest of her.
|
# ? Mar 7, 2017 04:18 |
|
Yes, you can have a character be awesome for 6 minutes, that's cool. Her arc was like a reverse Mass Effect 3 - kinda bland throughout but pretty dope at the end. It doesn't diminish anything except the abilities of the writers. I think people complained about her dumbass outfit more than anything else. That and the power of Shep's healing dick. Shepard comes Chicken Noodle Soup For The Soul, apparently. Drifter fucked around with this message at 04:31 on Mar 7, 2017 |
# ? Mar 7, 2017 04:27 |
|
People got strong opinions about video games.
|
# ? Mar 7, 2017 04:28 |
|
Burkion posted:I'm just going to always wear my sweet helmets because of my horrible face. We need a straight up 70-80s space game like mass effect. Just exploring the universe as a bunch of weirdos and freaks who also play in a band -- wait, Does Ryder have a band?
|
# ? Mar 7, 2017 04:37 |
|
CAPT. Rainbowbeard posted:People got wrong opinions about video games. YA BOY ETHAN COUCH posted:If you picked Jack you were a scrub
|
# ? Mar 7, 2017 04:37 |
|
Skippy McPants posted:ME: A will probably follow the same format for follower missions as DA: I, which is basically what you just said. They're optional missions you can complete to develop the characters and learn stuff about them, but they're not directly tied to the resolution of the main plot. Except if you miss Iron Bull's, which I did despite having him in my party the entire game, and then he backstabs you with no warning in Trespasser. Which is exactly the sort of thing that guy is complaining about in the first place. Random Asshole fucked around with this message at 04:50 on Mar 7, 2017 |
# ? Mar 7, 2017 04:47 |
|
Random rear end in a top hat posted:Except if you miss Iron Bull's, which I did despite having him in my party the entire game, and then he backstabs you with no warning in Trespasser. Which is exactly the sort of thing that guy is complaining about in the first place. Nothing is worse than Anders doing whatever the gently caress he did in DA2.
|
# ? Mar 7, 2017 04:50 |
|
Iron Bull betraying me in Trespasser because I made the "wrong" choice (which honestly seemed like the thing he would appreciate more) was a pleasant surprise. An actual (minor) consequence in a Bioware game? My word!
|
# ? Mar 7, 2017 04:51 |
|
If you take iron bull with you to kill dragons he gets real randy
|
# ? Mar 7, 2017 04:58 |
|
CAPT. Rainbowbeard posted:Iron Bull betraying me in Trespasser because I made the "wrong" choice (which honestly seemed like the thing he would appreciate more) was a pleasant surprise. I though it made sense in context, and the only way it's really the "wrong" choice is that you're trading a bunch of never-seen soldiers for a group of scene-stealing minor characters.
|
# ? Mar 7, 2017 05:05 |
|
CAPT. Rainbowbeard posted:People got strong opinions about video games. This new one looks terrible, unlike my favorite video game ever, ME2, which had no weird animations, or unremarkable characters, or characters based on models except the characters had weirdly puffy faces, or female characters with bad haircuts I miss the golden age of mass effect
|
# ? Mar 7, 2017 05:05 |
|
ME2 was dope. I feel like they all aged like poo poo. But maybe... I aged like poo poo..
|
# ? Mar 7, 2017 05:07 |
|
Turbl posted:Did people bitch about Jack's hair as much as Cora's back then? I was just happy she finally put on a shirt, I didn't care about her hair.
|
# ? Mar 7, 2017 05:07 |
|
Drifter posted:Nothing is worse than Anders doing whatever the gently caress he did in DA2. Anders' plan in DA2 would have been a lot more funny if he had been voiced by Owen Wilson "Did you say you're high on Lyrium?" "Very much so!"
|
# ? Mar 7, 2017 05:09 |
|
Cora's hairstyle looks good. It's a shame I'll never see it since I'll be traveling exclusively with my krogan and turian pals.
|
# ? Mar 7, 2017 05:14 |
|
CAPT. Rainbowbeard posted:Iron Bull betraying me in Trespasser because I made the "wrong" choice (which honestly seemed like the thing he would appreciate more) was a pleasant surprise. It's one thing when it's a result of an actual decision you made, it's quite another when you miss the trigger for the mission entirely and then he betrays you outta nowhere because the only metric the game checks is 'did you do loyalty mission y/n' Ainsley McTree posted:This new one looks terrible, unlike my favorite video game ever, ME2, which had no weird animations, or unremarkable characters, or characters based on models except the characters had weirdly puffy faces, or female characters with bad haircuts Believe it or not, people can not like those things in Mass Effect 2 and ALSO not like them in Andromeda! It's not an either/or thing at all, actually!
|
# ? Mar 7, 2017 05:17 |
|
The only squadmate I probably won't use much is PB just because she seems the most boring.
|
# ? Mar 7, 2017 05:18 |
|
Random rear end in a top hat posted:It's one thing when it's a result of an actual decision you made, it's quite another when you miss the trigger for the mission entirely and then he betrays you outta nowhere because the only metric the game checks is 'did you do loyalty mission y/n'
|
# ? Mar 7, 2017 05:18 |
|
precision posted:The only squadmate I probably won't use much is PB just because she seems the most boring. I agree, needs some garlic and vinegar to be worth taking off the shelf.
|
# ? Mar 7, 2017 05:20 |
|
Random rear end in a top hat posted:
Not like what things? ME2 was a perfect game
|
# ? Mar 7, 2017 05:27 |
|
|
# ? May 29, 2024 19:53 |
|
All these good games coming out made me abandon my latest trilogy playthrough, which is a shame since I was finally getting around to trying Soldier.
|
# ? Mar 7, 2017 05:32 |