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Since Drive Forms are my favorite part of the of KHII combat system, I held off on the PS3 version since I heard they have load times that detracted from the fluidity of combat. I am sincerely hoping that they run smooth and load instantly on a fresh PS4Pro
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# ? Mar 7, 2017 02:14 |
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# ? Jun 9, 2024 10:38 |
I got rid of my PS3 I really want them to port it to PC but that's probably a pipe dream.
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# ? Mar 7, 2017 03:40 |
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considering we have digital versions on ps4 now, it's not impossible. se has slowly been porting over final fantasy games to steam for a while
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# ? Mar 7, 2017 03:44 |
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Mostly as mobile phone ports though.
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# ? Mar 7, 2017 13:16 |
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Raxivace posted:This is my fourth copy of some of these games. This is correct
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# ? Mar 7, 2017 14:01 |
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Bust Rodd posted:Since Drive Forms are my favorite part of the of KHII combat system, I held off on the PS3 version since I heard they have load times that detracted from the fluidity of combat. I am sincerely hoping that they run smooth and load instantly on a fresh PS4Pro There is a delay, for sure, but from my experience it had no effect on combat. I played through on critical and never had trouble with it. Sure, speedrunners hate it, but it's such a little thing that shouldn't negatively affect how you play.
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# ? Mar 7, 2017 14:34 |
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Shoren posted:There is a delay, for sure, but from my experience it had no effect on combat. I played through on critical and never had trouble with it. Sure, speedrunners hate it, but it's such a little thing that shouldn't negatively affect how you play. If you're going to fight the bonus super hard bosses (on critical mode), and exactly only then, does it become apparent that KH2's porting needs some work. In those fights, sometimes literally every frame does actually count, and you can actually get yourself killed by driving at the wrong time because the enemy will be ready with an attack the moment you come out (instead of still being in the hitstun). Not to mention the part where one of the bosses, Xemnas, has an actual bug introduced in his fight which makes it harder than normal. Now luckily, you can just pause the game to skip the lengthened loading times on drives so it's a minor inconvenience at worst and I wouldn't let it stop you from playing the game, but it does actually noticeably affect even normal play sometimes.
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# ? Mar 7, 2017 14:55 |
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https://www.youtube.com/watch?v=0arQyR1jAsI Straight from Square Enix's JP channel. Footage of 1.5 and Re:CoM from the new port. Silky smooth.
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# ? Mar 7, 2017 17:07 |
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The conspicuous absence of 2.5 footage there is loving KILLING me
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# ? Mar 7, 2017 17:13 |
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In the PS3 versions of 1.5 and 2.5, was there an option like there is in the FFX remaster to change the background music back to the original versions from the PS2? I know the differences are very slight here compared to that game but it's enough that I still have a preference of one over the other.
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# ? Mar 7, 2017 17:22 |
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It's not that the differences are "slight," the songs are just better because they're not lovely midis anymore.
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# ? Mar 7, 2017 17:29 |
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Amppelix posted:If you're going to fight the bonus super hard bosses (on critical mode), and exactly only then, does it become apparent that KH2's porting needs some work. In those fights, sometimes literally every frame does actually count, and you can actually get yourself killed by driving at the wrong time because the enemy will be ready with an attack the moment you come out (instead of still being in the hitstun). Not to mention the part where one of the bosses, Xemnas, has an actual bug introduced in his fight which makes it harder than normal. I can't believe they allowed Super Vexen to exist as a fight. Who allowed this awful piece of garbage into the video game
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# ? Mar 7, 2017 18:12 |
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The PS3 versions didn't include the option for the older soundtracks, so I wouldn't expect that to come up in the PS4 ports either. And I wouldn't call the new soundtracks better. At least for 1.5, I didn't like most of the new arrangements due to either new (and, imo, poorer) mixing or the differing decisions of arrangement/performance that changed the tone of a bunch of songs. The ones that were actual improvements were few and far between, I felt, and I haven't really seen people form any consensus on this. Big exception to He's a Pirate, though. The difference is like night and day. https://www.youtube.com/watch?v=dfKJrc99-No
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# ? Mar 7, 2017 18:26 |
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Fair point, I forgot that a lot of songs were mixed differently. The Other Promise in particular sounds rather different due to the emphasis on different instruments. I still honestly think it's overall better but I won't begrudge the difference in opinion.
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# ? Mar 7, 2017 18:34 |
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Sakurazuka posted:Mostly as mobile phone ports though. they did put all of the ff13 games on pc at least. ff15 started development so long ago and had so much trouble that I doubt they thought about it until after the game was out, but I wouldn't be surprised to see that on pc at some point as well
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# ? Mar 8, 2017 00:23 |
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The game comes out Thursday in Japan? Any word on the trophies/saves yet?
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# ? Mar 8, 2017 01:30 |
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bizarre deformity posted:The game comes out Thursday in Japan? Any word on the trophies/saves yet? Pretty sure you're gonna be poo poo out of luck for saves. If there wasn't a cloud saving option then I doubt you'll have anything. As for trophies: http://www.playstationlifestyle.net/2017/03/07/kingdom-hearts-hd-1-5-2-5-remix-ps4-includes-four-platinum-trophies/
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# ? Mar 8, 2017 01:53 |
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Zaa Boogie posted:Pretty sure you're gonna be poo poo out of luck for saves. If there wasn't a cloud saving option then I doubt you'll have anything.
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# ? Mar 8, 2017 01:54 |
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What the fuuuuck. Definitely not getting it then.
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# ? Mar 8, 2017 02:03 |
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Zaa Boogie posted:Pretty sure you're gonna be poo poo out of luck for saves. If there wasn't a cloud saving option then I doubt you'll have anything. That's strange that there are so few trophies compared to the PS3 releases. They look like easy platinum trophies in comparison.
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# ? Mar 8, 2017 03:18 |
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Raxivace posted:This would suggest they don't share a list with the PS3 versions, which is very disappointing. Boo! Hiss! Boo!
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# ? Mar 8, 2017 03:21 |
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Shoren posted:That's strange that there are so few trophies compared to the PS3 releases. They look like easy platinum trophies in comparison. There's were 222 trophies total in the original two releases. There's 201 in 1.5 + 2.5. Looks like there aren't any for the movies anymore so that's 11 gone. Also I'm not sure why people are surprised. I don't really remember times when trophies carried over to a whole 'nother release after the fact.
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# ? Mar 8, 2017 03:27 |
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Final Fantasy X/X-2 HD carried over everything.
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# ? Mar 8, 2017 03:32 |
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bizarre deformity posted:Final Fantasy X/X-2 HD carried over everything. That also had cross save support, which seems like a good linchpin on whether a game will have cross trophies or not.
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# ? Mar 8, 2017 03:43 |
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bizarre deformity posted:What the fuuuuck. Definitely not getting it then.
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# ? Mar 8, 2017 04:44 |
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I'm putting up with it, and I'm likely to drive myself insane by getting those Platinums AGAIN. Why? Because I'm an idiot/hate myself, that's why. The only good thing is that I'll only need to play through Re:Chain of Memories twice because the Difficulty trophies now stack. Still have to finish Dream Drop Distance's Platinum and run through 0.2 on Critical...once I beat Zodiac Aqua and hit Lv. 80 too.
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# ? Mar 8, 2017 10:29 |
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Volfogg posted:I'm putting up with it, and I'm likely to drive myself insane by getting those Platinums AGAIN. Dream Drop Distance was pretty doable. Only 1 run on critical needed and you don't need the ingame trophies. But count me in as well for going through these games again.
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# ? Mar 8, 2017 10:40 |
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footage of PS4 KH1FM and Re:CoM is surfacing from japanese people who've somehow got it a day early and those load times are loving lightning. Like, random room transitions are down to 2 seconds from 7, adds up super quickly. But seriously, show us 2FM already. i'm gonna buy these games for a third time just for speedruns lmao, it'll be super sick to have the best versions of like four of those games on the one disc. SuccinctAndPunchy fucked around with this message at 11:24 on Mar 8, 2017 |
# ? Mar 8, 2017 11:22 |
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Yeah this is the real appealing thing. You just know by the end of the year, the collection will be on sale for 20 bucks, a steal. But it's the definite best possible edition of these games, with super fast loading and the best fps as well as a great, high resolution.
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# ? Mar 8, 2017 13:55 |
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Yup, 2FM and BBS seem to also be 60 fps and have good loading. Square just put up footage of 2FM and BBS to compare. KH2 drive forms have good loading, though for some reason the BBS footage neglected to put in a clip of starting up a D-Link. But since drive form loading is already fast I can only presume D-link loading is fine now too. We do still have to wait on reports though to hear if the bugs from 2FM (from english 2.5) are gone. https://www.youtube.com/watch?v=57CibvXa5q0
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# ? Mar 8, 2017 14:05 |
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Oh that load time is sexy. Now the question remains if they've fixed that drat bug they managed to introduce for Xemnas. If they do this'll finally be the definitive version of the game.
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# ? Mar 8, 2017 14:13 |
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What was the bug?
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# ? Mar 8, 2017 14:22 |
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Sakurazuka posted:What was the bug? When you're reaction-command air dodging that thing he does right at the start of the final battle, half the time the reaction commands just wouldn't show up so you'd take a bunch of unavoidable hits
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# ? Mar 8, 2017 14:28 |
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Sakurazuka posted:What was the bug? It could either mean the common crash at the first Xemnas fight or the problem with Final Xemnas where the RC randomly doesn't show in the sequence where he throws Sora into the air. I've heard about some more bugs with 2.5 2FM but I can't remember everything at the moment. Though, speaking of bugs, I'm sad that we probably won't see the old BGM glitch from PS2 2FM which made for some hilarious moments. https://www.youtube.com/watch?v=DSHVXE30oag
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# ? Mar 8, 2017 14:38 |
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The old BGM glitch was cool and was one my favorite things I learned about from watching speedruns of KH2.
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# ? Mar 8, 2017 14:42 |
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Ventana posted:Yup, 2FM and BBS seem to also be 60 fps and have good loading. Square just put up footage of 2FM and BBS to compare. KH2 drive forms have good loading, though for some reason the BBS footage neglected to put in a clip of starting up a D-Link. But since drive form loading is already fast I can only presume D-link loading is fine now too. We do still have to wait on reports though to hear if the bugs from 2FM (from english 2.5) are gone. oh my god the drive form and command style loads are instant this is so exciting
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# ? Mar 8, 2017 14:48 |
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SuccinctAndPunchy posted:oh my god the drive form and command style loads are instant this is so exciting They got 16 times more RAM to work with than on the PS3, so they probably just stuck 'em all in memory specifically to avoid a repeat of the issue
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# ? Mar 8, 2017 15:01 |
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Instant Grat posted:They got 16 times more RAM to work with than on the PS3, so they probably just stuck 'em all in memory specifically to avoid a repeat of the issue Why was it a non issue on the ps2? I thought that it was because of the architecture of the ps3 being different and too difficult to seamlessly port it over?
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# ? Mar 8, 2017 15:06 |
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Amppelix posted:Oh that load time is sexy. Now the question remains if they've fixed that drat bug they managed to introduce for Xemnas. If they do this'll finally be the definitive version of the game. That bug was because of the game taking too long to load the RCs, so probably. But there was also a problem where the English version was slower because the game loaded the Japanese and English translations on top of each other for some reason, hopefully they fixed that.
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# ? Mar 8, 2017 15:09 |
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# ? Jun 9, 2024 10:38 |
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Sefal posted:Why was it a non issue on the ps2? I thought that it was because of the architecture of the ps3 being different and too difficult to seamlessly port it over? Don't ask me, I'm not a console developer. I do seem to remember that loading the same drive form twice in the same battle on PS3 would result in the second transformation being much quicker than the first, which seems like an indication that there was some disc access going on during drive form transformations, but it's all just semi-educated guessing. Augus posted:But there was also a problem where the English version was slower because the game loaded the Japanese and English translations on top of each other for some reason, hopefully they fixed that. Oh yeah, they did do that ridiculous "patching the text in real-time" thing, didn't they good job guys
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# ? Mar 8, 2017 15:10 |