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At what point would Mk VI armor be available? Should I just stick to 5 and earlier for my iron hands?
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# ? Mar 8, 2017 06:21 |
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# ? Jun 3, 2024 22:36 |
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chutche2 posted:At what point would Mk VI armor be available? Should I just stick to 5 and earlier for my iron hands? the raven guard field tested mk6 prior to the horus heresy. it was in mass production by the time mars fell to chaos
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# ? Mar 8, 2017 06:42 |
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Mk V was in testing towards the end of the Crusade with the Salamanders and Iron Warriors, the latter of whom hated it so much Perturabo thought he could sabotage the whole thing by sending it to the Raven Guard for further testing. The design was finalised during the Heresy and was retroactively designated Mk VI, with finished suits going first to the Raven Guard. The Alpha Legion somehow managed to get some suits by Istvaan because reasons. But honestly they're Your Dudes, and with the size and scale of the legions even if only 1% of a legion were issued the armour that's still over a thousand guys. Run whatever you want.
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# ? Mar 8, 2017 06:47 |
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Yeah, fair enough. My thought was getting some of the tac marine sprues that have mk 6 and mk7 to fill in some gaps, along with a few of the resin mk2s. Mk7s can pretty easily be turned into mk5s with some chaos marine kitbashing and a little bit of greenstuffing the helmets, and the mk6s should be fine to use as is. Plus, there's also the FW resin iron hands heads I can use to replace mk7 helmets with without bothering to sculpt them.
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# ? Mar 8, 2017 06:51 |
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mk7 also existed during the heresy
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# ? Mar 8, 2017 06:53 |
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adamantium|wang posted:Mk V was in testing towards the end of the Crusade with the Salamanders and Iron Warriors, the latter of whom hated it so much Perturabo thought he could sabotage the whole thing by sending it to the Raven Guard for further testing. The design was finalised during the Heresy and was retroactively designated Mk VI, with finished suits going first to the Raven Guard. The Alpha Legion somehow managed to get some suits by Istvaan because reasons. Whoa I had no idea about this part of the fluff. Makes Pert cooler since he clearly favours the best MK of power armour, gods own MK3.
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# ? Mar 8, 2017 07:23 |
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TKIY posted:So I just cleaned up my Lightning and I'm going to start gluing it up tomorrow. Is there anything I can do to reinforce the wings? I suspect they will take a fair bit of stress, and while it has a recess/rabbet sort of connection it's minor and the wings are far too thin to pin. Use two-part epoxy like araldite rather than super glue if you're worried, it's a much stronger bond.
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# ? Mar 8, 2017 08:44 |
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Yeah unfortunately it's pretty obvious that the Wolves got the short end of the rules stick.... Our rules are just so wonky, and sometimes just downright worse for the same thing when compared to other legions (like White Scars RoW granting infantry gaining FULL Hit and Run AND outflank) Then there's rules conundrums like Frost Weapons. And blatantly overcosted units like Varagyr. And almost good units like Deathsworn (all they need is a pip in WS and combat shields stock imo).
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# ? Mar 8, 2017 09:41 |
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BULBASAUR posted:Whoa I had no idea about this part of the fluff. Makes Pert cooler since he clearly favours the best MK of power armour, gods own MK3. Yeah, it's in Book 3:
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# ? Mar 8, 2017 10:11 |
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Kung Fu Fist gently caress posted:mk7 also existed during the heresy Uh. Technically. It was only issued durinb the siege of terra, and even then it was like 1/1000 marines that got it.
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# ? Mar 8, 2017 13:58 |
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Take your MKVII marines, give them Legion markings (use the transfers from FW) and model them as Siege of Terra era. Problem solved.
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# ? Mar 8, 2017 15:19 |
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Take your mkVII marines, smash them with a hammer, and buy resin mkII as penance.
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# ? Mar 8, 2017 16:17 |
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Xir posted:Take your MKVII marines, give them Legion markings (use the transfers from FW) and model them as Siege of Terra era.
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# ? Mar 8, 2017 16:22 |
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Xir posted:Take your MKVII marines, give them Legion markings (use the transfers from FW) and model them as Siege of Terra era. I don't want to be part of this thread anymore.
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# ? Mar 8, 2017 16:32 |
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Xir posted:Take your MKVII marines, give them Legion markings (use the transfers from FW) and model them as Siege of Terra era. That's the incorrect shade of feldgrau for Space Wolves in 0014.M31
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# ? Mar 8, 2017 16:38 |
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Use whatever armor you want! The great thing about Games Workshop is they empower their players to make their own decisions!! Forge a narrative! Want to play with MkVII armor early in the heresy? Maybe a freak warp storm deposited a munitorium vessel back in time! Maybe your guys were testing an early prototype. Sky's the limit! Why stop with the fluff? Don't like a rule? Make a new one!! Do you like a specific unit such as Medusan Immortals? Make them cheaper and better! Do you want psychic tac squad, pshh why the gently caress not? Just do what you want!
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# ? Mar 8, 2017 16:59 |
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How many layers of grog sin would this get me? In all seriousness, happy how they're turning out despite being very WIP. After doing a million loving Stormcast for work I'm more than a little sick of painting gold, so decided to go for a gunmetal look like those proto-custode dudes from that one Emps v Horus picture. Now for nearly £500 worth of buddies for her Traitor-stomping crew and I'll finally play this dumb game.
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# ? Mar 8, 2017 17:25 |
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I've always treated rules like "don't cheat" and "be a friendly opponent" as guidelines.
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# ? Mar 8, 2017 17:25 |
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So what should my Iron Hands list look like? I'm wanting to do head of the gorgon. I'm thinking autek mor for my HQ. Maybe with a terminator command squad and a land raider? I want it to be mechanized, so various combinations of tac squads, veteran tacs, and tac supports in rhinos. A quad mortar battery looks fantastic. Was thinking of contemptor-cortus dreads as well. Maybe a deredeo for anti-air. For heavy support, was thinking of a castellax and a predator squadron.
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# ? Mar 8, 2017 17:27 |
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Quad mortars are a great way to turn acquaintances into good friends and good friends into best friends for life. Take as many as you can!
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# ? Mar 8, 2017 17:28 |
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Mark VII armour is 100% acceptable, as long as it is genuine Forgeworld resin. Mk VII plastic (or recast resin) can also be used, but counts as 5+ "Plebeian Pattern Power Armour" instead. On a serious note, use what you like, but be prepared to defend that decision with something other than "I bought it because it was cheaper" or "I like how it looks" for a lot of people. Personally, I'd play someone using plastic 40k kits, but I can understand why people get frustrated at people who use them. Mark VII armour did exist during the Heresy, but it only existed during the very final parts of the Heresy, was only used by 3 Loyalist Legions (Blood Angels, Imperial Fists, and White Scars) and no Traitor Legions, and even among those Legions was extremely rare. While everyone likes more people playing their game, some people have a real problem with spending $400 on a genuine Forgeworld MK. III squad with Legion Upgrade sets, only to encounter someone who is playing an army comprised entirely of $100ish Games Workshop Mk VII squads with a Legion Paint job. There is nothing wrong with using plastics, but understand that it just rubs some people the wrong way, and be prepared to deal with that.
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# ? Mar 8, 2017 17:33 |
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Cool, thanks for the endorsement, I guess I'll scrap my plans of taking some veteran tac squads or dreadnoughts and just run 3x quad mortar batteries. re: mk VII armor: The mk III and IV stuff from the box sets are literally cheaper than regular tac marines right now. Anyway though, the tac marine box comes with some mk6 stuff I was planning on using. The non-aquila torsos look good, and I'm going to replace the heads with FW iron hands heads. chutche2 fucked around with this message at 17:36 on Mar 8, 2017 |
# ? Mar 8, 2017 17:34 |
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chutche2 posted:So what should my Iron Hands list look like? I'm wanting to do head of the gorgon. Quad Mortars ARE fantastic, to the level that they will quickly weed out your good friends from all the rest, who will hate you. Expect to encounter many tears of rage from your opponents, if you use your mortars effectively. My local gaming clubs each have several players who "never leave home" without at least 3 of the things, and they ALWAYS kill more than their cost in points. Never a bad buy.
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# ? Mar 8, 2017 17:40 |
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What I came up with after futzing around on battlescribe for a while last night for a 2500 point list to aim for: Head of the Gorgon HQ: Autek Mor with cyber-familiar, 4-man terminator command squad with 3 power fists and a land raider phobos with armored ceramite and extra armor Elites: Contemptor-Cortus with a kheres assault cannon 3x quad mortars with shatter shells Veteran squad with missile launcher and plasmagun, rhino with a multimelta, sergeant has artificer armor, machine killers Troops: 2x 10 man tax squads with rhinos and no upgrades 5x specialist squad with plasma and a rhino with heavy bolter Heavy support: 3x predator squadron with lascannon sponsons and command tank Castellax with enhanced targeting array Deredeo with the missile launcher
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# ? Mar 8, 2017 17:46 |
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Hixson posted:Why stop with the fluff? Don't like a rule? Make a new one!! Do you like a specific unit such as Medusan Immortals? Make them cheaper and better! Do you want psychic tac squad, pshh why the gently caress not? Just do what you want! bulbasaur.txt
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# ? Mar 8, 2017 17:53 |
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Anyone got a picture of the UM heraldry?
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# ? Mar 8, 2017 18:37 |
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DJ Dizzy posted:Anyone got a picture of the UM heraldry?
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# ? Mar 8, 2017 18:50 |
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Hixson posted:Use whatever armor you want! The great thing about Games Workshop is they empower their players to make their own decisions!! Forge a narrative! Knew the punch line as soon as I read the first sentence chutche2 posted:What I came up with after futzing around on battlescribe for a while last night for a 2500 point list to aim for: Autek Mor is a beast and his boyfriend squad works well especially since you can outflank it. Iron Hands love quad mortars because they are T8 and shatter shells are solid. Head of the Gorgon is also a really solid ROW since you can outflank all your tanks so those tactical squads suddenly become more useful. I'd give the multi-meltas and a combi weapon on the sergeant so you can roll up turn 2-3 and shoot something in the rear armour. If you're taking three predators you could take Orth which would give them tank hunters and one of the tanks would have BS5 ontop of hte command tank benefits. For the plasma squad, give the rhino a multi melta instead and don't forget the AA armour. Finally, your lone castellax doesn't have anybody that will stay 12" away from it. I'd consider dropping it and grabbing an defense line with a coms relay so you can park your quad mortars behind it and re-roll your reserve rolls.
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# ? Mar 8, 2017 19:06 |
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Do you goons think this Terminator scheme could work for Sons of Horus? I started messing around painting a Space Wolf Terminator, but ended up washing it darker and darker, until it ended up almost black. Since messing around with it, I have decided to start a Sons of Horus army, so I figured I'd use the scheme for some Cataphractii if people think it works. http://i.imgur.com/o49QKuo.jpg http://i.imgur.com/Xqey38A.jpg http://i.imgur.com/x0K9rxf.jpg http://i.imgur.com/pzTdvtJ.jpg http://i.imgur.com/YPOKBEN.jpg Broken Record Talk fucked around with this message at 19:42 on Mar 8, 2017 |
# ? Mar 8, 2017 19:39 |
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All this 40k vs 30k equipment talk has me wondering- Were 40k style missile launchers in use during the Heresy? I need to take my mk IV Heavy Support Squad from 5 to 10, but trying to get more of the Calth missile launchers is a big ol' pain.Broken Record Talk posted:Do you goons think this Terminator scheme could work for Sons of Horus? I don't know a lot about Sons of Horus, but I think that Terminator looks awesome.
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# ? Mar 8, 2017 19:43 |
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ThNextGreenLantern posted:All this 40k vs 30k equipment talk has me wondering- Were 40k style missile launchers in use during the Heresy? I need to take my mk IV Heavy Support Squad from 5 to 10, but trying to get more of the Calth missile launchers is a big ol' pain. I am not using mine, I have 3. Happy to do a bits trade if you are interested. I'm also not using my calth or BoP heavy bolters if anyone else is interested. Edit: I'm in the US, fyi.
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# ? Mar 8, 2017 19:47 |
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ZachAttack posted:I am not using mine, I have 3. Happy to do a bits trade if you are interested. Any chance you're not using some of the Combi-Weapons or the actual "in hand" Chainswords? Broken Record Talk fucked around with this message at 20:13 on Mar 8, 2017 |
# ? Mar 8, 2017 19:49 |
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ThNextGreenLantern posted:All this 40k vs 30k equipment talk has me wondering- Were 40k style missile launchers in use during the Heresy? I need to take my mk IV Heavy Support Squad from 5 to 10, but trying to get more of the Calth missile launchers is a big ol' pain. Yes, missile launchers were in use during the Heresy.
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# ? Mar 8, 2017 20:14 |
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code:
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# ? Mar 8, 2017 20:23 |
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BULBASAUR posted:Knew the punch line as soon as I read the first sentence What do you mean by "don't forget the AA armor"? chutche2 fucked around with this message at 20:50 on Mar 8, 2017 |
# ? Mar 8, 2017 20:47 |
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chutche2 posted:What do you mean by "don't forget the AA armor"? Artificer Armour: 2+ Power Armour for Sergeants. It keeps them from dying like chumps in challenges.
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# ? Mar 8, 2017 20:55 |
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Broken Record Talk posted:Do you goons think this Terminator scheme could work for Sons of Horus? This is basically the color scheme for Justaerin Terminators. Whenever I build the Legion Terminators out of my Calth box I'm going to paint them the same way.
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# ? Mar 8, 2017 21:05 |
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So I gave all the rhinos multi-meltas and the sergeants all combi plasma. Dropped the castellax for an aegis with comm tower. Vet sergeant has artifice armor. I'm 5 points over so need to cut back on wargear, couldn't fit in orth or more artifice armor.
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# ? Mar 8, 2017 21:12 |
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panascope posted:This is basically the color scheme for Justaerin Terminators. Whenever I build the Legion Terminators out of my Calth box I'm going to paint them the same way. Now, I know Justerian can take LCs and Combi-Bolters, but I can't decide if that's a decent loadout for them or not. Any thoughts on that? If not, I might try to add some "Sea-foam Green" to these guys to help differentiate them.
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# ? Mar 8, 2017 21:12 |
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# ? Jun 3, 2024 22:36 |
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chutche2 posted:So I gave all the rhinos multi-meltas and the sergeants all combi plasma. Dropped the castellax for an aegis with comm tower. Vet sergeant has artifice armor. I'm 5 points over so need to cut back on wargear, couldn't fit in orth or more artifice armor. You might want to mess around with this squad to find the points. This just doesn't jump out at me as a stellar squad. If you're going after Tanks, it might be better to just drop it down two 4 guys with Combi-Meltas and one guy with a Melta chutche2 posted:Veteran squad with missile launcher and plasmagun, rhino with a multimelta, sergeant has artificer armor, machine killers Broken Record Talk fucked around with this message at 21:22 on Mar 8, 2017 |
# ? Mar 8, 2017 21:14 |