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DoctorGonzo posted:But Samara doesnt look like a 18 years old? i dunno bout that duder
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# ? Mar 12, 2017 00:33 |
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# ? May 13, 2024 22:27 |
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DoctorGonzo posted:But Samara doesnt look like a 18 years old? MadBimber posted:shut the gently caress up
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# ? Mar 12, 2017 00:34 |
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Nothing will save this thread. Even the sweet release of... well, the release date.
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# ? Mar 12, 2017 00:34 |
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This is true be good though. Star Wars is a franchise for children
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# ? Mar 12, 2017 00:34 |
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# ? Mar 12, 2017 00:36 |
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No way. Also they should have let us bang Samara and her daughter.
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# ? Mar 12, 2017 00:38 |
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Would
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# ? Mar 12, 2017 00:45 |
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DoctorGonzo posted:No way. They do let us bang her daughter, though Unless you meant at the same time, which I'm totally on board with
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# ? Mar 12, 2017 00:50 |
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GAME LOOKS LIKE TRASH
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# ? Mar 12, 2017 00:52 |
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She must have licked Suvi's rock.
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# ? Mar 12, 2017 00:53 |
Overbite posted:GAME LOOKS LIKE TRASH YOU JUST KEEP HITTING THOSE loving HOME RUNS BIOWARE
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# ? Mar 12, 2017 00:54 |
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Ages posted:They do let us bang her daughter, though Bang the daughter and not die and at the same time. Yes.
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# ? Mar 12, 2017 00:57 |
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Clawtopsy posted:i obsessively follow mediums where i have invested too much time in mediocre stories What are you planning on playing MEA on, Claws? If it's Xbox or PC we should do a few rounds together as Homestuck survivors When our clocks align anyways. loving time zones
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# ? Mar 12, 2017 01:03 |
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funny i was thinking of mike stoklasa talking about laziness in jack and jill when watching all the character dialogue footage it's great https://www.youtube.com/watch?v=kSpUhcuJBrs Burkion posted:What are you planning on playing MEA on, Claws? If it's Xbox or PC we should do a few rounds together as Homestuck survivors if i get it i certainly wont be a console peasant, though its looking like id rather play sburb
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# ? Mar 12, 2017 01:04 |
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At least they're all holding the guns in the right way
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# ? Mar 12, 2017 01:07 |
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Uhhhhhh https://twitter.com/tibermoon/status/840651077049540608?ref_src=twsrc%5Etfw Guess that's why the character pages have a "favorite gun" blurb. And I guess that will cut down on crafting time when you're only crafting for yourself and the Nomad. That's really mind-boggling, really. Not being able to change companion's weapons. SgtSteel91 fucked around with this message at 01:56 on Mar 12, 2017 |
# ? Mar 12, 2017 01:13 |
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Clawtopsy posted:funny i was thinking of mike stoklasa talking about laziness in jack and jill when watching all the character dialogue footage If you do, shoot me a PM or something. I'm Burk77 over on Origin, and will be playing pretty regular with fellow goon Seer235. We rocked the poo poo out of multiplayer back on ME3
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# ? Mar 12, 2017 01:14 |
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SgtSteel91 posted:Uhhhhhh Between this and the way we've seen party members behaving in trailers, I'm really starting to wonder if the party is just window dressing in game terms.
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# ? Mar 12, 2017 01:19 |
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Burkion posted:If you do, shoot me a PM or something. thanks bucko! If I check it out it'll probably won't be until it goes on sale or if my RL friends nag me enough Captain Oblivious posted:Between this and the way we've seen party members behaving in trailers, I'm really starting to wonder if the party is just window dressing in game terms. Didn't they have a quote during the DA:2 hypedrive saying they wanted people to cosplay as the characters or something?
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# ? Mar 12, 2017 01:20 |
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SgtSteel91 posted:Uhhhhhh i'm thinking that must be just a poorly phrased tweet? like how in me2 each companion only used two specific weapon types but you could tell them which weapon to use within those types? right?
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# ? Mar 12, 2017 01:23 |
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Clawtopsy posted:Didn't they have a quote during the DA:I hypedrive saying they wanted people to cosplay as the characters or something? There are the character kits that show close-ups of the models down to the texture and color to help cosplayers
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# ? Mar 12, 2017 01:23 |
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Cowcaster posted:i'm thinking that must be just a poorly phrased tweet? like how in me2 each companion only used two specific weapon types but you could tell them which weapon to use within those types? right? I thought that too but
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# ? Mar 12, 2017 01:24 |
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SgtSteel91 posted:I thought that too but that doesn't really make me think the game is going to be any worse than the horrible jank we've seen already i guess, it just seems really, really bizarre.
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# ? Mar 12, 2017 01:26 |
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This might sound kind of "glass half-full" but I did spend a lot of time getting materials to craft armor and weapons for all of my companions in DA:I And it was a pain to juggle weapons for companions in ME1 too It wasn't bad in ME2 and ME3 since they weren't open world games and you just picked up the weapons in missions or bought them and you only had that weapon for the whole game Maybe this isn't a bad thing?
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# ? Mar 12, 2017 01:30 |
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I think that says more about what a tedious pain in the rear end the gearing and crafting system in Inquisition was as a whole.
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# ? Mar 12, 2017 01:32 |
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SgtSteel91 posted:This might sound kind of "glass half-full" but I did spend a lot of time getting materials to craft armor and weapons for all of my companions in DA:I Its probably the neatest way to handle it now that we've moved back to individual weapons and weapon drops instead of pre-placed unique unlocks. Its dumb, but honestly most way to handle it in this system are gonna be kludgey as gently caress.
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# ? Mar 12, 2017 01:33 |
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Why even bother creating a crafting system and all that poo poo if you can't even customize your own party? Just seems like strange priorities.
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# ? Mar 12, 2017 01:37 |
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ME1 weapon management was pain in the rear end. It got really annoying trying to keep everyone supplied with good weapons. It's one of those things I'd rather not even have to deal with. But I am still worried about them taking away the ability to call up squadmate powers. That was the best part of ME3, setting up completely insane nonstop explosions.
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# ? Mar 12, 2017 01:38 |
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Magical Zero posted:Why even bother creating a crafting system and all that poo poo if you can't even customize your own party? Just seems like strange priorities. I guess the reasoning is "I want my PC to look pretty and use cool weapons, but I takes too long to do that for my whole party." Edit: Crustashio posted:ME1 weapon management was pain in the rear end. It got really annoying trying to keep everyone supplied with good weapons. It's one of those things I'd rather not even have to deal with. I bet that they will automatically use detonation powers when you prime an enemy and then have them target the guy (if it isn't recharging). There was one video where the PC use singularity on a group, had the squad target them, and Cora automatically use Charge to detonate it. Guess it'll cut down people on consoles pausing to have companions use powers. SgtSteel91 fucked around with this message at 01:42 on Mar 12, 2017 |
# ? Mar 12, 2017 01:38 |
SgtSteel91 posted:Uhhhhhh Incredible.
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# ? Mar 12, 2017 01:42 |
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I sure as gently caress hope the squadmate AI is good then if I can't control them at all.
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# ? Mar 12, 2017 01:47 |
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Clawtopsy posted:thanks bucko! If I check it out it'll probably won't be until it goes on sale or if my RL friends nag me enough Sounds good man. Homestuck survivors gotta stick together. Meanwhile Backwards guns or something right
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# ? Mar 12, 2017 01:47 |
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I really don't care about companion armor but man not being able to change their weapons is just
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# ? Mar 12, 2017 01:49 |
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SgtSteel91 posted:I guess the reasoning is "I want my PC to look pretty and use cool weapons, but I takes too long to do that for my whole party." Will they prime so the player can detonate stuff though? That's half the fun playing a vanguard.
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# ? Mar 12, 2017 01:49 |
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Crustashio posted:Will they prime so the player can detonate stuff though? That's half the fun playing a vanguard. I'm pretty sure each companion has a primer and detonator power Also, here's the developers on why they chose to have 'iconic weapons' for companions (their words, not mine) https://twitter.com/tibermoon/status/840703915352051712?ref_src=twsrc%5Etfw
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# ? Mar 12, 2017 01:53 |
frajaq posted:I really don't care about companion armor but man not being able to change their weapons is just I don't think I ever bothered changing my squad's weapons in any of the ME games, they just did so little anyway it didn't matter. The solution probably should have been "make companions better so it's worth fussing over them" instead, though.
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# ? Mar 12, 2017 01:53 |
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Crustashio posted:Will they prime so the player can detonate stuff though? That's half the fun playing a vanguard. Even if they do they probably won't prime the target you want.
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# ? Mar 12, 2017 01:55 |
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I have absolutely zero problem with not having to worry about crafting a Mattock +7 of Tekk Slaying for every party member and only worry about that poo poo for one character. In noted best game of the series ME2 I always give the same guns to the same people every time and there's almost no reason not to so I dunno why it matters that much. Having squadmates along in this series has always been more for what they say about quests rather than any combat ability
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# ? Mar 12, 2017 01:59 |
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Yeah, I'm fine with crafting just being for making your character a beautiful butterfly. Keeping that up with all party members would be a pain as it was in DAI in my opinion.
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# ? Mar 12, 2017 02:02 |
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# ? May 13, 2024 22:27 |
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SgtSteel91 posted:I'm pretty sure each companion has a primer and detonator power This makes zero sense. I never had issues getting my squadmates to change weapons in ME3, I certainly don't remember it messing up the AI. I don't give a poo poo who my squadmates shoot and with what, as long as I can still ask them to blow up my target with their skills.
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# ? Mar 12, 2017 02:02 |