Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
INinja132
Aug 7, 2015

In further AGEOD chat, is Civil War II any good? I kinda wanna buy it despite myself...

Adbot
ADBOT LOVES YOU

Agean90
Jun 28, 2008


I played the land doctrine demo and im super annoyed, great concept but it needs WASD scrolling and a mini map like whoa

i also hope the immediate war scenario is just because its a demo, because a pre war build up to get your poo poo together would be p nice

and also a small tutorial scenario

Broguts
Oct 16, 2014
Does anyone have that writeup on that crazy EU II or HOI 2 mod that added faaaar too many provinces and the creator was some crazy portuguese guy who referred to his house as his "Carnival of Pleasure" or something?

HannibalBarca
Sep 11, 2016

History shows, again and again, how nature points out the folly of man.

Broguts posted:

Does anyone have that writeup on that crazy EU II or HOI 2 mod that added faaaar too many provinces and the creator was some crazy portuguese guy who referred to his house as his "Carnival of Pleasure" or something?

Magna Mundi, an Eu3 mod turned standalone production boondoggle, created by noted crazy person ubik. I don't know all the details but I can try to put a rough time line together when I'm not on my phone.

Foo Diddley
Oct 29, 2011

cat

Broguts posted:

Does anyone have that writeup on that crazy EU II or HOI 2 mod that added faaaar too many provinces and the creator was some crazy portuguese guy who referred to his house as his "Carnival of Pleasure" or something?

I found this post on reddit, which is a repost from here, so I guess the circle is complete:

quote:

Here's a quick history I'm going to steal from Patter Song off the Something Awful forums:

1. Ubik (a Portuguese man named Carlos Gustavo) and his team release a popular mod to EU3:HTTT called "Magna Mundi" (hereafter Magna Mundi the Mod or MMtM). It's absolutely filled with features, some good, many bad, but the overwhelming scope of it impresses people for a time.

2. After DW comes out, Paradox, as it's done before with Darkest Hour and Arsenal of Democracy for HOI2 and For the Glory for EU2, agree to allow Ubik's new company Universo Virtual to license out the Clausewitz engine to create Magna Mundi: A Europa Universalis Game. (Hereafter Magna Mundi the Game or MMtG)

3. Ubik's team is composed of modders, some Portuguese and others from all over, who have little concept of how to make an actual video game as opposed to a mod of an existing game. Despite a gigantic budget, they miss multiple deadlines.

4. Two years later, MMtG is nowhere near release-ready status, yet Ubik keeps trying to submit the game, filled to the brim with game-breaking bugs, to Paradox as a ready-for-release Gold Master. Paradox shoots down his release candidates again and again, while Ubik and co. (the & co. including the amazing team featured here) attempt to continue to feature bloat and break the stuff that was already there. MMtG looks like a massive boondoogle and Paradox begins to sweat.

5. Ubik raises the tensions by launching his own PR campaign that the game is ready for release and is being held back by Paradox, including giving interviews and having one of the UV people do a hilarious "Let's Play" video of MMtG. He announces a hard release date that cannot possibly be met.

6. Paradox goes public with its concerns in a thread titled "Magna Mundi: the Sad State of Affairs." In the thread, UV employees bite the hand that feeds them, saying that MMtG is ready for shipping except that the multiplayer is broken. Paradox calls them out on it and tells the public that the game is barely even functional.

7. MMtG is cancelled. Ubik, not understanding the difference between licencing and selling, claims that he now owns the Clausewitz Engine and that Paradox has stolen his intellectual property. He doesn't end up filing a lawsuit. He then claims that Paradox had stolen his hard work and was going to release it as the newly-announced Europa Universalis 4. Ubik says that anyone that wants to play Magna Mundi can come to his basement in Portugal and play it themselves.

8. The sprites and music for MMtG, which, of course, Paradox owned, were the only things salvageable from the wreck and are now DLC for EU3.

Anyway part 9 is where Ubik gets involuntarily committed to a mental institution, so I guess the dude was legit crazy: http://languish.org/forums/index.php/topic,12131.0.html

Baloogan
Dec 5, 2004
Fun Shoe
lol that owns

Drone
Aug 22, 2003

Incredible machine
:smug:


ooo now tell us what happened with that East vs. West boondoggle. I love me some Paradox gossip, especially when it involves upjumped modders with personality disorders.

Foo Diddley
Oct 29, 2011

cat
I wish I could find the giant rant that Ubik wrote in response to the cancellation, because that poo poo was hilarious. Alas, it seems to have vanished from the internet

Anyway, Magna Mundi sucked out loud. It added a whole bunch of complexity and "realism" to EU3, but did so through giant convoluted event chains that repeatedly punched you in the balls for trying to do anything at all. "Congratulations on building a cavalry regiment! Which nut would you like to be punched in before we give you a stack of penalties that lasts until the end of the game? [Left] [Right]"

It was the textbook example of what happens when you lose sight of the fact that, no matter how spergy your game is, it should be fun

e:

Drone posted:

ooo now tell us what happened with that East vs. West boondoggle. I love me some Paradox gossip, especially when it involves upjumped modders with personality disorders.

I have no idea, but I'd love to hear it as well

Pornographic Memory
Dec 17, 2008
all i remember about east vs west is STRAITS

Alchenar
Apr 9, 2008

lol I just checked on a hunch and Matrix have zero mention of the steam sale on their website or forums.

They really do have contempt for their core customers.

Astroclassicist
Aug 21, 2015

This is from the game_breaking_bugs.txt that got released during the Sad State of Affairs period

quote:

I've been betatesting (and translating) Magna Mundi since June 2011 and it breaks my heart to see that the game is in a very bad shape.
I don't want to be disrespectful, but we have already started to send GM versions to Paradox and the game is in no state of GM.

Game Breaking Issues:

Relations:

The concept to stabilize around a value is good, but it has been set in a bad way and with no balance. Right now the relations sets at -30 with your own religion countries
and -90 with other religion countries. This is specially bad since most of the diplomatic agreements won't be accepted if you have bad relations. But you have bad relations
cause you have no diplomatic agreements. Do you see the problem there? Also, since the relation will go to a value no matter what, there is no use for the "Give Gift".

A way to improve it is if the value where between two values set: if you have "this agreement and that agreement and have the same religion etc, the value of the relations
won't change between -xxx and +xxx, if you are outside those values, it will change slowly towards those values. Now that would make sense. You will be at the lower value
but with gifts, etc, you can reach the maximun value and it won't go back unless some agreements are broken, there is a war, etc.

Merchants:

Day one of a game, the value of sending a merchant is between 4 and 15. The next day and for the rest of the game, the value is twice or three times that value.
The countries can send as many merchants to a cot as they want. The problem? at 1470 I needed 57 merchants to reach a 35% of the share of the cot to see how the monopolize works
(with cheats obviously). It seems that is not the way it should work. There are not enough battles between merchants. But if you increase the amount of battles, it will be
crazy with the notifications.

The only way I see it can be solved is to reinstaurate a maximun of merchants in a cot, until there is a way to address this.
The monopolize seems to work properly, I went from 35% to 70% but then what? you can monopolize again, and over and over. It seems to me, that once a cot is monopolized,
you shouldn't be able to do it again, and the number of merchants should be set during some years, otherwise, since every country is sending merchants, the share of the marked
plumbs again. This mean that I with ie 12 merchants, monopolized the cot. There are 40 merchants. At the end of the monopolozation, I ended with 9 merchants, and there are
18 merchants in total at the cot. During, (IE) 10 years, my merchants won't be kicked out, and the amount of 18 merchants is the max merchants that can be in the cot.
For new merchants to arrive, they have to battle the other remaining 9.

War score and war aims:

War score is just not working. It goes negative even if you do nothing, there is no battles, there is no blockades, etc. You can win battles and invade provinces but it
goes negative as well. Once the negative reaches -100%, you lose the war aim.

Once that is solved, the problem of losing your war aims: if I lose them, I should be able to offer a white peace, but I can't see that option in the offer Peace Interface
Also, IF both countries loses their war aims (ie:because they didn't fight during some years), there is no reason to carry on the fighting and a white peace should be enforced.

Right now you can't make wars since you won't be able to offer a peace and the other accept them (since warscore in both side is negative!)

Colonization:

If you colonize a province, you get : Authority: without respect or somethin like that in that province, which hurts the admin efficiency, and also makes every province have a high revolt
risk. Obviously, this tribal modifier shoudln't be applied to a non-tribal country when it is colonizing, but this inhabilites the colonization for the player and for
the beta-testing

Modernization:

When you make click in Modernize, you get a "Tensions for early reformation" and from 1 to 3 "Desires for X policy". Then, a decision appears for each desire.
The "Tensions..." modifier last too long for its name, and should disappear when you start making the reforms of the decision. Also, the modifiers of "Desires fox X policy"
should disappear when you enact the reform, but it doesn't. When you enact a reform, a stability hit should happen, and you shouldn't be able to enact a new reform unless x years
happens, OR you get the stability back. Right now, you can just enact the 3 reforms at once. Also, when you hit the first reform, you get "Society Change" or something like that.
The next reform you choose, it is a bigger penalization modifier and the last one is the biggest, the problem is with each reform, the previous modifier should disappear
but it doesn't.

The event's of the factions losing and winning influence fires too often and makes no sense with thing that a faction losing influence event firing twice in a month, and the next day
you get the event they have won influence. That just can't happen. In twenty years of reformation, I can understand they happen twice and they may change, but not 30 times. A little more
balance and relating some events with the other is needed.

And finally, it's been 30 years of modernization but it hasn't ended. That is not working.

Other issues:

Chinese Tributary System: how does that work? I've got no idea. I only see two options, and both are to make things "automatic".

Ubik also at one point released MMtG as a demo of "World Stage", which quickly got shut down by Paradox. To quote a friend who played it

quote:

There mere act of singly clicking on a foreign country causes you to go from this...

... to this:

(alt-tabbing out seems to have caused all of the country names to disappear).


There are 5 additional country sub-menus, and 4 out of a possible 9 province submenus which I can click on.

There is no way of getting out of these menus or submenus, other than clicking on another country (which changes the contents of the menus and submenus) or clicking on the sea.

Also, zooming in to this level means that you are overpowered by incredibly loud wind and seagull ambient noises. Attempting to change the volume of which causes crashes.


Truly, man's greatest work

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!
I'm pretty sure EvW was canceled because they couldn't make it not suck

E: still, they released sots2, so I'm surprised they didn't just sell magna mundi full price and lie about that too

HannibalBarca
Sep 11, 2016

History shows, again and again, how nature points out the folly of man.

corn in the bible posted:

I'm pretty sure EvW was canceled because they couldn't make it not suck

E: still, they released sots2, so I'm surprised they didn't just sell magna mundi full price and lie about that too

Sword of the Stars didn't reflect nearly as badly on PDOX as a buggy, unplayable atrocity that's obviously EU3 reskinned would have

OperaMouse
Oct 30, 2010

Broguts posted:

Does anyone have that writeup on that crazy EU II or HOI 2 mod that added faaaar too many provinces and the creator was some crazy portuguese guy who referred to his house as his "Carnival of Pleasure" or something?

There was also an HOI2 mod/standalone called Iron Cross. It added hundreds or thousands of provinces, all with 0 strategic values. Also riddled with spelling errors, it wasn't a fraction as exciting as Darkest Hour and Arsenal of Democracy.

Decrepus
May 21, 2008

In the end, his dominion did not touch a single poster.


OperaMouse posted:

There was also HoI3. It added hundreds or thousands of provinces, all with 0 strategic value.

Pornographic Memory
Dec 17, 2008
"east elbian culture"

Drone
Aug 22, 2003

Incredible machine
:smug:


OperaMouse posted:

There was also an HOI2 mod/standalone called Iron Cross. It added hundreds or thousands of provinces, all with 0 strategic values. Also riddled with spelling errors, it wasn't a fraction as exciting as Darkest Hour and Arsenal of Democracy.

Courage push the bravery.

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!

OperaMouse posted:

There was also an HOI2 mod/standalone called Iron Cross. It added hundreds or thousands of provinces, all with 0 strategic values. Also riddled with spelling errors, it wasn't a fraction as exciting as Darkest Hour and Arsenal of Democracy.

I keep planning to do an IC thread, because it's hilarious. You can join the Axis as Poland incredibly easily, which sometimes means that Germany will try to declare war on itself (because attacking Poland is scripted and joining faction wars is too) and thus crash the game.

The Chad Jihad
Feb 24, 2007


Broguts posted:

Does anyone have that writeup on that crazy EU II or HOI 2 mod that added faaaar too many provinces and the creator was some crazy portuguese guy who referred to his house as his "Carnival of Pleasure" or something?

That was from a Dev Diary, featuring a story was written about an espionage event that backfired and killed two targets, the Carnival of Lust, (images all sadly broken)

Broguts
Oct 16, 2014

RentACop posted:

That was from a Dev Diary, featuring a story was written about an espionage event that backfired and killed two targets, the Carnival of Lust, (images all sadly broken)

So, What was Magna Mundi supposed to actually do? I've been reading about this debacle all day and I still cant figure out what it is they wanted to do.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


Everything. That's why it ended up not doing anything.

Broguts
Oct 16, 2014

HerpicleOmnicron5 posted:

Everything. That's why it ended up not doing anything.

I was about to ask why Ubik thought that was a good idea but then I remembered he's literally insane.

thorsilver
Feb 20, 2005

You have never
been at my show
You haven't seen before
how looks the trumpet

Holy poo poo there's a GrogSale on Steam?! Now I'm freaking out about what to buy with my £35-ish budget.

Pike and Shot: Campaigns looks cool, and with tons of armies/poo poo to do -- is it any good? Are the leaders/generals in Sengoku Jidai enough to make that the better game?

Is CMANO fun even if I'm totally new to modern strategic warfare? I'm kinda into simulating plausible poo poo going down like North Korea going nuts or whatever, but I won't know what the gently caress I'm doing or what anything means.

Would Decisive Campaigns: Barbarossa be too confusing for a newbie to that series? The political layer to that sounds amazing to me, I've heard it's better to start with the first DC game but it doesn't look nearly as interesting.

I'm kinda tempted to try an AGEOD game (Revolutions Under Siege or Thirty Years War) but all the horror stories of interface poo poo scare me a bit. Worth a try if I'm interested in those periods of history?

Baloogan
Dec 5, 2004
Fun Shoe
edit wrong fourm lol sorry

Baloogan fucked around with this message at 06:01 on Mar 13, 2017

Davin Valkri
Apr 8, 2011

Maybe you're weighing the moral pros and cons but let me assure you that OH MY GOD
SHOOT ME IN THE GODDAMNED FACE
WHAT ARE YOU WAITING FOR?!
I'm a big newbie to modern groggames and I found CMANO fantastic. It makes me feel like Ace Combat's Sky Eye watching my little birbs splash all the baddie--


M-mods?!

Squiggle
Sep 29, 2002

I don't think she likes the special sauce, Rick.


thorsilver posted:

Is CMANO fun even if I'm totally new to modern strategic warfare? I'm kinda into simulating plausible poo poo going down like North Korea going nuts or whatever, but I won't know what the gently caress I'm doing or what anything means.

CMANO is the first groggy game that actually stuck for me, after watching the fantastic LP series on a really well made community scenario, Under African Skies. It taught me a lot about the game and paired with Baloogan's youtube videos made it easier to put to gether. It can be tough at first but you get the hang of it pretty quick. The depth is awesome.

thorsilver
Feb 20, 2005

You have never
been at my show
You haven't seen before
how looks the trumpet

Squiggle posted:

CMANO is the first groggy game that actually stuck for me, after watching the fantastic LP series on a really well made community scenario, Under African Skies. It taught me a lot about the game and paired with Baloogan's youtube videos made it easier to put to gether. It can be tough at first but you get the hang of it pretty quick. The depth is awesome.

OK gently caress it I'm in, this drat game's been on my wishlist for like a year anyway. Gonna watch this dude play and see if I can figure out what the gently caress's going on.

How bout Barbarossa or Pike and Shot, anybody got opinions on those? I can splash out for one of those. Leaning towards Barbarossa for the cool political shenanigans but the tabletop miniatures vibe of Pike and Shot looks cool too.

HannibalBarca
Sep 11, 2016

History shows, again and again, how nature points out the folly of man.
Barbarossa is very good and pretty intuitive, though I've only played one full PvP game of it (and won :smug:)

dublish
Oct 31, 2011


Broguts posted:

I was about to ask why Ubik thought that was a good idea but then I remembered he's literally insane.

Unsurprisingly, Ubik then sued the doctors who were treating him, claiming “uma vasta conspiração envolvendo familiares do doente, autoridades de saúde pública e um largo número de psiquiatras de dois hospitais de Lisboa”.

No idea what's happened in the two and a half years since then.

Ivan Shitskin
Nov 29, 2002

thorsilver posted:

OK gently caress it I'm in, this drat game's been on my wishlist for like a year anyway. Gonna watch this dude play and see if I can figure out what the gently caress's going on.

How bout Barbarossa or Pike and Shot, anybody got opinions on those? I can splash out for one of those. Leaning towards Barbarossa for the cool political shenanigans but the tabletop miniatures vibe of Pike and Shot looks cool too.

I know nothing about Barbarossa so I dunno which would be worth it more if you had to choose, but Pike and Shot is pretty fun. I find that it's a lot easier to get into than most grog games. It's probably the complete opposite of something like CMANO. The battles usually don't take that long and it can be fun to just jump into and play one for a few minutes. The battles are usually more about the pre-battle positioning more than anything else. Once the fighting starts, you tend to lose control over most of your units as they get stuck in melees or when they start chasing each other all over the battlefield when they get routed. Then you sit back and watch the chaos. I'd recommend it if you have any interest at all in the period. Some people just don't like the setting and won't enjoy it as much. I have a ton of hours logged into it and it's definitely worth it when it's on sale.

I don't have Sengoku Jidai either so I dunno how different that is. I want to try that one but I have too many drat games already.

Stairmaster
Jun 8, 2012

Sengoku jidai has less shot but more qol improvements to the UI.

Drone
Aug 22, 2003

Incredible machine
:smug:


thorsilver posted:

OK gently caress it I'm in, this drat game's been on my wishlist for like a year anyway. Gonna watch this dude play and see if I can figure out what the gently caress's going on.

How bout Barbarossa or Pike and Shot, anybody got opinions on those? I can splash out for one of those. Leaning towards Barbarossa for the cool political shenanigans but the tabletop miniatures vibe of Pike and Shot looks cool too.

Pretty much any of the Decisive Campaigns series (plus ATG, which is real good but also real intimidating in ways the others aren't) are great. I was interested in Pike & Shot too until I saw a Let's Play from DasTactic where the framerate in-game was like enough to make even Combat Mission games look smooth in comparison.

Morholt
Mar 18, 2006

Contrary to popular belief, tic-tac-toe isn't purely a game of chance.
Barbarossa is great, no need to play the other DC games first in my opinion. Definitely recommend.

Saros
Dec 29, 2009

Its almost like we're a Bureaucracy, in space!

I set sail for the Planet of Lab Requisitions!!

Going to add my support for Barbarossa, I also have two LP's of it that will hopefully do a decent job f explaining the basic mechanics.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Drone posted:

Pretty much any of the Decisive Campaigns series (plus ATG, which is real good but also real intimidating in ways the others aren't) are great. I was interested in Pike & Shot too until I saw a Let's Play from DasTactic where the framerate in-game was like enough to make even Combat Mission games look smooth in comparison.

Pike and Shot is one of the games I have on my Surface Pro, and it plays fine at native resolution, which is ludicrously strenuous (2736x1824 on 15 watts for CPU and GPU combined).

I quite like it, it's fun and interesting.

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!

thorsilver posted:

Holy poo poo there's a GrogSale on Steam?! Now I'm freaking out about what to buy with my £35-ish budget.

Pike and Shot: Campaigns looks cool, and with tons of armies/poo poo to do -- is it any good? Are the leaders/generals in Sengoku Jidai enough to make that the better game?

Is CMANO fun even if I'm totally new to modern strategic warfare? I'm kinda into simulating plausible poo poo going down like North Korea going nuts or whatever, but I won't know what the gently caress I'm doing or what anything means.

Would Decisive Campaigns: Barbarossa be too confusing for a newbie to that series? The political layer to that sounds amazing to me, I've heard it's better to start with the first DC game but it doesn't look nearly as interesting.

I'm kinda tempted to try an AGEOD game (Revolutions Under Siege or Thirty Years War) but all the horror stories of interface poo poo scare me a bit. Worth a try if I'm interested in those periods of history?

Buy Distant Worlds instead

Drone
Aug 22, 2003

Incredible machine
:smug:


Distant Worlds is so good :swoon:

Fintilgin
Sep 29, 2004

Fintilgin sweeps!

Broguts posted:

I was about to ask why Ubik thought that was a good idea but then I remembered he's literally insane.

Dude used to have a stickied thread on the official Paradox forums where he would compile any and all criticism of him or his mod and mock them.

Edit: not exactly paradox community managements finest hour :lol:

Squiggle
Sep 29, 2002

I don't think she likes the special sauce, Rick.


Drone posted:

Distant Worlds is so good :swoon:

Distant Worlds is my favorite 4X and it's amazing

Adbot
ADBOT LOVES YOU

Saros
Dec 29, 2009

Its almost like we're a Bureaucracy, in space!

I set sail for the Planet of Lab Requisitions!!

Counterpoint I just never found DW fun, it just never quite seemed to come together to make an actual enjoyable game experience despite on paper having everything I ever wanted.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply