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Ramadu
Aug 25, 2004

2015 NFL MVP


good thing redbox is only 3 bucks a day lmao

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Drifter
Oct 22, 2000

Belated Bear Witness
Soiled Meat

i'm ragin' out, bro.

i'mma fight you the only way i know how, poundin' aliens into submission.

Hedrigall
Mar 27, 2008

by vyelkin
I guess we have ourselves a good ol fashioned fuckoff

cams
Mar 28, 2003


euthanize all gamers

OctaMurk
Jun 21, 2013

This doesn't make him a fanboy. This makes him a retard.

Drifter
Oct 22, 2000

Belated Bear Witness
Soiled Meat

It's scathing, but John Walker is a retarded piece of poo poo - not for being an rear end in a top hat or anything, but for just being really loving incoherently and mind fumblingly stupid.

Anything, ANYTHING mouthbreathed out by him, even if you agree with it, should be taken with a huge loving grain of salt.

Big Bowie Bonanza
Dec 30, 2007

please tell me where i can date this cute boy


Hedrigall
Mar 27, 2008

by vyelkin
He had a point about that character dialogue. People describing their personalities to you rather than just having one

Funky See Funky Do
Aug 20, 2013
STILL TRYING HARD

Drifter posted:

It's scathing, but John Walker is a retarded piece of poo poo - not for being an rear end in a top hat or anything, but for just being really loving incoherently and mind fumblingly stupid.

Anything, ANYTHING mouthbreathed out by him, even if you agree with it, should be taken with a huge loving grain of salt.

I don't know who he is or what his deal is but a lot of what's said in the article does seem to gel with what's been shown in preview streams.

Hedrigall
Mar 27, 2008

by vyelkin
I wish I had a personality

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Hedrigall posted:

He had a point about that character dialogue. People describing their personalities to you rather than just having one

You can't expect gamers to understand someone's personality without being told what to know in advance. Think of Mister Bibs.

Drifter
Oct 22, 2000

Belated Bear Witness
Soiled Meat

Funky See Funky Do posted:

I don't know who he is or what his deal is but a lot of what's said in the article does seem to gel with what's been shown in preview streams.
So also like what we've been saying in this thread for the past six months? :laugh:

A stopped clock et cetera. You can add him to the list of confirmation, but just don't make him *the list*.

Hedrigall posted:

I guess we have ourselves a good ol fashioned fuckoff

Look at you jetpackers packin' away from above; I pound away from below Tremors' style. Alien walkin' along not a care in the worl-*boom* pounded literally didn't see me coming.

Tryin'ta run away sensing something behind you and you look up but the sun's in your eyes but that don't even matter to me 'cause I'm already where the sun don't shine.
*boom* pounded *boom* pounded pounded
Like a cluster grenade explosion of pounding. Talk about victim blaming you didn't want to get pounded you shouldn't be livin' as an alien in Mass Effect Andromeda. That's all on you, fam.

Hedrigall posted:

I wish I had a personality
Your Mass Effect personality is like if the Cowardly Lion was an aggressively sassy Puerto Rican go-go dancer in Hollywood, with Ultimate Warrior bicep streamers and glow-in-the-(b)ark *wink wink* Speedos.

Drifter fucked around with this message at 03:43 on Mar 15, 2017

dead gay comedy forums
Oct 21, 2011


Rock Paper Shotgun does have more care about story than crap like IGN but Walker is eh

But yeah it bears repeating that if you are going to play this because of story turn your hypeboosters way down because if the goons that played Halo 4 and commented about it here didn't make you go at least "huh", then yeah its a poo poo sandwich

If you are in for jetpacks pew pew and biotic charge, then it's a doozy

Milkfred E. Moore
Aug 27, 2006

'It's easier to imagine the end of the world than the end of capitalism.'

Hedrigall posted:



Can't wait to snuggle up with dat krogan

good lord

Doctor Spaceman
Jul 6, 2010

"Everyone's entitled to their point of view, but that's seriously a weird one."

marshmallow creep posted:

You can't expect gamers to understand someone's personality without being told what to know in advance. Think of Mister Bibs.

That's not true. Plenty of people worked out he was an idiot without being told it.

Drifter
Oct 22, 2000

Belated Bear Witness
Soiled Meat
The Asari next to Ryder is the Game of Thrones chick, right? The doctor? Who's the dude getting face-blocked by her?

Milkfred E. Moore
Aug 27, 2006

'It's easier to imagine the end of the world than the end of capitalism.'

Drifter posted:

The Asari next to Ryder is the Game of Thrones chick, right? The doctor? Who's the dude getting face-blocked by her?

i think he's an engineer

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

Darth Windu posted:

All the early reviews are awful...how much should I be ramping down my hype? I was at really high levels for a bit, but if this is as bad as everyone is saying it is... 😰

I have only found one bad review and that's from the guy who is really really stupid

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Milky Moor posted:

i think he's an engineer

I believe you guys are referring to the engineer Gil, yes.

Ages
Feb 20, 2005

Its just half the puffin juice and the puffin lives and doesnt mind. I promise!
Fun Shoe

Transmetropolitan posted:

If you are in for jetpacks pew pew and biotic charge, then it's a doozy

Well, I'm in good shape then

Hedrigall
Mar 27, 2008

by vyelkin

marshmallow creep posted:

I believe you guys are referring to the engineer Gil, yes.

Hopefully Gil has gills. If he's a baseline human he's literally unfuckable

dead gay comedy forums
Oct 21, 2011


so apparently resource extraction is grindy af, UI has a lot of annoyances and the quest log/tracker switches and changes which quest you are following by itself

meh

wait a couple of patches and roll on cheat engine

Sarmhan
Nov 1, 2011

Fojar38 posted:

I have only found one bad review and that's from the guy who is really really stupid
Last time I asked about this the posters who usually can't wait to talk about how awful the game will be suddenly stopped posting so I don't know.

Admiral Ray
May 17, 2014

Proud Musk and Dogecoin fanboy

Hedrigall posted:

He had a point about that character dialogue. People describing their personalities to you rather than just having one

Yeah that is the legit worrying part of the review. Stupid UI is expected and frustrating, but for BioWare to contravene what's like writing 101 doesn't bode well.

Did that happen in DA:O? Or the original trilogy? I don't feel like they did but that might be the glasses talking.

AngryBooch
Sep 26, 2009
Scanning for minerals in the Nomad looks absolutely dreadful. Scanning with the omnitool looks like busy-work. Bioware learned nothing from DAInq.

Carmant
Nov 23, 2015


Treadmill? What's that? Is that some kind of cake?



Considering Dragon Age: Origins is the only good game Bioware has released since like 2002 this shouldnt surprise anyone

Admiral Ray
May 17, 2014

Proud Musk and Dogecoin fanboy
I asked in this thread before but why do they love scanning so loving much? Like, for real. Just what.

Dapper_Swindler
Feb 14, 2012

Im glad my instant dislike in you has been validated again and again.

lol what loving dumbfuck. again why did all the journos bend over and defend that poo poo so hard? it was clearly poo poo.


Darth Windu posted:

All the early reviews are awful...how much should I be ramping down my hype? I was at really high levels for a bit, but if this is as bad as everyone is saying it is... 😰

lol. only two think its meh, the rest think its good or ok.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Admiral Ray posted:

Did that happen in DA:O? Or the original trilogy? I don't feel like they did but that might be the glasses talking.

It's varied. One of the things with the Mass Effect and Dragon Age series is that different characters are usually written by different people, so you can get wildly different styles and quality of writing. In Inquisition, for example, Cole and Solas and Iron Bull were all written by the same guy (who also wrote the Tuchanka and Rannoch arcs for ME3). David Gaider wrote Cassandra, Dorian, and Morrigan. Lukas Kristjanson wrote Sera (like you couldn't tell she was written by a guy). Mary Kirby wrote Vivienne and Varric. Sheryl Chee wrote Blackwall.

So it really depends on who's writing who and how well the editors are wrangling all the different writers.

Poops Mcgoots
Jul 12, 2010

Admiral Ray posted:

I asked in this thread before but why do they love scanning so loving much? Like, for real. Just what.

One of the devs clearly wanted to be a radiology technician. Just scan poo poo all day.

orange juche
Mar 14, 2012



Hedrigall posted:

I wish I had a personality

Desperately wants to gently caress a dragon isn't a personality trait?

Hedrigall
Mar 27, 2008

by vyelkin
Where did this dragon thing come from, idgi

Darth Windu
Mar 17, 2009

by Smythe
Hype boosters back online! John Walker testimony disregarded! Pumped for a good story and game GO

orange juche
Mar 14, 2012



Hedrigall posted:

Where did this dragon thing come from, idgi

My bad I meant to say krogan, phone autocorrected it. Point still stands.

trash person
Apr 5, 2006

Baby Executive is pleased with your performance!
If I remember right Patricia Hernandez is one of those Kotaku people nerds hate for some reason but I like what she wrote about the game.

https://www.kotaku.com.au/2017/03/five-hours-in-mass-effect-andromeda-is-overwhelming/

Very little about the story (which frankly I hope is silly fun more than anything else) but it makes the combat/gameplay sound fun

GRINDCORE MEGGIDO
Feb 28, 1985


mikemil828 posted:

It's a defense mechanism in a time when quite a lot of highly anticipated games turn out disappointing even with good reviews, it's better to go in with excessively low expectations and be pleasantly surprised if it turns out good rather than expect a game to define an entire generation and instead get a 60 dollar poo poo sandwich.

Also I think a few of those posters have really enjoyed some Bioware games, believed the hype about others, only to be really let down.
I believe Bioware can, if they are motivated to, knock the ball out of the park sometimes. But other times, they don't just drop the ball, they drop it so hard it's almost a parody.

All is forgiven if the game is awesome though.

Nazzadan
Jun 22, 2016



When was the last time Bioware even knocked the ball past the pitching mound?

Stranger Danger Ranger
Jul 21, 2007
There are lizards coming out of my tv.
It's possible Walker was exaggerating to some extent, negative articles like that do tend to attract more clicks. I mean, it's definitely the one that's been getting the most attention in this thread at least :shrug:

Rookersh
Aug 19, 2010

Carmant posted:

Considering Dragon Age: Origins is the only good game Bioware has released since like 2002 this shouldnt surprise anyone

Bioware doesn't exist anymore.

DA:O was a surprise success that took 6ish years to make and almost everyone working at Bioware to put out the door. EA had no faith in it, and suddenly it was one of their top selling franchises. So they did what EA does to highly successful franchises, and asked Bioware to make another one. Except for this new one, they wanted it started and finished in under a year, as they had a dream of an annual RPG franchise. Mind you that's hard enough to pull off for FPS games which are relatively simple to make with multiple teams. Bioware was expected to put together a full length AAA RPG in 6-7 months while also putting out the last of the DA:O DLC.

This killed the company. Huge swathes of people up and quit. They couldn't handle the stress. They couldn't handle what they were expected to do. Every single major program director and creative lead left the company during this year period where they were developing DA2. Go look at LinkedIn profiles for the major people that worked on DA:O, and more then half of them suddenly leave Bioware in 2010. The combat director quit and wasn't replaced for months, so they had no real lead directing what the combat should have been during that period. Major story beats and combat ideas got forced into the game in the final months of 2010 not because they were good, but because the game needed to ship in a few months and it needed to get out the door. To help the DA team actually finish DA2 in a somewhat annual fashion, they drew most of the ME2 team off ME, throwing them into this grinder as well.

By the time DA2 launched, around half if not more of the original "Bioware" was gone. Go through the credits of DA:O, ME1, or ME2 and start LinkedIning people, none of them work for Bioware anymore. Most left between 2010 and 2012.

It's been a pretty steady drain since then. Compare the credits list of Inquisition to the credits list of DA:O or DA2. It's almost an entirely new team, and it's a team that Bioware specifically hired to replace the losses from DA2. It's why so many styles have changed since then, why the gameplay changed so steadily, and why they chose to try so many new things. Because Inquisition wasn't made by the DA:O team trying their hand at open world game design. It was maybe 1/6th of the guys that even touched DA:O/DA2 suddenly getting an influx of new blood, most of it Bioware fans finally getting a chance to work for the company they loved, that had great new ideas for what they wanted out of future Bioware games.

It's the same for the ME team. The brain drain has been bad, and the development of Andromeda has apparently picked off massive chunks of the team. The lead writer of the group was the lead writer for Halo 4, and he apparently clashed with a lot of the senior writers/main writers of previous ME games. A whole bunch of goon favorite ME writers have quit the company, and on various development forums have mentioned it was due to creative differences with the former lead writer. Gameplay leads have been leaving the ME/Bioware teams at a pretty steady pace since the game was developed as well. The story had to be picked up mid completion as the lead writer got forced out/quit and replaced, which likely doesn't mean great things for the narrative ( which we are also seeing here. ). Andromeda has currently had the great slow drip of Bioware talent since the dark days of 2010 when DA2 "killed" the company. They've been forced to cycle talent multiple times during the development of Andromeda, not just in management ( which has seen multiple complete turnovers ), but also among the rank and file people working on the game.

This isn't to say Andromeda can't be great, or that it won't live up to the hype. I'm personally hoping it does because I need something to play right now. But if it's good, it'll be good on it's own merits and it's own merits alone, rather then because "it's a Bioware game, I like Bioware!". Because Bioware doesn't exist anymore, it's a completely new entity and needs to be treated as such. People really need to be viewing this as "EA'S NEW ACQUISITION, BIOWARE VICTORY'S FIRST RPG. HOPE IT'S GOOD." rather then "Bioware always makes quality. I know what I'll get here.". As it is right now, EA is propping up Bioware's corpse with a new studio and hoping people don't notice while they keep using it as their RPG house.

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Milkfred E. Moore
Aug 27, 2006

'It's easier to imagine the end of the world than the end of capitalism.'

Rookersh posted:

Bioware doesn't exist anymore.

DA:O was a surprise success that took 6ish years to make and almost everyone working at Bioware to put out the door. EA had no faith in it, and suddenly it was one of their top selling franchises. So they did what EA does to highly successful franchises, and asked Bioware to make another one. Except for this new one, they wanted it started and finished in under a year, as they had a dream of an annual RPG franchise. Mind you that's hard enough to pull off for FPS games which are relatively simple to make with multiple teams. Bioware was expected to put together a full length AAA RPG in 6-7 months while also putting out the last of the DA:O DLC.

This killed the company. Huge swathes of people up and quit. They couldn't handle the stress. They couldn't handle what they were expected to do. Every single major program director and creative lead left the company during this year period where they were developing DA2. Go look at LinkedIn profiles for the major people that worked on DA:O, and more then half of them suddenly leave Bioware in 2010. The combat director quit and wasn't replaced for months, so they had no real lead directing what the combat should have been during that period. Major story beats and combat ideas got forced into the game in the final months of 2010 not because they were good, but because the game needed to ship in a few months and it needed to get out the door. To help the DA team actually finish DA2 in a somewhat annual fashion, they drew most of the ME2 team off ME, throwing them into this grinder as well.

By the time DA2 launched, around half if not more of the original "Bioware" was gone. Go through the credits of DA:O, ME1, or ME2 and start LinkedIning people, none of them work for Bioware anymore. Most left between 2010 and 2012.

It's been a pretty steady drain since then. Compare the credits list of Inquisition to the credits list of DA:O or DA2. It's almost an entirely new team, and it's a team that Bioware specifically hired to replace the losses from DA2. It's why so many styles have changed since then, why the gameplay changed so steadily, and why they chose to try so many new things. Because Inquisition wasn't made by the DA:O team trying their hand at open world game design. It was maybe 1/6th of the guys that even touched DA:O/DA2 suddenly getting an influx of new blood, most of it Bioware fans finally getting a chance to work for the company they loved, that had great new ideas for what they wanted out of future Bioware games.

It's the same for the ME team. The brain drain has been bad, and the development of Andromeda has apparently picked off massive chunks of the team. The lead writer of the group was the lead writer for Halo 4, and he apparently clashed with a lot of the senior writers/main writers of previous ME games. A whole bunch of goon favorite ME writers have quit the company, and on various development forums have mentioned it was due to creative differences with the former lead writer. Gameplay leads have been leaving the ME/Bioware teams at a pretty steady pace since the game was developed as well. The story had to be picked up mid completion as the lead writer got forced out/quit and replaced, which likely doesn't mean great things for the narrative ( which we are also seeing here. ). Andromeda has currently had the great slow drip of Bioware talent since the dark days of 2010 when DA2 "killed" the company. They've been forced to cycle talent multiple times during the development of Andromeda, not just in management ( which has seen multiple complete turnovers ), but also among the rank and file people working on the game.

This isn't to say Andromeda can't be great, or that it won't live up to the hype. I'm personally hoping it does because I need something to play right now. But if it's good, it'll be good on it's own merits and it's own merits alone, rather then because "it's a Bioware game, I like Bioware!". Because Bioware doesn't exist anymore, it's a completely new entity and needs to be treated as such. People really need to be viewing this as "EA'S NEW ACQUISITION, BIOWARE VICTORY'S FIRST RPG. HOPE IT'S GOOD." rather then "Bioware always makes quality. I know what I'll get here.". As it is right now, EA is propping up Bioware's corpse with a new studio and hoping people don't notice while they keep using it as their RPG house.

sure

on the other hand, these tepid-at-best reviews have got me so hyped man, i'm so hyped, i've preordered the super deluxe edition to show all the bad frogger goons!!

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