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MMAgCh posted:Today's moment: people receiving 600 splinters to compensate for the removal of an unusable/duplicate stash tab when Asros had gone on record as saying there would be no compensation for its removal. This probably is an unintended side effect of people receiving compensation (which was meant to happen) for the removal of a different unusable/duplicate stash tab. Dope, free splinters to unlock recently released high quality characters such as
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# ? Mar 17, 2017 07:15 |
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# ? May 21, 2024 10:13 |
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I finally deleted my additional stashes like two weeks ago.
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# ? Mar 17, 2017 08:22 |
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So I got Juggernaut to 10. He made me realize Momentum dudes are... okay? Like, I could just run around to build Momentum, then do a move. With Jugg, he seems to want to tank loving everything as he's building meter (complete with an invulnerability power). Thankfully, his lunges also build meter... every so often. I think the game wants me to get all the trial heroes to 10? Or will they always be there even if I just pick one dude and be done with it. Also, the Shield Agent they give you is... well I'd tell ya but after a bit he stopped spawning.
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# ? Mar 17, 2017 09:40 |
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You can always play any character you don't have to level 10. With the Shield Agent press 'i' to bring up his inventory - there'll be three big buttons on the top right that will set him to either be out permanently, come out and do extra damage for a little bit, or just come in every now and then and do stuff. At a low level he probably doesn't have many Away skills so he'll spend a lot of time doing nothing if he's not out. Press 'k' to summon him - there's a cooldown displayed to the left of your actionbar in purple for him.
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# ? Mar 17, 2017 12:34 |
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so. much. naruto.
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# ? Mar 17, 2017 15:56 |
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What do you expect? Only idiots do ICP.
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# ? Mar 17, 2017 15:59 |
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And every fight takes 5x as long as it should because below 25% health everyone holds off on using their sig because the achievement for killing "martial artist" bosses requires last-hitting with your sig.
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# ? Mar 17, 2017 16:01 |
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Toshimo posted:What do you expect? Only idiots do ICP. Got to do cult wave and jumpman kills in icp If anyone else is dumb enough to do the immortal weapon title cheevos you can do the destruction with any hero. I used cage and cage was here for that. Chernobyl Peace Prize posted:And every fight takes 5x as long as it should because below 25% health everyone holds off on using their sig because the achievement for killing "martial artist" bosses requires last-hitting with your sig. Only batroc is only in patrol I think
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# ? Mar 17, 2017 16:02 |
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Jusupov posted:Only batroc is only in patrol I think
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# ? Mar 17, 2017 16:04 |
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Chernobyl Peace Prize posted:Real hell is getting the Gorgon-Deathstrike-Bullseye-Elektra wave in MM and watching the game turn into a loving moba laning phase as people laser focus on delivering the killing blow to the exclusion of anything else. Then you get 0 of 4 because Gaz coding All of those are in story. Stonestare is a doom term boss. Deathstrike has her own new area in mutant town. Bullseye and elektra can easily be killed at green fisk. Don't have to do anything special for the wave completion.
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# ? Mar 17, 2017 16:09 |
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Jusupov posted:All of those are in story. Stonestare is a doom term boss. Deathstrike has her own new area in mutant town. Bullseye and elektra can easily be killed at green fisk. Also Gorgon's a regular spawn in Hightown anyway too. But still.
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# ? Mar 17, 2017 16:11 |
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Ghostlight posted:You can always play any character you don't have to level 10. I think all the Agent has is a grenade with his gun. But good to know I can bring him out on a whim. I guess one more thing: What're the trap stats in terms of gear? Like, would Defense be avoided since there's such thing as Damage Resist or whatever? Jusupov posted:
N-no it's okay. I was gonna also try Iron Fist out too. I bet it's real easy to tank and/or heal them.
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# ? Mar 17, 2017 16:11 |
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Chernobyl Peace Prize posted:
Yeah he was bugged for me and wasn't spawning.
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# ? Mar 17, 2017 16:17 |
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Gorgon also has a boss battle room in the Bamboo Forest.
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# ? Mar 17, 2017 16:20 |
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Chernobyl Peace Prize posted:Then you get 0 of 4 because you're not playing Blade.
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# ? Mar 17, 2017 16:32 |
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is this game good now? Like does it feel better to play.
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# ? Mar 17, 2017 16:39 |
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Cerepol posted:is this game good now? I think the overall consensus is good on the system changes. If you are new, go for it, it is a fun arpg. I am playing this game again, but after a 12 hour workday mindless clicking is about all I can muster.
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# ? Mar 17, 2017 16:48 |
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Path of Exile announced that they doubled player base in last 9 months. Are we at 50% of the player base from 9 months ago?
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# ? Mar 17, 2017 17:21 |
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Wow, Brevik has the magic touch.
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# ? Mar 17, 2017 17:41 |
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Squirrel Girl is still pretty dang good after her nerfs. Hulkbuster squirrels got buffed a ton without being put in the patch notes. TTK's are 1:39 for pure ranged and 1:34 for melee with this build: http://marvelheroes.info/build/3442/ Come back and lead us to glory again, Kelp. I didn't test Iron Fist 'cause I hate playing him.
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# ? Mar 17, 2017 19:01 |
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It's nice that the Hightown event required for one of the Iron Fist achievements hasn't been working right since last year or so.
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# ? Mar 17, 2017 19:02 |
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jujojoh posted:Path of Exile announced that they doubled player base in last 9 months. Are we at 50% of the player base from 9 months ago? Probably less than that, but 9 months ago we were having the anniversary stuff right off the heels of the Chapter 10 and people were probably still trying to max out omegas. Now we have asros getting angry and punching things with no new content.
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# ? Mar 17, 2017 20:03 |
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Grinning Goblin posted:Probably less than that, but 9 months ago we were having the anniversary stuff right off the heels of the Chapter 10 and people were probably still trying to max out omegas. Somehow, the game still has more new content than your posts.
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# ? Mar 17, 2017 20:12 |
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Toshimo posted:Somehow, the game still has more new content than your posts. Show your work
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# ? Mar 17, 2017 20:40 |
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Grinning Goblin posted:Show your work Grinning Goblin posted:very little has changed in terms of actual playable content for the end game. Grinning Goblin posted:Marvel Heroes 2016 2.0: Content now takes longer and is less rewarding so you don't need anything new Grinning Goblin posted:They didn't really add in any new content in 2.0, but they kinda changed chapters 2, 3, 5, and 6 to be super linear. Grinning Goblin posted:The update doesn't meany anything if they don't put out any new content. They still aren't putting out anything new, they aren't teasing any new content, and there is just a vague promise of "this update will make adding in new content easier". They are going to spend a year+ on this and all you have will be new items to grind for in the same game modes that you have been playing forever, except now things take longer to kill and you move a lot slower. Grinning Goblin posted:Now we have asros getting angry and punching things with no new content. Grinning Goblin posted:When they added in the difficulty slider, the only people who were still trying to do a bunch of the testing and posting were people who liked the movement changes and wanted the nerf the dash distance. Grinning Goblin posted:I think half the people defending the movement changes actually think Gaz is going to create content centered around it, and a lot of those people think that Gaz fulfilled their promise when they changed a couple of boss fights this patch. Too bad they map design or bother with mob density/skills/aggro radius which is needed for when you make a change like this. Grinning Goblin posted:. Also you travel a lot slower, you kill things slower, and it takes 10 times longer to earn an infinity point compared to an omega. Grinning Goblin posted:Someone on the O is pretty sure that people only use dashes and teleports inside of hubs to annoy him. Grinning Goblin posted:. The main point of infinite teleports wasn't to avoid the blatant red outline, but to just get from one worthwhile encounter to the next, it is still piss easy to avoid poo poo from bosses with the limited dashes you have now. Killing bosses a bit more slowly isn't that big of a deal since it allows them to get some abilities off, but very little has changed in terms of actual playable content for the end game. Grinning Goblin posted:I thought the new meta was staying awake as you slowly make your way to the fights in cmm. Grinning Goblin posted:The movement changes are pretty awful, but a bunch of other things are arguably better. You are the biggest broken record in the thread. After reading your posts and finding them all to be tiresome and similar, I can say 3 things:
Do yourself a favor and go find a game you actually like.
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# ? Mar 17, 2017 21:00 |
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shots loving fired
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# ? Mar 17, 2017 21:13 |
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Lozareth posted:
Why? iron fist is just plain fun to play even after the nerfs. Melee abilities that launch you at your target from clear across the screen should be the default for every melee character. That he just plays so much better than anyone else might be his only saving grace.
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# ? Mar 17, 2017 21:13 |
Toshimo posted:Do yourself a favor and go find a game with people that actually like you
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# ? Mar 17, 2017 21:20 |
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4. You have spent a poo poo load on this game and are too far gone with sunk cost fallacy.
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# ? Mar 17, 2017 21:57 |
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# ? Mar 17, 2017 22:14 |
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malhavok posted:Why? iron fist is just plain fun to play even after the nerfs. Melee abilities that launch you at your target from clear across the screen should be the default for every melee character. That he just plays so much better than anyone else might be his only saving grace.
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# ? Mar 17, 2017 22:14 |
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Chernobyl Peace Prize posted:Just about every melee punchman really needs the Iron Fist / Black Bolt "will move you to the target quickly with some sense of dynamism" tech/aesthetic real bad, in my humble opinion. Like it would be really cool if Thing's headbutt charged at the target if he was out of range. Instead of just missing unless you bound it to a mouse button. My favorite thing w/r/t this is that Black Bolt had moves like this at first, but his melee sig wasn't one of them. That's just impressive.
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# ? Mar 17, 2017 22:16 |
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AzraelNewtype posted:My favorite thing w/r/t this is that Black Bolt had moves like this at first, but his melee sig wasn't one of them. That's just impressive.
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# ? Mar 17, 2017 22:19 |
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I mean, his regular sig is also just weak as hell. He can't reliably cut down blue elites with it.
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# ? Mar 17, 2017 22:29 |
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Nick Fury's other launch costume: He and Medusa to hit TC "in the near future". Updates to Luke Cage, Kitty Pryde, and the Infinity system are planned to be on TC this weekend.
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# ? Mar 18, 2017 00:06 |
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I suppose I did ask for that.
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# ? Mar 18, 2017 00:40 |
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Cerepol posted:is this game good now? No
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# ? Mar 18, 2017 00:48 |
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mods please move this thread to debate and discussion
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# ? Mar 18, 2017 02:41 |
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# ? Mar 18, 2017 03:13 |
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# ? May 21, 2024 10:13 |
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widespread posted:I think all the Agent has is a grenade with his gun. But good to know I can bring him out on a whim.
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# ? Mar 18, 2017 03:15 |