|
Zanzibar Ham posted:Yeah, I meant the mini-expansions, though I also ordered and got the art/RPG-book for funsies. Are the other minis worth getting? I got 3 for the new characters and 4 for fun. I also ordered the artbook for the RPG.
|
# ? Mar 13, 2017 21:24 |
|
|
# ? Jun 5, 2024 07:22 |
|
Agent Rush posted:Are the other minis worth getting? I got 3 for the new characters and 4 for fun. I also ordered the artbook for the RPG. I'll be honest, I haven't gotten to them yet. We only recently got a table that can carry everything on it so we're still picking from the base game packs.
|
# ? Mar 13, 2017 21:28 |
|
Zanzibar Ham posted:I'll be honest, I haven't gotten to them yet. We only recently got a table that can carry everything on it so we're still picking from the base game packs. Me neither, I only just got the game a few weeks ago. Were you a kickstarter backer?
|
# ? Mar 14, 2017 01:30 |
|
Agent Rush posted:Me neither, I only just got the game a few weeks ago. Were you a kickstarter backer? Yep.
|
# ? Mar 14, 2017 08:55 |
|
Restoration Games, which is taking games from yesteryear (80s and prior) and updating them both in terms of art and mechanics, has a new one on Kickstarter called Stop Thief! Looks pretty cool? Competitive deduction game where everyone is a private investigator trying to catch a thief (who doesn't appear on the board). Each turn they move, creating a sound that tells you what surface they were on. These sounds come out of an app. Players move using a hand of movement cards which slightly differentiate the different characters. Only one real pledge tier (not counting the one for retailers and one for a signed copy of the game) which is $29 + shipping. And they've got a rule book up - looks very simple and fast.
|
# ? Mar 14, 2017 19:09 |
|
Holy dongs. The commercials for that one with all of the phantom footsteps freaked me out as a tyke.
|
# ? Mar 14, 2017 19:14 |
|
The guy who's making that new edition of his Monkey System is now also kickstarting an adventure for the system. Details are a little scarcer than I might like, but overall it looks like a fun, freewheeling adventure that takes full advantage of the setting's goofy potential.
|
# ? Mar 15, 2017 17:17 |
|
My friend Ben Dutter (who's made a bunch of RPGs, including Belly of the Beast and Perseverant) is now making quick, low-luck card game about medieval dueling, Clash of Steel. It handles simultaneous card reveal and initiative in a clever way, modeling how dueling opponents give tells to each other, which reveals limited information about how you and your opponent will approach the fight, so you're not fighting in the dark. (Full disclosure: I'll be editing the rulebook.)
|
# ? Mar 15, 2017 20:51 |
|
Shrooms, man
|
# ? Mar 16, 2017 14:09 |
|
NTRabbit posted:Shrooms, man I don't even play anything that requires minis, but I need those.
|
# ? Mar 16, 2017 14:18 |
|
Further update on Gloomhaven reprint KS:quote:I know I just messaged you last week, but there's been a significant change of plans that I felt you should know about. TL;DR - Gloomhaven reprint KS is now separated from the Founders of Gloomhaven campaign, which means it can start sooner, on March 30, tentatively. Also, read that stuff about the free scenarios that aren't even stretch goals, they're just free content he plans on making. For those who already own the game you can buy a book that will contain errata and rules/scenario changes. Hopefully the HP/EXP dials can be purchased separately, too. Japanese Dating Sim fucked around with this message at 14:42 on Mar 16, 2017 |
# ? Mar 16, 2017 14:37 |
|
Edit: wrong thread, love posting at work l.
Ziji fucked around with this message at 16:51 on Mar 16, 2017 |
# ? Mar 16, 2017 16:32 |
|
NTRabbit posted:Shrooms, man Awesome, I'd been looking for more mushroom men.
|
# ? Mar 17, 2017 01:47 |
|
Japanese Dating Sim posted:Further update on Gloomhaven reprint KS: Speaking as someone who thinks stretch goals can sometimes feel manipulative and lovely, this guy is a loving hero. I think it's awesome that he's doing everything he can to ensure early backers don't feel like they missed out on anything too. Throwing out a bunch of free scenarios on top of that when he easily could have gamified their release into a recruitment drive is just ridiculous.
|
# ? Mar 17, 2017 02:02 |
|
https://www.kickstarter.com/projects/razlo/billionaire-banshees-first-expansion Billionaire Banshee put up a KS for its first expansion. It's a really good party game. I've gotten a ton of mileage out of it as a CAH replacement, and everyone's loved it. You can get the main game for $25 on Amazon.
|
# ? Mar 17, 2017 05:48 |
|
Japanese Dating Sim posted:Further update on Gloomhaven reprint KS: A stupid part of me wants to back this even though I already own a copy, just because I love it so much
|
# ? Mar 17, 2017 17:48 |
|
Was Gloomhaven the one where the guy ran a poll to see if people wanted backer-exclusive content and the response was a heavy "NO!"?
|
# ? Mar 17, 2017 17:52 |
|
The Lord of Hats posted:A stupid part of me wants to back this even though I already own a copy, just because I love it so much Same, but I'll just pick up the updated book and probably back Founders, despite knowing next to nothing about it.
|
# ? Mar 17, 2017 17:57 |
Academy Games' 878 Vikings: https://www.kickstarter.com/projects/617871702/878-vikings-invasions-of-england There is an early bird pledge level that expires on Monday 3/20, but it only saves $5. I've never played any of their other historical games (all I have are Fief and Mare Nostrum, which are based on older designs), so I'd love to hear someone weighing in.
|
|
# ? Mar 17, 2017 18:41 |
|
I regretfully missed out on Gloomhaven the first time around, despite almost-backing it several times (all the way to the confirmation page). I will not make the same mistake again.
|
# ? Mar 17, 2017 19:59 |
In more TG Kickstarter news, Brass by Roxley Games (Steampunk Rally, Santorini)
|
|
# ? Mar 17, 2017 20:05 |
|
Is Gloomhaven that good? I'm almost convinced to back it just from the buzz here.
|
# ? Mar 17, 2017 20:30 |
|
I put a pledge on Gloomhaven for a long while, but eventually cancelled because I knew there's no way I'll be fine with putting stickers on things and writing notes on stuff and such. I don't think I'm the type to own a legacy game (though maybe hypocritically I'd be fine with joining someone else's legacy campaign? I don't know).
|
# ? Mar 17, 2017 20:34 |
Peas and Rice posted:Is Gloomhaven that good? I'm almost convinced to back it just from the buzz here. There's a lot of game to it and what I've played of said game is pretty good. I'm hoping that the scenarios get more creative than the monster closet type designs that I've seen thus far, but here's hoping!
|
|
# ? Mar 17, 2017 20:40 |
|
GrandpaPants posted:There's a lot of game to it and what I've played of said game is pretty good. I'm hoping that the scenarios get more creative than the monster closet type designs that I've seen thus far, but here's hoping! I don't know how much you've seen (and therefore what you'd call a monster closet), but I know we've unlocked at least one scenario that has some interesting stuff going on with it. Zanzibar Ham posted:I put a pledge on Gloomhaven for a long while, but eventually cancelled because I knew there's no way I'll be fine with putting stickers on things and writing notes on stuff and such. I don't think I'm the type to own a legacy game (though maybe hypocritically I'd be fine with joining someone else's legacy campaign? I don't know). I think you'd probably still be fine with Gloomhaven, honestly--90% of the Legacy stuff that's in the vein you don't like is adding locations to the world map, which just serves to look cool and show what you've got unlocked. There's not any huge things that change how the game plays mechanically at a fundamental level. Probably the one thing I can see being kind of an issue is that later on you get the ability to modify actual ability cards, but I think that shouldn't be too hard to find a way around. The Lord of Hats fucked around with this message at 21:00 on Mar 17, 2017 |
# ? Mar 17, 2017 20:57 |
|
GrandpaPants posted:In more TG Kickstarter news, Brass by Roxley Games (Steampunk Rally, Santorini) Just a reprint? Or an expansion. Tell me more i was looking for an economic game and i didn't realise there was one based in Lancashire!
|
# ? Mar 17, 2017 21:02 |
|
The Lord of Hats posted:I don't know how much you've seen (and therefore what you'd call a monster closet), but I know we've unlocked at least one scenario that has some interesting stuff going on with it. I actually enjoy the idea of the game mechanics changing from game to game. I've had fun playing Fabled Fruit, for instance.
|
# ? Mar 17, 2017 21:12 |
|
Mojo Jojo posted:Just a reprint? Or an expansion. Reprint, but they're also doing Brass: Birmingham.
|
# ? Mar 17, 2017 21:16 |
|
Just a reminder that Freeport Companion for Shadow of the Demon Lord is ending in 24 hours. Sadly, it looks like it's not going to hit the "Demon Lord's Companion 2" stretch goal, but SotDL is a really good horror-fantasy game that's worth checking out.
|
# ? Mar 17, 2017 21:43 |
Mojo Jojo posted:Just a reprint? Or an expansion. Like Jedit said, it's basically kinda both, except the other is an expandalone. Here is the BGG announcement thread with scant additional details: https://www.boardgamegeek.com/thread/1499425/roxley-games-publish-brass-2017 Edit: I think there was some rights drama between Wallace and Eagle Gryphon Games, so this would be a more "official" version or something? GrandpaPants fucked around with this message at 22:01 on Mar 17, 2017 |
|
# ? Mar 17, 2017 21:57 |
|
I am really tempted to back the SotDL Freeport stuff because that is such a great game, but can't decide if spending 20 more dollars to get the stretch goals is worth it. They will at least get $10 from me for the main book at least.
|
# ? Mar 17, 2017 22:03 |
|
GrandpaPants posted:There's a lot of game to it and what I've played of said game is pretty good. I'm hoping that the scenarios get more creative than the monster closet type designs that I've seen thus far, but here's hoping! From its description it kind of seems like what I wanted the Pathfinder ACG to be: a boardgame version of an RPG where you keep your character and build them over time and have fun adventures with your gaming buddies but don't need a GM to plan poo poo out.
|
# ? Mar 17, 2017 22:13 |
|
Zanzibar Ham posted:I put a pledge on Gloomhaven for a long while, but eventually cancelled because I knew there's no way I'll be fine with putting stickers on things and writing notes on stuff and such. I don't think I'm the type to own a legacy game (though maybe hypocritically I'd be fine with joining someone else's legacy campaign? I don't know). It's really more of a campaign style than legacy style. The changes you make are mostly (potentially all? I haven't played through it yet) additive, like putting achievement and location stickers on the map or enhancing ability cards with new ability stickers rather than tearing up cards.
|
# ? Mar 17, 2017 22:23 |
|
So you put stickers on things and write notes on stuff, you could say?
|
# ? Mar 17, 2017 22:25 |
|
Zanzibar Ham posted:So you put stickers on things and write notes on stuff, you could say? Only note writing is on sheets which you have multiple copies of, but sure. If you can't stand a blank map that you put stickers on instead of having all the locations show up at the beginning of the game, then I'm sorry you're going to miss out on Gloomhaven.
|
# ? Mar 17, 2017 22:31 |
|
SilverMike posted:Only note writing is on sheets which you have multiple copies of, but sure. If you can't stand a blank map that you put stickers on instead of having all the locations show up at the beginning of the game, then I'm sorry you're going to miss out on Gloomhaven. Umm, okay? It's not like I was trying to find a way not to miss out on it.
|
# ? Mar 17, 2017 22:40 |
|
Since the legacy stuff is light, you could try something like this fillable tracker.
|
# ? Mar 17, 2017 22:51 |
|
There's also a company that's supposed to be making sheets of removable stickers for Gloomhaven.
|
# ? Mar 17, 2017 23:06 |
|
The way to avoid the (very minor) legacy stuff in Gloomhaven is simply printing out an additional map and adding locations to it or using a digital map file that someone made up on BGG. You can also print out/laminate character sheets to list all your stats/items. In addition, you could even just sleeve your cards when you want to improve them and mark the upgrades on the sleeves. It's all very minor compared to something like Risk Legacy or Pandemic Legacy where the board itself is used in the game the entire time. The map in Gloomhaven is something you look at once when you start/end a scenario, then you fold it and put it back in the box. You're not marking up the hex tiles or anything. I made the decision to put the stickers directly on the map because it looks better that way (than without it) and it's such a long game (possibly hundreds of hours) that you're meant to be exploring the world over multiple characters/parties. You can just start a new party whenever you want and go to whatever scenario looks fun. JazzFlight fucked around with this message at 23:18 on Mar 17, 2017 |
# ? Mar 17, 2017 23:12 |
|
|
# ? Jun 5, 2024 07:22 |
|
JazzFlight posted:The way to avoid the (very minor) legacy stuff in Gloomhaven is simply printing out an additional map and adding locations to it or using a digital map file that someone made up on BGG. You can also print out/laminate character sheets to list all your stats/items. In addition, you could even just sleeve your cards when you want to improve them and mark the upgrades on the sleeves. The big board itself is almost a waste of space and cardboard outside of being a tracker of unlocked and completed scenarios and achievements.
|
# ? Mar 17, 2017 23:35 |