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Johnny Joestar posted:the gen 1 nostalgia will never stop being funny considering a lot of the actual gen 1 designs that i think of when people continually talk about how uninspired the more recent gens are One of my favorite Pokermans is Snorlax, because he is just a big fat bear-thing. Like that's his special power, being big fat and sleepy. This is great design.
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# ? Mar 20, 2017 01:34 |
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# ? May 14, 2024 09:42 |
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GirlCalledBob posted:This thing is actually pretty decent, both in concept and design. It's certainly not amazing, but 'aztec winged serpent' is fine as a base and whoever designed this one had more restraint than some of the other overcomplicated, messy things. It's okay. nimflora is a mess of pixels, i thought "monkey dog fairy" myself
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# ? Mar 20, 2017 01:38 |
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mandatory lesbian posted:nimflora is a mess of pixels, i thought "monkey dog fairy" myself The non-pixel artwork is even worse somehow. I edited it into my post at the bottom of the last page because I could not believe how awful this art is, it had to be shared.
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# ? Mar 20, 2017 01:41 |
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GeneralYeti posted:Something we can't tell from screenshots, but the fire velociraptor has like three frames of animation for some weird reason? IIRC there's five pokemon with animated sprites, the three evolved starters, the cover legendary, and another legendary. The same legendary with five STABs. dis astranagant posted:If it weren't just a worse Gyarados maybe. It's 2 nuclear moves are a mediocre special attack and a less accurate copy of Toxic. In return you get 4x weaknesses to loving everything. Oh right, the double weaknesses. Ouch. Fortunately we still have one viable nuclear type pokemon coming up, and boy does it put MEGAWEAPON to shame. OFS might get annoyed at me for even mentioning it because of how good it is. But I'm not going to go further than making the claim that it may be the single strongest pokemon in Uranium.
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# ? Mar 20, 2017 01:40 |
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I don't understand what mammal is influencing the Nimflora line's design. It sure was ugly from beginning to end, though. Linkite looks like it should be an enemy in Binding of Issac.
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# ? Mar 20, 2017 01:45 |
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Waffleman_ posted:Okay, so. So it's chained to the Pokeball because... why? Given the general look of the chain and the background of the Pokemon, I'm guessing it's a reference to Bleach (the anime, though the liquid's fumes could have played a critical role in designing Linkite, as well), because the people doing the designs for Uranium are apparently edgelords from ten years ago, and it's going to evolve into a knock-off of a Hollow later.
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# ? Mar 20, 2017 01:51 |
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Waffleman_ posted:Okay, so. Is that 'official'? I don't like it but it's only a bit more grim that some other Ghost Pokemon dex entries. Then again, the design is so tied (chained?) to the concept that you can't really distance them.
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# ? Mar 20, 2017 01:51 |
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freshlybaked posted:Is that 'official'? I don't like it but it's only a bit more grim that some other Ghost Pokemon dex entries. Then again, the design is so tied (chained?) to the concept that you can't really distance them. Yes. It's on their Wiki. It also evolves when traded into a literal angry spirit of vengeance that wants to rage out against the person who let it die and looks like black goop flooding out of the orifices of the substitute doll.
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# ? Mar 20, 2017 01:53 |
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freshlybaked posted:Is that 'official'? I don't like it but it's only a bit more grim that some other Ghost Pokemon dex entries. Then again, the design is so tied (chained?) to the concept that you can't really distance them. That is the official Uranium pokedex entry. Nine years of development.
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# ? Mar 20, 2017 01:55 |
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Reimou posted:So much for that Bealbeach difficulty curve. I'm still not sure what other players were getting at here. OFS has basically told grinding for EXP to go gently caress itself and is keeping up with the level curve via rare candies. The biggest part of the Bealbeach difficulty curve is that you've got little to no way to levelgrind comfortably any more. If you're behind the curve, you're going to suffer. If you're on the curve, you're going to fall behind, and suffer.
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# ? Mar 20, 2017 01:55 |
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freshlybaked posted:Is that 'official'? I don't like it but it's only a bit more grim that some other Ghost Pokemon dex entries. Then again, the design is so tied (chained?) to the concept that you can't really distance them.
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# ? Mar 20, 2017 02:03 |
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Did Theo have a full team? That's a lot to go up against for what I assume is only around the 1/3 point.
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# ? Mar 20, 2017 02:07 |
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Gridlocked posted:Yes. It's on their Wiki. So, my theory that Linkite is based on Bleach, an anime that was cool-ish for about twenty minutes a decade ago and has long since fallen into the usual long-running anime trap of "spinning its wheels for years on end while the author thinks of something to do with the plot" was completely spot-on (even on the off-chance it was just a coincidence, it's hard not to notice some similarities), thanks for clarifying. EDIT: A small correction, I just checked and it turns out Bleach was cancelled last year and hasn't been an anime since 2012. EclecticTastes fucked around with this message at 02:10 on Mar 20, 2017 |
# ? Mar 20, 2017 02:07 |
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FPzero posted:Did Theo have a full team? That's a lot to go up against for what I assume is only around the 1/3 point. Only five.
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# ? Mar 20, 2017 02:09 |
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Ah I miscounted. Still, 5 is a lot for this point in the game compared to the official games. Though I'm more comparing to the older official games since almost nothing has a full 6 pokemon team in the newer games these days.
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# ? Mar 20, 2017 02:26 |
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I'm rewatching Tie's stream of Uranium, and a few times now he's mentioned he thinks the trainers have perfect IVs on their Pokemon. Is that a thing? Because that'd be really lovely if it was true.
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# ? Mar 20, 2017 02:29 |
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Sableau looks a lot like Sliggoo. The Uranium guys may have even used those sprites people made of Gen VI Pokemon for the base.
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# ? Mar 20, 2017 02:35 |
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GeneralYeti posted:I'm rewatching Tie's stream of Uranium, and a few times now he's mentioned he thinks the trainers have perfect IVs on their Pokemon. Is that a thing? Because that'd be really lovely if it was true. Sometimes, mostly in the Championship. They're almost always at the default 10, even for a lot of the gym leaders. NPC trainers' EVs are always level*1.5, which may be throwing things off. From what I've heard about the official games, they only tend to put EVs on some things and tend towards 255/255 spreads.
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# ? Mar 20, 2017 02:45 |
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Incidentally, IVs of Pokemon in the official games are just determined by the Trainer type. EVs are set per Pokemon, but they aren't exactly optimized unless you're fighting an "advanced" trainer, or are fairly late in the game. Even then, they never really go beyond 2 stats having 255 of them, or 3 stats having 170 each.
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# ? Mar 20, 2017 02:49 |
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Dr. Fetus posted:Incidentally, IVs of Pokemon in the official games are just determined by the Trainer type. EVs are set per Pokemon, but they aren't exactly optimized unless you're fighting an "advanced" trainer, or are fairly late in the game. Even then, they never really go beyond 2 stats having 255 of them, or 3 stats having 170 each.
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# ? Mar 20, 2017 02:54 |
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Orange Fluffy Sheep posted:NPC trainers' EVs are always level*1.5, which may be throwing things off. From what I've heard about the official games, they only tend to put EVs on some things and tend towards 255/255 spreads. Wait, does this apply to all their stats? Wouldn't this mean that any Pokemon past level 85 are pretty much illegal? But I forget if Uranium has any Pokemon that strong.
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# ? Mar 20, 2017 02:59 |
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Dr. Fetus posted:Wait, does this apply to all their stats? Wouldn't this mean that any Pokemon past level 85 are pretty much illegal? But I forget if Uranium has any Pokemon that strong. No, they hit the cap at level 57 with straight 85s in everything.
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# ? Mar 20, 2017 03:03 |
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CoffeeAvenger posted:You can tell Uranium's trying to get all grimdark when that nuclear explosion theme makes absolutely no attempt to sound like Pokemon music. It's just "DUN DUDUN DUN DUN DUN" It's barely even remixed from an actual theme.
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# ? Mar 20, 2017 03:06 |
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PMush Perfect posted:Is this the point in the IV discussion when I get to mention that Joey's Rattata has all of its IVs at 0, and B/W Cynthia's are 31s across the board? Wait, I thought Joey's Rattata IVs WERE actually all 31? This sucks. Pokemon sucks!
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# ? Mar 20, 2017 03:09 |
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Bogart posted:Wait, I thought Joey's Rattata IVs WERE actually all 31? This sucks. Pokemon sucks! he was supposed to be in the top percentage goddammit
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# ? Mar 20, 2017 03:15 |
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Guys, Nuclear Gyarados isn't Nuclear/Nuclear, it's Water/Nuclear. It's only 4x weak to things water was already weak to, and it's neutral to things that water resists. Still worse than Water/Flying and no great gains on the moves front, though.
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# ? Mar 20, 2017 03:29 |
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I don't think the dex really needs to spell out it why it looks like a substitute but it's still a pretty interesting idea. One of the better pokemon concepts from this game.
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# ? Mar 20, 2017 03:52 |
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SyntheticPolygon posted:I don't think the dex really needs to spell out it why it looks like a substitute but it's still a pretty interesting idea. One of the better pokemon concepts from this game. The core idea has legs, but, how does it remember what a substitute doll looks like when it doesn't remember what its own Pokemon species looked like? It may not have even known Substitute.
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# ? Mar 20, 2017 04:01 |
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The Golux posted:Guys, Nuclear Gyarados isn't Nuclear/Nuclear, it's Water/Nuclear. It's only 4x weak to things water was already weak to, and it's neutral to things that water resists. Yeah, I guess not so much crazy 4x weakness as 11 weaknesses, 2 of which are 4x. Not so good for ye olde bulky water.
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# ? Mar 20, 2017 04:02 |
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I looked up the sprite for Linkite's evolution and broke out laughing.
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# ? Mar 20, 2017 04:06 |
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EclecticTastes posted:The core idea has legs, but, how does it remember what a substitute doll looks like when it doesn't remember what its own Pokemon species looked like? It may not have even known Substitute. Yeah, my only problem is that it specifies it's mimicking a substitute decoy. It'd probably work better just by saying "it takes this form because it can't remember what it was when alive". But that's a pretty small issue honestly, more with the dex entry than the design. It's still overall solid.
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# ? Mar 20, 2017 04:25 |
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Kurieg posted:I looked up the sprite for Linkite's evolution and broke out laughing. From the description in the thread earlier, it sounds like it evolves into video-game creepypasta. Linkite.EXE?
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# ? Mar 20, 2017 04:34 |
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Kurieg posted:I looked up the sprite for Linkite's evolution and broke out laughing. Wow. That's an awful design.
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# ? Mar 20, 2017 04:36 |
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KataraniSword posted:OFS has basically told grinding for EXP to go gently caress itself and is keeping up with the level curve via rare candies. CoffeeAvenger posted:OH FOR gently caress'S SAKE. MadScientistWorking fucked around with this message at 04:59 on Mar 20, 2017 |
# ? Mar 20, 2017 04:57 |
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Linkite and it's evolved form are awful, to be certain, but I can't help but feel it'd make more sense for it to have a branching good/evil evolution chain than the gangly unicorn; good version evolves through friendship and its anger is mollified by its new trainer, or evil version through neglect and simply trading it away. Also limited animation for the Pokémon is an unfair nitpick since that's a lot of effort and fully animated sprites and models are still a fairly recent addition to the series. 9 years or no, their nose was not against the grind wheel the entire time.
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# ? Mar 20, 2017 05:03 |
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Antivehicular posted:From the description in the thread earlier, it sounds like it evolves into video-game creepypasta. Linkite.EXE? No, it's dumber than that.
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# ? Mar 20, 2017 05:06 |
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MadScientistWorking posted:On top of that too the reason why TieTuesday thought the Pokemon had perfect IVs was that even if you are five or six levels higher with a STAB move your Pokemon could just be one shoted. Is there any particular reason why as to why that occurred because that seemed the most infuriating part of the game? Leveling doesn't work the way it should. If the game didn't screw with the damage formula, the Pokemon being used either had low defenses, or the opponents had high attack. Considering how overtuned the base stats are, I wouldn't be surprised if it was a combination of the two. EDIT: Oh wait, there was a glitch where holding an item caused you to take 50% more damage. No idea if that got fixed.
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# ? Mar 20, 2017 05:13 |
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the idea of a ghost pokemon that's formed from a pokemon wasting away in their ball could actually maybe work given other ghost pokemon and how they're supposedly made, but, i feel it should maybe have a design that isn't as weird and crap as a substitute doll shackled to a tiny pokeball. not to mention that the evolution somehow manages to look even dumber despite all the odds
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# ? Mar 20, 2017 05:18 |
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Dr. Fetus posted:If the game didn't screw with the damage formula, the Pokemon being used either had low defenses, or the opponents had high attack. Considering how overtuned the base stats are, I wouldn't be surprised if it was a combination of the two.
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# ? Mar 20, 2017 05:19 |
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# ? May 14, 2024 09:42 |
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MadScientistWorking posted:If I remember correctly TieTuesday looked at the overall stats and nothing seemed egregious. Even with the bug something was readily off with the math of the game. Tie was also playing an earlier version of the game that increased the damage done to a pokemon if they were holding an item, so basically everything hit like a truck regardless of level, because his pokemon were holding items. Hard to tell if that was a bug or a conscious design decision to 'punish' people using items (I mean,it was probably a bug, but if it came out that it was actually something the designer put in,I wouldn't be surprised). Pokemon Uranium basically reminds me at least a little of the Tomb of Horrors, a D&D dungeon designed by Gary Gygax to catch his players out by deliberately destroying any attempt by them to metagame or use their knowledge of the game to bypass obstacles. The main difference being, Gygax was explicitly trying to kill his players, and they knew it.
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# ? Mar 20, 2017 05:35 |