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my girlfriend is Legos
Apr 24, 2013

:agreed: Bring back the loving arcade

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Nostalgia4Butts
Jun 1, 2006

WHERE MY HOSE DRINKERS AT

quote:

Hello Online World Warriors!

We mentioned back in January that the team had been hard at work for several months to improve Capcom Fighters Network (CFN) and we are very happy to share with you more details on the improved CFN system.

We understand that Street Fighter V’s server performance has been a less than optimal experience for many of our players. The improved CFN experience is the result of rebuilding it from the ground up to address the most pressing issues that will ultimately result in a better online experience.

That said, we want to collect feedback and ensure everything is optimized for launch. We will be giving PC players a sneak peek of what’s to come while putting the new CFN through its paces with an official PC Beta Test. Hit the jump for all the information.

The new CFN PC Beta Test will start on 3/28 at 1pm PST and will end on 4/3 at 12pm PST. It will be limited to Steam users only, but will be completely FREE to play for both current and new players.

Since this beta is to test our new online infrastructure, it will only feature Online Modes. The beta is entirely separate from the base PC client but players’ current CFN username, rank, standing and other details will carry over to the beta client. For new players, they will be able to download the PC client for free and set up a new CFN profile to play for the duration of the test. All data recorded during the beta is for testing purposes only and once the beta has concluded, all replays, Fight Money earned, progress and player data will be deleted. To encourage players to participate in the beta test, all released characters, including Kolin will be unlocked for play.

If that wasn’t enough to get you to try it out, we are also going to give PC Beta Testers a sneak peek at our Season 2 Balance Adjustments. The full list of adjustments can be found in our previous blogpost here. Once the test is concluded, we’ll make further adjustments to optimize the new CFNand it will make its full release on both PS4 and PC shortly after.

Here is a list of improvements you can expect with the new CFN:

Rage Quit Penalty System

Back in December, we implemented an update to the Rage Quit System which displayed a special Player Profile Icon for the worst offenders and the most honorable players. These icons are working correctly now and matchmaking logic now takes into account your online behavior and frequent disconnectors will be matched with similar opponents.

Ranked and Casual Match Loading Times

We understand many players were not happy with the load times when entering online matches. There will now be a shorter transition when going into a Ranked or Casual Match.

Battle Lounge Country Flags

Country flags should now properly load in Battle Lounges, allowing players to locate competition in their region.

Training Mode – User Settings Saved

Training Mode settings are now saved and will carry over to the next time the mode is accessed.

Matchmaking Improvements

It should now take less time to find an opponent in online matches. We’ve also added logic which avoids frequently being matched with the same opponent repeatedly.

Fighter Profile Stats

More detailed stats will be tracked and presented on your Fighter Profile.

Country / League Based Rankings

Players will now be able to filter leaderboards based on Country or League.

Friend Management System

In addition to adding a player to your Favorites, you can now add Friends and follow them on CFN. You can now also Blacklist players.

Interactive Timeline

On the CFN home menu, a live feed of your Friends’ activities is presented on an interactive Timeline. Using the Timeline, you can immediately add a recent match to your Replay List, view a Fighter Profile, manage your Friends, and adjust Timeline display settings.

In-Game Announcer Voice

The in-game announcer will give you stats on both you and your opponent using data pulled from the server.

The new CFN server updates mark a new beginning for playing SFV online and we encourage our players to participate in the PC Beta Test to see what improvements we have in store. For the latest updates on Street Fighter V, follow us on Facebook and Twitter.

Real hurthling!
Sep 11, 2001




Early access one year after launch

CaptCommy
Aug 13, 2012

The fool doth think he is wise, but the wise man knows himself to be a goat.
Holy poo poo they figured out how to save training mode settings.

Real hurthling!
Sep 11, 2001




I might play the game again if these qol features pan out for ps4 but i also still sorta dont care idk yet

GOOD TIMES ON METH
Mar 17, 2006

Fun Shoe
I will also start playing again if the load times are actually significantly shorter because holy poo poo the current wait is annoying.

Nostalgia4Butts
Jun 1, 2006

WHERE MY HOSE DRINKERS AT

is it true that capcom fired the netcode guy

Weird Pumpkin
Oct 7, 2007

Could it be? Is Capcom finally learning a lesson??

Nostalgia4Butts
Jun 1, 2006

WHERE MY HOSE DRINKERS AT

are we finally getting out of beta

MohShuvuu
Aug 26, 2010

I eat ass.
a decade of beta like gmail

Jack Trades
Nov 30, 2010

Nostalgia4Butts posted:

are we finally getting out of beta

lolno
Not happening any time soon.

In Training
Jun 28, 2008


On the one hand it's cool that they're fixing it but on the other hand the first year of SFV is inexcusable as a consumer product

canoshiz
Nov 6, 2005

THANK GOD FOR THE SMOKE MACHINE!

Nostalgia4Butts posted:

is it true that capcom fired the netcode guy

Unless I missed something there's nothing in that blog post that addresses the netcode at all lol

Nostalgia4Butts
Jun 1, 2006

WHERE MY HOSE DRINKERS AT

they said their servers sucked in the first paragraph

bebaloorpabopalo
Nov 23, 2005

I'm not interested in constructive criticism, believe me.
Fighting game netcode is peer to peer, servers (should) have no part of it beyond matchmaking.

Draynar
Apr 22, 2008
If the lag is helped and loading times I'll probably give game a shot again. My other issue was PC performance is kinda bad. Even with a new 1070 card game had frame drop.

rednecked_crake
Mar 17, 2012

srsly who wants to play this lamer?
Fixing the lounges is enough.

Brosnan
Nov 13, 2004

Pwning the incels with my waifu fg character. Get trolled :twisted:
Lipstick Apathy

bebaloorpabopalo posted:

Fighting game netcode is peer to peer, servers (should) have no part of it beyond matchmaking.

lol like netcode actually exists

canoshiz
Nov 6, 2005

THANK GOD FOR THE SMOKE MACHINE!

Nostalgia4Butts posted:

they said their servers sucked in the first paragraph

Right, they acknowledged the servers were bad and then proceeded to list a bunch of features unrelated to actual netcode performance. It's all flash and no substance.

anime was right
Jun 27, 2008

death is certain
keep yr cool

Brosnan posted:

lol like netcode actually exists

how can netcode be real if our fighting network isnt

Reiley
Dec 16, 2007


I'm excited to try out this video game :)

Saint Freak
Apr 16, 2007

Regretting is an insult to oneself
Buglord
Remember when MK9 online stopped working because they replaced all the netcode with netkode

AnonSpore
Jan 19, 2012

"I didn't see the part where he develops as a character so I guess he never developed as a character"
Will they make it so that P2 doesn't have to thumbs up to rematch

Pomp
Apr 3, 2012

by Fluffdaddy

AnonSpore posted:

Will they make it so that P2 doesn't have to thumbs up to rematch

stop whining and adapt

Jack Trades
Nov 30, 2010

Haters will be left behind.

Theotus
Nov 8, 2014

I wish this wasn't the game that "everyone" played so I wouldn't feel like smashing my face on the desk every time I play it. I'm ready for Tekken and Marvel.

Edit: Two laggy matches in a row full of roll back and then a DC in the middle of a combo on the third match. What a joke.

Theotus fucked around with this message at 02:33 on Mar 24, 2017

Pomp
Apr 3, 2012

by Fluffdaddy

Meridian posted:

I wish this wasn't the game that "everyone" played so I wouldn't feel like smashing my face on the desk every time I play it. I'm ready for Tekken and Marvel.

G
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i
l
t
y

G
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a
r

punk rebel ecks
Dec 11, 2010

A shitty post? This calls for a dance of deduction.
Is the connection between PS4 and PC that bad? Or is it just PS4 vs anything bad?

In Training
Jun 28, 2008

It's most likely that console players by and large never connect to the internet via ethernet.

Fridurmus
Nov 2, 2009

:black101: Break a leg! :black101:

In Training posted:

It's most likely that console players by and large never connect to the internet via ethernet.

That said, it'd be nice if there was some way to fix or compensate for this, considering that not only are landline connections functionally not assumed on modern consoles, but there's still plenty of chances where there's a PC player who can't get a cable to the setup. Especially with younger players.

There's very little chance direct lines or arcades are coming back. Fighting games need to find a way to be properly viable on wifi connections somehow, or this problem is going to keep coming back over and over.

In Training
Jun 28, 2008

I don't know if that's possible but I'm not an engineer. The online games that are popular on consoles are by and large FPS games where every game will be rife with lag but nobody cares because it's team based and barely competitive.

Theotus
Nov 8, 2014

Pomp posted:

G
u
i
l
t
y

G
e
a
r

I have it, but like 80 people play it and none of them are my friends.

Real hurthling!
Sep 11, 2001




Meridian posted:

I have it, but like 80 people play it and none of them are my friends.

We play like 3 times a week on discord usually

Theotus
Nov 8, 2014

Real hurthling! posted:

We play like 3 times a week on discord usually

Word. It's a great game. Deserves way more attention than it gets.

Zand
Jul 9, 2003

~ i'll take you for a ride ~ ride on a meteorite ~

Meridian posted:

Word. It's a great game. Deserves way more attention than it gets.

if only all the people that said poo poo like this played it instead of saying nobody plays it

Theotus
Nov 8, 2014

Zand posted:

if only all the people that said poo poo like this played it instead of saying nobody plays it

Yeah well, I bought two versions on PS4 already so go tell reddit or something.

AnonSpore
Jan 19, 2012

"I didn't see the part where he develops as a character so I guess he never developed as a character"
Only two versions?

Theotus
Nov 8, 2014

AnonSpore posted:

Only two versions?

Third one isn't out yet.

!Klams
Dec 25, 2005

Squid Squad

In Training posted:

I don't know if that's possible but I'm not an engineer. The online games that are popular on consoles are by and large FPS games where every game will be rife with lag but nobody cares because it's team based and barely competitive.

It's not that it's not competitive as much as it is that there's loads of clever techniques you can use in fps's to make it seem seamless even with lag. While you care about frame by frame data, you don't care as much about your frame vs the other players, which lets you get away with funky fixes.

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dhamster
Aug 5, 2013

I got into my car and ate my chalupa with a feeling of accomplishment.
Even that has tradeoffs; you might find yourself getting shot after walking behind cover due to lag compensation favoring the shooter.

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