|
Dont forget relegating the fun powers like elemental ammo to single-use items.
|
# ? Mar 26, 2017 07:14 |
|
|
# ? May 30, 2024 19:55 |
|
Neddy Seagoon posted:Dont forget relegating the fun powers like elemental ammo to single-use items. Oh yeah, holy gently caress, who thought that was a good idea?
|
# ? Mar 26, 2017 07:18 |
|
Drack a la LittleBigPlanet (I think this would make a good custom av) Also Sara, with improved eye shaders
|
# ? Mar 26, 2017 07:20 |
|
I like the stuffed animals that can be seen on someone's bed in the Tempest.
|
# ? Mar 26, 2017 07:28 |
|
Decius posted:Oh yeah, holy gently caress, who thought that was a good idea? It's an import from multiplayer, I imagine the thinking is that if you just have ammo powers the player will just pick one and stick with it or you won't see a bunch of them because they're squadmate specific or whatever, but making them a consumable (in theory) means the player is forced to cycle through them and therefore think more strategically about their use. I really wish they were time limited (i.e. active for the next five minutes or whatever) than magazine limited because I think I've used one so far. I honestly hate the crafting system in general, it did not translate well at all from Dragon Age Inquisition (where I didn't like it either but it was better in that game because of the nature of its combat). Like I don't mind that they wanted to make the modding system deeper and more interesting but having to research and craft guns rather than just buying or finding them is really annoying in a game and just artificially adds RNG to a single player experience that isn't aiming for and gets nothing out of skinner box qualities. Like crafting was in DA:I's multiplayer and kind of made sense there and yet now it's in the single player and not the multiplayer. I don't want it in the multiplayer mind you but it would at least serve a loving purpose there.
|
# ? Mar 26, 2017 07:32 |
|
Laughed way too hard today watching my husband play, he hooked up with Peebee and afterwards she glitched, shot through the roof of the ship and into space.
|
# ? Mar 26, 2017 07:34 |
|
Spikeguy posted:Anyone having a bug with the banter triggering? On Eos, they were chatting non stop but I haven't heard them say anything for at least 3 planets now.
|
# ? Mar 26, 2017 07:44 |
|
Lightning Knight posted:It's an import from multiplayer, I imagine the thinking is that if you just have ammo powers the player will just pick one and stick with it or you won't see a bunch of them because they're squadmate specific or whatever, but making them a consumable (in theory) means the player is forced to cycle through them and therefore think more strategically about their use. In practice it means the player will never, ever use them more than maybe once in a dozen hours, because it's an RPG with a massive inventory system that rewards hoarding behaviour. Also the crafting system seems pointless in general when you can just outright buy the same weapons and armor from vendors without having to slog through developing and assembling them from resources. Neddy Seagoon fucked around with this message at 07:56 on Mar 26, 2017 |
# ? Mar 26, 2017 07:53 |
|
I'm not saying the inventory system is good but you can scrap or sell almost everything you get. You only need to worry about your own gear and if you decide to try out sniper rifles 20 hours down the line it's easy enough to craft one. E: Crafting is there to let you put augmentations on things.
|
# ? Mar 26, 2017 07:56 |
|
Has anyone put the tracking (not sure if that's what it does, i just remember it sounded like they track?) plasma mod on their gun. I was thinking about trying it on the Revenant and the idea cracked me up.
|
# ? Mar 26, 2017 07:56 |
|
Somehow I crafted my sniper rifle to do 1/8th of its intended damage. Rapid Fire Plasma + Laser gives you little to no damage.
|
# ? Mar 26, 2017 08:01 |
|
Svanja posted:Has anyone put the tracking (not sure if that's what it does, i just remember it sounded like they track?) plasma mod on their gun. I was thinking about trying it on the Revenant and the idea cracked me up. It's okay on assault rifles and pistols, but it changes from hitscan to slower projectiles that can still be dodged. On sniper rifles it's even less effective. Neddy Seagoon posted:Also the crafting system seems pointless in general when you can just outright buy the same weapons and armor from vendors without having to slog through developing and assembling them from resources. Augs put crafting over the top. Chest can grant 25% shields on kill, legs can add 50% elemental damage on jump melee, arms can add 30% damage on weapons or powers while hovering, and a weapon can add 20% extra power damage on a full clip plus 20% power cooldown reduction or additional power damage increase. Not necessary for Normal, but it has value. isk fucked around with this message at 08:07 on Mar 26, 2017 |
# ? Mar 26, 2017 08:03 |
|
isk posted:It's okay on assault rifles and pistols, but it changes from hitscan to slower projectiles that can still be dodged. On sniper rifles it's even less effective. This is good to know! Right now I'm an Engineer 3 (Energy Drain, Incinerate, and Overload almost all maxed) and I've been using the Sandstorm. Its accurate as hell and has a scope...I love it. I might just stick with it for awhile! I am researching the Thokin, though.
|
# ? Mar 26, 2017 08:09 |
|
Lemon King posted:Somehow I crafted my sniper rifle to do 1/8th of its intended damage. Its just the laser mod. I put it on a carnifex and all it did was lower damage by 80% and change the the look of the bullet leaving the gun.
|
# ? Mar 26, 2017 08:15 |
|
Yes SAM, I know this ice planet is dangerously cold. I don't need to be reminded of it every single time I come out of a safe zone, even if I'm not currently busy trying not to get killed by this Architect.
|
# ? Mar 26, 2017 08:43 |
|
I find Kallo to be a more agreeable pilot than Joker.
|
# ? Mar 26, 2017 09:04 |
|
I never liked Joker Creepy little fucker hitting on MY ship
|
# ? Mar 26, 2017 09:13 |
|
lol received a mail from gil talking about jaal when i haven't even meet him yet oops
|
# ? Mar 26, 2017 09:15 |
|
Lollerich posted:You can move the camera during conversations. How does one do this on KB+M?
|
# ? Mar 26, 2017 09:23 |
|
gently caress i accidently hit on liam
|
# ? Mar 26, 2017 09:23 |
FronzelNeekburm posted:How does one do this on KB+M? Click and drag with your mouse.
|
|
# ? Mar 26, 2017 09:26 |
|
I'm fully willing to admit I might be missing something here, but Cora talks about how the Systems Alliance military wanted nothing to do with her having potent Biotic powers and shuffled her off to an interspecies military exchange program as fast as they could get rid of her... except they're one of the few Human organizations that have openly welcomed and wanted people who can rip a tank in half with their mind, even offering major incentives to get them to enlist.
|
# ? Mar 26, 2017 09:35 |
|
Neddy Seagoon posted:In practice it means the player will never, ever use them more than maybe once in a dozen hours, because it's an RPG with a massive inventory system that rewards hoarding behaviour. Oh I agree, I was just saying what I surmise the reasoning was. I would have been fine with crafting mods and enchantments and whatever (call them what you want, they're weapon enchantments), but keeping the traditional picking up or buying of new weapons and armor. Having a complicated crafting system sort of kind of worked for Dragon Age because you didn't have set weapons there, a lot of it was RNG "here is a sword, it has a bunch of stats" loot and so crafting a cool sword worked, but Mass Effect has traditionally after the first game had fixed weapons and I don't feel that the present version of the crafting system suits it. I mean I'll give them credit for trying to make outfitting your character feel more involving and impactful so you can feel like you're customizing that experience but in practice it just means you're stuck with lovely guns for longer because you haven't collected ten of this or that stupid metal or scanned the right do-dads to make the cool gun you want. Neddy Seagoon posted:I'm fully willing to admit I might be missing something here, but Cora talks about how the Systems Alliance military wanted nothing to do with her having potent Biotic powers and shuffled her off to an interspecies military exchange program as fast as they could get rid of her... except they're one of the few Human organizations that have openly welcomed and wanted people who can rip a tank in half with their mind, even offering major incentives to get them to enlist. I'm pretty sure Cora being basically a weeaboo for Asari culture and having a dumb backstory that actively contradicts most of the pre-established lore and rules for both the Asari and humans is for the sake of providing a character that new players can empathize with and who can explain the Asari without having to go read the codex.
|
# ? Mar 26, 2017 09:41 |
|
jaal or drack, the choice is too hard
|
# ? Mar 26, 2017 09:40 |
|
Kurtofan posted:gently caress i accidently hit on liam Feeling insecure?
|
# ? Mar 26, 2017 09:53 |
|
Finally finished at level 53 with 68 and a half hours of play and 94% completion. Not sure how I feel about the lack of a final boss fight, but given how tired I was of fighting those kett orb motherfuckers, I'm at least glad they didn't go that direction. I think all I have left quest-wise is scan a bunch of things and kill all the architects, but I probably can't be bothered.
|
# ? Mar 26, 2017 10:00 |
Neddy Seagoon posted:I'm fully willing to admit I might be missing something here, but Cora talks about how the Systems Alliance military wanted nothing to do with her having potent Biotic powers and shuffled her off to an interspecies military exchange program as fast as they could get rid of her... except they're one of the few Human organizations that have openly welcomed and wanted people who can rip a tank in half with their mind, even offering major incentives to get them to enlist. It's the same game that forgets that Turians are dextro-amino or whatever. No one really cared about the source material.
|
|
# ? Mar 26, 2017 10:22 |
|
Doc Morbid posted:Yes SAM, I know this ice planet is dangerously cold. I don't need to be reminded of it every single time I come out of a safe zone, even if I'm not currently busy trying not to get killed by this Architect. Do we, the players, have any way to contact Bioware's PR department or something and say hey this mechanic is loving annoying can you please let us disable it?!?
|
# ? Mar 26, 2017 10:46 |
|
I've been looking into this to see if there is a way. The only thing I think of is by using EA Answers and putting a ticket\talking to a Game Advisor under the "features" topic for ME:A. Thats all I can think of though. I was trying to figure out a color scheme for my gear and settled on classic VS colors! StarbloodKiss fucked around with this message at 11:09 on Mar 26, 2017 |
# ? Mar 26, 2017 11:02 |
|
Ambaire posted:Do we, the players, have any way to contact Bioware's PR department or something and say hey this mechanic is loving annoying can you please let us disable it?!? Post a suggestion on the Bioware forums. PR can't do anything about it aside from acknowledging the importance of player feedback and directing to the appropriate venue.
|
# ? Mar 26, 2017 11:03 |
|
Hedrigall posted:Feeling insecure? very
|
# ? Mar 26, 2017 11:04 |
|
Milky Moor posted:It's the same game that forgets that Turians are dextro-amino or whatever. No one really cared about the source material. The game has mentioned that fact a few times so far.
|
# ? Mar 26, 2017 11:09 |
|
Ambaire posted:Do we, the players, have any way to contact Bioware's PR department or something and say hey this mechanic is loving annoying can you please let us disable it?!? Tweet at Bioware devs. @tibermoon is the Andromeda design lead. isk posted:Post a suggestion on the Bioware forums. PR can't do anything about it aside from acknowledging the importance of player feedback and directing to the appropriate venue. There are no Bioware forums anymore.
|
# ? Mar 26, 2017 11:21 |
|
After 12 hours, I was wondering how you melee and whether it was an unlock in the combat abilities somewhere later down the line. Well turns out you press triangle on the PS4.
|
# ? Mar 26, 2017 11:38 |
|
StarbloodKiss posted:I've been looking into this to see if there is a way. The only thing I think of is by using EA Answers and putting a ticket\talking to a Game Advisor under the "features" topic for ME:A. Thats all I can think of though. Vanu best faction But this is actually one of my gripes with the game, most of the outfits and armour sets don't look like style of mass effect at all Like you could tell me that screenshot was from Destiny and I'd believe you
|
# ? Mar 26, 2017 11:44 |
|
Not touching this game again until they at least patch saving in priority missions and maybe add a quicksave button for it, too. If you disable manual saves you could at least place autosaves intelligently, but nope. Also the controls are pretty awful so I'm not sure what you people who go "gameplay is fun!" are smoking. Do you not play any other games? It's thoroughly and manages to be worse than DA:I (already not the highest bar) at literally everything except for being sci-fi and having fuckable aliens. E: Also shooting guns because you can't do that in DA:I. orcane fucked around with this message at 11:56 on Mar 26, 2017 |
# ? Mar 26, 2017 11:51 |
|
what weapons should i use as a vanguard charger
|
# ? Mar 26, 2017 11:52 |
|
Kurtofan posted:what weapons should i use as a vanguard charger I did well with the piranha. Full auto shotgun. That and a pistol still came in light enough for 100 percent recharge speed
|
# ? Mar 26, 2017 11:57 |
|
Moola posted:Vanu best faction The new human helmet design is atrocious looking and while I appreciate that it's supposed to look like an astronaut helmet it just looks really dumb. Bioware just hates helmets and near as I can tell the fanbase for Bioware games also hates helmets so those of us that like our characters to wear helmets that look cool just get shafted.
|
# ? Mar 26, 2017 11:59 |
|
|
# ? May 30, 2024 19:55 |
|
Number Ten Cocks posted:Your universal translator told you what it meant and for narrative purposes it displayed in English. Or SAM is translating by directly loving with your visual cortex. I had a conversation with one of the Angarans on Ice Planet where I asked him was a daara or whatever is. His response is something like "well the literal translation is rock foundation but you may think of it as a small village." So SAM apparently either picks and chooses certain words to not bother translating or the Angarans are all actually speaking English to Ryder.
|
# ? Mar 26, 2017 12:09 |