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I did something similar using a cursed item set in a campaign. The cursed set was very, very powerful, and I gave it a hidden counter for every enemy slain while using the sword, as well as for time passed and how many items there were. Whenever they hit 100 on my hidden counter, the set would awaken, and engulf the person wearing it, gaining all their class features, all the features of the set of items, and additional stats from the dark power. The player who was stuck inside the set got to make actions based on trying to escape it, while all their allies had to fight a set of armor + magical evil weapon, without hurting their friend. My group was dumb enough that after it happened once, they decided 'hm, well, we handled it this time, and the stats are REALLY good.... lets just put it all back on'. The next time it happened, I buffed its stats majorly and almost TPK'd them, which finally made them go 'you know, maybe we should try and purify this evil soul infested armor, instead of just using it to be murder hobos'
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# ? Mar 26, 2017 20:23 |
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# ? May 28, 2024 07:37 |
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Vengarr posted:I'd like to have a twist at the end of my next dungeon. The party comes in to the final room, a large mausoleum, to find it absolutely gob-smackingly full of bones and gibs. On top of the center-most pile of bones is a decayed skeleton grasping a greatsword. Its dark aura is palpable and pulsates with malice like a heartbeat. Nothing about any of that sounds fun to me.
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# ? Mar 26, 2017 20:23 |
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Yeah, I think you'd do better to have the sword straight-up possess them, rather than put a player in that situation.
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# ? Mar 26, 2017 20:35 |
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I know my group would try to weaponize it.
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# ? Mar 26, 2017 21:04 |
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I'd just have the sword summon an evil duplicate of whoever picks it up and avoid both the pvp and the taking the wheel from players, while still having something of a memorable gimmick fight.
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# ? Mar 26, 2017 21:05 |
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when the curse triggers, the party has to fight the PC (controlled by you). the PC's soul is trapped in the sword, where the PC's soul fights against a soul duplicate of themself. the soul dupe shares HP with the PC's corporeal body that the rest of the party is beating on. once the possessed PC is beaten into unconsciousness, the PC's good soul can kill the evil soul and take over again. that solves the problem of benching a player, the possible personal friction from PVP, and removes the "you die no save" quality of the trap. it's also a total ripoff of a WOW raid and i don't give a poo poo
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# ? Mar 26, 2017 21:12 |
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Scyther posted:I'd just have the sword summon an evil duplicate of whoever picks it up and avoid both the pvp and the taking the wheel from players, while still having something of a memorable gimmick fight. Add to that, the PC who grabbed the sword can't drop it; hidden win condition that if the sword is knocked out of their hand (disarm, incapacitation + kicking it away) the doppelgänger disappears.
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# ? Mar 26, 2017 21:15 |
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Cease to Hope posted:when the curse triggers, the party has to fight the PC (controlled by you). the PC's soul is trapped in the sword, where the PC's soul fights against a soul duplicate of themself. the soul dupe shares HP with the PC's corporeal body that the rest of the party is beating on. once the possessed PC is beaten into unconsciousness, the PC's good soul can kill the evil soul and take over again. This is also good. I think a little PVP is fine though, we're all friends and it wouldn't be a problem even if characters dropped dead. It'd probably be memorable as hell, really, and I'd say 4/5ths of the party would enjoy controlling a boss and getting to wreck poo poo. My standard policy is that if you grab the Sword of Obvious Doom from atop the pile of corpses, you already failed your saving throw for Thinking poo poo Through. mastershakeman posted:half elves aren't elves so sounds like they get a sweet sword that's cool until they actually meet an elf Since when have "half-elves" not been comprised of 50% elf? Vengarr fucked around with this message at 22:10 on Mar 26, 2017 |
# ? Mar 26, 2017 21:50 |
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Scyther posted:I'd just have the sword summon an evil duplicate of whoever picks it up and avoid both the pvp and the taking the wheel from players, while still having something of a memorable gimmick fight.
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# ? Mar 26, 2017 22:05 |
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Vengarr posted:This is also good. I think a little PVP is fine though, we're all friends and it wouldn't be a problem even if characters dropped dead. It'd probably be memorable as hell, really, and I'd say 4/5ths of the party would enjoy controlling a boss and getting to wreck poo poo. With any luck, the person who picks up said sword isn't the 1/5th
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# ? Mar 26, 2017 22:11 |
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Help me make sure I understand this right -- If you're a full caster + Warlock multiclass, you just bolt your Pact Magic slots onto your other caster slots and either can be used for casting any of your spells? Also, is there any credible reason to slap Undying Light Warlock into Light Cleric other than double-dipping on WIS + CHA modifiers to your spell damage? I figure lock probably isn't worth it but it's neat.
Nehru the Damaja fucked around with this message at 23:04 on Mar 26, 2017 |
# ? Mar 26, 2017 22:51 |
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The 3.5 Rod of Ropes and the 4e Portable Hole are both really, really good items.
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# ? Mar 26, 2017 22:53 |
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ProfessorCirno posted:The 3.5 Rod of Ropes and the 4e Portable Hole are both really, really good items. Wasn't there some weird thing about the 4e portable hole, where there was a portable hole magic item and a TRUE portable hole, or something? I'm always a fan of things that let you communicate long distance. 4e sending stones and the like. Walkie Talkies.
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# ? Mar 26, 2017 23:03 |
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Vengarr posted:
you didn't say 50% elf. you said elf. we've actually had this come up before in our games and you'd better be ready for your players to argue
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# ? Mar 26, 2017 23:29 |
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the sword installs unstoppable, bloodthirsty rage against elves and an unfortunate tendency to deny housing or services to half elves
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# ? Mar 26, 2017 23:33 |
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mastershakeman posted:you didn't say 50% elf. you said elf. This depends entirely on whether or not you think elves are digital or analog. And of course, if you say elves are digital, well, we're playing Shadowrun.
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# ? Mar 26, 2017 23:33 |
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Scyther posted:I'd just have the sword summon an evil duplicate of whoever picks it up and avoid both the pvp and the taking the wheel from players, while still having something of a memorable gimmick fight. This actually the gimmick of a room in the Hidden Shine of Tamochan. Just with more deception. MonsterEnvy fucked around with this message at 23:41 on Mar 26, 2017 |
# ? Mar 26, 2017 23:36 |
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Gharbad the Weak posted:Wasn't there some weird thing about the 4e portable hole, where there was a portable hole magic item and a TRUE portable hole, or something? The 4e portable hole is an actual hole. You put it on one side of a wall and it opens to the other side. This isn't as lord copy/paste decreed. The old portable is a reskinned bag of holding. Truth for Mike Mearls is less work.
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# ? Mar 26, 2017 23:51 |
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Bar Crow posted:The 4e portable hole is an actual hole. You put it on one side of a wall and it opens to the other side. What if you put it on a person?
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# ? Mar 27, 2017 00:07 |
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piL posted:What if you put it on a person? Depends on the version. Either there's an magical hole passing through a person without their guts leaking out or its a bag of holding as per bag of holding.
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# ? Mar 27, 2017 00:27 |
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# ? Mar 27, 2017 01:00 |
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Forgotten Realms geography needs better resources than you can easily dig up on Google. Like let me search for a city name and it points it out on the globe so I can see where it is vs. the Sword Coast. Lacking that, anyone got a far southern region near or along the west coast where one might find a village of Hill Dwarves?
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# ? Mar 27, 2017 01:36 |
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Gharbad the Weak posted:Wasn't there some weird thing about the 4e portable hole, where there was a portable hole magic item and a TRUE portable hole, or something? YEP. The 4e portable hole was literlaly that - an ACME Looney Tunes style portable hole. Then Mearls took over 4e, made a book of magic items, and in it was an item called I poo poo you not "True Portal Hole" which was the old boring kind which is just a slightly better bag of holding. Because he's hilariously petty and small minded (on top of many, many other things).
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# ? Mar 27, 2017 01:58 |
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Nehru the Damaja posted:Forgotten Realms geography needs better resources than you can easily dig up on Google. Like let me search for a city name and it points it out on the globe so I can see where it is vs. the Sword Coast. Lots of them would have likely traveled outwards so you could probably put a village anywhere in the south area. A area near baldur's gate would probably work.
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# ? Mar 27, 2017 02:13 |
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EDIT: Oh for gently caress's sake the map for the Hidden Shrine of Tamoachan is the exact copy-paste of the 4th Edition remakeGharbad the Weak posted:Wasn't there some weird thing about the 4e portable hole, where there was a portable hole magic item and a TRUE portable hole, or something? "I'm not owned! I'm not owned!", I continue to insist as I slowly shrink and transform into a grognard gradenko_2000 fucked around with this message at 02:31 on Mar 27, 2017 |
# ? Mar 27, 2017 02:13 |
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How is a cartoon-style portable hole even a thing to be petty about? I feel like I'm missing out on some history here.
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# ? Mar 27, 2017 02:39 |
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Bad Seafood posted:How is a cartoon-style portable hole even a thing to be petty about? The history you're missing out on is D&D grognards are historically giant manbabies about anything.
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# ? Mar 27, 2017 02:42 |
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Bad Seafood posted:How is a cartoon-style portable hole even a thing to be petty about? Portable hole from the 3e DMG: Basically Mearls turned it back to what it used to be (because he is petty and wanted to pander to grogs)
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# ? Mar 27, 2017 02:44 |
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kingcom posted:The history you're missing out on is D&D grognards are historically giant manbabies about anything. gradenko_2000 posted:Portable hole from the 3e DMG: I remember coming across the 5e Portable Hole while flipping through my friend's copy of the Dungeon Master's Guide and thinking it was just a less practical Bag of Holding with a larger carrying capacity. It was weird to me since, when I first saw the name, I expected a Looney Tunes-style product (which I'm glad to know existed at one point).
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# ? Mar 27, 2017 02:48 |
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MonsterEnvy posted:Looking at the Gold/Hill dwarf entry up. This is what it says in the sword coast adventure guide. Sweet. I knew those guys existed but I didn't realize they fit pretty much right where I need them to. (I got a Tempest Cleric who's traveling along the coast northward on a pilgrimage to find an ancient bronze dragon because holy gently caress none of the offerings we're giving to Umberlee are protecting our goddamn boats, what the gently caress happened to our town). So this is perfect, thanks!
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# ? Mar 27, 2017 02:49 |
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Bad Seafood posted:Huh, weird. Yeah, Mearls hated 4e and, when he was put in charge of it, added as much as 3.x style stuff as he could before the edition reached its end.
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# ? Mar 27, 2017 05:23 |
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Nehru the Damaja posted:Help me make sure I understand this right -- If you're a full caster + Warlock multiclass, you just bolt your Pact Magic slots onto your other caster slots and either can be used for casting any of your spells? Also, is there any credible reason to slap Undying Light Warlock into Light Cleric other than double-dipping on WIS + CHA modifiers to your spell damage? I figure lock probably isn't worth it but it's neat. Yes and UA classes aren't meant to multiclass, but if allowed and you rolled really high Charisma it might be worth??
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# ? Mar 27, 2017 06:49 |
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Conspiratiorist posted:Yes Lol, what? Why not?
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# ? Mar 27, 2017 07:09 |
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AlphaDog posted:Lol, what? Why not?
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# ? Mar 27, 2017 07:17 |
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Pretty sure that just means the classes and subtypes rolled out by UA aren't balanced for multiclassing; and hey, neither are the core classes, so go nuts.Kibner posted:Yeah, Mearls hated 4e and, when he was put in charge of it, added as much as 3.x style stuff as he could before the edition reached its end. Bad Seafood fucked around with this message at 07:29 on Mar 27, 2017 |
# ? Mar 27, 2017 07:26 |
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Bad Seafood posted:Pretty sure that just means the classes and subtypes rolled out by UA aren't balanced for multiclassing; and hey, neither are the core classes, so go nuts. oh it wasn't just one item.
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# ? Mar 27, 2017 07:48 |
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Bad Seafood posted:Still kinda strange to me. I can kinda sorta understand him having some beef with the mechanics or whatever (not that I'd know the first thing about what that beef might be), but coming down on a random, fairly inconsequential item seems like overkill. I don't think you fully understand the extent of the nerd rage about 4th ed not being "really D&D". Like, you think the math nitpicking in this thread is sometimes a bit extreme, but stuff like "portable hole works differently now" produced a whole other level of complaining. Elector_Nerdlingen fucked around with this message at 07:52 on Mar 27, 2017 |
# ? Mar 27, 2017 07:49 |
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Elfgames posted:oh it wasn't just one item. AlphaDog posted:I don't think you fully understand the extent of the nerd rage about 4th ed not being "real D&D" and all the nitpicky poo poo people came up with to justify their bullshit. Gonna be up for most of the night anyway hammering out this thing I'm working on. Should be good for a break and some laughs.
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# ? Mar 27, 2017 07:51 |
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Bad Seafood posted:Okay, I wanna know how far down this rabbit hole goes. Eh, you quoted me before I edited. Look up the changes to Magic Missile from release to (I think) the first errata. It's not really D&D, you see, if Magic Missile isn't an auto-hit.
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# ? Mar 27, 2017 07:53 |
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# ? May 28, 2024 07:37 |
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It's just especially ridiculous to me because there's totally room in this game for two different magical items that do two different things without having them both vy for the same position. You can totally have your ACME cartoon hole and your extradimensional hankerchief without sticking the word "True" on there like it's some kind of battle for legitimacy. I'd imagine the Magic Missile thing is at least a concern in that changing how the spell works changes how it's utilized, which is at least a mechanial concern, though I'm sure people still blew it way out of proportion because that's a thing we do.
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# ? Mar 27, 2017 08:01 |