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I am sad there's no throws in this - that'd be way more fun than stamina draining or that one dual swords move for guard-breaking.
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# ? Mar 24, 2017 19:04 |
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# ? May 23, 2024 21:06 |
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I wish I could set block to r1 while r1 and r2 were attacks. It's ingrained to spam l1 to block from dark souls. Game is hard as gently caress.
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# ? Mar 24, 2017 23:08 |
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vandalism posted:I wish I could set block to r1 while r1 and r2 were attacks. It's ingrained to spam l1 to block from dark souls. It's actually l1 by default, but that makes attack square and triangle. I started out remapping attacks to r1 and r2 but square and triangle actually work a lot better in this one, so I went back. It's very jarring to have stance change options not on the same buttons as your attacks. I would recommend adapting to square and triangle for that reason.
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# ? Mar 24, 2017 23:09 |
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CJacobs posted:If you could do wrestling moves on enemies a la No More Heroes this game would have the best combat in any third person action game ever. I already think Nioh has the best combat of any third person action game, at least among the games I've played of course. What surpasses this, in your opinion? Genuinely curious (Bayonetta and the DMC games are tied for second in my mind, Bloodborne third. Godhand comes to mind as one I've never played but have heard people wax poetic about how good its combat is)
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# ? Mar 24, 2017 23:48 |
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Unfinish3d posted:I already think Nioh has the best combat of any third person action game, at least among the games I've played of course. What surpasses this, in your opinion? Genuinely curious
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# ? Mar 24, 2017 23:57 |
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Everyone freak out now you can pause! https://twitter.com/waypoint/status/845389261893447680
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# ? Mar 25, 2017 01:40 |
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Unfinish3d posted:I already think Nioh has the best combat of any third person action game, at least among the games I've played of course. What surpasses this, in your opinion? Genuinely curious Bloodborne beats it imo. The complexity of the combat movesets in Nioh is fun but I think Bloodborne is a testament to how simplicity can be equally valid. I don't think Nioh capitalizes on all the versatility very well, it just dumps it in your lap and says "well here you go".
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# ? Mar 25, 2017 01:46 |
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One very major change - elemental shots actually do serious damage now. Mine have gone from doing a few hundred a hit (if that) to doing a couple of thousand.
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# ? Mar 25, 2017 01:50 |
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The season pass is on sale today.
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# ? Mar 25, 2017 02:01 |
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https://www.youtube.com/watch?v=3hVtlHzL--Y
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# ? Mar 25, 2017 02:12 |
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Jeffrey of YOSPOS posted:The season pass is on sale today. It's be nice to know what exactly the content was and how much.
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# ? Mar 25, 2017 02:38 |
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Yodzilla posted:It's be nice to know what exactly the content was and how much.
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# ? Mar 25, 2017 03:06 |
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I think the default controls are much better than the souls controls for this game. Stance switching with r1 is real slick. The real reason I wanted to come post was I was watching Man at Arms: Reforged on youtube and they have an episode where they make the Hattori Hanzo sword from Kill Bill using traditional techniques. It's really cool. And you get to see what tamahagane actually is and how the smith turns it into a blade. Darth Walrus posted:One very major change - elemental shots actually do serious damage now. Mine have gone from doing a few hundred a hit (if that) to doing a couple of thousand. Holy gently caress!
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# ? Mar 25, 2017 03:47 |
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Bought this because of the sale. Holy gently caress this game is good. Action mode on the pro is lovely.
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# ? Mar 25, 2017 06:55 |
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Yikes, new missions don't gently caress around.
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# ? Mar 25, 2017 12:53 |
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Is an iga ninja set not good for NG+? Everyone I come across has the red demon armor.
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# ? Mar 25, 2017 13:47 |
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Iga Ninja's great if you're using a lot of Ninjitsu - absolutely fantastic if you have the set's Kusa, as that has its strongest scaling with dexterity. Thing is absolutely ridiculous in DPS. Red Demon's common because it's very general purpose.
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# ? Mar 25, 2017 14:10 |
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Got to the last region in the game awhile back and everything is almost killing me in 2 hits. Been soul matching my red demon set so it doesn't fall too behind.
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# ? Mar 25, 2017 14:14 |
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poptart_fairy posted:Yikes, new missions don't gently caress around. Crusher badge looks basically impossible for most of these. I'm barely scraping through the regular way.
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# ? Mar 25, 2017 15:13 |
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Iga Style. On the other hand these missions seem to drop leveled weapons, so I can get my main slicer up to speed a little.
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# ? Mar 25, 2017 18:01 |
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This bat bitch 3rd boss can go to hell. Three hours of trying to kill her now... I suck.
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# ? Mar 25, 2017 19:02 |
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vandalism posted:This bat bitch 3rd boss can go to hell. Three hours of trying to kill her now... I suck. Get in close and bait her 3-hit kick combo, or her parasol combo. Her twirling attack can be blocked, but make sure to carry some anti-paralysis needles or accessories. I had a lot of trouble with her too until I figured out I could bait her combo and dash in at the end for a few swipes. Her paralysis wave attack can be dodged; the audio cue for dodging is her screeching or whatever, depending on the distance from her.
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# ? Mar 25, 2017 19:55 |
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TheHoosier posted:I had a lot of trouble with her too until I figured out I could bait her combo and dash in at the end for a few swipes. Her paralysis wave attack can be dodged; the audio cue for dodging is her screeching or whatever, depending on the distance from her. Basically the strategy for every enemy in the game. Also, thank goodness they finally added pause.
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# ? Mar 25, 2017 20:04 |
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If you are dying to a boss often you need to put on rules of nature and go all out for senpai. My biggest mistakes was holding off and trying to be clever when being up in someone's business hitting them constantly while Ki pulsing is the way to win. Aggression is the core of this game it owns.
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# ? Mar 26, 2017 00:54 |
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Man, the new patch has only served to make Magic/Spirit builds even more fearsome. I'm carving big chunks off my enemies' healthbars even when I'm in the preparation phase of a major fight. Before the patch, firing off four shots at a Yoki would simply set him up to be carved apart. Now, it straight-up kills him.
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# ? Mar 26, 2017 02:02 |
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Played the alpha & beta and really liked what I saw, but I slept on it until the sale and finally picked it up yesterday. Holy moly it's more than I hoped for! This game absolutely owns!!
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# ? Mar 26, 2017 07:06 |
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vandalism posted:This bat bitch 3rd boss can go to hell. Three hours of trying to kill her now... I suck. Lol everyone else is saying to go super aggressive but I switched from aggressive to extremely patient with her. All of her attacks can be run away from & she's left completely open right next to you after she does the long range charge. Good luck! e: I'm hoping the duel with Muneshige is supposed to be a real test or something to come back to because holy hell it's on another level E: I did it!! myDad fucked around with this message at 08:20 on Mar 26, 2017 |
# ? Mar 26, 2017 07:10 |
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myDad posted:Lol everyone else is saying to go super aggressive but I switched from aggressive to extremely patient with her. All of her attacks can be run away from & she's left completely open right next to you after she does the long range charge. Good luck! yeah, i fought 2 other entire regions before I bothered to return and fight. It's a classic BS souls/nioh boss fight. The boss can wipe out your entire stamina bar in a single combo that barely even registers on their stamina bar. My biggest complaint on this game and Souls games. It gives you a mechanic, like blocking, and then horribly punishes you for using it. Even the basic Lothric Knight or Yokai Yoki can steam-roll you, regardless of build type. It might be cheap poo poo, but over-level and come back when a single attack isn't an insta-kill. This type of game rewards the poop-sockers, the extreme autists, or the Git-Gud twitch gamers in their early teens to late twenties. I'm a bitter old gamer in my mid-thirties, and I'm done screaming at my own character who blocks a single time then gets "super sweepy and needs nappy-time." gently caress my character, and gently caress any game where the only real defense is a dodge-roll, yet the roll doesn't take me out of the bosses kill-zone, which may or may not be the entire map. Get off my lawn, I'm old and tired. Although, to be actually helpful, I'm told the yokai water pot can drain human enemies of their Ki. Give it a shot?
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# ? Mar 26, 2017 09:30 |
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The samurai might be hard as balls but the games gives you a lot of tools. Lifeseal talisman prevents them from recovering Ki, Earth element drains their Ki twice as fast and landmines topples them for a free killing blow. Many Guardian spirits also stop them in their tracks EDIT: I started a dual wielding Musashi character and it's so much fun. You can Ki Pulse for massive chain attacks. Love it WaltherFeng fucked around with this message at 14:10 on Mar 26, 2017 |
# ? Mar 26, 2017 13:48 |
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Blocking is actually really good and strong. There are just certain attacks you shouldn't even try to block and Muneshige has quite a few of them. Same goes for Souls games to be honest.
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# ? Mar 26, 2017 14:18 |
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Blocking is also armor dependent as the game tells you. Don't bother if you use A agility
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# ? Mar 26, 2017 14:39 |
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FYI those new missions are basically themed boss runs. That 330 rating is not for show.
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# ? Mar 26, 2017 14:40 |
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vandalism posted:This bat bitch 3rd boss can go to hell. Three hours of trying to kill her now... I suck. Much later in the game you can have a rematch with her in a sub-mission, but she's like 10x stronger. She was spanking me good until I got Protips: Her physical and umbrella combos can be 2 or 3 hits, so always assume 3. Her wing-twirl is a pain to dodge, she seems to move forward/track you much more than with her other attacks. Try blocking that one. Hotbar anti-paralytic needles, I wasn't able to stack enough resist to make a difference in this fight with just armor. Hit her with kunai/shirken whenever she flys, it does huge ki damage and is your biggest opportunity to punish. This is a couple of failed attempts and the winning run of that fight, everything shown here should work in the first fight as well. It should be timestamped to the final attempt. https://www.youtube.com/watch?v=VAZf9PdjaaI&t=255s
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# ? Mar 26, 2017 17:15 |
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Superschaf posted:Blocking is actually really good and strong. There are just certain attacks you shouldn't even try to block and Muneshige has quite a few of them. Same goes for Souls games to be honest. Blocking is pretty meh against human type enemies in 1v1 fights because it's usually a sharp stamina reducer and they all usually have tuned up throw animations that are usually set to instakill you. Mid game or when you get the second to third samurai skill challenge in the dojo you get the ultimate skill against all 1v1 non super natural human type enemies. The upgraded parries. Particularly Double Sword Parry or spear parry, the other 2 are good but those 2 do additional damage and then leave the enemy on the ground for a follow up. With him in particular the trick is learning how to avoid his charge, when he sheaths the sword he will do a charge move. You should be dodge rolling as it comes out and not as he approaches you and it has some HEAVY tracking, so dodging won't work unless timed spectacularly. Also making use of any spare onmyo and ninjutsu with liberal usage of the rock as a resting point is a good idea if you are underleveled ish.
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# ? Mar 26, 2017 20:30 |
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WaltherFeng posted:Blocking is also armor dependent as the game tells you. Don't bother if you use A agility I spent the whole game at A-B, so I don't bother usually.
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# ? Mar 26, 2017 20:31 |
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Just murdered about six revenants with the Justice Ministry armour. Does it have a strength I'm unaware of, or are people just going for it to look cool? Nothing jumps out at me with the set bonuses.
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# ? Mar 26, 2017 20:33 |
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It's one of two sets in the game with bonuses for dual swords and the other, better one is heavy as heck.
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# ? Mar 26, 2017 20:35 |
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Goddamn, Night Falls Again is insane. It starts nasty, and just keeps escalating and escalating and escalating without giving you room to breathe. I can't even begin to imagine how someone might get a Crusher title on it.
Darth Walrus fucked around with this message at 21:42 on Mar 26, 2017 |
# ? Mar 26, 2017 21:38 |
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Muneshige just took a bunch of dodging & running. It was like a dance: dash in, attack twice, dash out. When he charges run away, then dash in and attack twice. When he's low on stamina dash and attack, dash and attack until he hits red then stab & heal or get in some cheap shots. Took maybe a dozen tries, but it was so satisfying after the frustration of a couple really close runs where I got too cocky!
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# ? Mar 26, 2017 22:07 |
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# ? May 23, 2024 21:06 |
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SectumSempra posted:With him in particular the trick is learning how to avoid his charge, when he sheaths the sword he will do a charge move. You should be dodge rolling as it comes out and not as he approaches you and it has some HEAVY tracking, so dodging won't work unless timed spectacularly. I found more success in dodging towards him through the attack. Since he always swings when you get close it seemed like the timing worked out more often vs trying to dodge to the side or away.
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# ? Mar 27, 2017 01:09 |