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Lightning Knight
Feb 24, 2012

Pray for Answer

monster on a stick posted:

I think even XCOM 2 had a cosplayers guide for Lily Shen. The whole cosplay thing is getting a little absurd.

It's really annoying because you can tell that they're doing it and that it's the primary reason they're doing it.

Number Ten Cocks posted:

Are you really ugly IRL? Because respect, more people should do that.

True story, pls don't doxx me. :smith:

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Tricky Dick Nixon
Jul 26, 2010

by Nyc_Tattoo
I should clarify: More time in the oven meaning more time finalizing this build, rather than previous ones. They changed engines and even at one point I hear they originally wanted procedural generated worlds, in which case lol.

monster on a stick
Apr 29, 2013

Hobo Clown posted:

I've started noticing that every time I complete a quest and return to the questgiver for my reward, they always already know that I've succeeded. "My scouts informed me that you found my dead friends, good going". I just want to be the one to deliver the good news for once!

I'm going to spoil the reason for you: this way the developers don't have to store a flag about whether you've told the questgiver about your success or not. They can just repeat "thanks for doing my quest!" over and over.

TehRedWheelbarrow
Mar 16, 2011



Fan of Britches
i dunno. this one is pretty easy to just not play so far, the bad guy is just generic and frankly doesnt seem a threat to my duders at all i just kinda have been doing meh sidequests and stuff just trying to kill time before wrecking this dudes poo poo. i didnt play at all yesterday and fired it up for like 10-15 minutes today its not bad bad or anything its just like whatever, ill just improve life for my colonists and poo poo thats cool. saren and sovereign were much more compelling.

precision
May 7, 2006

by VideoGames

AwkwardKnob posted:

So there, I played the game for real. And these are my opinions that aren't based on memes or anything. Somebody tells Cams.

I'm not saying you didn't make any good points, but in this very long post explaining why "the game" is bad, you said you only played the intro and about 5 hours of Eos. Then later you complain about "all these planets".

It never really comes off well when anyone makes sweeping statements about the entirety of a work when they've only seen maybe 5% of it.

monster on a stick
Apr 29, 2013

Lightning Knight posted:

It's really annoying because you can tell that they're doing it and that it's the primary reason they're doing it.

To them it's free advertising at conventions/pics of young women in skimpy outfits on tumblr or whatever kids these days are using.

Nancy
Nov 23, 2005



Young Orc

sneakyfrog posted:

i dunno. this one is pretty easy to just not play so far, the bad guy is just generic and frankly doesnt seem a threat to my duders at all i just kinda have been doing meh sidequests and stuff just trying to kill time before wrecking this dudes poo poo. i didnt play at all yesterday and fired it up for like 10-15 minutes today its not bad bad or anything its just like whatever, ill just improve life for my colonists and poo poo thats cool. saren and sovereign were much more compelling.

It's kind of hard to top unknowable robot squids from beyond the darkness of space.

I'm fine with the Archon as a pretext that gets me to jump Ice dunes and shoot people in the face.

Tricky Dick Nixon
Jul 26, 2010

by Nyc_Tattoo

sneakyfrog posted:

i dunno. this one is pretty easy to just not play so far, the bad guy is just generic and frankly doesnt seem a threat to my duders at all i just kinda have been doing meh sidequests and stuff just trying to kill time before wrecking this dudes poo poo. i didnt play at all yesterday and fired it up for like 10-15 minutes today its not bad bad or anything its just like whatever, ill just improve life for my colonists and poo poo thats cool. saren and sovereign were much more compelling.

While I liked the kett, the game is very lacking until the very end giving you a very real threat to your own colonists from them. Everything is kind of on the sideline or offscreen, there's no attack or "dark moment" to overcome that establishes the stakes. Admittedly, this is because the kett and their leader don't really take you and the Initiative seriously at first at all. There's an undercurrent that could have been made more explicit that the Archon's monomaniacal obsession with the Remnant was giving the Initiative their chance to settle in, but the fact there's no real reprisal or threat to the Nexus is disappointing.

Which is a shame, because I think they are well designed and have a lot of potential, especially because I never found the Reapers that compelling (though I did like Saren and Sovereign specifically.)

TehRedWheelbarrow
Mar 16, 2011



Fan of Britches

Charles Get-Out posted:

It's kind of hard to top unknowable robot squids from beyond the darkness of space.

I'm fine with the Archon as a pretext that gets me to jump Ice dunes and shoot people in the face.

Im all about being spacestoner knight ryder and being :krad: and poo poo its just there is a lack of overall impetus.

Tricky Dick Nixon posted:

While I liked the kett, the game is very lacking until the very end giving you a very real threat to your own colonists from them. Everything is kind of on the sideline or offscreen, there's no attack or "dark moment" to overcome that establishes the stakes. Admittedly, this is because the kett and their leader don't really take you and the Initiative seriously at first at all. There's an undercurrent that could have been made more explicit that the Archon's monomaniacal obsession with the Remnant was giving the Initiative their chance to settle in, but the fact there's no real reprisal or threat to the Nexus is disappointing.

Which is a shame, because I think they are well designed and have a lot of potential, especially because I never found the Reapers that compelling (though I did like Saren and Sovereign specifically.)

pretty much

Lightning Knight
Feb 24, 2012

Pray for Answer

monster on a stick posted:

To them it's free advertising at conventions/pics of young women in skimpy outfits on tumblr or whatever kids these days are using.

Oh I know, and it's just multi-layered bullshit.

Decius
Oct 14, 2005

Ramrod XTreme

Tricky Dick Nixon posted:

There's an option to have your companions wear helmets under Gameplay in the menu. You can have it so that they wear it in gameplay and conversations, gameplay only, or never. Same for Ryder.

It bugs out constantly if you set gamplay helmet, conversations not though. Hearing helmet sound without helmet, wearing a helmet in one conversation and none in the next in the same room, wearing helmets when in a base when nobody else does.

Also, I was constantly thinking "the gently caress? You wear vacuum-proof space suits that are made for cosmic radiation and temperatures between nearly 0 degrees Kelvin and several hundreds. Why do you care about -50 degrees Celsius or 60 degree Celsius at all? Or fear contamination on a certain quest?

nessin
Feb 7, 2010

AwkwardKnob posted:

The overall laziness in moving the setting to Andromeda and then doing NOTHING interesting with that conceit.

I feel like they could have gotten away with just a "Welcome to Andromeda" storyline that was boring. The worst part of the way they handled it to me is you that you can almost literally drop in the Mass Effect 1 story into Mass Effect Andromeda. Not only did they not doing anything interesting, they've repeated Mass Effect 1.

Swap out the Kett and Archon for Geth and Saren. Replace the collective Milky Way Races and Angara with Humans and the other Milky Way races respectively in 1. Sure the Remnant may not be old in the way the Prothean civilization was, but everything else fits. Even many of the events are literal carbon copies, up to and including the one and only space battle of the game near the end. If you were to strip out the modern open world interpretation in ME:A and make the main plot into a linear format you'd basically have Mass Effect 1 in all but name.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:

Hulk Krogan posted:

There are also a couple of missions on Voeld that involve you liberating Angara being held captive by the Kett. They're always just like "thanks man we'll find our way home from here" despite the fact that they're wearing normal clothes and home is a long trek across the frozen wastes which will eat through your space suit if you don't take shelter every so often.

Yeah they do sort of address that, the Angara aren't really affected by the Cold, those sun lamps you have to hug to stay alive aren't there for heat, they're there for light, the Angara are photosynthetic. You turning on the terraformer didn't make things appreciably warmer for you, but it did clear up the skies for the Angara.

Decius posted:

It bugs out constantly if you set gamplay helmet, conversations not though. Hearing helmet sound without helmet, wearing a helmet in one conversation and none in the next in the same room, wearing helmets when in a base when nobody else does.

Also, I was constantly thinking "the gently caress? You wear vacuum-proof space suits that are made for cosmic radiation and temperatures between nearly 0 degrees Kelvin and several hundreds. Why do you care about -50 degrees Celsius or 60 degree Celsius at all? Or fear contamination on a certain quest?

Space is a vacuum and vacuum is actually a pretty damned good insulator, you don't need that much heat to stay warm in space. You do need heat to stay warm if it's -60 C and you're being buffeted by wind.

Tricky Dick Nixon
Jul 26, 2010

by Nyc_Tattoo
The only attack on any of your outposts is from the Roekaar, and I was disappointed that my choice to have the outpost be military or science meant nothing in that role.

The kett also have this history in the lore of using diplomacy and espionage to weaken their enemies, such as with the angarans and the salarians, but until very late in the game with the Primus you have no real interaction with the kett that shows off their ability to show any cunning. While I like the portrayal of a seemingly monolithic threat turning out to be more complicated than what is on the surface, they would have made the game x100 more interesting if they had the kett at first try to turn you against the angarans, at least as a token effort after first contact on Habitat 7. It would have made the tension on Aya all the more interesting.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
elon musk played me:a lmao

monster on a stick
Apr 29, 2013

Lightning Knight posted:

Oh I know, and it's just multi-layered bullshit.

It's also silly that squadmates are wearing their armor on the ship and during shore leave too.

Zikan
Feb 29, 2004

it's so they don't have to create a different set of highly detailed assets for squadmates that may not been seen that much if players rush through the main plot only

or is that the joke

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


nessin posted:

I feel like they could have gotten away with just a "Welcome to Andromeda" storyline that was boring. The worst part of the way they handled it to me is you that you can almost literally drop in the Mass Effect 1 story into Mass Effect Andromeda. Not only did they not doing anything interesting, they've repeated Mass Effect 1.

Swap out the Kesh and Archon for Geth and Saren. Replace the collective Milky Way Races and Angara with Humans and the other Milky Way races respectively in 1. Sure the Remnant may not be old in the way the Prothean civilization was, but everything else fits. Even many of the events are literal carbon copies, up to and including the one and only space battle of the game near the end. If you were to strip out the modern open world interpretation in ME:A and make the main plot into a linear format you'd basically have Mass Effect 1 in all but name.

So you're saying a new team of fresh young startups set out to escape the shadow of their forbears by relocating to a new galaxy, yet are haunted by the same technical problems and pitfalls of their predecessors in a pale imitation of the original.

https://www.youtube.com/watch?v=bxU2eqZtYmc

Lurks Morington
Aug 7, 2016

by Smythe
As I'm playing more, I don't understand the hate this game got during reviews. Like, fallout 4 had the same amount, if not more, jank and bullshit. The writing was bad too. HATE NEWSPAPERS. The writing here is the quality of genre fiction for pre-teens, so what you'd expect for videogames. Like, when I was 10, I really liked the animorphs, and this is about that caliber.

It's just funny to me how consensus forms around certain games. Zeitgeist around fallout was 'game of the year' around launch while people seem to think mass effect is a huge flop. I think they're about the same quality.

Serf
May 5, 2011



Get hosed, Elon Musk.

Anybody know how long you have to wait before you can colonize Kadara? I've done up to the party with Reyes, and it told me to wait for trouble to show up or something. Do I just need to move on to the next planet or something? I've activated the vault already.

Decius
Oct 14, 2005

Ramrod XTreme

Zikan posted:

it's so they don't have to create a different set of highly detailed assets for squadmates that may not been seen that much if players rush through the main plot only

or is that the joke

Meanwhile a certain Polish game made several highly detailed outfits for their main cast of 10 (if you count DLC) to wear, fitting for the various occasions.

Tricky Dick Nixon
Jul 26, 2010

by Nyc_Tattoo

Serf posted:

Get hosed, Elon Musk.

Anybody know how long you have to wait before you can colonize Kadara? I've done up to the party with Reyes, and it told me to wait for trouble to show up or something. Do I just need to move on to the next planet or something? I've activated the vault already.

You need to leave the planet and you should get a message from Sloane asking for your help, if you've already done the mission for Kaetus to clear out the kett and the missions with Reyes and Nakamoto.

Bobulus
Jan 28, 2007

It's a small thing, but I kinda love the 'Cultural Exchange' hall or whatever it's called that gets set up on the Nexus after you settle Eos. It's this corridor with a bunch of VIs that tell the history of the milky way galaxy species, ostensibly for any friendly aliens they meet in Andromeda. What's hilarious about it is how it tries to neatly gloss over any problems to present a good face to the new species.

- The Turians and the Earthlings 'had a disagreement' but are now a model in how different species can work together.
- The Salarians helped uplift a bunch of species and this never led to any issues, nope.
- The Humans got a late start, but really think they can pitch in and do some good!
- The Krogan VI is just like 'I won't lie, we've made some mistakes', but claims the smartest and best krogans came to Andromeda to get away from all that.

Coolwhoami
Sep 13, 2007
What is the purpose of remnant areas? Are they "clearable"? They're all over the place on every world i've visited, but all i've found is robots and boxes. Is that all there is to it?

Number Ten Cocks
Feb 25, 2016

by zen death robot

monster on a stick posted:

To them it's free advertising at conventions/pics of young women in skimpy outfits on tumblr or whatever kids these days are using.

Lightning Knight posted:

Oh I know, and it's just multi-layered bullshit.

Uh, multi-layers would completely defeat the purpose. Unless we count two overlapping colors of paint.

Decius posted:

Also, I was constantly thinking "the gently caress? You wear vacuum-proof space suits that are made for cosmic radiation and temperatures between nearly 0 degrees Kelvin and several hundreds. Why do you care about -50 degrees Celsius or 60 degree Celsius at all? Or fear contamination on a certain quest?

Vaccuum insulation and thermal management issues are actually significantly different from atmospheric ones. But futuristic space magic, so I agree.

Tricky Dick Nixon
Jul 26, 2010

by Nyc_Tattoo

Coolwhoami posted:

What is the purpose of remnant areas? Are they "clearable"? They're all over the place on every world i've visited, but all i've found is robots and boxes. Is that all there is to it?

Pretty much. Some are sites for caches with remnant cores which are useful for certain research projects, there's also a vault or two hidden (the only one I remember for sure is on Kadara) with secrets that up your skill points or give more mats and items if you solve their puzzles. Later some become important for Peebee's loyalty storyline. Some planets have Additional Tasks that have triggers that proc at these sites.

stev
Jan 22, 2013

Please be excited.



Bobulus posted:

It's a small thing, but I kinda love the 'Cultural Exchange' hall or whatever it's called that gets set up on the Nexus after you settle Eos. It's this corridor with a bunch of VIs that tell the history of the milky way galaxy species, ostensibly for any friendly aliens they meet in Andromeda. What's hilarious about it is how it tries to neatly gloss over any problems to present a good face to the new species.

- The Turians and the Earthlings 'had a disagreement' but are now a model in how different species can work together.
- The Salarians helped uplift a bunch of species and this never led to any issues, nope.
- The Humans got a late start, but really think they can pitch in and do some good!
- The Krogan VI is just like 'I won't lie, we've made some mistakes', but claims the smartest and best krogans came to Andromeda to get away from all that.

And no mention of the hellish space mechagods whose invasion was successful as far as anyone knows.

Shard
Jul 30, 2005

I remember there being interviews about how members of your crew could start relationships in this game if you weren't in one with them but the closest thing I've seen is a little bit of interest from Lexi to Drack. Anyone seen anything more than that?

Serf
May 5, 2011


Steve2911 posted:

And no mention of the hellish space mechagods whose invasion was successful as far as anyone knows.

Apparently the Initiative left before that and no one believes it lol.

Pattonesque
Jul 15, 2004
johnny jesus and the infield fly rule

Drifter posted:

Hmmm PeeBee sure had almost nothing to say about seeing a giant Architect robot dragon rising up out of the ground.

a big reason why Inquisition is a better game than this is that bringing Sera and Iron Bull to dragon fights turns into character moments later on down the road. you can even have a whole conversation with Bull about dragons if you bring him to a fight

Tricky Dick Nixon
Jul 26, 2010

by Nyc_Tattoo
The Architects are really lazily implemented and take away from the punch of the final boss fight. It really feels like they'd be better as endgame content when you go to visit all the planets again, and if I replay the game, I'll treat it this way.

precision
May 7, 2006

by VideoGames
Whoever decided that re speccing should cost money should be shot :mad:

Hobo Clown
Oct 16, 2012

Here it is, Baby.
Your killer track.




Spikeguy posted:

I remember there being interviews about how members of your crew could start relationships in this game if you weren't in one with them but the closest thing I've seen is a little bit of interest from Lexi to Drack. Anyone seen anything more than that?

Liam and Jaal get naked and have some kind of dick measuring contest but it doesn't seem to go anywhere

monster on a stick
Apr 29, 2013

Kurieg posted:

Yeah they do sort of address that, the Angara aren't really affected by the Cold, those sun lamps you have to hug to stay alive aren't there for heat, they're there for light, the Angara are photosynthetic. You turning on the terraformer didn't make things appreciably warmer for you, but it did clear up the skies for the Angara.

Why did they build sun lamps (which generate a lot of heat) if the Angara are photosynthetic? Do they not have LED or more efficient lighting that doesn't give off too much heat?

Tricky Dick Nixon
Jul 26, 2010

by Nyc_Tattoo

Spikeguy posted:

I remember there being interviews about how members of your crew could start relationships in this game if you weren't in one with them but the closest thing I've seen is a little bit of interest from Lexi to Drack. Anyone seen anything more than that?

Peebee crushes on Jaal, while he hits awkwardly on Cora. Not really romantic but I dig Jaal and Liam's bromance.

But no, there really isn't anything explicit, though there are signs they planned to originally have it. Looks like it got cut.

Nancy
Nov 23, 2005



Young Orc

Lurks Morington posted:

As I'm playing more, I don't understand the hate this game got during reviews. Like, fallout 4 had the same amount, if not more, jank and bullshit. The writing was bad too. HATE NEWSPAPERS. The writing here is the quality of genre fiction for pre-teens, so what you'd expect for videogames. Like, when I was 10, I really liked the animorphs, and this is about that caliber.

It's just funny to me how consensus forms around certain games. Zeitgeist around fallout was 'game of the year' around launch while people seem to think mass effect is a huge flop. I think they're about the same quality.

I don't think the game has gotten as much hate as some people are representing. The Metacritic aggregate 74 seems like a pretty fair assessment of ME:A imo.

It's important to remember that Fallout 4/Bethesda games are marketed on different basis than ME/Bioware. Bethesda markets their poo poo on being able to do dumb stuff to the point technical issues and jank are almost a feature.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:

monster on a stick posted:

Why did they build sun lamps (which generate a lot of heat) if the Angara are photosynthetic? Do they not have LED or more efficient lighting that doesn't give off too much heat?

Because they need something approximating natural light, probably. You don't get vitamin D from an LED lamp.

Lightning Knight
Feb 24, 2012

Pray for Answer

precision posted:

Whoever decided that re speccing should cost money should be shot :mad:

I agree, I keep doing it because I'm unsatisfied with this or that set of powers and you can't reasonably build multiple power sets until you're fairly high level, and my respecs are already absurdly expensive.

Coolwhoami
Sep 13, 2007

Tricky Dick Nixon posted:

Pretty much. Some are sites for caches with remnant cores which are useful for certain research projects, there's also a vault or two hidden (the only one I remember for sure is on Kadara) with secrets that up your skill points or give more mats and items if you solve their puzzles. Later some become important for Peebee's loyalty storyline. Some planets have Additional Tasks that have triggers that proc at these sites.

Ok , thanks!

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Shard
Jul 30, 2005

I'm very interested to see where the series goes from here and hope they decide to keep going. Treat this like a soft reboot and never open up the entire galaxy so that way you always have room for another new place for future games and it's basically infinite. Also, I hope we get news on patches soon and they follow through with their promise to support the game going forward. I remember after all the anger over ME3 being impressed with how much love and support the multiplayer got and all the free content updates. It's a good policy for earning back goodwill.

I'm always rooting for Bioware, and despite rough goings early on, trust they can polish this up a bit.

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