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Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

gimme the GOD drat candy posted:

the bodies are supposed to be laying there, you need to use the scanner to check if they are alive. i don't have the bodies and there is nothing there even when i scan the spot where the one that tells you about 9s is supposed to be. i've scanned the whole area, which isn't difficult as flooded city isn't terribly large.

Did you leave and come back? I'm not sure that the bodies spawn until you come back after you leave to get the scanner. Obviously if you already have the scanner, you won't think you need to leave...

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gimme the GOD DAMN candy
Jul 1, 2007
oh. actually it looks like i unintentionally did a sequence break by going to the copied city before going back to the flooded city with the scanner. it sure seemed like my pod was telling me to leave and look for 9s when i first went there, but really it was saying that i should search this new place i had no reason to think 9s was in.

HenryEx
Mar 25, 2009

...your cybernetic implants, the only beauty in that meat you call "a body"...
Grimey Drawer
Is there some special use or property to the third character's weird extend-o-dash? Does the red flash do anything? I experimented a bit with it, but i haven't found anything.

Tarezax
Sep 12, 2009

MORT cancels dance: interrupted by MORT
The red portion of the dash does damage to enemies you run into during B-mode. Other than that, I don't know.

a kitten
Aug 5, 2006

HenryEx posted:

Is there some special use or property to the third character's weird extend-o-dash? Does the red flash do anything? I experimented a bit with it, but i haven't found anything.

How do you even do that dash? I saw it in a video, but forgot about it by the time I got to that part.

Now that I've decided to restart the whole game it might be fun to do it. It looks cool!

The Dark Id
Aug 13, 2005

Why
you
know
I
LOVE
THIS SHIT !!!!
[citation needed]

a kitten posted:

How do you even do that dash? I saw it in a video, but forgot about it by the time I got to that part.

Now that I've decided to restart the whole game it might be fun to do it. It looks cool!

Hold the dash button instead of tapping it.

Josuke Higashikata
Mar 7, 2013


Make sure you're rocking a 200% Evade Up setup with A2 because each % is a 1x multiplier on how satisfying it is.

Rangpur
Dec 31, 2008

Hit the desert apartment complex on my second playthrough and got that weird storybook interlude. Also I'm apparently being hunted by gold robots now?

longtimelurker
Mar 12, 2006

Powered by alcohol

I feel terrible at this game (I probably am). Is there no way to invert the Y axis?

I can get to the first boss, then die and repeat the intro over and over with all of its unskippable cutscenes... Can I expect this kind of unforgiving game play through the entire game? I really liked Nier, but don't remember it being this frustrating.

Josuke Higashikata
Mar 7, 2013


Those actually appear on Playthru 1 but are only realistically killable in Route B. Kill them a bunch of times to get 3x Powerup Part S because it might be possible to leave yourself without enough of them to get everything

Opposing Farce
Apr 1, 2010

Ever since our drop-off service, I never read a book.
There's always something else around, plus I owe the library nineteen bucks.

longtimelurker posted:

I feel terrible at this game (I probably am). Is there no way to invert the Y axis?

I can get to the first boss, then die and repeat the intro over and over with all of its unskippable cutscenes... Can I expect this kind of unforgiving game play through the entire game? I really liked Nier, but don't remember it being this frustrating.

Save points are usually pretty generous, the opening chapter is just a weird exception. You can change the difficulty setting whenever you please and there's absolutely no incentive to play on higher difficulties so you can just bump it down for the intro and turn it back up later when you've got more leeway to make mistakes.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer

longtimelurker posted:

I feel terrible at this game (I probably am). Is there no way to invert the Y axis?

I can get to the first boss, then die and repeat the intro over and over with all of its unskippable cutscenes... Can I expect this kind of unforgiving game play through the entire game? I really liked Nier, but don't remember it being this frustrating.

After you make it through the intro, you will be able to save frequently.

You can just lower the difficulty if you want, until you beat the prologue.

Mindblast
Jun 28, 2006

Moving at the speed of death.


Josuke Higashikata posted:

Those actually appear on Playthru 1 but are only realistically killable in Route B. Kill them a bunch of times to get 3x Powerup Part S because it might be possible to leave yourself without enough of them to get everything

I'm not quite sure what you need to do on route A to make it happen. On route B their appearances are consistent for me, but on A I only got them to appear in one location and it only happened once.

Pollyanna
Mar 5, 2005

Milk's on them.


Some more questions I've thought about after finishing the game:


So 2B is actually 2E? And she's been killing 9S over and over whenever he finds out what's going on, until this time where she got merced by A2?

Why is A2 naked? Why does 2B have such a pervy outfit?

What was the deal with the storybooks? Just a fancy way of adding backstory?

Whatever happened with Kaine and Nier? It seems like this takes place after ending E1, where Nier somehow comes back.

I saw documents relating to Yonah. Did I miss where she figured into the game?

What was in that book A2 read in the tower, right before the boss fight?

Why did the tower have a copy of the library from the first game in it?

Was the reason the Yorha got the red eyes insanity because they were based on machines instead of what non-Yorha androids had? Is the virus/whatever related to Red Eyes from the first game's backstory?

What happens in the ending? 2B, 9S, and A2 get rebuilt - will the whole thing just start all over again? I think one of the pods mentioned that.

Were those the same Popola and Devola, or just different instances of the same models? It seems like it hinted that they got mindwiped after the first game.

What happens now? Earth is still hosed up, the bunker is gone, and who knows what the gently caress is on the moon. Will the resistance base just operate until the last android falls apart? It's loving like 11000+ CE and that's unfathomably far in the future so I have no idea what would happen from here.

Who the gently caress were Adam and Eve, anyway? Were they modeled after anyone in particular? Why did they look like humans when the other machines looked like Lego pieces? Why did they bleed? Why does anybody bleed in this game?

What was that black poo poo all over Eve? Was it the black scrawl?

Why was Emil trapped in a machine? How did he recognize 2B and 9S?

Who was administering Project Yorha? The humans are dead, and the commander didn't know this poo poo. IIRC the tower machine people apparently knew the most?

What was the tower anyway?


Lord Cyrahzax posted:

He already did, in a weapon story you may not have unlocked yet. But I'm guessing it's very subject to change.

Which weapon is this?

Pollyanna
Mar 5, 2005

Milk's on them.


Josuke Higashikata posted:

Make sure you're rocking a 200% Evade Up setup with A2 because each % is a 1x multiplier on how satisfying it is.

1^n is always 1. :v:

Tarezax
Sep 12, 2009

MORT cancels dance: interrupted by MORT

Mindblast posted:

I'm not quite sure what you need to do on route A to make it happen. On route B their appearances are consistent for me, but on A I only got them to appear in one location and it only happened once.

I think it might be gated by level. They're level 25, and most A playthroughs end at or around 25, but for story reasons the spawns are probably overwritten during the portion of route A where you'd be likely to be over level 25. So you don't encounter those dudes unless you're overleveled.

Rangpur
Dec 31, 2008

Huh. Do they respawn? I've encountered them twice, but only got an upgrade part once.

a kitten
Aug 5, 2006

Rangpur posted:

Huh. Do they respawn? I've encountered them twice, but only got an upgrade part once.

I found three sets, then I found the first bunch again, so I dunno what the deal is exactly (don't remember what drops I got tho). Although, I possibly messed something up by jumping around in chapter select.

RoadCrewWorker
Nov 19, 2007

camels aren't so great

Josuke Higashikata posted:

Those actually appear on Playthru 1 but are only realistically killable in Route B. Kill them a bunch of times to get 3x Powerup Part S because it might be possible to leave yourself without enough of them to get everything
I've seen people on launch day spend ~20 minutes (per golden enemy) shooting them with the default, unupgraded pod (on normal though). It eventually works. Same with later servo stages.

Never underestimate the thick-headedness of players once they'e made up their mind. No tedium or lack of rewards will stop them.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
I killed the grave guardian on route A. It took like 20 minutes. The next enemy I encountered was golden. I thought until I asked here that this was just how the game was gonna be.

RoadCrewWorker
Nov 19, 2007

camels aren't so great

Snak posted:

I killed the grave guardian on route A. It took like 20 minutes.
That's a mechanically fun fight though, albeit a bit too predictable. Deleting him on route B felt downright disappointing.

Squidtentacle
Jul 25, 2016

Pollyanna posted:

Some more questions I've thought about after finishing the game:

As far as your "what happens now" questions, that's kinda the point. The future is 100% uncertain. Ending E is a possibility; it may just happen all over again, it may not. It's extremely open-ended, but given the previous themes in the game, you can draw your own conclusions as to what happens next. There's not supposed to be any conclusive information past that point.

As for why certain things look the way they do...no in-game reason, conclusively. If you're looking for a detailed writeup of the tactical benefits of outfit choices, that doesn't exist. 2B and A2 look the way they do because they just do; A2, at least is clearly an older model that hasn't had any maintenance in ages and has pretty much lost her uniform. Popola's library is probably replicated for the same reason Adam created the silicone city underground: machines recognize that data storage existed in this format in the past, so they copied it, even if they kind of missed the point.

Edit: Yoko Taro also stated that he considered how people thousands of years ago would not be able to understand why things look the way they do today, so he and the designers felt pretty free to design whatever visually. 2B's clothing doesn't make sense to us today because it's not supposed to, gently caress it.

Yonah does not have anything to do with this game, no. The machines were just collecting data on Project Gestalt, and those were internal documents to let you, the player, in on the fact that they knew she was terminal and didn't tell Nier because they needed him to be stable for the project to work. Popola and Devola are also not the same from the first game; there were a lot of Pop/Dev models assigned to different communities, and the ones in the first game were destroyed entirely. All the models had their memories wiped and a sense of constant guilt programmed into them to make sure nothing like that would happen again.

Emil didn't recognize 2B and 9S, he's just a chill dude, so his first reaction is "oh hi guys what's up." It's entirely possible, since Emil's flashback only shows aliens and no machines, that the many Emils started becoming the model for the machines, and one of them ended up in an actual machine.

The Red Eyes was a unique Legion leader in Nier's backstory. The virus has nothing (immediately obvious, at least) to do with the Grotesquerie Queen or the Watchers, but may, again, have to do with machine records of humanity's history.

Adam and Eve were the machines attempting to create something truly "human", so they look human. It's also possible they were trying to show the YorHa androids "see we're cool, we're like you" because they have the same light skin and white hair and Adam doesn't attack until you beat on him multiple times when he first appears. Being assaulted immediately after he was born is also what caused him to be fascinated with hatred and conflict.

Squidtentacle fucked around with this message at 18:14 on Mar 31, 2017

Pablo Nergigante
Apr 16, 2002

longtimelurker posted:

I feel terrible at this game (I probably am). Is there no way to invert the Y axis?

I can get to the first boss, then die and repeat the intro over and over with all of its unskippable cutscenes... Can I expect this kind of unforgiving game play through the entire game? I really liked Nier, but don't remember it being this frustrating.

You can definitely invert the Y axis

I loved this game and have been thinking about it a lot, reading Pollyanna's post it seems like there's a lot that went over my head having not played the first one though.

Dongattack
Dec 20, 2006

by Cyrano4747
So when did you guys fall for this game? Wanna know if there is some great part coming up that sold everyone or if i'm just not getting it. I'm trying REALLY REALLY hard to like it, but the combat lacks any depth and outside of two boss fights most missions have been the worst offenders of MMO questing with "go here, come back and then go back where you were three times more" and escort missions. Music is very good at least.

Snak
Oct 10, 2005

I myself will carry you to the Gates of Valhalla...
You will ride eternal,
shiny and chrome.
Grimey Drawer
Midway through route B.

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.

Snak posted:

Midway through route B.

Yeah, ending A is a bit of a wet fart, but intentionally so. Route B is where I really started to develop feelings. Beginning of Route C is the moment where the game handcuffed my wrists to the bedframe and rocked my world.

Pablo Nergigante
Apr 16, 2002

Dongattack posted:

So when did you guys fall for this game? Wanna know if there is some great part coming up that sold everyone or if i'm just not getting it. I'm trying REALLY REALLY hard to like it, but the combat lacks any depth and outside of two boss fights most missions have been the worst offenders of MMO questing with "go here, come back and then go back where you were three times more" and escort missions. Music is very good at least.

The amusement park, but it really got me at route B

Squidtentacle
Jul 25, 2016

Dongattack posted:

So when did you guys fall for this game? Wanna know if there is some great part coming up that sold everyone or if i'm just not getting it. I'm trying REALLY REALLY hard to like it, but the combat lacks any depth and outside of two boss fights most missions have been the worst offenders of MMO questing with "go here, come back and then go back where you were three times more" and escort missions. Music is very good at least.

I've already been into the series since Nier, so I'm already aware of the kind of tone these games have. I'm in it primarily for the writing and story, but in my opinion the gameplay is very fun, if simple, and it changes up enough - particularly through Route B - that it always feels a little fresh to me. The sidequests didn't bother me because I got character development with it, even if it was minor banter.

The gameplay is not revolutionary. It does some fantastic things with the video game medium that could not be replicated in any other medium, but at its core it is an action RPG/shmup hybrid. If you're looking for something more than that, and you don't care about plot, you may not get much from it. It has some elements of Platinum's character action games, but unless you actively try to make use of them, the game isn't going to demand that you do so. Easy mode allows the game to literally play itself, even.

However, after route A, the plot really broadens out. If you're interested in story, I highly suggest getting through. Where exactly are you right now?

RoadCrewWorker
Nov 19, 2007

camels aren't so great
The first Adam fight on hard, being rather underleveled (and too poor to overstock on heals). First time i really had to get into a good flow of evading & using ranged attacks and being aggressive & switching weapon sets in close range, while making regular use of the pod attacks/abilities. That was the formula that kept me binging the game until the very end and past that, so if that does absolutely nothing for you then i'm not sure what else is there to carry you (unless you get super into the hacking game).

The side mission structure unfortunately isn't great and while most had an interesting premise they could've easily been expanded, + if you do them one after the other instead of when naturally exploring it's a gigantic mess of backtracking dozens of times. The game probably would've been better if it had completely split the sidemission quest state from the general chapter/playthrough progression.

Fangz
Jul 5, 2007

Oh I see! This must be the Bad Opinion Zone!
I fell for the game at This Cannot Continue.

Oxxidation
Jul 22, 2007

Fangz posted:

I fell for the game at This Cannot Continue.

YOU SHALL BECOME AS GODS

Dongattack
Dec 20, 2006

by Cyrano4747
Just unlocked fast travel i believe, which i had just started assuming this game didn't have. That helps a bit.

Kaboom Dragoon
May 7, 2010

The greatest of feasts

I've gotten into a pattern lately where I just fire up the game and play until something crushingly depressing happens. Today it was Route C and Pascal's story. I'd been told that if I killed him, I'd lose the chance to buy some weapons. But when the choice came, I felt torn: Pascal was asking, one way or another, for death. And If I wanted the items, I'd be lobotomizing someone for my own personal gain. That, after seeing the robot children kill themselves (because it's not a Yoko Taro game til some kids die!) was too much, and I've since sat here thinking about the situation. For the record, I let him live, but I don't feel any less of a bastard for it.

Nuebot posted:

What's wrong with Ito? I don't know much about him beyond his works.

He's a very polite, rather shy man who describes himself as a major horror nerd. In interviews, he seems rather baffled by the idea that he's this icon of horror considered by many to be on a par with King or Cronenberg (who's also very nice to his fans and very unassuming). It seems to be an unwritten rule that horror writers are much like their fans: kinda dorky, excitable and bewildered by praise.

really queer Christmas
Apr 22, 2014

Pablo Gigante posted:

The amusement park, but it really got me at route B

It's definitely this. The amusement park had me just stare at the screen for a bit before I could continue. Though I did a lot of side quests in A so I felt pretty into the game, even though ending A felt lackluster as hell.

Josuke Higashikata
Mar 7, 2013


Pollyanna posted:

1^n is always 1. :v:

psh i aint a mathematician i just make bad posts on the internet

Dongattack
Dec 20, 2006

by Cyrano4747

Squidtentacle posted:

However, after route A, the plot really broadens out. If you're interested in story, I highly suggest getting through. Where exactly are you right now?

I just got the mission to go to the "Forest Kingdom", but i'll try that tomorrow i think.

HenryEx
Mar 25, 2009

...your cybernetic implants, the only beauty in that meat you call "a body"...
Grimey Drawer

Kaboom Dragoon posted:

I've gotten into a pattern lately where I just fire up the game and play until something crushingly depressing happens. Today it was Route C and [spoilers]

There's always the worst option 3, which i took the first time.

Just walk away.

Nina
Oct 9, 2016

Invisible werewolf (entirely visible, not actually a wolf)
It's good to remember not to rack your brain over what's canon and what's gonna happen next too much because Taro might just decide this here novel or somesuch is the definitive story

Dias
Feb 20, 2011

by sebmojo

Fangz posted:

I fell for the game at This Cannot Continue.

This Cannot Continue is what sold me on this poo poo being Nier. Route C opening is what sold me on this game being GOTY.

I think a lot of people feeling disappointed with the game went in expecting a Platinum character action game and got greeted by a weird ARPG.

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Lord Cyrahzax
Oct 11, 2012

Pollyanna posted:

Which weapon is this?

Emil Heads

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