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I'm pretty sure what determines resist poison is how ludicrously OP mephitic cloud used to be and nothing else.
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# ? Apr 1, 2017 09:33 |
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# ? May 28, 2024 15:49 |
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LordSloth posted:I'm pretty sure what determines resist poison is how ludicrously OP mephitic cloud used to be and nothing else. What changed? I have vague memories back in the day of it being super OP back when SpEn was the ezmode combo, but I don't remember what exactly the difference was.
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# ? Apr 1, 2017 11:08 |
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Lernean Hydra is two tiles tall and too big for nets :I
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# ? Apr 1, 2017 11:12 |
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I will never not be amused by the fact that dragons can't open doors. e: Also standing on the opposite side of a door from a mob and repeatedly closing it. It's like pillar dancing but you only have to press a single key!
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# ? Apr 1, 2017 11:46 |
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vOv posted:What changed? I have vague memories back in the day of it being super OP back when SpEn was the ezmode combo, but I don't remember what exactly the difference was. IIRC, before: checked rP. After: checks rP, rolls against HitDice, your rough monster level analog. There were other tweaks, but I think that is the critical one that switched it from something 100% instant rear end-saving to something requiring foresight. I was more attempting goon levels of sass then serious considering all the monsters added since then. Looking over the changes I'm actually surprised to see a buff in 2014, though it makes sense the bulk of the changes were in 2007 and earlier so I may remember some things wrong.
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# ? Apr 1, 2017 15:20 |
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Halfling hunter of Oka, get all three lair runes, grab Vaults and Abyss as well. After I want to do some extended so I figure I'll convert to Zin considering that TSO doesn't allow stabbing. I think Pandemonium and Tomb are really boring so I'm in hell now, and I have a lot of rC lying around. Now I'm in cocytus while under Okawaru's wrath. This is, uh, definitely my punishment for being lazy.
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# ? Apr 1, 2017 16:41 |
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The Zealot sword is anti-Semitic and should be renamed (possible new name: crusader sword??)
Samog fucked around with this message at 23:17 on Apr 1, 2017 |
# ? Apr 1, 2017 23:03 |
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it should be renamed the "very serious about religion" sword.
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# ? Apr 1, 2017 23:15 |
Samog posted:The Zealot sword is anti-Semitic and should be renamed (possible new name: crusader sword??) Agreed. I typed up a 10,000 word blog to explain how triggered and upset I was but I deleted it before hitting post. Suffice to say the "Zealot" sword is just as, if not more problematic than the Sword of Jihad.
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# ? Apr 1, 2017 23:32 |
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Nuclearmonkee posted:Agreed. I typed up a 10,000 word blog to explain how triggered and upset I was but I deleted it before hitting post. If you can't post 10,000 words about it then really you're just complaining and not trying to be part of the development process. Controlled Fly away troll. Samog fucked around with this message at 00:29 on Apr 2, 2017 |
# ? Apr 1, 2017 23:41 |
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Well must be running dry if sword of zealot of all things is a target for poking fun at
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# ? Apr 2, 2017 01:46 |
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I did laugh when the sword was renamed, because it didn't become any less religiously problematic.
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# ? Apr 2, 2017 02:52 |
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it kinda did though "jihad" is, a bit of a politically charged word atm
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# ? Apr 2, 2017 02:53 |
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I would've gone with "Shining Sword" since it fits the TSO angle and it thematically resonates with the Singing Sword
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# ? Apr 2, 2017 03:11 |
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IronicDongz posted:it kinda did though Yeah, and the term wasn't even being used correctly. It's not like Crawl has to educate people but the name of the weapon should actually mean a thing that makes sense and not imply some unfunny stereotype
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# ? Apr 2, 2017 03:25 |
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IronicDongz posted:it kinda did though I said religiously. And I honestly don't give a poo poo whether or not Crawl draws from real religion, but it's not like any of the other religious representations are particularly accurate or sensitive.
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# ? Apr 2, 2017 03:25 |
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either way nothing else is or was to the same degree as a 'jihad' sword which drives you into a blind rage nothing else is directly referencing a religion beyond TSO's christian iconography(which has essentially nothing to do with what the god actually does) and beogh's waterwalking(which is pretty mild)
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# ? Apr 2, 2017 04:04 |
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Counter argument: who cares what name they give a sword in an ultra obscure computer game. Who exactly are you guys worried about offending?
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# ? Apr 2, 2017 10:12 |
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Counter counter argument: why be lovely when it takes little to no effort to not be in this case?
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# ? Apr 2, 2017 10:19 |
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ISIS uses EUIV to make maps. The nerd runs deep in this world.
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# ? Apr 2, 2017 10:21 |
NiggerKiller posted:Counter argument: who cares what name they give a sword in an ultra obscure computer game. Who exactly are you guys worried about offending?
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# ? Apr 2, 2017 12:02 |
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World Famous W posted:Counter counter argument: why be lovely when it takes little to no effort to not be in this case?
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# ? Apr 2, 2017 12:24 |
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Sword of Eternally Tormented High Elven Singularity.
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# ? Apr 2, 2017 12:43 |
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Sword of Haste
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# ? Apr 2, 2017 13:03 |
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Dammit I knew I forgot something.
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# ? Apr 2, 2017 13:28 |
oh my
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# ? Apr 2, 2017 17:07 |
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Sword of Cancer
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# ? Apr 2, 2017 17:12 |
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Mighty Dicktron posted:Sword of Cancer All enemies hit with it die horribly 20 years later.
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# ? Apr 2, 2017 17:37 |
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I am still mad about WJC. Fuckers took away the only fun thing in the game in years and didn't even leave it in long enough for it to be tagged in a way I can get back to online.
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# ? Apr 2, 2017 18:04 |
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Superterranean posted:I am still mad about WJC. Fuckers took away the only fun thing in the game in years and didn't even leave it in long enough for it to be tagged in a way I can get back to online. The Wu Jian Council? I'm playing them right now on the bear potato server: +7 triple sword of Gocun {drain, rPois rF+ rN++ Dex+3}. Nice acquirement for D6, wonder how I'll screw this one up.... I can't believe there are people who play the way the posters on the Crawl Tavern think they do, moving optimally in ever situation. I do like everyone else does, as Steel Neuron pointed out: tab when there is no threat and use moves when there is (or when I just loving FEEL LIKE IT because they are FUN and DIFFERENT). This to me sums up the view of WJC from the dev perspective: Lasty posted:I would prefer that Tab stay the default method of launching a melee attack even when playing with a god that offers martial attacks. Lasty posted:I really would prefer if players get no bonuses from martial attacks aside from positioning However, I think at some point I think Lasty realized this was a bit narrow-minded/myopic, and that people enjoy playing the council, and I think you'll see the god (gods?) stay in trunk with the nerfed wall jump. Or did you want the one with all the floating weapons? Because that one was cool but it sure was busy and it made my little 16 bit brain hurt.
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# ? Apr 2, 2017 19:28 |
hi friends I'd like to ask some newbie questions. My furtherest ever character is currently an 18 FoFi Oka, inspired by a post here a little while ago Anyway, some of these mechanics are pretty opaque. Do I ever want some dex and evasion? Or just keep pumping strength? Are there generally agreed thresholds/diminishing returns for attributes? Currently 27 Str Int 9 Dex 10 AC 34 EV 10 with a +8 plate, no training in evasion yet
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# ? Apr 3, 2017 10:24 |
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Dex is primarily weapon accuracy now, I think, so yeah you should be leveling that
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# ? Apr 3, 2017 10:47 |
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Hasn't that been changed so its strength for weapon damage for melee weapons and dex for ranged with accuracy being determined by weapon skill/fighting?
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# ? Apr 3, 2017 11:08 |
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Araganzar posted:However, I think at some point I think Lasty realized this was a bit narrow-minded/myopic, and that people enjoy playing the council, and I think you'll see the god (gods?) stay in trunk with the nerfed wall jump. I wanted the one with the unnerfed wall jump, the one where choosing WJC meant melee combat could be more fun than just tab all the loving time. More movement skills made the game more fun - and it made Optimal Play a different thing for WJC than it was for all the other gods. Now it's just back to tab all the goddamn time, which is boring for me. Or playing blaster mages. Which is boring too, frankly. Anyone know any good roguelikes?
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# ? Apr 3, 2017 11:14 |
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Why does cool things like Wall jump and spin kicks or whatsver have to be connected to a particular diety?? Why not let melee characters have access to that kind of stuff normally
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# ? Apr 3, 2017 12:14 |
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I hear Crawl stone soup is a good one. blaster casters rule
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# ? Apr 3, 2017 12:14 |
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Carcer posted:Hasn't that been changed so its strength for weapon damage for melee weapons and dex for ranged with accuracy being determined by weapon skill/fighting? Str increases damage by roughly +25% of damage per 10 points of str above 10. How much Dex affects accuracy I don't quite understand, though accuracy generally isn't as important anyhow. Nosre posted:hi friends I'd like to ask some newbie questions. My furtherest ever character is currently an 18 FoFi Oka, inspired by a post here a little while ago As for stats, you should check the description of your body armor-it will have an "encumbrance" number. You want Strength which is at least equal to that, ideally a bit higher(especially if you want to cast spells in that armor). Once your Str is a few points higher than your armor's encumbrance, consider increasing Dex instead(going heavy into Str is also viable, but usually it's a good idea to get Dex for more EV). LazyMaybe fucked around with this message at 13:22 on Apr 3, 2017 |
# ? Apr 3, 2017 13:17 |
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As a WJC update, I tried one last ditch effort to nerf WJC in a way that I found fun (restoring the always available wall jump while offering other drawbacks in exchange) and opened a PR, but it seems there isn't enough dev support for that one to make it through either, and to be honest I'm not convinced I am doing the right thing anymore. To even get in the conversation to begin with, I had to propose nerfs much stricter than what I think is necessary really...
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# ? Apr 3, 2017 13:23 |
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Trunko posted:Why does cool things like Wall jump and spin kicks or whatsver have to be connected to a particular diety?? Why not let melee characters have access to that kind of stuff normally Goes against design goal of melee=tab
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# ? Apr 3, 2017 14:17 |
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# ? May 28, 2024 15:49 |
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Trunko posted:Why does cool things like Wall jump and spin kicks or whatsver have to be connected to a particular diety?? Why not let melee characters have access to that kind of stuff normally * Or close to, find that balance point.
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# ? Apr 3, 2017 14:22 |