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Pierre the Slime Knight was the Best Knight.
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# ? Apr 1, 2017 23:52 |
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# ? May 10, 2024 03:30 |
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BabyRyoga posted:Good news homebrew savvy 3DS owners who are also Dragon Quest fans! Pretty soon you will be able to play the DQ game that was most recently released in Japan, in English! I don't have an exact date, but at the rate progress is going, I would expect it to be ready within the period of time that exists between several weeks and a couple of months. Right now, work is being done to port the translation that was done on the vanilla version of the game over to the newly released updated version, which then has a little bit more work to be done. Patches for both versions of the game in question will be released to accommodate anyone who might have purchased the old one. Can you offer any updates on the project? Is it still on schedule or did it hit a snag?
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# ? Apr 3, 2017 22:37 |
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I'm playing DQ3 right now and I've just obtained the black pepper, I can go to Dharma/Garuna Tower but I'm only level 15. What's a good place to grind XP at my level? The kidnapper's cave was cake to me right now with my gear.ROFL Octopus posted:You mean 5 right? I did mean 5! Generally speaking, games with too many choices for party members irritate me and that's really what 'monsters join the party' feels like, too many monsters to choose from etc. khy fucked around with this message at 07:53 on Apr 4, 2017 |
# ? Apr 4, 2017 07:48 |
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ROFL Octopus posted:You mean 5 right? I found the humans to be kind of poo poo in dq5, myself. The only one i kept in the lineup regularly was Parry, and that was mostly so he could cast oomph and kabuff. I had a golem and a cureslime in the other slots.
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# ? Apr 4, 2017 08:01 |
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khy posted:I did mean 5! Generally speaking, games with too many choices for party members irritate me and that's really what 'monsters join the party' feels like, too many monsters to choose from etc. I can get where you're coming from (Dragon Quest 8 is my personal favorite DQ and I think a large part of that is how concentrated the party members are) but it'd be a crime if you missed out on DQ5. Think of it more this way: you have four party slots (assuming you're playing the DS/iOS version). One is always going to be your hero. The second will be a monster you'll get through the story and you'd have to be heartless to not put on your team. Slime Knight you can get almost immediately and it's basically just an inferior hero, so that means it's one of the most powerful party members in the game. For the fourth slot, it doesn't really matter, you can put some dumbass sentient apple there and it will prove reliable enough. Just remember: the wives are pretty mediocre except if you have taste and pick Deborah. Then you'll have an absolute monster on your side.
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# ? Apr 4, 2017 08:17 |
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You have to use Tuppence though
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# ? Apr 4, 2017 08:19 |
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Tired Moritz posted:You have to use Tuppence though
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# ? Apr 4, 2017 08:33 |
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khy posted:I'm playing DQ3 right now and I've just obtained the black pepper, I can go to Dharma/Garuna Tower but I'm only level 15. What's a good place to grind XP at my level? The kidnapper's cave was cake to me right now with my gear.
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# ? Apr 4, 2017 15:41 |
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Just started DQ3 on iOS... what's this personality poo poo? It wasn't in the NES version. They've made this whole thing needlessly complicated. Now I'll constantly worry that my characters don't have their optimal personalities. Grr....
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# ? Apr 5, 2017 12:26 |
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You want girls with the Vamp personality; it gives you the best mods overall.
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# ? Apr 5, 2017 14:30 |
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Is Vamp what they renamed Sexy to on iOS?
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# ? Apr 5, 2017 14:42 |
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Yes. It's not that hard to get on the Hero but annoyingly RNG-based for hired help.
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# ? Apr 5, 2017 15:31 |
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khy posted:I did mean 5! Generally speaking, games with too many choices for party members irritate me and that's really what 'monsters join the party' feels like, too many monsters to choose from etc. I do like how you could have like 4 backup party members travel with you in your caravan. They mostly couldn't enter dungeons with you but it was sometimes nice to bring a healer with you who didn't have to engage in combat
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# ? Apr 5, 2017 17:09 |
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To be fair, an Amazon for your fighter would be good too. She can jump over to Vamp (via Garter) when you class change her to Sage.
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# ? Apr 5, 2017 17:15 |
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Yeah I didn't do any class changes when played DQIII on GBC and I had Hero Sexy, Warrior Amazon, Fighter Quick, Cleric Sexy.
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# ? Apr 5, 2017 17:29 |
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Any guides on how to do all that personality stuff? All the guides I've found seem to be based on guesswork.
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# ? Apr 6, 2017 00:37 |
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There's a flowchart for the hero, and the others are made when they show you the stats so you can say no and come back in to reroll. Just remember that the male characters cannot get the Sexy/Vamp personality and their equivalent personality is kinda crap, while their good one is solid but not as good as Sexy/Vamp.
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# ? Apr 6, 2017 00:47 |
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Ok... but where is it?
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# ? Apr 6, 2017 05:49 |
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Ok, so I made a vamp hero. Played for about an hour and just now noticed that her personality has changed to contrarian. What. The. gently caress. Am I going to have to start over? Why why why did they have to cram in this personality poo poo? I bought the game because I wanted to play it. I didn't buy it to have to study the drat thing for hours while constantly consulting the web, forums, and a crystal ball.
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# ? Apr 6, 2017 12:22 |
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Alxprit posted:6 doesn't have random monster recruitment, but you can get 8 different kinds of Slimes by doing certain sidequests. If you mean 5, then yes it's somewhat necessary to have monsters to fill out the missing slots in your four-man team when those are around. Late-game you'll probably use all the humans though, and be just fine. This must be a remake thing because in the SNES version you absolutely could recruit monsters.
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# ? Apr 6, 2017 12:38 |
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...! posted:Ok, so I made a vamp hero. Played for about an hour and just now noticed that her personality has changed to contrarian. What. The. gently caress. Am I going to have to start over? Books change your personality permanently so just sell those off without using them. Some items you can equip change it temporarily, I never bothered equipping those but technically as long as you don't level up with them equipped it won't affect your stat growth.
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# ? Apr 6, 2017 13:06 |
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Evil Fluffy posted:This must be a remake thing because in the SNES version you absolutely could recruit monsters. It's probably for the best in any case since IIRC only monster masters could even recruit them? Which sounds kinda miserable tbqh if you really want them.
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# ? Apr 6, 2017 13:10 |
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...! posted:Ok, so I made a vamp hero. Played for about an hour and just now noticed that her personality has changed to contrarian. What. The. gently caress. Am I going to have to start over? Personalities do not change unless you do something to change them (use a book, or equip an item). If it was equipment, taking it off will change it back. If it was a book, it is permanent. That said, I have no idea what's going on because Contrarian doesn't have a book or an item and it's not one of the ones your hero can start with, which means you should never have a Hero with Contrarian. Are you sure you didn't read one of your other characters and misremember it as being on your hero? Prism fucked around with this message at 15:06 on Apr 6, 2017 |
# ? Apr 6, 2017 15:00 |
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Also, I'm gonna betray my grinding and minmaxing roots here and say that the personality really, really doesn't matter if you're getting this worked up over it. It's stat growth, yeah, but gently caress it.
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# ? Apr 6, 2017 16:04 |
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Prism posted:Personalities do not change unless you do something to change them (use a book, or equip an item). The game: Heroes can't be contrarian. Hero: Oh yeah?
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# ? Apr 7, 2017 02:27 |
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...! posted:Just started DQ3 on iOS... what's this personality poo poo? It wasn't in the NES version. They've made this whole thing needlessly complicated. Now I'll constantly worry that my characters don't have their optimal personalities. Grr.... If you're not total garbage at playing DQ games then the personalities don't matter unless you're a minmaxing sperg. They just affect level-up gains.
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# ? Apr 7, 2017 02:57 |
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Bongo Bill posted:The game: Heroes can't be contrarian. Well played.
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# ? Apr 7, 2017 05:13 |
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DACK FAYDEN posted:Speedrunners grind off Metal Slimes in Garuna Tower - the floor with the rope across, I think it's the second or maybe third floor? - if that's appealing to you. Still a pain in the butt, obviously, but metals gonna metal. Speaking of the Garuna tower, do you have to be level 20 to use the Words of Wisdom/Zen Book to become a sage?
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# ? Apr 7, 2017 07:50 |
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khy posted:I'm playing DQ3 right now and I've just obtained the black pepper, I can go to Dharma/Garuna Tower but I'm only level 15. What's a good place to grind XP at my level? The kidnapper's cave was cake to me right now with my gear. Besides the Garuna Tower recommendation, I think you can also find metal slimes on the world map area surrounding Dharma Temple.
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# ? Apr 7, 2017 12:32 |
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khy posted:Speaking of the Garuna tower, do you have to be level 20 to use the Words of Wisdom/Zen Book to become a sage? (and I think also in some versions the book has to be in that character's inventory, but I'm pretty sure that isn't true in the iOS version) e: and yes, you can also find Metal Slimes right outside Dharma, I don't know why speedrunners pick Garuna but I just assumed they were more common there.
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# ? Apr 7, 2017 19:20 |
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DACK FAYDEN posted:e: and yes, you can also find Metal Slimes right outside Dharma, I don't know why speedrunners pick Garuna but I just assumed they were more common there. In some parts of Garuna they are both more common and more likely to show up with multiples when they do, IIRC. The downside is that the tower is more dangerous, but that's the risk you take.
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# ? Apr 7, 2017 20:03 |
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Prism posted:Personalities do not change unless you do something to change them (use a book, or equip an item). I just started over. I think the contrarian change was caused by me running away from the Aliahan castle at the very start and insisting to my mother that I didn't want to meet the king. I always do that sort of thing in every game that lets me, just to see what happens. So I was punished for having fun. Now I'm saying yes to every drat "but thou must!" question in the game lest it sic the fun police on me again.
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# ? Apr 11, 2017 03:44 |
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I've been replaying DQ8 and I'm struck by how archaic so many of its gameplay elements are, even for a PS2 game. Hell, even the Final Fantasy games were way better at these things going all the way back to the SNES games. They seem to be steadfastly rejecting QoL improvements of the time. I don't know if it's purely out of tradition or what, but they really should have fixed this dumb poo poo. You can only save in churches and the save process takes twenty million years. Reviving characters before getting the revival spells is a gigantic pain in the rear end. If a character dies, you have to leave whatever dungeon you're in, go to a church, and pay a huge percentage of the gold you've managed to scrape together just to revive one single character. There is a revival item but you don't get it until late in the game, it's incredibly time consuming to get, and the game tries to make sure you only have one in your inventory at any given time although you can fool it and get two in your inventory. Imagine playing a Final Fantasy game and it only permits you to have one phoenix down and you have to jump through a bunch of hoops to get it. And the first revival spell is so awful that it's almost completely useless, especially in battle. It has a 50/50 chance of reviving the person. Gotta love trying to revive someone in battle and having to spend twenty turns and all your MP casting the spell. Even when you get the good spell, if your healer gets killed then it's back to a church with you. This is all completely unacceptable. Please tell me that the later games fix all this or I'm not even gonna bother. ...! fucked around with this message at 04:13 on Apr 11, 2017 |
# ? Apr 11, 2017 04:07 |
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...! posted:I've been replaying DQ8 and I'm struck by how archaic so many of its gameplay elements are, even for a PS2 game. Hell, even the Final Fantasy games were way better at these things going all the way back to the SNES games. They seem to be steadfastly rejecting QoL improvements of the time. I don't know if it's purely out of tradition or what, but they really should have im Those have been the mechanics since Dragon Quest 2 when they first introduced multiple party members.
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# ? Apr 11, 2017 04:12 |
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And 'later games' as far as English goes, barring remakes and spinoffs, is exactly one.
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# ? Apr 11, 2017 04:14 |
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Yeah, but that's not exactly acceptable in this day and age. Now that Squeenix is one company, you'd think that they would have picked up some pointers from the FF teams.
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# ? Apr 11, 2017 04:15 |
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neongrey posted:And 'later games' as far as English goes, barring remakes and spinoffs, is exactly one. But are the spinoffs that archaic?
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# ? Apr 11, 2017 04:16 |
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I guarantee you it will function identically in DQXI
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# ? Apr 11, 2017 04:21 |
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All the mobile remakes allow you to save anywhere. For the rest - don't let your people die.
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# ? Apr 11, 2017 04:25 |
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# ? May 10, 2024 03:30 |
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...! posted:I just started over. I think the contrarian change was caused by me running away from the Aliahan castle at the very start and insisting to my mother that I didn't want to meet the king. I always do that sort of thing in every game that lets me, just to see what happens. So I was punished for having fun. Now I'm saying yes to every drat "but thou must!" question in the game lest it sic the fun police on me again. Events don't change personalities - though I suppose that might be the single solitary exception because the game hasn't really started yet, and it's still pretty much the introduction, if indeed that's how it happened. That said, this doesn't sound like it's the series for you. Which is fine! It's not for everyone. But it's deliberately kind of archaic in a lot of ways; the core of Dragon Quest doesn't really change much. Revival items are rare because the games that it was meant to draw upon the feel of, old-style dungeon crawlers (for DQ1, Wizardry and Ultima were specifically mentioned), often don't have any at all, or they can fail and require a turbo super resurrection to get your character back up (turned to ash...). I wouldn't call it 'unacceptable' so much as 'not your style'. Prism fucked around with this message at 06:07 on Apr 11, 2017 |
# ? Apr 11, 2017 06:02 |