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TKIY posted:Hastings confirmed the mega Marines. The picture might not have been true but the rumor is. Bad Moon posted:They also said all your old armies would be around in the glorious age of Sigmar They are. You can get all of the army scrolls online, as well as in the General's Handbook.
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# ? Apr 3, 2017 13:26 |
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# ? May 23, 2024 16:52 |
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berzerkmonkey posted:I'm starting to wonder if "Mega Marines" was just garbled information referring to the Custodes. Which is possibly the cheapest and most dishonest way of doing so. It's safe to assume that for most players, being around meant "supported and possibly getting new releases and a role in the story", not "barebones underpowered legacy stuff with embarrassingly silly jokes".
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# ? Apr 3, 2017 13:31 |
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Iceclaw posted:Which is possibly the cheapest and most dishonest way of doing so. It's safe to assume that for most players, being around meant "supported and possibly getting new releases and a role in the story", not "barebones underpowered legacy stuff with embarrassingly silly jokes". Oh, I completely agree - the way GW handled legacy armies was a total embarrassment, and certainly turned me off to AoS completely. That being said, they have gone back and removed that stupid poo poo (as far as I can tell, anyway.)
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# ? Apr 3, 2017 13:42 |
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Lovely Joe Stalin posted:They're cynical fucks who release unforgivably buggy games for premium prices. Total Warhammer was pretty great at release and in 100 hours played I never encountered a single noteworthy bug. Rome 2 otoh was released in a unforgivable state, but that's the only TW game I remember being particularly bad at release. Total Warhammer is really good, I'm gonna buy Total Warhammer 2 once reviews confirm it's good (never preorder games, you idiots). Also Chaos was locked behind a DLC paywall that cost 7$, not behind preorders. Uncool? Definitely, but par for the course for modern triple-A gaming.
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# ? Apr 3, 2017 13:49 |
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Leperflesh posted:TWLM just beat me to it but, yup, thanks to goons, and friends and family on Facebook, we blasted past our funding goal today. Less than three days and people have fully covered Crash the cat's medical expenses. I honestly thought maybe we'd raise $200. Now that we've invested all this money in Crash, make sure to kill it and bring us a new, shittier cat.
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# ? Apr 3, 2017 14:09 |
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Leperflesh posted:TWLM just beat me to it but, yup, thanks to goons, and friends and family on Facebook, we blasted past our funding goal today. Less than three days and people have fully covered Crash the cat's medical expenses. I honestly thought maybe we'd raise $200. I guess when you have a community that thinks $40 is a good price for a bunch of ancient tiny soldiers and pays $7 for a pewter butt, a $900 isn't too much for a good cat. I mean that's about the same cost as that bundle of Imperial Knights, and I'm pretty sure the cat would win every time.
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# ? Apr 3, 2017 14:20 |
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Crackbone posted:Now that we've invested all this money in Crash, make sure to kill it and bring us a new, shittier cat. HollisMason could use the skull.
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# ? Apr 3, 2017 14:20 |
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Geisladisk posted:Total Warhammer was pretty great at release and in 100 hours played I never encountered a single noteworthy bug. Rome 2 otoh was released in a unforgivable state, but that's the only TW game I remember being particularly bad at release. Total Warhammer is really good, I'm gonna buy Total Warhammer 2 once reviews confirm it's good (never preorder games, you idiots). Chaos was going to be pre-orders only until a huge PR poo poo storm rightly kicked off. Making it DLC was them buckling. Empire Total War shipped with the AI naval invasion ability switched off. One of the major selling point features of the game knowingly disabled until well after release. Which is false advertising. Medieval 2 had an AI bug where the enemy would besiege you and instead of assaulting your walls you would have to sally or starve. Negating the point of castles. Napoleon had the map sea level set to the level of clifftops, meaning units deploying on beaches were either not valid targets to interact with, or moved incredibly slowly. These are obvious and game breaking examples of bad game design. Do not give Sega money.
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# ? Apr 3, 2017 14:22 |
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Lovely Joe Stalin posted:Medieval 2 had an AI bug where the enemy would besiege you and instead of assaulting your walls you would have to sally or starve. Negating the point of castles. Correct me if I have misunderstood, but err... that's the point of a siege for the assaillant, though: Wait for the defenders to starve or surrender.
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# ? Apr 3, 2017 14:29 |
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The whole point of a castle is that if the enemy chooses to assault you they have to breach the walls.
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# ? Apr 3, 2017 14:48 |
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Yeah, but why would they, considering they can wait you out? I mean, from the defender point of view, it meant being safe until reinforcements came or the attacker couldn't wait any longer.
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# ? Apr 3, 2017 14:53 |
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Lovely Joe Stalin posted:The whole point of a castle is that if the enemy chooses to assault you they have to breach the walls. So the bug was that they just chose not to assault you?
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# ? Apr 3, 2017 14:57 |
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Castle assaults almost literally didn't happen historically until the advent of cannons (which made castles obsolete anyway). You sieged a castle for months until the defenders were either all dead from starvation or surrendered. Total Warhammer was great, I'm sure TWH 2 will also be great, every TW game I've played except Rome 2 has been great, I'ma keep giving Sega money, thanks.
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# ? Apr 3, 2017 15:00 |
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Sorry if I was unclear. What I meant was that having chosen to instigate a tactical map assault to resolve matters without waiting however many turns for the siege timer to run down (or because you had reinforcements coming), the AI would then sit unresponsive (failed AI state) outside your walls and not do anything for the duration of the battle, and then win by default. Unless you left your walls and routed them in the open, which should not be the mandatory way of winning the "defend your walls" scenario.
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# ? Apr 3, 2017 15:02 |
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Yeah, playing as a human player, I wanted them to try and assault me. I lost more men trying to climb walls than forcing an early rout and massacre in an open field. I thought it was always weird that they usually assaulted earlier rather than later.
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# ? Apr 3, 2017 15:04 |
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Lovely Joe Stalin posted:Sorry if I was unclear. What I meant was that having chosen to instigate a tactical map assault to resolve matters without waiting however many turns for the siege timer to run down (or because you had reinforcements coming), the AI would then sit unresponsive (failed AI state) outside your walls and not do anything for the duration of the battle, and then win by default. Unless you left your walls and routed them in the open, which should not be the mandatory way of winning the "defend your walls" scenario. Oh yeah I remember a game with this bug. It stopped happening later but I guess this was it. It was kinda funny since my gates would just pour out an entire legion and eat up their attackers, who were stringed around the outside, one by one.
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# ? Apr 3, 2017 15:06 |
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Lovely Joe Stalin posted:Chaos was going to be pre-orders only until a huge PR poo poo storm rightly kicked off. Making it DLC was them buckling. It is staggering how wrong you are. Every single pre-order dlc for every total war game was purchasable at launch. Every last one. The only thing they did differently with chaos was that you could still receive it for free if you purchased the game in the first week of its release.
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# ? Apr 3, 2017 15:21 |
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Do not give Sega money.
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# ? Apr 3, 2017 15:22 |
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I'm Six-Sigmar Certified to say: Games Workshop is good.
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# ? Apr 3, 2017 15:25 |
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Lovely Joe Stalin posted:Do not give Sega money. Nah fam, I prefer to give my money to good companies like Creative Assembly instead of GW
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# ? Apr 3, 2017 15:35 |
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Giving money to CA/Sega years later as part of the bundle is the acceptable action, just like buying secondhand hams as has been stated in this thread multiple times. That's when they've fixed the bugs anyway.* *CA, not GW
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# ? Apr 3, 2017 15:38 |
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LordAbaddon posted:It is staggering how wrong you are. I don't know who is correct here but what you're saying doesn't actually contradict what he's saying.
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# ? Apr 3, 2017 15:41 |
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Thirsty Dog posted:I don't know who is correct here but what you're saying doesn't actually contradict what he's saying. The point is that CA have never made DLC exclusive to people who pre-ordered without offering it as DLC after the game was released. The idea that Chaos was only going to be available through pre-order is not only a complete fabrication but contradicts the way that CA have handled pre-order content for every other Total War game that has had it. The Greek States Culture Pack for Rome 2 was a pre-order bonus and is currently purchasable on steam. The Viking Forefathers Culture Pack for Attila was a pre-order bonus and, like the previous one, is currently purchasable on steam. There has never been anything to suggest that Chaos would be treated differently.
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# ? Apr 3, 2017 15:54 |
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Yeah it was basically people making a likely false assumption and then declaring victory when CA/Sega pointed out that no, chaos was not some kind of preorder exclusive that would never be available later.
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# ? Apr 3, 2017 16:10 |
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panascope posted:I'm Six-Sigmar Certified to say: Games Workshop is good.
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# ? Apr 3, 2017 16:50 |
LordAbaddon posted:It is staggering how wrong you are. it is staggering how much you feel the need to defend a corporation that makes millions of dollars
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# ? Apr 3, 2017 23:43 |
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In this thread, we are happy to attack GW, but many of us also point out when the attacks make no sense or are based on incorrect information. The same standard can and should be applied elsewhere. Nobody has to agree that Sega is a good company or whatever, but if you're going to say "don't by warhammer: total war" you should not base that on simply wrong information about the game. That's not helpful. Warhammer: Total War was not a buggy problem release and Sega did not at any time claim that the Chaos campaign was going to be restricted to only people who preordered the game. They offered it as a free bonus to preorders, but it was clearly always going to be DLC. If you've been burned by previous Total War releases and don't feel like Sega has done enough to earn back your hard-earned game dollars, that's fine, I feel exactly the same way about Games Workshop.
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# ? Apr 3, 2017 23:55 |
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Sega is a horrendous company and people still giving them money are loving idiots. Sonic died years ago, it's just a mess now. The sooner their publishing arm goes the way of their console operation the better.
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# ? Apr 4, 2017 00:12 |
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Leperflesh posted:In this thread, we are happy to attack GW, but many of us also point out when the attacks make no sense or are based on incorrect information. The same standard can and should be applied elsewhere. The last 40 pages or whatever of this thread are a compelling corpus of evidence against this assertion, friendo.
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# ? Apr 4, 2017 00:15 |
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Leperflesh posted:In this thread, we are happy to attack GW, but many of us also point out when the attacks make no sense or are based on incorrect information. The same standard can and should be applied elsewhere.
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# ? Apr 4, 2017 00:16 |
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i cant believe this thread will kickstart a dead cat but won't give money to a good company
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# ? Apr 4, 2017 00:17 |
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GIVE CATS MONEY !!!
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# ? Apr 4, 2017 00:19 |
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tallkidwithglasses posted:The last 40 pages or whatever of this thread are a compelling corpus of evidence against this assertion, friendo. What, you mean where people were arguing with quotations from other threads or websites? I don't know what that proves, exactly. Lovely Joe Stalin posted:Sega is a horrendous company and people still giving them money are loving idiots. Sonic died years ago, it's just a mess now. The sooner their publishing arm goes the way of their console operation the better. The parallel here is fabulous, because much like GW, wishful thinking isn't going to make Sega's game publishing arm go away. Especially not now, when it's wildly successful financially.
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# ? Apr 4, 2017 00:22 |
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Actually, that just proves my point that Sega will be gone in the next two or three years. They can ride on cuts and savings for now, but not in the long term.
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# ? Apr 4, 2017 00:26 |
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Lovely Joe Stalin posted:Actually, that just proves my point that Sega will be gone in the next two or three years. They can ride on cuts and savings for now, but not in the long term. I'm sure all their quality Sonic the Hedgehog games will keep them afoat.
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# ? Apr 4, 2017 00:31 |
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Lovely Joe Stalin posted:Actually, that just proves my point that Sega will be gone in the next two or three years. They can ride on cuts and savings for now, but not in the long term. Hm. http://segabits.com/blog/2017/02/11/sega-sammy-third-quarter-review-fiscal-year-ending-2017/ Sega certainly seems to have some challenges, but it's tough to argue with rising revenue and sales in their core businesses. Certainly getting into the resort business was an error, but the writedown they're going to take quote:an extraordinary loss incurred in the Resort Business from the sales of Joypolis shares (¥1.4 billion loss) and ceasing the development of Busan Metropolitan City in South Korea (¥3.4 billion loss) quote:total sales increased from last year’s result of ¥245 billion and reaching ¥285.7 billion for this year. Not only that, but operating income has grown a healthy amount, climbing from ¥12.6 billion to ¥35.3 billion – more than double from the previous year. Feel free to predict how sega's going to lose so much of those sales that they'll be gone in two or three years. I honestly don't see it.
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# ? Apr 4, 2017 00:32 |
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The gamer nerd's approach to assessing the financial health of the targets of their ire continues to be super lazy, in that it only takes five minutes to google for these public company's financial records and see how they're actually doing. But please, continue to declare SEGA dead because sonic the hedgehog something something I don't even have a stake in how SEGA does. I've been a fan of the total war series and felt like warhammer: total war was an excellent new game that really showed how much creative assembly has upped their game, but aside from that, I just don't care at all. If SEGA collapses, some other publisher will be happy to get CA's business. But I do usually find it interesting to test nerd handwaving financial theories against actual information and see how they hold up. Leperflesh fucked around with this message at 00:36 on Apr 4, 2017 |
# ? Apr 4, 2017 00:34 |
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Leperflesh posted:Hm.
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# ? Apr 4, 2017 00:34 |
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You keep posting ironicat. ...I'm not sure it means what you think it means. Maybe instead of lazy shitposting, you could clearly state a coherent position or opinion of some kind? ijyt posted:So what do you call being the minority railing against a successful company on a dead forum Please keep railing against successful company Sega on this dead comedy forum
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# ? Apr 4, 2017 00:37 |
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# ? May 23, 2024 16:52 |
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Leperflesh posted:You keep posting ironicat. ...I'm not sure it means what you think it means. Games workshop good Death thread bad Simple enough for you?
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# ? Apr 4, 2017 00:39 |