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Skippy McPants
Mar 19, 2009

I really enjoy how everyone walks out of meetings before Ryder is done talking.

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Polaron
Oct 13, 2010

The Oncoming Storm

Neddy Seagoon posted:

What I don't get is why have the docking bay inside the habitable sections. You'd think they'd have proper hangars for a specialized scout ship, and just make that section the equivalent of the Citadel Presidium.

And speaking of, why do they treat the Tempest like it's a one-of-a-kind super-prototype ship? Isn't she meant to be one of a set of at least, oh, five such ships? Even though the others got hosed up in the mutiny (and not just stolen because..? :shrug:), the general tone about the Tempest is it's the only produced.

It's the only one left, hence why everyone's (Kallo) so touchy with it. Though Vetra implies a couple more may have survived and are being hidden for emergencies.

But if it goes down, that's it. The Initiative are reduced to shuttles and freighters and whatever the angara will give them.

I beat this game a couple of days ago and really enjoyed it. Yeah, it's got some jank to it but it still just clicked for me. I didn't even hate any of the characters. Cora was the worst for me and I'm more just neutral towards her. Maybe she opens up if you sleep with her, I dunno.

Polaron fucked around with this message at 13:28 on Apr 5, 2017

DancingShade
Jul 26, 2007

by Fluffdaddy

Neddy Seagoon posted:

What I don't get is why have the docking bay inside the habitable sections. You'd think they'd have proper hangars for a specialized scout ship, and just make that section the equivalent of the Citadel Presidium.

And speaking of, why do they treat the Tempest like it's a one-of-a-kind super-prototype ship? Isn't she meant to be one of a set of at least, oh, five such ships? Even though the others got hosed up in the mutiny (and not just stolen because..? :shrug:), the general tone about the Tempest is it's the only produced.

The Tempest is just one of several identical ships. It's just the rest were trashed when the Nexus hit the Scourge on the way in, at least according to Kallo your pilot.

So it's one of a kind now but I guess they have the wrecked ones to cannibalize for parts.

I guess that's why the other pathfinders fly shuttles and initiative fighter craft during the final battle - you're the only one with a functioning bling ride.

^ EFB

Decius
Oct 14, 2005

Ramrod XTreme

Skippy McPants posted:

I really enjoy how everyone walks out of meetings before Ryder is done talking.

Yeah, that's great. And I love how they whole thing is a great development arc - nobody would do that to you in the later part of the game.

Decius fucked around with this message at 13:27 on Apr 5, 2017

Stranger Danger Ranger
Jul 21, 2007
There are lizards coming out of my tv.

Neddy Seagoon posted:

What I don't get is why have the docking bay inside the habitable sections. You'd think they'd have proper hangars for a specialized scout ship, and just make that section the equivalent of the Citadel Presidium.

And speaking of, why do they treat the Tempest like it's a one-of-a-kind super-prototype ship? Isn't she meant to be one of a set of at least, oh, five such ships? Even though the others got hosed up in the mutiny (and not just stolen because..? :shrug:), the general tone about the Tempest is it's the only produced.

Hydroponics isn't even its own section, it's just a bunch of tanks and poo poo outside the bar.

Avalerion
Oct 19, 2012

Baron Corbyn posted:

I'm pretty sure it's spelled "Arkh" in the game at some point. I think the map of the station on the tram?

Maybe it's like when you spell christmass as xmass, presumably not to offend with a religious refference? :D

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


Milky Moor posted:

It's so good, though. Ryder feels just like me and the characters talk about things that I, the average consumer, know and understand. Drack is an old Krogan grandpa! Haha! Just like my grandpa, he is bad with technology! Watermarked photos of inconsistent resolutions! It's like Captain America of the Avengers said: "I know that reference!"

Within minutes of arriving at an entirely new galaxy, Ryder and his crew are shot at by gleep-glop aliens who are conveniently armed with usable plasma rifles. You spend the next ten hours killing these aliens under the vaguest of pretenses. No attempts at diplomacy are made. Sometime later, another gleep-glop alien makes a dick joke.

"At last, some refreshingly optimistic sci-fi. This is just like Star Trek!"

Decius
Oct 14, 2005

Ramrod XTreme

exquisite tea posted:

Within minutes of arriving at an entirely new galaxy, Ryder and his crew are shot at by gleep-glop aliens who are conveniently armed with usable plasma rifles. You spend the next ten hours killing these aliens under the vaguest of pretenses. No attempts at diplomacy are made. Sometime later, another gleep-glop alien makes a dick joke.

"At last, some refreshingly optimistic sci-fi. This is just like Star Trek!"

You haven't played the game, have you?

Kurtofan
Feb 16, 2011

hon hon hon
quads deep in that mass effect

DancingShade
Jul 26, 2007

by Fluffdaddy

exquisite tea posted:

Within minutes of arriving at an entirely new galaxy, Ryder and his crew are shot at by gleep-glop aliens who are conveniently armed with usable plasma rifles. You spend the next ten hours killing these aliens under the vaguest of pretenses. No attempts at diplomacy are made. Sometime later, another gleep-glop alien makes a dick joke.

"At last, some refreshingly optimistic sci-fi. This is just like Star Trek!"

Star Trek fans are the worst, agreed.

Right after Star Wars fans anyway.

The most important things about the Kett are that they are "green" and "alien" which means it's totally ok to shoot all the nasty green aliens. It's almost like you're playing on the old Atari 2600 again, especially when you take facial animations into account.

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

Polaron posted:

It's the only one left, hence why everyone's (Kallo) so touchy with it. Though Vetra implies a couple more may have survived and are being hidden for emergencies.

That was my general assumption, but Kallo et al keep talking about it like it's the only one built. He doesn't talk about it being one of a set or class, just that the Tempest is his baby and good it is to see it in the hands of a Pathfinder.

DancingShade
Jul 26, 2007

by Fluffdaddy

Neddy Seagoon posted:

That was my general assumption, but Kallo et al keep talking about it like it's the only one built. He doesn't talk about it being one of a set or class, just that the Tempest is his baby and good it is to see it in the hands of a Pathfinder.

He does mention putting the prototypes through their paces and since you only have one working example left after the Scourge trashed the rest then it makes a kind of sense.

Though now that I think about it there is that uh hull anomaly you scan later regarding the designer that suggests the writers forgot that it wasn't technically unique, at least during the construction phase. Maybe put it down to bad editing?

Doctor Spaceman
Jul 6, 2010

"Everyone's entitled to their point of view, but that's seriously a weird one."

exquisite tea posted:

Within minutes of arriving at an entirely new galaxy, Ryder and his crew are shot at by gleep-glop aliens who are conveniently armed with usable plasma rifles. You spend the next ten hours killing these aliens under the vaguest of pretenses. No attempts at diplomacy are made. Sometime later, another gleep-glop alien makes a dick joke.
You know that's not what happens, right?

Stranger Danger Ranger
Jul 21, 2007
There are lizards coming out of my tv.
Never let facts get in the way of a good shitpost.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

I feel like trying to colonize a new galaxy without things like "defense ships" or "a finished hub" was a poor idea. I feel like most of the Initiative was a poor idea.

Number Ten Cocks
Feb 25, 2016

by zen death robot
"Good"

DancingShade
Jul 26, 2007

by Fluffdaddy

RBA Starblade posted:

I feel like trying to colonize a new galaxy without things like "defense ships" was a poor idea. I feel like most of the Initiative was a poor idea.

It was done on the rush because the secret backer was panicking - they knew the reapers were coming so lots of things weren't thought out as well as they should have been. It was go go go!

Lurks Morington
Aug 7, 2016

by Smythe
Finished the game. Someone in this thread said that this game feels underwritten, and I agree.

Is there much variation on how the endgame plays out based on your decisions? Cause from what I saw, I imagine that it's, over the comms, "I'm here to help, you [made a choice to save me, etc]".

Overall I hope they make another, if only because I like space games. Wish they would stop doing ancient civilization and malicious evil force, with unknowable motivations . I would have been cool with a plot that focused on the politics of settling a new galaxy and the tensions of first contact. Would have been cool to see your colonies evolve into a kadara if you made bad choices or something.

Pattonesque
Jul 15, 2004
johnny jesus and the infield fly rule

RBA Starblade posted:

I feel like trying to colonize a new galaxy without things like "defense ships" or "a finished hub" was a poor idea. I feel like most of the Initiative was a poor idea.

I mean at some point they're gonna need to start building things like ... at least cruisers. maybe not dreadnoughts. The Kett definitely have them and you can't always rely on Ryder finding a Remnant fleet.

Can they even do that? Because they're really going to regret it if not.

DancingShade
Jul 26, 2007

by Fluffdaddy

Pattonesque posted:

I mean at some point they're gonna need to start building things like ... at least cruisers. maybe not dreadnoughts. The Kett definitely have them and you can't always rely on Ryder finding a Remnant fleet.

Can they even do that? Because they're really going to regret it if not.

Just find a MacGuffin to weaponise the Scourge.

If I've accidentally stumbled across future DLC or ME:A:2 content then lol.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

DancingShade posted:

It was done on the rush because the secret backer was panicking - they knew the reapers were coming so lots of things weren't thought out as well as they should have been. It was go go go!

I mean I figured that was the deal but sending out a half finished piece of poo poo without the ability to build new ships (?) or have power unless the arks dock to it (? Was this just the Scourge blowing up some power plants no one ever bothered to fix or a resource thing? It's not really all that clear) is a good recipe for failure, as the Initiative found out. I get that they weren't expecting anything but still, it seems like the Nexus has literally nothing.

I mean, if the Nexus was supposed to show up first, why didn't they have any Pathfinders? They're the guys doing all the looking and exploring right? Why is that even a fancy title?

RBA Starblade fucked around with this message at 14:28 on Apr 5, 2017

DancingShade
Jul 26, 2007

by Fluffdaddy

RBA Starblade posted:

I mean I figured that was the deal but sending out a half finished piece of poo poo without the ability to build new ships (?) or have power unless the arks dock to it (? Was this just the Scourge blowing up some power plants no one every bothered to fix or a resource thing? It's not really all that clear) is a good recipe for failure, as the Initiative found out. I get that they weren't expecting anything but still, it seems like the Nexus has literally nothing.

They can probably space magic up a construction dock in time but the focus has been on food and mining until the post endgame when they start waking up economics and logistics specialists so who knows in the long term.

But before you build a dreadnought you really want all the support boats so I don't see it happening soon. A capital ship with no fleet is just a target.

Sorry didn't address this part of what you said The finished Nexus will probably be a great spacedock to make all kinds of ships but because of the Scourge, Exiles and all the other problems its rather behind schedule

DancingShade fucked around with this message at 14:29 on Apr 5, 2017

Stranger Danger Ranger
Jul 21, 2007
There are lizards coming out of my tv.
What shits me most about the writing is that there's never any reference to your biotic abilities if you have them. This was a thing in the original trilogy as well, and with all the lines of dialogue they were boasting about I was kinda hoping they'd address it. At the very least it would have been cool to have a chat with Cora about it, since she briefly mentions what it was like growing up as a biotic. I gotta figure being able to throw dudes into orbit and create singularities is pretty significant, but nobody ever mentions it at all.

DancingShade
Jul 26, 2007

by Fluffdaddy

Stranger Danger Ranger posted:

What shits me most about the writing is that there's never any reference to your biotic abilities if you have them. This was a thing in the original trilogy as well, and with all the lines of dialogue they were boasting about I was kinda hoping they'd address it. At the very least it would have been cool to have a chat with Cora about it, since she briefly mentions what it was like growing up as a biotic. I gotta figure being able to throw dudes into orbit and create singularities is pretty significant, but nobody ever mentions it at all.

Especially as "can throw singularities" was a big part of why Shepard was such a biotic badass if you played an adept.

Certainly nobody in Andromeda seems to be a biotic badass nearly as much as Name_Undefined?_Ryder so I agree it should come up at least once whether you're an adept or vanguard.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

DancingShade posted:

They can probably space magic up a construction dock in time but the focus has been on food and mining until the post endgame when they start waking up economics and logistics specialists so who knows in the long term.

But before you build a dreadnought you really want all the support boats so I don't see it happening soon. A capital ship with no fleet is just a target.

Sorry didn't address this part of what you said The finished Nexus will probably be a great spacedock to make all kinds of ships but because of the Scourge, Exiles and all the other problems its rather behind schedule

Right, but if you're going to be colonizing solar systems wouldn't you want the ability to build things first? Instead of last?

Decius
Oct 14, 2005

Ramrod XTreme

Pattonesque posted:

I mean at some point they're gonna need to start building things like ... at least cruisers. maybe not dreadnoughts. The Kett definitely have them and you can't always rely on Ryder finding a Remnant fleet.

Can they even do that? Because they're really going to regret it if not.

Depends how much manufacturing capabilites Merdian has
But even the normal colonies should be able to bring out some ships after a few years. And since the Kett have a few years or decades to travel a force to look up what happened with the expedition fleet of theirs might be some time away. Even the one looking up why the Archon hasn't replied in 15 years

DancingShade
Jul 26, 2007

by Fluffdaddy

RBA Starblade posted:

Right, but if you're going to be colonizing solar systems wouldn't you want the ability to build things first? Instead of last?

Oh for sure. But you need to build your Command & Conquer construction yard first and the Nexus is incomplete and some undefined number of people abandoned it. Maybe with the rescued Arc personnel they can finish it and have a functional shipyard/factory going.

But that's future content for now I guess

^ Good point re: Meridian facilities. Might be able to fast track some stuff later.

Daztek
Jun 2, 2006



Maybe they'll pull cruisers and battleships from the same place where they're getting all their shuttles.

DancingShade
Jul 26, 2007

by Fluffdaddy

Daztek posted:

Maybe they'll pull cruisers and battleships from the same place where they're getting all their shuttles.

goatse.cx.jpg

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

DancingShade posted:

Oh for sure. But you need to build your Command & Conquer construction yard first and the Nexus is incomplete and some undefined number of people abandoned it. Maybe with the rescued Arc personnel they can finish it and have a functional shipyard/factory going.

But that's future content for now I guess

^ Good point re: Meridian facilities. Might be able to fast track some stuff later.

Yeah. I guess my problem with the game so far is that most of the Initiative's problems, besides the new alien activity, stem from "we were too dumb to figure this out after millenia of literally everyone figuring this out". "First contact plans" seemed to consist of "hopefully the Pathfinder, the guy who has to handhold all twenty thousand of their race through everything, isn't murdered". Colonization seems to consist of "hopefully nothing explodes because we didn't build the thing to build new things". Exploration apparently is "let the Pathfinder do it, hopefully nothing kills them".

I understand it's half retarded techbros half "oh gently caress the end of the world is here bail bail bail" but what the hell you didn't even put any of the pathfinders who you guys rely on for literally everything on the thing that gets there first.

Ouhei
Oct 23, 2008

:minnie: Cat Army :minnie:
Finished up the game last night and feel obligated to share my thoughts. Overall I enjoyed the game (bugs and all) and it feels like a decent entry into the ME universe. There's clearly a bunch of stuff they did as obvious attempts to improve of aspects of the original trilogy, and some work really well. The plot feels very much like a Force Awakens deal where they're clearly echoing parts of the original but doing some things their own way. The game could have definitely benefited from a short delay to tighten up all the stuff they say they're patching in soon, but in my 47 hours of playtime I never ran into anything game breaking or a ton worse than what the originals had. If you liked 1-3, I don't know how you don't enjoy this game because it's very much in line with what those games were. The writing feels very in line with Bioware games in general and works if you approach it as something that isn't meant to be taken terribly seriously (I chose a lot of the "casual" dialogue options and it was fun to lean into the cheesier dialogue). Many side quests felt tedious, but I think open world side quests always do because the main plot always has some sort of sense of urgency to it, but they allow you to dick around so you can do side poo poo. It just feels weird and I'm not sure how you design them to make them not feel like "hey the galaxy is on fire but I'm going to go find this doctor for a few hours".

I'm hoping this turns into a trilogy because I think there's a solid base there and if they can tighten up the mistakes from this game they can make something truly amazing. I want to see Andromeda develop and see Ryder grow into a Shepard like figure.

Spoiler thoughts below:

- I romanced Cora, so I can't speak for the other options but they did a much better job on it overall than the other games. I don't mean the sex scene, I mean incorporating the fact that you're with someone into other aspects of the game. Having Cora freak out when Ryder "dies", having your relationship come up in other conversations, and all the additional stuff you get in the epilogue helps make the relationship part of the game feel a bit more integrated. Hopefully they can do more of this in the future games.
- The final mission on Meridian is pretty great (as are all the missions that are a bit more rail roaded), having all the people you've assisted throughout the game come to your aid was a nice pay off. I was especially surprised when the lady from kadara showed up
- The final boss was meh, but other than Saren the end boss fights of all the mass effect games have felt a bit meh. I think it's hard to design a boss fight that feels important enough when you're dealing with the scale of poo poo going on it the games.
- The ending did feel a little abrupt, I was hoping for a bit more exposition about what turning on Meridian/the network did in cutscenes, but I guess it makes sense that they're still not entirely sure of what's going on.

DancingShade
Jul 26, 2007

by Fluffdaddy

RBA Starblade posted:

Yeah. I guess my problem with the game so far is that most of the Initiative's problems, besides the new alien activity, stem from "we were too dumb to figure this out after millenia of literally everyone figuring this out". "First contact plans" seemed to consist of "hopefully the Pathfinder, the guy who has to handhold all twenty thousand of their race through everything, isn't murdered". Colonization seems to consist of "hopefully nothing explodes because we didn't build the thing to build new things". Exploration apparently is "let the Pathfinder do it, hopefully nothing kills them".

I understand it's half retarded techbros half "oh gently caress the end of the world is here bail bail bail" but what the hell you didn't even put any of the pathfinders who you guys rely on for literally everything on the thing that gets there first.

Arguably Jien Garsen the initiative founder person was the primary Pathfinder but since she was murdered by an unknown assailant with a secret agenda made for DLC and/or a sequel the Nexus lacked that leadership and colonisation specialist.

They make a point of telling you most of the leadership died during their initial contact with the Scourge right pretty much immediately. Director Tan is basically Bob from accounts.

Serf
May 5, 2011


RBA Starblade posted:

I feel like trying to colonize a new galaxy without things like "defense ships" or "a finished hub" was a poor idea. I feel like most of the Initiative was a poor idea.

Capitalism fails again.

Pattonesque
Jul 15, 2004
johnny jesus and the infield fly rule

Decius posted:

Depends how much manufacturing capabilites Merdian has
But even the normal colonies should be able to bring out some ships after a few years. And since the Kett have a few years or decades to travel a force to look up what happened with the expedition fleet of theirs might be some time away. Even the one looking up why the Archon hasn't replied in 15 years

I'll be interested to see what they do with Meridian in the future. Kinda seems ripe for a huge hub and a mission to explore its secrets

Android Blues
Nov 22, 2008

I can't get over that it's called the Scourge. It's such an intensely, intensely stupid name that I can't believe for a second any future society would look at an unexplained physical phenomenon and be like, "oh no! The Scourge!" instead of calling it like, the Gupta-Biggs Phenomenon or some goofy mass media name like MegaStorm Andromeda.

Shirkelton
Apr 6, 2009

I'm not loyal to anything, General... except the dream.

Android Blues posted:

I can't get over that it's called the Scourge. It's such an intensely, intensely stupid name that I can't believe for a second any future society would look at an unexplained physical phenomenon and be like, "oh no! The Scourge!" instead of calling it like, the Gupta-Biggs Phenomenon or some goofy mass media name like MegaStorm Andromeda.

The Reapers.

Iron Crowned
May 6, 2003

by Hand Knit

Android Blues posted:

I can't get over that it's called the Scourge. It's such an intensely, intensely stupid name that I can't believe for a second any future society would look at an unexplained physical phenomenon and be like, "oh no! The Scourge!" instead of calling it like, the Gupta-Biggs Phenomenon or some goofy mass media name like MegaStorm Andromeda.

MAGASTORM!

Daztek
Jun 2, 2006



Dark Death Cloud of Doom

Shirkelton
Apr 6, 2009

I'm not loyal to anything, General... except the dream.

Daztek posted:

Dark Death Cloud of Doom

I think Fox has the rights, unfortunately.

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Rhymenoserous
May 23, 2008

Pattonesque posted:

man it is really difficult in this game to find specific crafting items. I need four remnant cores for a heleus champion chest and I've already killed all the architects so I guess I just have to wander to different merchants to find three more!

When you find one just quick travel back and forth to the vendor and buy them. Quick travel resets inventories. This is why I have like 15 decryption keys.

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