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This thing isn't a sideboard card, it's a maindeck card that is above average but not actually insane against some decks and goes away when it's not useful, which is a good design that has existed since Scrap/Clear in Urza's Saga at least.
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# ? Apr 7, 2017 16:04 |
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# ? May 25, 2024 01:31 |
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Entropic posted:This is a cool card that's really awkwardly worded in a way where you have to read it carefully 3 times to make sure you know what it's actually doing. It's worded in this way so that if you have a way to put additional flood counters it does not get you 3 mana every turn. Edit: YggdrasilTM fucked around with this message at 16:07 on Apr 7, 2017 |
# ? Apr 7, 2017 16:05 |
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Jabor posted:The problem with this is that it's flexible in-game - you get to choose whether you want the effect, or just another random card. That's not the kind of flexibility you're looking for in your sideboard, where you want cards that are high-impact against the specific decks you bring them in for. So generally you want cards that flex to being solid upgrades against a wider variety of decks, or that are just so ridiculously good against a narrow selection of decks that they justify their slots. Compare it to Naturalize, which has a larger selection of decks you'd consider using it against, or Ancient Grudge, which is similarly narrow but much more effective against the decks where it's relevant. Yea I want my sideboard cards to really disrupt my opponent, not just be a 1-for-1. If you're in green you're quite likely to have access to stony or grudge which are much more powerful. Not sold on maindecking it either in modern. Relic is powerful because it can hose decks while can-tripping. Deliverance can only do one or the other, and it's a lot less backbreaking when it's relevant. Card is almost there but it would take a metagame shift where a lot of tier-1 decks run artifacts. Seems good in standard delirium though. Lets you get an instant in the yard against creature-light decks.
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# ? Apr 7, 2017 16:10 |
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Count Bleck posted:Hey it's the Nile River. Naturalize hits enchantments, bro
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# ? Apr 7, 2017 16:19 |
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TheChirurgeon posted:Naturalize hits enchantments, bro Hey it's the relevant half of Naturalize with Upside.
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# ? Apr 7, 2017 16:20 |
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YggdrasilTM posted:It's worded in this way so that if you have a way to put additional flood counters it does not get you 3 mana every turn. man this is gonna be a cool limited set. gonna draft the poo poo outta that camel
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# ? Apr 7, 2017 16:22 |
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I do like the cycling costs so far. They're more generous than I was expecting, even on commons.
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# ? Apr 7, 2017 16:25 |
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Rinkles posted:I do like the cycling costs so far. They're more generous than I was expecting, even on commons. Yeah a single colored mana to cycle vs 2 generic on many of these so far is going to play really really well.
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# ? Apr 7, 2017 16:28 |
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Rinkles posted:I do like the cycling costs so far. They're more generous than I was expecting, even on commons. Magic is much more about curving out on time than when the first couple times cycling existed, so there's a bigger opportunity cost to take time and mana to cycle cards away. SoI showed with clues that paying 2 mana to draw a card is good, but you won't always have time to do it.
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# ? Apr 7, 2017 16:29 |
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where's the desert reprint
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# ? Apr 7, 2017 16:32 |
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It was a bold move for Wizards to print an enchantment that draws your deck the turn you cast it, but I can respect it
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# ? Apr 7, 2017 16:34 |
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EatinCake posted:where's the desert reprint
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# ? Apr 7, 2017 16:34 |
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EatinCake posted:where's the desert reprint That way lies madness.
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# ? Apr 7, 2017 16:41 |
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Count Bleck posted:That way lies madness. The card everyone is waiting for:
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# ? Apr 7, 2017 16:54 |
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MiddleEastBeast posted:Yeah a single colored mana to cycle vs 2 generic on many of these so far is going to play really really well. Except when you're color screwed. That was always a cool thing about 2-generic cycling; if you can't cast it you can always cycle to try and hit your land.
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# ? Apr 7, 2017 17:05 |
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If there's no hand disruption that comes with cycling, it'll have been a missed opportunity.
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# ? Apr 7, 2017 17:26 |
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YggdrasilTM posted:The card everyone is waiting for: Is on the reserve list.
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# ? Apr 7, 2017 17:45 |
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From Mark Rosewater's Tumblr: I guess that's something.
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# ? Apr 7, 2017 17:49 |
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Attorney at Funk posted:From Mark Rosewater's Tumblr: Well, that doesn't bode well for this set not being more of the same. Rip.
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# ? Apr 7, 2017 17:51 |
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Attorney at Funk posted:From Mark Rosewater's Tumblr: I was just thinking about how much jacetice league fatigue I was having and how they've crowded out the spots for actual interesting PW's lately.
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# ? Apr 7, 2017 17:51 |
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Attorney at Funk posted:From Mark Rosewater's Tumblr: Good. With how universal this sentiment seemed it's not surprising.
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# ? Apr 7, 2017 17:53 |
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Thats a quality Monarch token you have there mtgo. And seeing as amonkhet is almost released, have the kaladesh gremlin tokens ever had working art?
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# ? Apr 7, 2017 17:53 |
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Hour of Devastation is the next set, right?
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# ? Apr 7, 2017 17:54 |
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A little weird they didn't predict this themselves, though.
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# ? Apr 7, 2017 17:54 |
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Rinkles posted:A little weird they didn't predict this themselves, though. They are very high on the smell of their own farts at WotC
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# ? Apr 7, 2017 17:55 |
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TheKingofSprings posted:Hour of Devastation is the next set, right? Yeah. I get the sense that this whole two-year chunk of Magic history starting with BFZ is just something everyone from players to R&D wants to flush away and move on from.
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# ? Apr 7, 2017 17:55 |
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Shadows of Innistrad and Eldritch Moon were both fine sets, though
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# ? Apr 7, 2017 17:57 |
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TheKingofSprings posted:Shadows of Innistrad and Eldritch Moon were both fine sets, though They both also only had two league walkers put together..... COINCIDENCE?! Cactrot fucked around with this message at 18:04 on Apr 7, 2017 |
# ? Apr 7, 2017 18:00 |
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Rinkles posted:A little weird they didn't predict this themselves, though. Most of what I read out of WotC comes off as incredibly drunk on their own Kool-Aid, like there's some weird parallel set of beliefs about how Magic is supposed to work and what makes it good that are held by everyone at the company and nobody outside of it, beyond just things where it would make sense for the people making the money and the people spending it to disagree.
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# ? Apr 7, 2017 18:06 |
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TheKingofSprings posted:Shadows of Innistrad and Eldritch Moon were both fine sets, though They were fine, but as a high point of design stretching back for multiple Standard rotations it's a bit bleak.
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# ? Apr 7, 2017 18:06 |
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TheKingofSprings posted:Shadows of Innistrad and Eldritch Moon were both fine sets, though My favorite part of Eldritch Moon is that the main plot point of the set is no longer allowed to be played in Standard.
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# ? Apr 7, 2017 18:06 |
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Anil Dasharez0ne posted:Most of what I read out of WotC comes off as incredibly drunk on their own Kool-Aid, like there's some weird parallel set of beliefs about how Magic is supposed to work and what makes it good that are held by everyone at the company and nobody outside of it, beyond just things where it would make sense for the people making the money and the people spending it to disagree. I'll always remember that story GerryT told about his R&D internship where he was kind of depressed and Tom LaPille took him aside to give him a pep talk like, "you need to understand you're not the smartest guy in the room anymore. get over it"
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# ? Apr 7, 2017 18:08 |
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Count Bleck posted:My favorite part of Eldritch Moon is that the main plot point of the set is no longer allowed to be played in Standard. They locked her away in the moon. Flavor checks out.
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# ? Apr 7, 2017 18:08 |
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Anil Dasharez0ne posted:Most of what I read out of WotC comes off as incredibly drunk on their own Kool-Aid, like there's some weird parallel set of beliefs about how Magic is supposed to work and what makes it good that are held by everyone at the company and nobody outside of it, beyond just things where it would make sense for the people making the money and the people spending it to disagree. This is the same company that encourages masochistic devotion to their game whether it be through poor player support or underpaying their developers so what else would you expect
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# ? Apr 7, 2017 18:10 |
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So, it's weird that they're giving us brick counters in those silly little tear up counter cards and have spoiled all of one lovely card that uses them, right?
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# ? Apr 7, 2017 18:10 |
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TheKingofSprings posted:Shadows of Innistrad and Eldritch Moon were both fine sets, though notably the only block since origins that didn't have the full jacetice league involved
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# ? Apr 7, 2017 18:10 |
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JerryLee posted:They locked her away in the moon. Flavor checks out. poo poo. Boxman posted:So, it's weird that they're giving us brick counters in those silly little tear up counter cards and have spoiled all of one lovely card that uses them, right? To be fair those pop out cards also have -1/-1 counters on them. I've been using red dice to track that but it's still nice.
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# ? Apr 7, 2017 18:11 |
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Attorney at Funk posted:I'll always remember that story GerryT told about his R&D internship where he was kind of depressed and Tom LaPille took him aside to give him a pep talk like, "you need to understand you're not the smartest guy in the room anymore. get over it" I'd like to read this, and anything else on the subject that isn't from an official organ of WotC.
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# ? Apr 7, 2017 18:13 |
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Anil Dasharez0ne posted:I'd like to read this, and anything else on the subject that isn't from an official organ of WotC. Same here, listening to stories of WotC's organizational incompetence is always a good time
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# ? Apr 7, 2017 18:14 |
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# ? May 25, 2024 01:31 |
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Attorney at Funk posted:From Mark Rosewater's Tumblr: If nothing else comes out of the last couple years of missteps, I hope Wizards figures out a way to shorten its development cycle. I get that there are certain manufacturing requirements that dictate some of that timeline but it seems like a lot of Magic's problems, especially recently, have come from the fact that they don't realize they've made a mistake until years after they were able to fix it. And what's worse, they've spent that interim period having that mistake influence further product development.
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# ? Apr 7, 2017 18:15 |