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I'm a little sad that the Salarian Architect is rare. I need more ranks so I can kit out Lil' Buddy and incinerate while filling in the passives. I also would like some kind of icon either on the compass rose or in-game to let me see where my drones at. Also, maybe being able to send it somewhere by pressing 1 again. He just kind of does his own thing.
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# ? Apr 8, 2017 22:11 |
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# ? May 16, 2024 19:03 |
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Christ Angara Avenger is fun. I was competitive in Silver at level 3 just with judicious use of grenades and stealth
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# ? Apr 8, 2017 22:22 |
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Tasoth posted:I'm a little sad that the Salarian Architect is rare. I need more ranks so I can kit out Lil' Buddy and incinerate while filling in the passives. I also would like some kind of icon either on the compass rose or in-game to let me see where my drones at. Also, maybe being able to send it somewhere by pressing 1 again. He just kind of does his own thing. You can direct him to attack specific enemies by tapping the button. e: I'm just glad Architect isn't Ultra Rare, getting rank X Kineticist will take forever, I don't even have her unlocked at all yet
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# ? Apr 8, 2017 22:41 |
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It'd be cool if you could spend mission points from Apex missions to unlock certain classes or guns.
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# ? Apr 8, 2017 22:44 |
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If they get desperate enough and they're not selling as many Andromeda Points as they'd like, they could just go "fine, you can pay real money to guarantee a copy of this or that". And it would be something like $10 and a lot of little kids would spend $100 of their parents' money to get a Vanquisher X.
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# ? Apr 8, 2017 22:50 |
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RBA Starblade posted:Does anyone have a good solution for how slow building shaders is every time you turn the game on? It takes a couple minutes to even get into a match after you ready up now. That was really only bad for me the first night I played the game after the patch installed. It's chilled out a lot since. I'm on an SSD, which is maybe helping?
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# ? Apr 8, 2017 22:57 |
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I got a KroGuard!
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# ? Apr 8, 2017 23:50 |
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Chasiubao posted:Christ Angara Avenger is fun. I was competitive in Silver at level 3 just with judicious use of grenades and stealth
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# ? Apr 9, 2017 00:17 |
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Note to self: do not underestimate the bog-standard human adept again. Self-detonating biotic combos is fuuuuuuuuuuuuuuuuun.
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# ? Apr 9, 2017 00:20 |
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In a single game I had my music die, a desync / lag / something so bad that I thought I was going to crash, and Fiends rubber-banding to the point where they'd warp around corners like they were ME3 Banshees. Is there anywhere to report this stuff to the developers? As far as I'm concerned Fiends must have been intentionally written this way to sell Cobras. That said my level 3 Human Vanguard scored on Bronze what my Krogan Vanguard scores on Silver. Shumagorath fucked around with this message at 01:15 on Apr 9, 2017 |
# ? Apr 9, 2017 00:43 |
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I'm really good at placing trip mines in completely ineffectual locations in the heat of battle.
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# ? Apr 9, 2017 01:10 |
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Tasoth posted:I'm a little sad that the Salarian Architect is rare. I need more ranks so I can kit out Lil' Buddy and incinerate while filling in the passives. I also would like some kind of icon either on the compass rose or in-game to let me see where my drones at. Also, maybe being able to send it somewhere by pressing 1 again. He just kind of does his own thing. Oh, is there a difference to the way classes/characters level by their rarity that I've neither noticed nor read, yet? I just really started getting into the MP last night and haven't really read up on it very much at all, but I unlocked the Salarian Architect today and have been using it for a while now because I like the Remnant VI. Should I not be spending points as willy nilly?
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# ? Apr 9, 2017 01:52 |
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Terra-da-loo! posted:Oh, is there a difference to the way classes/characters level by their rarity that I've neither noticed nor read, yet? I just really started getting into the MP last night and haven't really read up on it very much at all, but I unlocked the Salarian Architect today and have been using it for a while now because I like the Remnant VI. Should I not be spending points as willy nilly? You get extra points for each rank of a character and higher rarity characters take more effort to rank up.
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# ? Apr 9, 2017 01:54 |
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Lightning Knight posted:You get extra points for each rank of a character and higher rarity characters take more effort to rank up. Ah, thank you.
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# ? Apr 9, 2017 02:00 |
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precision posted:If they get desperate enough and they're not selling as many Andromeda Points as they'd like, they could just go "fine, you can pay real money to guarantee a copy of this or that". And it would be something like $10 and a lot of little kids would spend $100 of their parents' money to get a Vanquisher X. I thought they were going to do that but with mission funds. Guess it was just a rumor.
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# ? Apr 9, 2017 02:39 |
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Stickman posted:That could be part of it, but it also seems like I'm taking more damage from getting shot at a distance as well. I haven't tried it yet, but I think Asari Adept, Human Kineticist, etc, would be the users of Barrier 6a--the more you can actually use biotics to get the kills, the better it is (especially with powers that run off shields)
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# ? Apr 9, 2017 02:41 |
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Doc Dee posted:I'm really good at placing trip mines in completely ineffectual locations in the heat of battle. I need a class with trip mines to also come with pull, so I can make sure every botched mine still goes to use.
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# ? Apr 9, 2017 02:43 |
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Lightning Knight posted:You get extra points for each rank of a character and higher rarity characters take more effort to rank up. How many extra points? This has 83, is it more than that?
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# ? Apr 9, 2017 03:11 |
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BenRGamer posted:I haven't tried it yet, but I think Asari Adept, Human Kineticist, etc, would be the users of Barrier 6a--the more you can actually use biotics to get the kills, the better it is (especially with powers that run off shields) Actually killing guys with powers is relatively tough compared to ME3, and everyone can use a free "don't die now" every 10 seconds. The Asari Adept also gets shield back for every kill in annihilation's radius, so they're getting shield back anyway if things are working correctly.
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# ? Apr 9, 2017 03:15 |
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Shumagorath posted:Is he as good as Drell Assassin or whatever class had Warp and Cluster Grenades? I don't think I ever played that class so I have no idea. But she can stealth almost forever with no cooldown, blow poo poo up with grenades, and warp behind anyone and stab them in the back
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# ? Apr 9, 2017 03:28 |
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Grondoth posted:How many extra points? This has 83, is it more than that? Uh, I dunno. It's actually every other rank if I remember right. At max rank and level you have enough points for 6/6/6/5/3, with one remaining, or 6/6/6/6/1 with none remaining.
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# ? Apr 9, 2017 03:30 |
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Grondoth posted:How many extra points? This has 83, is it more than that? It's 23 extra points (62 at rank I to 85 at rank X, including the 3 automatically placed in active powers). Not sure how those are split across the 5 ranks that boost points, though.
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# ? Apr 9, 2017 04:05 |
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Monolith. posted:I thought they were going to do that but with mission funds. Guess it was just a rumor. It wasn't a rumor, it was something they said there were going to do while the game was being made but they just didn't do it.
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# ? Apr 9, 2017 04:30 |
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I got the halberd and ha ha they only fixed the ROF on the mattock, not this paperweight.
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# ? Apr 9, 2017 04:32 |
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Chasiubao posted:I don't think I ever played that class so I have no idea. But she can stealth almost forever with no cooldown, blow poo poo up with grenades, and warp behind anyone and stab them in the back
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# ? Apr 9, 2017 05:00 |
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How are you all speccing the human engineer? 66653 with the 3 in the turret (seems a bit weak) and 5 in one of the passives?
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# ? Apr 9, 2017 05:18 |
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Hahaha 3 ascendants in a row for the eliminate targets objective. Ran out of time on the third. Need a emoji with his dumb lizard face.
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# ? Apr 9, 2017 05:24 |
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RBA Starblade posted:How are you all speccing the human engineer? 66653 with the 3 in the turret (seems a bit weak) and 5 in one of the passives? Building one of them 6/5/3/6/6. Spec'd the turret for damage and cooldown reduction/turret heal while you're in the area, the cryobeam for damage, radius and snapfreeze and going to shoot for radius/duration/construct bonuses on the passive. Overload is kind of lackluster even against shields and bots and I mainly use it as a detonator. Play style is I find a shitfort, throw down my turret and just spend the non-objective waves being a camper. Fun so far.
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# ? Apr 9, 2017 06:25 |
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I got the soned and ha ha it can't hit the broad side of a barn while doing a couple pixels of damage per shot to a basic enemy's health bar.
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# ? Apr 9, 2017 06:46 |
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While they're fixing things, they should fix the mod drop rate. I just finished off the silver characters/weapons, and (after I started counting) I pulled 91 silvers and 15 golds from advanced packs, and exactly one of those silvers was a mod.
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# ? Apr 9, 2017 07:21 |
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I got some dumb UR sniper rifle from my first ever 100K credit box. It shoots explosive rounds and looks kinda Kett-ish, and it's hot garbage. Stupid game
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# ? Apr 9, 2017 07:58 |
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Stickman posted:While they're fixing things, they should fix the mod drop rate. I just finished off the silver characters/weapons, and (after I started counting) I pulled 91 silvers and 15 golds from advanced packs, and exactly one of those silvers was a mod. I think they need to fix the drop rate of the healing and ammo consumable items. If i wanted those id get that starter box thing. I dont appreciate half of every box being those things.
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# ? Apr 9, 2017 08:37 |
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Stickman posted:While they're fixing things, they should fix the mod drop rate. I just finished off the silver characters/weapons, and (after I started counting) I pulled 91 silvers and 15 golds from advanced packs, and exactly one of those silvers was a mod. Yeah the bronze mods were the last things I finished off from those packs as well. It is quite saddening. Admittedly when presented with the options of new characters, new guns, or new mods, I expect the majority of players would prefer new characters or guns to mods, even if mods are arguably more useful than most new characters will be. Nasgate posted:I think they need to fix the drop rate of the healing and ammo consumable items. If i wanted those id get that starter box thing. I dont appreciate half of every box being those things. This is intentional, you're basically supposed to be getting one real item per pack and then getting a second one is a lucky drop. Thank your lucky stars they made it so that you don't get infinite repeats of the basic human characters, though the stupid leveling system of individual character XP we swapped to, to get that wasn't worth it imo.
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# ? Apr 9, 2017 09:31 |
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I'd settle for being able to complete a gold round without having to send a PSN crash report. How does a console game in TYOOL 2017 crash this loving often?
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# ? Apr 9, 2017 10:11 |
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Oh look, one of the Apex missions has a +50% bonus to assault rifle damage. They're almost better than just running up and punching a dude with that modifier. Almost. Bitching aside, pretty sure mods have the lowest drop in the packs, if only because I've almost maxed out the commons, and all I'm getting now is mods from the basic packs. limited fucked around with this message at 12:15 on Apr 9, 2017 |
# ? Apr 9, 2017 11:36 |
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8th-snype posted:I'd settle for being able to complete a gold round without having to send a PSN crash report. How does a console game in TYOOL 2017 crash this loving often? When it's pushed out what appears to be about 3-6 months sooner than it should've been to meet a quarterly report deadline?
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# ? Apr 9, 2017 12:11 |
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Lightning Knight posted:When it's pushed out what appears to be about 3-6 months sooner than it should've been to meet a quarterly report deadline? 'Sort it, our report database is full.' Who am I kidding though, Sony couldn't give a poo poo, it's all on the devs and publishers.
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# ? Apr 9, 2017 12:22 |
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limited posted:I'm just imagining someone at Sony everytime one of these supposedly AAA games comes out and crashed all the time dropping a truckload of crash reports on someone's desk. I mean, admittedly, I don't think that the stability issues are Sony's or Microsoft's faults, nor would it logically be their responsibility unless it was directly to do with the consoles and their OS or something. The reality is that triple AAA developers have greater and greater incentives to dump unfinished and unpolished games into whatever time slot will make their balance sheets and earnings calls look the best and then patch them later or better yet fix it with DLC. It's not like the old days where if you're game wasn't finished when it came out it never got finished so everyone would avoid it for the turd it was. We're honestly kind of lucky, in that the patches and DLC for multiplayer are at least free.
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# ? Apr 9, 2017 12:29 |
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It's unfortunate that the same forgiveness people give to indie titles in early access have now somehow transferred over to AAA games from big studios, where people are essentially shelling out $60-120 in season passes and super deluxe editions to beta test games because they can't wait another drat month to play them. It's pretty drat shameful that Andromeda was released in the state it was and sadder to see people defend a really inferior release like they were some underdog indie studio with a shoestring budget.
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# ? Apr 9, 2017 12:51 |
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# ? May 16, 2024 19:03 |
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exquisite tea posted:It's unfortunate that the same forgiveness people give to indie titles in early access have now somehow transferred over to AAA games from big studios, where people are essentially shelling out $60-120 in season passes and super deluxe editions to beta test games because they can't wait another drat month to play them. It's pretty drat shameful that Andromeda was released in the state it was and sadder to see people defend a really inferior release like they were some underdog indie studio with a shoestring budget. While VIDYAGAMES shouldn't be taken too seriously, there's definitely a worrying trend.
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# ? Apr 9, 2017 13:17 |