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Alavaria posted:They must have a rather tight limit on their data plan. He was gonna be right after her, but they dropped him to 2G.
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# ? Apr 10, 2017 11:04 |
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# ? May 11, 2024 13:24 |
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Alavaria posted:The special data upload permission must be really tough to obtain, I bet they crack down on people abusing that really hard. They must have a rather tight limit on their data plan. The hosed up infrastructure means no wired connections, so all the cell towers are filled to capacity with resistance androids streaming YoRHa propaganda all day.
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# ? Apr 10, 2017 11:22 |
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Ursine Catastrophe posted:The hosed up infrastructure means no wired connections, so all the cell towers are filled to capacity with resistance androids streaming YoRHa
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# ? Apr 10, 2017 11:53 |
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It's all cat pictures for 6O
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# ? Apr 10, 2017 12:00 |
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I picked this game up because you started this LP... I wish I had picked it up after this update so I hadn't done so many sidequests before I unlocked fast travel in my first playthrough.
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# ? Apr 10, 2017 13:58 |
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The Dark Id posted:DO NOT DO ANY SIDEQUESTS UNTIL YOU UNLOCK FAST TRAVEL! THERE IS A MAIN QUEST THAT TASKS YOU TO INVESTIGATE A VERY LARGE HOLE! MAINLINE THE PLOT UNTIL YOU GET TO THAT QUEST! Anyway, this was what I looked like when I got fast travel, and I threw the game down in a rage for a day. BUT I HAD A REALLY GOOD LOADOUT I'VE USED EVER SINCE
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# ? Apr 10, 2017 14:07 |
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END ME SCOOB posted:I wish I hadn't waited until I was a few routes in to begin reading this, although this tip is a day old, so I'd still have been hosed. Just to show how loving stupid this is, I was unaware of fast travel. I got to literally the quest before it unlocked in the story and started going around trying to take care of gear and weapons early. Holy heck man, I've nearly maxed every weapon and sidequest and I'm still 30 levels below you. Do you just not run past a fight?
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# ? Apr 10, 2017 14:47 |
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I needed materials!
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# ? Apr 10, 2017 15:00 |
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I think at the end of the day, all I needed was like 3 pristine screws.
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# ? Apr 10, 2017 15:13 |
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Yeah, someone told me you would miss sidequests because of plot developments quite often so I just kinda compulsively kept on top of sidequests. They were probably just trying to help, but, gently caress that person tbqh.
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# ? Apr 10, 2017 15:15 |
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I think someone made a list somewhere of 'good sidequests to do from a narrative standpoint'?
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# ? Apr 10, 2017 15:17 |
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quote:On the other hand... there is post-game story content that IS gated around collecting all weapons... And upgrading every single one to max level. Wait is this real and not some sort of horrible prank? Not looking for anyone to drop spoilers or anything but is it easy to find once you have upgraded all the weapons? I'm really close to having done all that anyway so im just curious if its worth going back and doing.
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# ? Apr 10, 2017 15:27 |
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Clever Spambot posted:Wait is this real and not some sort of horrible prank? Just go do it, I don't think it should be too hard to find.
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# ? Apr 10, 2017 15:28 |
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Clever Spambot posted:Wait is this real and not some sort of horrible prank? It's a Yoko Taro game. What do you think?
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# ? Apr 10, 2017 15:33 |
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That is, the two are not mutually exclusive
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# ? Apr 10, 2017 15:45 |
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Clever Spambot posted:Wait is this real and not some sort of horrible prank? It'll show up on the map as a red dot, like just about every other sidequest. It's definitely woth doing, though save beforehand, since you can lock yourself out of the only missable piece of content of you if that matters to you.
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# ? Apr 10, 2017 15:50 |
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Clever Spambot posted:Wait is this real and not some sort of horrible prank? Don't worry a new marker just immediately pops on your map when you have all the weapons upgraded and ready.
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# ? Apr 10, 2017 15:50 |
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Well drat, I stopped when I got to the "Explore the big hole in the ground" quest and decided to do every sidequest before doing it since it had an "End of Chapter One" vibe to it and thought it'd close off those sidequests.
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# ? Apr 10, 2017 16:08 |
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Actually, I'm pretty sure there aren't any missable sidequests between now and when fast travel unlocks. This is the evolution of Yoko Taro's game design philosophy--now he convinced players to troll themselves.
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# ? Apr 10, 2017 16:47 |
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Drakenier sounds like an anime with a big honking robot and a protagonist who screams a lot. I wonder what other weird bullshit 2B's going to do in the other gag endings, and how much of it 9S will witness.
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# ? Apr 10, 2017 17:55 |
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Rangpur posted:Actually, I'm pretty sure there aren't any missable sidequests between now and when fast travel unlocks. This is the evolution of Yoko Taro's game design philosophy--now he convinced players to troll themselves. To be fair, the whole of the game industry has trolled players on this since probably Pong; see for example Tales of Symphonia where some sidequests unlock when you enter the final boss chamber and are lost forever if you actually engage the final boss. By having sidequests you automatically troll your players base (or at least the completionists) for free.
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# ? Apr 10, 2017 18:18 |
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I really do like how well these games are able to mess with the player's head. Also about the whole Drakengard 2 it really wasn't good enough to play through twice let alone three time. I only managed to get to the gnome boss fight on my third playthrough before giving up due to me loathing that fight. Also it didn't help that the best scene in the whole game happened before that. Now to go back to praying for A remake/collection of all three Drakengard games and both niers narrated by the main characters.
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# ? Apr 10, 2017 19:11 |
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If nothing else, I'd expect that might be difficult in Drakengard 1's case.
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# ? Apr 10, 2017 19:56 |
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Rangpur posted:If nothing else, I'd expect that might be difficult in Drakengard 1's case. *angry grunting* *pensive grunting* *sounds of violence*
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# ? Apr 10, 2017 20:00 |
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Rangpur posted:If nothing else, I'd expect that might be difficult in Drakengard 1's case. Just make all of Caim's inner monologue incoherent screaming.
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# ? Apr 10, 2017 20:01 |
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GOI posted:Now to go back to praying for A remake/collection of all three Drakengard games and both niers narrated by the main characters. Though some of Caim's exploits might work better in a Dynasty Warriors format.
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# ? Apr 10, 2017 20:18 |
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It's still a couple months from now, but Nier:Automata made it into SGDQ 2017. halfcoordinated claims he'll be able to reach ending A in under 02:25:00 while playing with one-handed in normal mode. For us two-handed players Nier players, the best ending A speed runs take about 1 hr 45min.
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# ? Apr 10, 2017 20:40 |
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golden bubble posted:It's still a couple months from now, but Nier:Automata made it into SGDQ 2017. halfcoordinated claims he'll be able to reach ending A in under 02:25:00 while playing with one-handed in normal mode. For us two-handed players Nier players, the best ending A speed runs take about 1 hr 45min. Considering he's already close to 1:50:00 times that's a really inflated estimate
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# ? Apr 10, 2017 20:49 |
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Rangpur posted:If nothing else, I'd expect that might be difficult in Drakengard 1's case. No that would be best one to start with the narration just this man Going "..." for the opening narration before angelus takes over. Also there needs to be a narration zone thing so that if they keep the going through 2 three time the others basically cause you to miss most of the third run by having some competitions Alavaria posted:A quickstyle multiact Drakenguard (different characters in each part, levels and weapons carry between acts because videogames) with combat upgraded to the Automata type. Well that would be interesting. It would be great for messing with people with someone telling people you need to get all of Nier endings before all the sidequests unlock
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# ? Apr 10, 2017 20:51 |
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I'd like to question the reality of the corpse system for the simple fact that you lose chips, but not weapons. Despite chips being digital, and therefore being the thing that would make sense to be saved, while weapons are physical, and thus aren't. And, just because it's even more stupid, also because the one time in story you die and reboot, (the prologue) you lose your weapon.
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# ? Apr 10, 2017 21:00 |
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Maybe the pods plunder your corpse for your inventory normally but it's too unseemly to dig out your chips.
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# ? Apr 10, 2017 21:07 |
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best guess is it's a gameplay thing to make getting to your body not a terrible experience well more of. Or maybe since your chips or in your body they can't be quickly grabbed but your weapons can.
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# ? Apr 10, 2017 21:18 |
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I'm 99% sure the corpse system exists because Taro wanted to have a room of corpses in boss arenas.GOI posted:
Tbh they don't explains a ton on how pods work or what exactly they do for NFCS but that's entirely plausible. Supremezero posted:I'd like to question the reality of the corpse system for the simple fact that you lose chips, but not weapons. Despite chips being digital, and therefore being the thing that would make sense to be saved, while weapons are physical, and thus aren't. Chips do physically exist, and to be honest you keep the sword you aren't using in the cutscene when you blow yourself up to start the game with.
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# ? Apr 10, 2017 21:28 |
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Josuke Higashikata posted:Pure Water sucks, there's a way to respawn the nodes that give it fairly easily though, but we're a million miles away from it. Elaborate Gadgets make Pure Water look like a common drop. Pure water is a semi-rare drop in 2 areas, as small as one of them may be. Elaborate Gadgets spawn in exactly 2 points and at a much lower drop rate. Woodbeam fucked around with this message at 21:49 on Apr 10, 2017 |
# ? Apr 10, 2017 21:46 |
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Woodbeam posted:Elaborate Gadgets make Pure Water look like a common drop. At least with elaborate gadgets you have two sidequests that will cover your need. Ones easy and the other requires you to systematically kill every enemy you encounter. And I think you're playing the wrong series if you can't put up with murdering everything.
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# ? Apr 10, 2017 22:26 |
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Supremezero posted:I'd like to question the reality of the corpse system for the simple fact that you lose chips, but not weapons. Despite chips being digital, and therefore being the thing that would make sense to be saved, while weapons are physical, and thus aren't. Pretty sure the chips are physical (as in, literally silicon chips you plug into your brain). And weapons are not very physical - I don't think this has been clear in the screenshots but 2Bs weapons will frequently teleport back to her hands after use (several of her attacks include throwing them), and if you use a bed they vanish into hammerspace first (with an animation). The corpse system still kind of sucks. Especially since there are some areas in the game with overlevelled enemies who will ruin you, then ruin you again when you try to get your body back.
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# ? Apr 10, 2017 22:55 |
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I like the thought that the corpse system is something for those people (i.e, me) who think every game should be Dark Souls, taking the bloodstain mechanic and making it into something terrible and pointless.
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# ? Apr 10, 2017 23:25 |
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Oh yeah, someone asked me why there's no video for the last update. Most of the town/sidequest initiation dialogue that isn't main plot related is all text only. The only voiced line that entire update was three line exchange 9S and 2B had about the map terminal activation. So that's why! Ditto with everything in the Bunker talking to NPCs.
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# ? Apr 10, 2017 23:47 |
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The corpse system's best use is to show where dangerous places are by allowing you to see where everyone else died.
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# ? Apr 10, 2017 23:56 |
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# ? May 11, 2024 13:24 |
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And occasionally hinting at ominous portents in seemingly benign areas. It's actually quite good at that! Not so much as a gameplay system, alas.
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# ? Apr 11, 2017 00:01 |