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That's just the price you pay for The Hobby, apparently!
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# ? Apr 8, 2017 14:53 |
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# ? May 10, 2024 03:41 |
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Atlas Hugged posted:So I was just at the GW website to see if the old Blood Bowl made to order teams were available yet and I noticed that Shadow Wars teams are being sold in boxes for $130-150. That's not really the kind of price tag that I expect to see on a skirmish game. The thing is that it's just repackages of existing kits. You probably are only gonna want Ogryn for Shadow Wars, but they don't make a single Ogryn sprue. So those Shadow Wars teams are a lot more models than you actually need to play Shadow Wars
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# ? Apr 8, 2017 16:23 |
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Guy Goodbody posted:The thing is that it's just repackages of existing kits. You probably are only gonna want Ogryn for Shadow Wars, but they don't make a single Ogryn sprue. So those Shadow Wars teams are a lot more models than you actually need to play Shadow Wars Sure, but Deadzone is the same. You need about six models, and sometimes less, to play the game. Extra models just gives you variety to field. But you're still at a reasonable price point.
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# ? Apr 8, 2017 16:33 |
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People are streaming multiplayer for DoW3 Beta. It's still awful.
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# ? Apr 8, 2017 18:04 |
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Atlas Hugged posted:So I was just at the GW website to see if the old Blood Bowl made to order teams were available yet and I noticed that Shadow Wars teams are being sold in boxes for $130-150. That's not really the kind of price tag that I expect to see on a skirmish game. Those sets aren't anything new, they're just one of each of the packages needed to get at least a set of everything possible on the team. For example, the ~$25 Boyz box is enough to make a full Ork team, but the 'kill team' set includes : quote:Expand your games of Shadow War: Armageddon by adding an Ork Boyz Kill Team! In this bundle, you’ll receive a 11-man set of Ork Boyz and a set of 10 Gretchin, who make up the bulk of the Kill Team, along with a set of 5 Flash Gitz, a Painboy, a Mek and a Runtherd, who function as Ork Special Operatives. The Special Operatives possible are one single Flash Git, a Painboy, a Mek, or a Runtherd and d6 grots. So the vast majority of the extra stuff is unnecessary. Liquid Communism fucked around with this message at 19:29 on Apr 8, 2017 |
# ? Apr 8, 2017 19:26 |
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Irate Tree posted:People are streaming multiplayer for DoW3 Beta. I watched some of the Yogscast people play it. It didn't look like anything special
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# ? Apr 8, 2017 20:15 |
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So I stood there staring at the GW US store for a minute or two because I want a second bull centaur. $25 for a single model. $10 for basic shipping. $35. $35 for one chunk of metal. I put my credit card away. Fuming, my wife wanted to know why I woke her in the first place.
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# ? Apr 8, 2017 20:42 |
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Atlas Hugged posted:So I stood there staring at the GW US store for a minute or two because I want a second bull centaur. So this weekend you have had to confront GW's pricing twice and been left to pick your jaw up off the floor?
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# ? Apr 8, 2017 21:24 |
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I knew it was bad, but I didn't realize it was that bad. And to be clear, this wasn't shipping to the Thailand from the US. This was shipping to a US address for a single figure.
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# ? Apr 9, 2017 04:38 |
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I played Grimdark Future today and it was pretty great. Even the Orks were competitive!
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# ? Apr 9, 2017 05:02 |
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quote:Epic battles on a galactic scale! Warpath is coming soon and we'll be focusing on the starter armies all week on the blog
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# ? Apr 10, 2017 16:48 |
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Tbh, i can't see myself ever starting another 28mm mass combat game. Maybe resume Warmachine some time since i already have a good sized collection but other than that, not.a chance. Scale of conflict and scale of minis should fit together and tbh, for 40k and Warmachine i think 15mm would be more appropriate. And while i'm typing, base and mini size need to fit as well. I'm looming at you and your ridiculous overhangs PP.
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# ? Apr 10, 2017 17:20 |
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Have they done anything good with the Warpath fluff yet, or is it still that uninspired giant corporation stuff?
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# ? Apr 10, 2017 17:37 |
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Guy Goodbody posted:Have they done anything good with the Warpath fluff yet, or is it still that uninspired giant corporation stuff? There's a sourcebook, but if you don't like corporate dystopias or cyberpunk, it's probably not going to do anything for you
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# ? Apr 10, 2017 17:46 |
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Bistromatic posted:Tbh, i can't see myself ever starting another 28mm mass combat game. Maybe resume Warmachine some time since i already have a good sized collection but other than that, not.a chance. You're not the only one. Wargaming in general is moving to smaller skirmish size games. The segment of the population that played all of the army scale games is growing older and has less time, and the market is changing to reflect that.
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# ? Apr 10, 2017 18:04 |
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NTRabbit posted:There's a sourcebook, but if you don't like corporate dystopias or cyberpunk, it's probably not going to do anything for you I don't mind cyberpunk or corporate dystopias, but only if they go crazy with it. Like Brazil, or Judge Dredd. Last I heard, Warpath was like, "the Enforcers are the private security of The Corporation, and fight for mineral rich asteroids against the Forge Fathers" as opposed to anything fun or interesting, like, "The Enforcers are the private security of the McDonalds Corporation, and fight for baby Forge Fathers, whose spinal fluid is needed to make the delicious Shamrock McRib" or "the Enforcers are the Accounting Irregularities Bureau of The Corporation, and aim to remove all discrepancies between The Corporation's accounts and the perceived world, by altering the perceived world with bullets"
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# ? Apr 10, 2017 18:15 |
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Guy Goodbody posted:I don't mind cyberpunk or corporate dystopias, but only if they go crazy with it. Like Brazil, or Judge Dredd. Last I heard, Warpath was like, "the Enforcers are the private security of The Corporation, and fight for mineral rich asteroids against the Forge Fathers" as opposed to anything fun or interesting, like, "The Enforcers are the private security of the McDonalds Corporation, and fight for baby Forge Fathers, whose spinal fluid is needed to make the delicious Shamrock McRib" or "the Enforcers are the Accounting Irregularities Bureau of The Corporation, and aim to remove all discrepancies between The Corporation's accounts and the perceived world, by altering the perceived world with bullets" There are fluff samples on the web, you can decide for yourself: https://warpathuniverse.com/wp-content/uploads/2016/04/dossier-enforcers-002.pdf https://warpathuniverse.com/wp-content/uploads/2016/04/dossier-forgefathers-001.pdf I thought this bit had the right combo of corp speak and creepiness: quote:Commonly known as Dwarfs, the Forge Fathers are physically short and powerfully built, being stocky and covered in muscle.
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# ? Apr 10, 2017 18:30 |
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I don't know if they ever actually did it but wasn't one of the kickstarter goals rules for 10mm gameplay? Since Warpath is already multibase for some inexplicable reason I assume it would be easy to scale down and way cheaper to just use models from the dozens of 6/10/15mm scifi companies already out there.
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# ? Apr 10, 2017 20:08 |
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Springfield Fatts posted:I don't know if they ever actually did it but wasn't one of the kickstarter goals rules for 10mm gameplay? Since Warpath is already multibase for some inexplicable reason I assume it would be easy to scale down and way cheaper to just use models from the dozens of 6/10/15mm scifi companies already out there. I think thats the reason why everyone talking about actually playing warpath on SA is talking about playing the firefight variant... cause mantic for some reason decided to make a warpath a game perfectly suited to 6-10mm stuff while inexplicably being 28mm.
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# ? Apr 10, 2017 20:11 |
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If Corvus Belli ever make their small scale game i'll try to convince peole to play Infinity with those minis and just use centimeters instead of inches. (Make it 10mm so the terrain is compatible with Dropzone)
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# ? Apr 10, 2017 20:19 |
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im the 40sKaven
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# ? Apr 10, 2017 21:52 |
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I don't think I'll ever play a game that requires more models than like Bolt Action in 28mm ever again. It's just too much time and effort. I've been playing Guild Ball lately, it owns. Paint up 9 models and you're good.
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# ? Apr 10, 2017 22:21 |
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Honestly any game that takes more than 50 models and doesn't use multibasing like KoW just takes up too much time, effort, and space. I've harped on in the past about how, if I were to play 40k ever again, it'd be strictly 3rd/4th edition. Because it WAS like 50 models per side for anything that wasn't nids and orks, and you could squeeze in a game in an afternoon and not feel like you wasted the day playing it. Firefight seems like it'd be perfect for that sort of thing. Instead, Mantic keeps trying to shove the large-scale game down our throats and no one aside from Ronnie wants that.
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# ? Apr 10, 2017 23:20 |
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Panascope and I were able to crank out a 3000pt game of 30k in less than 3 hours a few weeks ago. But yeah, skirmish games are looking more and more appealing to me because of the low model count.
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# ? Apr 10, 2017 23:44 |
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I remember seeing some talk a while back about the X-Com board game. I picked up the new Doom and it seems to be fun, but I'm looking at X-Com for something slightly different (and I can also use the X-Com soldiers as Doom marines). How was it to play? Seems to have decent-ish reviews, at least on Amazon (4/5 stars there)
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# ? Apr 11, 2017 00:12 |
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I'm definitely excited for Firefight. I prefer games with 30-50 models per side because it forces you as a player to make difficult choices in composition. You don't get to take every toy and you're not going to be able to max out every synergy. You have to take a variety of units to cover your bases that might result in a lack of overall depth or a really specific build that might require clever play on the battlefield to be successful in a variety of circumstances.
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# ? Apr 11, 2017 00:16 |
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I literally cannot remember the last time I had 3 hours of free time for myself. Maybe a few years ago while visiting family? This is why I am only really interested in games that you can get through in an hour, 90 minutes with set up and breakdown. Otherwise it's not happening, and I have plenty of games that I don't have the time to play already.
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# ? Apr 11, 2017 01:07 |
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Not to sound like a broken record but Grimdark Future was a perfect balance. We did 1k points in less than two hours, and model count was fairly low. I only had two 10 man Ork Boyz w/ trucks, the warboss, a 5 man Loota squad and two buggies. Opponent was Necron so he had even less. Edit: And it was our intro game, too. Now that we're familiar with the rules & unit tweaks I can easily see 90 minute games as possible. Springfield Fatts fucked around with this message at 02:11 on Apr 11, 2017 |
# ? Apr 11, 2017 02:08 |
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Ashcans posted:I literally cannot remember the last time I had 3 hours of free time for myself. Maybe a few years ago while visiting family? This is why I am only really interested in games that you can get through in an hour, 90 minutes with set up and breakdown. Otherwise it's not happening, and I have plenty of games that I don't have the time to play already. have you considered checkers? That goes pretty fast for fast paced people such as yourself
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# ? Apr 11, 2017 02:15 |
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You could even paint the pieces up really nice. If you have time
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# ? Apr 11, 2017 02:16 |
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Hey Totalham *is* really good. I'm terrible at it but that's something else.
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# ? Apr 11, 2017 02:18 |
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Hixson posted:You could even paint the pieces up really nice. You say that, but you should've heard the poo poo my gaming group gave me when I brought my custom painted Blood Angels vs. World Eaters checkers set.
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# ? Apr 11, 2017 02:28 |
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Guy Goodbody posted:You say that, but you should've heard the poo poo my gaming group gave me when I brought my custom painted Blood Angels vs. World Eaters checkers set. Rightfully so. The blood angels should have been space wolves and you could have had an Armageddon themed board.
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# ? Apr 11, 2017 02:40 |
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Every piece was painted as a different unit which was really confusing since they all behaved the same way.
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# ? Apr 11, 2017 02:44 |
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Hixson posted:have you considered checkers? That goes pretty fast for fast paced people such as yourself Normally I stick to Chutes and Ladders, because it's a fast-paced game that effectively replicates the 40k experience of rolling dice a bunch of times until I win/loes with no meaningful player decisions or choices.
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# ? Apr 11, 2017 03:03 |
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Ashcans posted:Normally I stick to Chutes and Ladders, because it's a fast-paced game that effectively replicates the 40k experience of rolling dice a bunch of times until I win/loes with no meaningful player decisions or choices. If only you had time to play more than 15 seconds of games you would know just how insanely wrong you are. But shoots and ladders is cool. I personally like landing on ladders, but i understand the appeal of chutes too.
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# ? Apr 11, 2017 03:47 |
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There are lots of meaningful decisions in 40k. They just all happen outside of the game. Which army did you pick? Which units did you avoid selecting? How much money are you willing to spend?
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# ? Apr 11, 2017 03:52 |
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imagine having your mind so rotted by GW that "I want to play games that take 90 minutes or less" comes across as implausibly weird
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# ? Apr 11, 2017 04:57 |
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The fun + cool thing about games that don't take too long is that if you have more free time you can get a couple rounds in, so you get a chance to try something different if you lost your first game or you just weren't having the best time.
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# ? Apr 11, 2017 05:02 |
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# ? May 10, 2024 03:41 |
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I remember it was a pretty great night at the FLGS when I could get in two games of 40k in 5 hours. And this was back in 3rd edition before the game got really stupid.
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# ? Apr 11, 2017 05:06 |