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I'm not sure why, but the images Subponticate posts are almost always broken for me. I can't see this one either, unless I right click and open it in a new tab (or paste the URL to the address bar).
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# ? Mar 18, 2017 02:51 |
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# ? May 28, 2024 10:49 |
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I assume the host doesn't like remote image linking.
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# ? Mar 18, 2017 03:26 |
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Works fine in canadaland.
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# ? Mar 18, 2017 04:37 |
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Mixed http/https has been an issue for a while depending on image host. If you browse the forums with https and try to see an embedded http images, browsers don't like it for security reasons.
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# ? Mar 18, 2017 04:57 |
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Scribbleykins posted:As much as I appreciate how this is extremely cool and bitchin', official femshep will never for me match up to the severe schoolmarm design that I cobbled together for my Renegade run Shep. It would've been nice if the default Femshep looked anything at all like the box art because the in-game model is legitimately frightening looking.
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# ? Mar 18, 2017 05:43 |
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grack posted:It would've been nice if the default Femshep looked anything at all like the box art because the in-game model is legitimately frightening looking.
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# ? Mar 18, 2017 05:52 |
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Doc Morbid posted:I'm not sure why, but the images Subponticate posts are almost always broken for me. I can't see this one either, unless I right click and open it in a new tab (or paste the URL to the address bar). Also in MEA it looks like you can make some real abominations since both male/female have makeup options.
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# ? Mar 18, 2017 21:01 |
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SubponticatePoster posted:If it makes you feel any better it does the same to me, I always have to check them either in Edge or by opening it in a new tab in Chrome. Friggin computers. But can you make Abominashep?
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# ? Mar 20, 2017 04:01 |
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There's an argument to be made that the default models are already abominaryders (doesn't work as well)
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# ? Mar 20, 2017 04:08 |
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On the bright side, if I end up LPing MEA Butts Ryder kinda already works.
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# ? Mar 20, 2017 18:17 |
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rear end Ryder
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# ? Mar 20, 2017 18:29 |
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Next update's ingredients Get yourself a flight of beers, 6 should do it.
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# ? Mar 28, 2017 23:14 |
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Uh, y'all alright out there, SP?
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# ? Apr 10, 2017 02:36 |
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the new mass effect is probably a hard drug, friend
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# ? Apr 10, 2017 03:25 |
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My guess is being hunged over from researching new drink recipes. This takes work damnit
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# ? Apr 10, 2017 06:56 |
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He's too busy jet pack head butting bad dudes
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# ? Apr 10, 2017 17:29 |
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I ain't dead (yet). Sorry about the delay, it'shard counter posted:the new mass effect is probably a hard drug, friend
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# ? Apr 10, 2017 18:55 |
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Random poo poo The Drink A flight of beers. I went with 4, an APA, an IPA, a golden ale and an American pissbeer (PBR). Then I went back and finished all of them *hic* The Drinking Game None, try and pace yourself through the episode (if you go 6 that's one every 5 minutes and you should be feeling it by the end). The Episode Just taking care of a couple things before we start end game. You get the Normandy thing pretty much immediately. It's like a lot of Bioware things, interesting the first time and then after you've done it a half dozen you kinda want to just skip it. It's completely quiet except for Shep's breathing and footsteps. A few of the tags are hidden under crates so you have to shoot a bit if you want to find them all. I cut it into a montage because otherwise it's 15 minutes of wandering around. Otherwise it's one horrifically-cheesed sidequest and chatting with everyone.
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# ? Apr 11, 2017 02:05 |
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Moridin's singing got me completely by surprise the first time I experienced it. Grunt is the best child.
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# ? Apr 11, 2017 09:31 |
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I hated the Normandy crash site thing the first time I played it. Boring as poo poo. I mean, was I supposed to care about Pressly? Also I appreciate the fact that the Cain can blow up Ymir mechs in one shot but all the crates are totally untouched.
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# ? Apr 12, 2017 02:49 |
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The other much more boring way to get all the crates is to bring the missile launcher and fire 1 over the ridge immediately to the left of where you land before moving forward at all. It'll lock-on and hit a single mech which will make it come stomping toward you but not activating any of the others. Dance around the shuttle to kill it. Repeat as necessary.Poil posted:Moridin's singing got me completely by surprise the first time I experienced it. There's lot weird things to enjoy about Mordin. If one decides to bone Garrus he advises Shepard not to swallow.
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# ? Apr 12, 2017 03:24 |
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grack posted:I hated the Normandy crash site thing the first time I played it. Boring as poo poo. I mean, was I supposed to care about Pressly? Not only was this mission DLC for some reason, but I remember hearing that this was where you were supposed to have originally gotten Legion?
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# ? Apr 12, 2017 03:31 |
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Man, just watching this video, you can see 2 is a much better written experience over all, with more interesting characters, than Andromeda. Andromeda also suffers from way more fluff stuff to do, it's not as ... directed? intense? You never get a sense of urgency or anything.
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# ? Apr 12, 2017 04:07 |
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sounds like Mass Effect 1 then, right down to broken facial animations
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# ? Apr 12, 2017 04:30 |
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ratchild13 posted:Man, just watching this video, you can see 2 is a much better written experience over all, with more interesting characters, than Andromeda. Andromeda also suffers from way more fluff stuff to do, it's not as ... directed? intense? You never get a sense of urgency or anything.
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# ? Apr 12, 2017 06:39 |
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you could be right, sometimes me:a definitely feels as wide as an ocean but as deep as puddle because of all the busywork content i hope one day we do see a butts ryder because your lps are pretty good at trimming off the fat to show off the best parts, like all those hours of DA:I editing proved (), but no pressure - you've already done so much with bioware games
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# ? Apr 12, 2017 06:51 |
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SubponticatePoster posted:I'd disagree with you on the character thing. MEA squadmates are all pretty cool (except Cora, she's really goddamn one-note). MEA is however stuffed to the gills with minor tasks that may want to make you gouge your eyes out. I found the main story line enjoyable. All the ME games suffer from "oh my god terrible things are happening/going to happen" and then allowing you to go scan planets or put batteries in robots or bang an Asari prostitute. I think it's the sheer volume of side stuff in MEA that makes it seem worse. "But thousands of hours of gameplay" which includes criss-crossing the Hissing Wastes or whatever the ME:A equivalent is. ME1 had a lot of sidequests but a fair number were hidden, even most of the ME2 garbage sidequests (think all the quests acquired through scanning where your companions say "what happened here? " while shooting at bad guys) aren't too obvious so you can beat the game and not even know about them. It sounds like ME:A almost forces them down your throat by comparison.
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# ? Apr 12, 2017 08:00 |
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hard counter posted:you could be right, sometimes me:a definitely feels as wide as an ocean but as deep as puddle because of all the busywork content monster on a stick posted:"But thousands of hours of gameplay" which includes criss-crossing the Hissing Wastes or whatever the ME:A equivalent is. ME1 had a lot of sidequests but a fair number were hidden, even most of the ME2 garbage sidequests (think all the quests acquired through scanning where your companions say "what happened here? " while shooting at bad guys) aren't too obvious so you can beat the game and not even know about them. It sounds like ME:A almost forces them down your throat by comparison.
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# ? Apr 12, 2017 16:10 |
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SubponticatePoster posted:Also the worst part of a lot of the sidequests is that they're not limited to one place. So you'll get a quest on Planet A, but then have to go to Planet B, then C, then back to A. I think they wanted to give it a sense of scope but it just ends up being rather annoying. If it ain't a major plot point, let me handle it in a single setting. quote:Liam: “Hey Ryder, go get some movies from the Nexus!” Okay, sure, I had some business there anyway so I’ll do that. After the 1.05 update, it's not this bad because you can now skip the transition animations when moving between planets, although the transition between systems is still unskippable (probably because it's a disguised load screen) and so are the landing and takeoff cutscenes. This is still a massive improvement and makes the quest about a million times less annoying. The worst part of the whole thing (aside from everything else) is how you just buy all the items at the various stores instead of doing something that might be fun or interesting.
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# ? Apr 12, 2017 16:38 |
Does Andromeda have any of those issues ME3 had with regards to "better hope you know what sidequests you can/need to complete before the next major plot beat"?
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# ? Apr 12, 2017 16:44 |
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I'm pretty sure none of the quests have time limits, so you can collect all those space bear asses at your leisure. The quests with multiple steps, such as that movie night thing, tend to require plot progress to unlock the next step so they take forever.
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# ? Apr 12, 2017 16:48 |
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Doc Morbid posted:The main issue isn't really the fact you have to travel all over the place, but the endless unskippable cutscenes and loading screens along the way. I wrote an article (or a rant, to be perfectly accurate) about this exact thing on my wordpress site a couple of weeks ago, using the movie night sidequest as an example because it's the worst. I'm not linking the whole thing, but here's how that quest goes: If you were thinking about getting MEA I would say do it. Bitching aside it is a very Mass Effect-y game and most of the howling in the Games thread is done by people who haven't played it. SP's ratings for MEA content: Combat You can jump, hover and vanguard charge into people's faces. A++ would vanguard again (and again and again..) Story Main storyline is very good. Companions are good. If you like Wrex you'll love Drack. Even Peebee, who everyone thought would be insufferable is fine and less cringy than pre-SB Liara. QoL Bearable but the HUD is not very good and the minimap blows goats. See above about travel and making me go to 3 different places to resolve minor sidequest. Animations/modeling PCs and squad are fine. Facial animations are lol-worthy in a lot of cases. And aside from Peebee there is literally only 1 Asari face. WTF. Recent patch fixed some of the most egregious problems. Hopefully they can fix other things with patches. Regalingualius posted:Does Andromeda have any of those issues ME3 had with regards to "better hope you know what sidequests you can/need to complete before the next major plot beat"?
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# ? Apr 12, 2017 17:04 |
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SubponticatePoster posted:Yeah there are some...questionable decisions as far as gameplay goes. When I go back to the Tempest, why does it always return to orbit? It didn't in the previous games. You could go get on your ship and right back off again. It's a pisser when you board then find out you have to go back and then have to sit through that loving scene again. You can do movie night post-game. I know this because I held off on doing it (since I had the bug where my Ryder and Peebee fused into one horrifying being with four eyes, two foreheads, and far far too many limbs) in hopes the bug would be fixed. It was not. The only quests you can't do post-game are probably the ones which involve you going back to locations on the Hyperion.
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# ? Apr 12, 2017 17:28 |
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Kurieg posted:You can do movie night post-game. I know this because I held off on doing it (since I had the bug where my Ryder and Peebee fused into one horrifying being with four eyes, two foreheads, and far far too many limbs) in hopes the bug would be fixed.
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# ? Apr 12, 2017 17:36 |
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SubponticatePoster posted:I'm sure I will. Interestingly enough my final playtime for MEA was around 95 hours - way less than DAI. The challenge is figuring out what side content is actually worth showing off since some of them do lead in unexpected directions. I'll let the crazy people do all the work and put it up on a wiki somewhere. A lot of it is completely unnecessary and has a poo poo payoff though so I understand the complaints about it. I imagine once people figure out exactly which decisions and side quest outcomes get recorded for import into later games it'll be easier to pick which missions to show off, at least for possible story content iirc getting that optimal conrad verner outcome in 3 depended on some unlikely quests from 1
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# ? Apr 12, 2017 17:41 |
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SubponticatePoster posted:Huh, I know someone who wasn't able to do it post game (maybe because of the Hyperion thing). I had everything completed short of "go down to your cabin and start the party" before I went to the point of no return. There was one hang-up I had where Lexi wouldn't ask me to go get wine until I had exhausted all of Liam's incidental dialog on a completely unrelated topic.
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# ? Apr 12, 2017 17:43 |
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Doc Morbid posted:The main issue isn't really the fact you have to travel all over the place, but the endless unskippable cutscenes and loading screens along the way. I wrote an article (or a rant, to be perfectly accurate) about this exact thing on my wordpress site a couple of weeks ago, using the movie night sidequest as an example because it's the worst. I'm not linking the whole thing, but here's how that quest goes: Wait that is an actual quest in a game?
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# ? Apr 12, 2017 17:46 |
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monster on a stick posted:Wait that is an actual quest in a game? It actually sort of works out in game, Liam has the idea for a movie night, so you download some movies from a cultural database on the Nexus. Then someone has you get snacks, then Vetra's like "Okay now get some snacks I can actually loving eat." and it just kind of snowballs out from there until eventually you end up buying what amounts to the crazy unrated directors cut version of Turian James Bond from a contraband smuggler because "This is too important for lovely G-rated vids."
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# ? Apr 12, 2017 17:49 |
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It is, and the scene you get at the end of it is actually really nice. Shame about the million hours of busywork required to get there.
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# ? Apr 12, 2017 17:49 |
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# ? May 28, 2024 10:49 |
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It's also worth noting that "Liam has an idea that spirals wildly out of control into multiple diplomatic incidents" is perfectly in line with his character.
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# ? Apr 12, 2017 17:52 |