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EduardoEspecial posted:Ha, jokes on you. I'm always drunk. Don't need no coordination. Playing MWO sober just pisses me off.
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# ? Apr 10, 2017 18:34 |
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# ? May 28, 2024 12:24 |
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So I reinstalled this because I am at a low point in life. I believe I am already in a clan/goon group, but just in case I think my pilot name is Flaggy.
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# ? Apr 10, 2017 19:40 |
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I'll add you to my list later flaggy, need to get some ROBIT on anyway
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# ? Apr 10, 2017 20:56 |
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PathAsc posted:I'll add you to my list later flaggy, need to get some ROBIT on anyway Noice. Thanks.
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# ? Apr 10, 2017 21:18 |
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I was bored so I removed the SRMs off my Huntsman, kept the four medium pulses and added an Ultra AC/10. Nothing special. My average match score last night seems to have about doubled. gently caress if I can tell why. Maybe some people are just that shy about taking autocannon fire.
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# ? Apr 11, 2017 03:06 |
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Because poking favors the huntsman. It's really slow but has jump jets and good firing points. Jump jets and good firing points generally don't favor brawlers, which is why the SRM stormcrow excels at brawling with its larger engine size, lower firing points, and lack of JJs in favor of better heat management.
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# ? Apr 11, 2017 05:37 |
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Commoners posted:Because poking favors the huntsman. It's really slow but has jump jets and good firing points. Sounds about right actually.
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# ? Apr 11, 2017 05:59 |
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The new skilltree is done and will be implemented on May the 16th! By the way, don't forget to try out the public test servers in April where you will be able to try the finished skill revamp, cause its not like it's not done yet right? http://mwomercs.com/news/2017/04/1786-roadmap-for-april-may-beyond
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# ? Apr 11, 2017 08:17 |
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They could save themselves some heartache by telling us how they're preserving progress right now, instead of when it hits the public test.
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# ? Apr 11, 2017 23:38 |
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Freakazoid_ posted:They could save themselves some heartache by telling us how they're preserving progress right now, instead of when it hits the public test. They'll tell us when they figure it out, which means they'll half-rear end something three days before and shovel it out to the test server.
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# ? Apr 11, 2017 23:44 |
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I assume whatever is inside New Skill System Version 2 will still be based around just levelling one mech rather than the current three to master one chassis? That was the bit about the revamp that I really liked. The rest... well I think we have similar ideas there.
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# ? Apr 12, 2017 10:42 |
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DancingShade posted:I assume whatever is inside New Skill System Version 2 will still be based around just levelling one mech rather than the current three to master one chassis? What I can't figure out is what the overall goal of the revamp is? It's never been formally announced that I can find, and it's virtually impossible to evaluate if the changes meet the goals if you don't have any goals in the first place. To make such sweeping changes, so late in the game makes zero sense if you don't have an overwhelmingly important reason for doing so. Normally I would say that there is an underlying fiscal reason driving such a change, the new changes make it easier to monetize transactions etc, but I can't even see that. The initial pass massively punished first adopters and increased the grind tenfold but didn't appear to make the game any more money. And to be utterly truthful here, I'm a whale. I've financed this game to an absurd amount starting back in beta all the way to today. The only thing I don't have is a gold mech, and it was a close decision there. I don't have a problem with PGI wanting to make money. Making money in theory allows them to make the game better. I don't even mind taking a hit during a revamp personally if it makes the game better, or allows them to do more (*cough* make quads or new graphics engine *cough*). But ever iteration I've seen punishes the current investors, doesn't make the game easier or more attractive to noobs, and doesn't advance the game in any appreciable way with new maps or a new backend to allow the developers more options, better hit reg, catch helios users. Put simply, wtf are they trying to do with this?
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# ? Apr 12, 2017 16:45 |
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The existing skill tree has been called temporary since day one. I assume they're trying to let players have a bit of control over what the mech is quirked for but no one at pgi seems to play the game or have any idea how to balance it so we get things like the low effort garbage we saw in the last pts.
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# ? Apr 12, 2017 17:46 |
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Yeah, Skill Tree Revamp is part of their effort to prove they're not actually shitbags and will at least attempt to live up to their pre-release promises. I'm genuinely unsure that there's another goal for this.
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# ? Apr 12, 2017 19:10 |
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When you say something is temporary but take 5 years to fix it, it was not actually temporary. Still, of all the things they've put to the test server, I think the skill tree deserves another shot. I would not have said that about anything else prior. Weather they do this out of sincerity? It's kinda tough to tell because Russ is the perpetually huge naked hairy butthole making GBS threads on us from the top floor at all times.
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# ? Apr 12, 2017 20:40 |
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Zyphoid posted:What I can't figure out is what the overall goal of the revamp is? It's never been formally announced that I can find, and it's virtually impossible to evaluate if the changes meet the goals if you don't have any goals in the first place. To make such sweeping changes, so late in the game makes zero sense if you don't have an overwhelmingly important reason for doing so. Normally I would say that there is an underlying fiscal reason driving such a change, the new changes make it easier to monetize transactions etc, but I can't even see that. The initial pass massively punished first adopters and increased the grind tenfold but didn't appear to make the game any more money. Well loving said. Also I am forever not letting you live down unironically considering to buy a gold mech. I tried to buy a gold stormcrow with my old debit card and the bank declined it pending authorization because it was flagged as a scam.
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# ? Apr 12, 2017 20:42 |
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Zyphoid posted:Put simply, wtf are they trying to do with this? It's a C-Bill and MC sink. I was linked to a (surprisingly) good post on the hugbox reddit about it, someone broke it down. We've also known that Russ & Paul think there are too many CB in the "economy" which is retarded because you can't exchange your CB to anyone, but none the less they're not happy with the fact that a fairly large amount of their most dedicated players have the spare CB sitting around to just... buy mechs when they come out for general release instead of having to grind and/or buy CB from the store. Similarly, they want to deplete the fairly large stockpiles of MC that many players are sitting on, and the skill tree's grindiness is designed to facilitate both of these goals. As far as a design goal, I think it's because the skill tree was designated as placeholder since its inception, and they just want to tick off that box so they can say "Yep no more features from closed beta here." The survivability branch of the tree combined with the stupidity of the weapons tree seem like they were designed to increase TTK, but then the survival tree got nerfed and weapons got buffed so I have no loving idea there.
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# ? Apr 12, 2017 22:14 |
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It's retarded because as long as there is an option to take extra hp that will always be the best option to take. I've said it before but they really need an xcom style either or system. Create a few different archtypes like brawler, sniper, flanker,etc and then give each mech access to two of them. From there, adjust bonus values off the baseline as needed for under/over performing chassis.
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# ? Apr 12, 2017 22:25 |
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Great Beer posted:It's retarded because as long as there is an option to take extra hp that will always be the best option to take. This is only true if the HP option far outweighs all other options. Kind of like how accel/decel/speed tweak/anchor are going to almost always be priority picks (except in freak cases) because of how significant of a bonus they give. I have more than just a few builds that only dip into the survivability tree, and iirc when I was going through it I only barely scraped into it on my atlas builds. On high mobility mechs and totally dedicated gunboats in particular it is much more important to get the firepower, operations, and mobility quirks than it is to get anything from the survivability tree, because those will keep you positioned and shooting so that you won't even have to worry about getting shot for appreciable damage in the first place. IMO survivability tree still loses out in importance to getting radar deprivation and seismic sensors from the sensor trees. Getting 20% more armor and structure on a light isn't jack poo poo, and you're better off taking skills that will make it less likely for you to be hit and/or increase your damage output in fatter mechs. The way I think of it: Would I rather have a dire wolf that can get shot in the face 20% more, or would I rather have a dire wolf that doesn't get left behind and picked apart and can actually bring its huge piles of guns to bear in the fight? Commoners fucked around with this message at 23:41 on Apr 12, 2017 |
# ? Apr 12, 2017 23:38 |
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Yes, that is what they need to do. Years and years ago back in beta when I still thought the game would change I made a super post with mockup images, a five-page writeup, etc etc, and even then it was clear that you have to branch those things off or there's just going to be a single best build when you give so much granularity.
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# ? Apr 12, 2017 23:54 |
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I hate myself and started playing this because I needed a Mechwarrior fix. Someone send me an invite to a thing, bonus it involves killing freebirth scum with an Adder. Name is MohawkSatan in game.
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# ? Apr 13, 2017 02:30 |
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What do you get when you combine a King Crab and telling the concept of surviveability and efficiency to go gently caress itself? A 91.6 alpha strike http://mwo.smurfy-net.de/mechlab#i=239&l=1837e2463036363bdd8dccc334c10216395ab06d Ive yet to use all of the ammo, i might trade a ton of AC20 for another heat sink.
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# ? Apr 13, 2017 03:10 |
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Great Beer posted:What do you get when you combine a King Crab and telling the concept of surviveability and efficiency to go gently caress itself? A 91.6 alpha strike You sir, need to meet the "Fire Everything" http://mwo.smurfy-net.de/mechlab#i=406&l=bde2a863958917bb277c248ba54d3f51491c98ec
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# ? Apr 13, 2017 03:51 |
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Anita Dickinme posted:I tried to buy a gold stormcrow with my old debit card and the bank declined it pending authorization because it was flagged as a scam. lol!
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# ? Apr 13, 2017 04:23 |
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can you paint your gold mechs to hide your shame or does it list it like MDG-GOLD anyways
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# ? Apr 13, 2017 05:21 |
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Hillary Clintons Thong posted:can you paint your gold mechs to hide your shame or does it list it like MDG-GOLD anyways (G)
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# ? Apr 13, 2017 06:26 |
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Rysithusiku posted:You sir, need to meet the "Fire Everything" Oh you want lasers too? http://mwo.smurfy-net.de/mechlab#i=239&l=b3597df12fc09ce0a3032b5e99c3b13852ffeee5
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# ? Apr 13, 2017 17:15 |
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There's an event this weekend if anyone needs an excuse to get online and play some matches: https://mwomercs.com/tournaments?t=201704easter
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# ? Apr 13, 2017 23:19 |
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Get in a Jenner iic, nova, or viper and vomit on everything, makes sure to overheat at least once, you win.
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# ? Apr 13, 2017 23:39 |
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dangly cockpit things
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# ? Apr 13, 2017 23:47 |
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dangly cockpit things make me hard
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# ? Apr 13, 2017 23:50 |
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There's a decal too!
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# ? Apr 14, 2017 00:07 |
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And a couple million cbills.
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# ? Apr 14, 2017 00:25 |
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Today I made an entire group lose their poo poo by running around in front of them showing off my jenner's bright red thong (with arrows pointing at it).
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# ? Apr 14, 2017 00:27 |
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After a limited amount of playing, I can say that lights are the best. Run fast, poke butts, use ECM all day
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# ? Apr 14, 2017 00:35 |
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The decal sucks rear end and the best mech to do everything in is obviously a timberwolf.
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# ? Apr 14, 2017 00:42 |
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MohawkSatan posted:After a limited amount of playing, I can say that lights are the best. Run fast, poke butts, use ECM all day agreed my man
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# ? Apr 14, 2017 01:01 |
So it turns out this whole loving time I've been doing it wrong by not owning a VPR-C. This thing is hilariously fun with small pulses and insanely blinding cockpit level MGs. Wish I'd bought one sooner.
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# ? Apr 14, 2017 06:41 |
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paging veedub
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# ? Apr 14, 2017 06:44 |
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# ? May 28, 2024 12:24 |
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What's the good version of the penishawk if I decide to snag one this event?
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# ? Apr 14, 2017 19:57 |