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The manticore shall be known as Fling-Tongue Kavu from here in our.
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# ? Apr 13, 2017 23:14 |
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# ? May 25, 2024 06:35 |
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Mantikavu imho (I'm a ho).
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# ? Apr 13, 2017 23:25 |
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Mikujin posted:So I'm going to assume there will be some day zero errata for Glorious End since, as it stands, the 'lose the game' clause never happens. The Pact cycle from Lorwyn block work the same way. No errata needed.
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# ? Apr 13, 2017 23:25 |
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TheMaestroso posted:The Pact cycle from Lorwyn block work the same way. No errata needed. Problem occurred when thinking about resolving the card. Cards don't resolve as a whole, but in order of what's printed on the card: "End the turn" happens before the delayed trigger happens. This means it exiles itself, other spells, etc., and moves directly to cleanup. Had to do some digging around the actually comp rules to find relevant text for this spell: Comp. Rules posted:608.2j If an instant spell, sorcery spell, or ability that can legally resolve leaves the stack once it starts to resolve, it will continue to resolve fully. It's just written poorly/clunky, when compared to the one other card that has more text than just end the turn (Day's Undoing), which says "Do stuff, then end turn," which reads much more clearly than "End the turn. Do stuff." which - within the rules - would work just as well.
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# ? Apr 13, 2017 23:39 |
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The card was probably originally worded "During your next end step you lose the game. End the turn. (Reminder text)" But people kept wondering why they'd play it because people are apparently physically incapable of reading the card. Fake Edit: I just lost The Game.
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# ? Apr 13, 2017 23:42 |
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PJOmega posted:
I loving hate you, two years down the tubes.
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# ? Apr 13, 2017 23:44 |
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PJOmega posted:The card was probably originally worded "During your next end step you lose the game. End the turn. (Reminder text)" Well it does read dumb. "You lose at the end of turn (which you then do)".
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# ? Apr 13, 2017 23:54 |
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Cactrot posted:I loving hate you, two years down the tubes. I wasn't even aware people still played this.
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# ? Apr 13, 2017 23:57 |
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This is a pretty potent zombie buildaround at common.
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# ? Apr 14, 2017 00:01 |
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Count Bleck posted:I wasn't even aware people still played this. It will persist as a silly example of memetic promulgation. It's not something anyone "plays."
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# ? Apr 14, 2017 00:01 |
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ShaneB posted:Wasn't the issue this: The head judge said that cesar was attempting to, during the beginning of combat step, crew his Heart of Kiran and pump it using the welder's ability. This is not a legal play. Essentially yeah, he tried to get pointlessly clever and basically ended up playing himself. If a triggered ability has a target, you have to pick a target when it goes on the stack. If you don't, you missed the trigger. (And if there's no triggered ability happening, there's no reason you'd get priority back again in your beginning of combat step.) With Toolcraft Exemplar, the triggered ability always happens (if you have an artifact). So you'll get priority back after it resolves.
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# ? Apr 14, 2017 00:02 |
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# ? Apr 14, 2017 00:08 |
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# ? Apr 14, 2017 00:18 |
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Holy poo poo uncommon mind control and the biggest one mana blowout I've seen.
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# ? Apr 14, 2017 00:20 |
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They really love this Shimmering Grotto thing, don't they? It's interesting that they're going for "target of a spell" rather than "target of a spell or ability". I guess Limited formats these days tends to have so many abilities that target other creatures, so it'd be a bit too much of a liability otherwise.
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# ? Apr 14, 2017 00:22 |
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I love Time to Reflect. It's the perfect white Bone Splinters. I don't know if I'll play it, but I like it.
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# ? Apr 14, 2017 00:23 |
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Ein Sexmonster posted:
I'll happily play all three of these cards in draft at some point and also really regret not hate-drafting them at some point.
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# ? Apr 14, 2017 00:23 |
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How do you mummify an illusion?
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# ? Apr 14, 2017 00:29 |
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mossyfisk posted:I love Time to Reflect. It's the perfect white Bone Splinters. You can cast it before damage and you don't lose a creature.
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# ? Apr 14, 2017 00:30 |
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You need at least 13 Zombies to play that in your deck I would think. Even then it's probably bad.
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# ? Apr 14, 2017 00:31 |
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Jabor posted:It's interesting that they're going for "target of a spell" rather than "target of a spell or ability". I guess Limited formats these days tends to have so many abilities that target other creatures, so it'd be a bit too much of a liability otherwise. If you look at just that common "give creature haste" dude in the same post it's clear they saw the feel-bads coming from those interactions.
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# ? Apr 14, 2017 00:38 |
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I like Bloodlust Inciter. That's a neat card. Feels like it should probably also have haste though, but that would probably justify putting it at rare.
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# ? Apr 14, 2017 00:39 |
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mcmagic posted:You need at least 13 Zombies to play that in your deck I would think. Even then it's probably bad. If you're playing that many zombies you're probably playing budget zombie tribal at FNM or something. Also every embalmed creature token is a zombie so it's probably fine in the right limited deck. Perfectly fine little card.
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# ? Apr 14, 2017 00:45 |
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Fingers McLongDong posted:If you're playing that many zombies you're probably playing budget zombie tribal at FNM or something. Also every embalmed creature token is a zombie so it's probably fine in the right limited deck. Perfectly fine little card. I meant limited. This is unplayable in constructed. You also can't play it just to use with embalm creatures.
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# ? Apr 14, 2017 00:47 |
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Balon posted:You can cast it before damage and you don't lose a creature. Exactly. It does creature based removal in a white way, instead of in a black way. mossyfisk fucked around with this message at 01:01 on Apr 14, 2017 |
# ? Apr 14, 2017 00:59 |
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Is there a way to cast that red spell that makes you lose the game on turn 2 in standard? Very important question.
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# ? Apr 14, 2017 01:03 |
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Irony Be My Shield posted:Is there a way to cast that red spell that makes you lose the game on turn 2 in standard? Very important question. No
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# ? Apr 14, 2017 01:06 |
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Irony Be My Shield posted:Is there a way to cast that red spell that makes you lose the game on turn 2 in standard? Very important question. Sadly, no. There's no way to get 3 mana on turn 2 in this standard, because WOTC are cowards.
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# ? Apr 14, 2017 01:28 |
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Makes you wish that 20/20 wurm was real now, doesn't it.
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# ? Apr 14, 2017 01:50 |
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Count Bleck posted:Makes you wish that 20/20 wurm was real now, doesn't it. Yeah, but Fling kinda already did that.
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# ? Apr 14, 2017 03:11 |
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Ein Sexmonster posted:
Don't know if it'll make these relevant for Standard, but that mind control can grab planeswalkers, which is interesting, and Time to Reflect exiles, so it can remove Gideon if you have a zombie. Seems like a lot of answers to Gideon in this set. Are any of them good enough?
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# ? Apr 14, 2017 03:12 |
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E: NVM that does nothing
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# ? Apr 14, 2017 03:14 |
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mcmagic posted:I meant limited. This is unplayable in constructed. You also can't play it just to use with embalm creatures. A 2 mana 2/2 isn't below rate enough to never ever put the card in your deck.
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# ? Apr 14, 2017 03:31 |
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InterrupterJones posted:Yeah, but Fling kinda already did that. 8 Fling would be The Most Fun Standard Deck.
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# ? Apr 14, 2017 03:33 |
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St0rmD posted:Don't know if it'll make these relevant for Standard, but that mind control can grab planeswalkers, which is interesting, and Time to Reflect exiles, so it can remove Gideon if you have a zombie. Seems like a lot of answers to Gideon in this set. Are any of them good enough? Lay Claim costs 7, so, uh... That's either a win more card or sitting in your losing hand, probably
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# ? Apr 14, 2017 03:49 |
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Angry Grimace posted:A 2 mana 2/2 isn't below rate enough to never ever put the card in your deck. We aren't talking about the same card heh.
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# ? Apr 14, 2017 04:18 |
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Soul Glo posted:Lay Claim costs 7, so, uh... Well, I mean, it'll never be sitting in your hand unless you want it to be.
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# ? Apr 14, 2017 05:25 |
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JerryLee posted:Well, I mean, it'll never be sitting in your hand unless you want it to be. Fair point
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# ? Apr 14, 2017 05:29 |
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Jabor posted:It's interesting that they're going for "target of a spell" rather than "target of a spell or ability". I guess Limited formats these days tends to have so many abilities that target other creatures, so it'd be a bit too much of a liability otherwise. As a 2 mana creature with embalm, so it's not likely to eat a spell as removal anyway, so I don't think it's terribly relevant text for your opponent but it's still a minor downside since it means you can't threaten combat tricks with it.
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# ? Apr 14, 2017 05:49 |
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# ? May 25, 2024 06:35 |
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It's no scrapheap scrounger, but I feel like Embalm is going to allow games of limited to feel less stale like Clues did in SOI.
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# ? Apr 14, 2017 06:12 |