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HAmbONE posted:Well I finally finished the story and my question is this... huh.
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# ? Apr 14, 2017 14:33 |
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# ? May 30, 2024 19:50 |
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escalator dropdown posted:What would have made this work is if those cryo pod perks actually gave narrative rewards instead of/in addition to the stat/material rewards. New pods could open up new sections of the Nexus or add new buildings to colonies, complete with new quests to go with them. I always said I'd be fine with a ME game that is just about doing missions to make the galaxy a better place, and ME:A has enough tasks.
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# ? Apr 14, 2017 14:35 |
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Broshevik posted:I actually quite enjoy this game but god drat if that wasn't the dumbest reason behind exile ultraviolence. This was indeed stupid. It would have been much easier to explain the number of unstable personalities in the Initiative as massive fudging during the vetting process. There can't be that many people willing to go down for 600 years with no guarantee they'll ever wake up again. Sure, a handful will do it for zee science or adventure, but mostly you're going to get people running away from problems or who've got nothing left to lose. I totally would have bought that they needed open the floodgates to meet numbers required to fill out the Arks.
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# ? Apr 14, 2017 14:38 |
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Skippy McPants posted:This was indeed stupid. It would have been much easier to explain the number of unstable personalities in the Initiative as massive fudging during the vetting process. There can't be that many people willing to go down for 600 years with no guarantee they'll ever wake up again. Sure, a handful will do it for zee science or adventure, but mostly you're going to get people running away from problems or who've got nothing left to lose. I totally would have bought that they needed open the floodgates to meet numbers required to fill out the Arks. Poorly planned rush + signing up any random sucker who throws up their hand to round out the numbers is definitely a better explanation. Heck you look at the scans of the arks you find and it's pretty clear shitloads of cryopods never even made it to the defrosting stage. "Sell all your possessions, sign here, get in this cryopod and wake up in half a millennium maybe if the cheap wiring still works and the hull hasn't cracked" (totally a science/colony expedition and not a cult, honest) You'd expect all kinds of crazies would be ok with this and sign up anyway. Oh look they're still crazies in Andromeda, who would have guessed. Doesn't need the pseudoscience hand waving explanation that makes the bullshit-o-meter spike.
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# ? Apr 14, 2017 14:46 |
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Space-magic question: I probably missed it but how does the Tempest travel between clusters without mass effect relays?
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# ? Apr 14, 2017 14:57 |
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WhiskeyWhiskers posted:Not in any satisfying way. I really couldn't understand why Cora was so upset. Sarissa made the the right call.
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# ? Apr 14, 2017 14:57 |
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WAY TO GO WAMPA!! posted:Space-magic question: It isn't. It's travelling between systems. The whole game is taking part in just the one cluster. (Heleus) Lord Cyrahzax posted:I really couldn't understand why Cora was so upset. Sarissa made the the right call. Exactly. It wasn't even remotely a grey issue apart from the human weeaboo girl upset that her hero wasn't perfect and had to make a hard call. DancingShade fucked around with this message at 15:00 on Apr 14, 2017 |
# ? Apr 14, 2017 14:58 |
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Lord Cyrahzax posted:I really couldn't understand why Cora was so upset. Sarissa made the the right call. Same. I told Sarissa to tell the truth and then stood up for her. As if you wouldn't protect 20,000 civilians over 1 person.
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# ? Apr 14, 2017 15:03 |
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Lord Cyrahzax posted:I really couldn't understand why Cora was so upset. Sarissa made the the right call. Lying about it after the fact to keep her reputation though was not excusable. This is where the actual depth in Cora's storyline is found IMO, even if it's not that deep, as it's less "don't meet your heroes" and more the final nail that shows Cora she could not be more than XO material. She wouldn't have made the same call Sarissa would make. She knows that it was the right call, but her personal sense of loyalty means she doesn't see that, and she comes to terms with it at the end by trusting in Ryder's decision, either way, instead of doubting them because they got passed over for the job.
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# ? Apr 14, 2017 15:03 |
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Even more space magic is that they can get rid of the static charge they've built up by 'using it to power their systems' which is the kind of non-understanding of how electricity works that I've come to expect from game developers. Next they'll try to use a planet with a core near absolute zero for geothermal engineering I guess.
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# ? Apr 14, 2017 15:03 |
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DancingShade posted:It isn't. It's travelling between systems. The whole game is taking part in just the one cluster. (Heleus)
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# ? Apr 14, 2017 15:04 |
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WhiskeyWhiskers posted:Same. I told Sarissa to tell the truth and then stood up for her. As if you wouldn't protect 20,000 civilians over 1 person. By the game's own logic that is the bad choice because without a Pathfinder they're just DOOMED! To be mildly fair, possibly losing an Asari Matriarch is actually something to give pause over considering they've accumulated 700-900-odd years of wisdom and insight. Especially one with the reputation their Pathfinder.
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# ? Apr 14, 2017 15:06 |
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Pattonesque posted:It just occured to me -- I really can't remember any piece of music from ME:A other than the main menu music There is some decent music in the game, it just comes and goes and never makes a huge impression.
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# ? Apr 14, 2017 15:11 |
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Cowcaster posted:huh. hey ya missed, pyjak
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# ? Apr 14, 2017 15:11 |
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ashpanash posted:Even more space magic is that they can get rid of the static charge they've built up by 'using it to power their systems' which is the kind of non-understanding of how electricity works that I've come to expect from game developers. Oh that's dumb I thought it must be some sort of extremely slow process using the interstellar medium that makes sense over a 600 year journey.
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# ? Apr 14, 2017 15:14 |
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Chill Nazi Frog posted:what are the tubes for? Cellular entertainment. If your cells have water slides to entertain them your organs will never become bored, and thus you will never die.
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# ? Apr 14, 2017 15:15 |
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DancingShade posted:
IIRC the one Turian in multi you can play as has a description that's more or less "probably a war criminal".
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# ? Apr 14, 2017 15:18 |
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Bravest Warriors, a cartoon show about a space team trying to tame the great unknown. I liked it and the stories are better than ME:A
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# ? Apr 14, 2017 15:25 |
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Neddy Seagoon posted:By the game's own logic that is the bad choice because without a Pathfinder they're just DOOMED! This is especially funny because every single Pathfinder from the Milky Way (except possibly Raeka) is killed within hours of reaching Andromeda. They entire Initiative is depending on four people who weren't expecting or trained for the job.
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# ? Apr 14, 2017 15:25 |
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DancingShade posted:
The problem is that Mass Effect is a setting that has all the technology necessary for the Andromeda Initiative down to a science. And I mean like off-the-shelf bulk-buy science. The only remotely experimental thing in this expedition is SAM. The bullshit meter spikes pretty high on just basic "typical" technology failing because story drama when there's likely literally millions of people kicking off to lovely unexplored worlds on a yearly basis to go establish colonies without loving it up royally. An initiative like this just should not fail this stupidly even if they're just grabbing volunteers off the street. Besides, the crazies who ditched the Nexus are the ones that established colonies on multiple planets, and established trading ties with Angara people. The Nexus chose to cross their fingers and settle an irradiated hellhole instead. Twice.
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# ? Apr 14, 2017 15:26 |
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RBA Starblade posted:IIRC the one Turian in multi you can play as has a description that's more or less "probably a war criminal". I mean, aren't we all kinda war criminals, in a way? If you really think about it? By trying to force ourselves to enjoy this dreadful game, I mean.
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# ? Apr 14, 2017 15:26 |
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The quest on Voeld (discovering the past?) where you find the ancient AI under the ice. I thought I'll save it and send it to Nexus for study, but it seems like that just made everyone mad. Does this actually come into play later or was the point just get angry e-mails from Evfra and Kesh?
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# ? Apr 14, 2017 15:35 |
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Drifter posted:I mean, aren't we all kinda war criminals, in a way? If you really think about it? I enjoyed the game. I mean, it met my kind of medium to low expectations. It scratched a Mass Effect itch involving having a ship and running around and saving the galaxy with your crew and the combat is fun. But literally everything else is either "meh" at best or just flat out bad at worst. TeaJay posted:The quest on Voeld (discovering the past?) where you find the ancient AI under the ice. I thought I'll save it and send it to Nexus for study, but it seems like that just made everyone mad. Does this actually come into play later or was the point just get angry e-mails from Evfra and Kesh? Edit: Nope. Letting the Angaran's keep the AI apparently has a minor effect on final mission. But ultimately keeping the AI has no meaningful effect on the outcome of anything. You get to have a creepy as gently caress conversation with it once it's in SAM Node tho where it's barely trying to keep a secret it's desire to kill all the lifeforms on the space station. Ice Fist fucked around with this message at 15:38 on Apr 14, 2017 |
# ? Apr 14, 2017 15:35 |
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TeaJay posted:The quest on Voeld (discovering the past?) where you find the ancient AI under the ice. I thought I'll save it and send it to Nexus for study, but it seems like that just made everyone mad. Does this actually come into play later or was the point just get angry e-mails from Evfra and Kesh? It hangs out in SAM's room and hits on him for the rest of the game, which is pretty great
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# ? Apr 14, 2017 15:37 |
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Lord Cyrahzax posted:It hangs out in SAM's room and hits on him for the rest of the game, which is pretty great and then it disappears when the Hyperion lands on Meridian so does your twin, come to think of it.
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# ? Apr 14, 2017 15:40 |
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Also this My Ryder just has this dopey, confused look on his face the whole time.
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# ? Apr 14, 2017 15:49 |
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Lmao the coma-talking scene. "Hey bro you're in a coma but we're talking somehow, dad's dead the nexus is broke and all the worlds are hosed" "Noooo I want to go back to the coma" Oops. The funniest part was despite being in a coma he made a sad face RBA Starblade fucked around with this message at 15:54 on Apr 14, 2017 |
# ? Apr 14, 2017 15:51 |
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Drifter posted:I mean, aren't we all kinda war criminals, in a way? If you really think about it? Ryder The Genocider. Is what they'll call BMX Ryder in the history books after the kett are extinct.
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# ? Apr 14, 2017 15:54 |
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DancingShade posted:Ryder The Genocider. Xenocider.
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# ? Apr 14, 2017 15:56 |
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Lord Cyrahzax posted:Xenocider. And a pathfinder combat suit covered in energy drink logos
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# ? Apr 14, 2017 15:57 |
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Halloween Jack posted:I'd prefer the Nexus not be any bigger than it is. The thing is after banging on about how big it is it would be nice to see that in any sort of way. It feel like the nexus is actually two quite large rooms and that's it.
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# ? Apr 14, 2017 15:58 |
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Ice Fist posted:Edit: Nope. Letting the Angaran's keep the AI apparently has a minor effect on final mission. But ultimately keeping the AI has no meaningful effect on the outcome of anything. You get to have a creepy as gently caress conversation with it once it's in SAM Node tho where it's barely trying to keep a secret it's desire to kill all the lifeforms on the space station. I feel better about handing it over to the Angarans now. If you do that you can find it sulking (literally) in the resistance headquarters on Aya. Probably should've just shot the ungrateful bastard. e: how did that happen?
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# ? Apr 14, 2017 16:00 |
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Taear posted:The thing is after banging on about how big it is it would be nice to see that in any sort of way. It feel like the nexus is actually two quite large rooms and that's it. It was better than ME3's Citadel and the million laps you had to take around it, but that's not really a high bar.
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# ? Apr 14, 2017 16:02 |
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DancingShade posted:And a pathfinder combat suit covered in energy drink logos
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# ? Apr 14, 2017 16:03 |
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Finally beat the game last night. Game feels disjointed as hell. I don't remember who like half of these cameos are. So many plot threads left open. I do hope your Ryder twin becomes a squad mate.
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# ? Apr 14, 2017 16:03 |
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Kurtofan posted:hey ya missed, pyjak https://www.youtube.com/watch?v=eTMqcQ73FAw
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# ? Apr 14, 2017 16:11 |
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tooterfish posted:So, tasteful and understated compared to the Heleus defender armour? That's the armor that needs all the logos and stuff added onto it. Maybe some physics animated gold chains, a cape and perhaps a plumed helmet too.
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# ? Apr 14, 2017 16:11 |
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Taear posted:The thing is after banging on about how big it is it would be nice to see that in any sort of way. It feel like the nexus is actually two quite large rooms and that's it. I kept waiting for new floors to open like they crammed an awful lot of stuff into those two floors, which is why the strategically essential Hyrdroponics section is also the one with a bar in it.
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# ? Apr 14, 2017 16:16 |
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DancingShade posted:That's the armor that needs all the logos and stuff added onto it. Heleus Defender is such amazing looking gear, but I never knew how much I wanted a cape added to it. They could hang it on that giant ring around the back of the neck
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# ? Apr 14, 2017 16:16 |
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# ? May 30, 2024 19:50 |
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AngryBooch posted:Finally beat the game last night. I hope the twin is the main character in MEA2, while the Pathfinder is off doing something else. Opens it up for new squadmates, new ship, & new relationships without needing to explain where everyone else went. Then at the end of the game you have to pick one of them to die and the other is your character in MEA3.
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# ? Apr 14, 2017 16:16 |